My easy routing for my guild I tend to pull all the mobs before the 1st boss for %. (Using the Druid side door). I don’t find those mobs too hard but we don’t go above +10 (so far just +8 this season)
Are the grubs that much worse than the maze trash? I feel like with the new maze trash the grubs are better for count. As in you took extra maze trash to skip some of the grubs.
Personally I think so, just because most of the damage in the maze is focused on the tank or dispellable, whereas the grubs do a ton of group damage and will likely scale to be even more lethal at higher key levels. For 10s you can honestly do either, but I do think the maze is easier count.
guys if you want to unlock the final 3 minutes of this advanced guide you first have to comment [ADVANCED] into the comment section (similar to how you have to type advanced when creating an evoker in the character creation screen)
@@Tactyks Awesome, what are your thoughts about dorki's M+ talent build and viability in 7+ keys? i.e. a ironfur heavy build. Ursocs End, Layered Mane, Reinforced Fur?
@@ianbradley1772 I'm also playing the ironfur heavy build, however I think the Raze variant is significantly better than the Earthwarden variant as it both does more damage and provides additional DR against Magic hits via Tooth and Claw compared to just further mitigating auto attacks which your ironfur stacks already do a very good job against.
On your death: SI into Bark d been up. That d have put you up do survive until Inca back up. (Did that Pull with 3 Guardians on my bear to time Mists +11, but we comitted Lust and Earth Ely into it) Also dont know earth el. cause you dont have an OmniCd setup.
Thanks for sharing tactics, Tactyks.
No problem at all!
Thanks for sharing Tactyks, looks forward to more videos for keys
No problem at all, glad you enjoy them!
My easy routing for my guild I tend to pull all the mobs before the 1st boss for %. (Using the Druid side door). I don’t find those mobs too hard but we don’t go above +10 (so far just +8 this season)
Dodgeball was fixed on the 17th likely as the notes said it was damaging “unintended targets”
The clip I showed was from last night, I heard it no longer damages vulpins but it still appears to damage the clones, unsure if intended.
@@Tactyks maybe they did intend then the clones but the vulpin would break cc so actually a good fix.
Thanks for this. So u can just imprison the mob for the skip and just walk away as vdh?
No problem! Yup, just make sure to hug the wall so you don't aggro a mob that you didn't imprison.
Herbalism is bugged and you actually need 1 skill in DF herbalism, I could not open it even with 100 TWW herbs
Lmao very interesting bug, that would explain the mixed reports of people saying it does or doesn't work.
This might be fixed. I haven't had any issue with only Khaz Algar herbing.
@@JRH6271 Yup it's been fixed now!
We so back
LETS GOOOO
Are the grubs that much worse than the maze trash? I feel like with the new maze trash the grubs are better for count. As in you took extra maze trash to skip some of the grubs.
Personally I think so, just because most of the damage in the maze is focused on the tank or dispellable, whereas the grubs do a ton of group damage and will likely scale to be even more lethal at higher key levels. For 10s you can honestly do either, but I do think the maze is easier count.
Thanks for sharing ! May i ask if you share your ui profile aswell ? Thanks.
Yup, profiles for all the tank specs are available on my wago here:
wago.io/p/Tactyks
What does a warrior aoe cleanse?
Warriors have a talent that lets them provide an AoE fear immunity for the first boss!
@Tactyks what's it called I don't see that in the talent tree just berserker rage which is only for them?
@@DarkTiding Berserker Shout, in the bottom right of the 2nd talent area
Ive never done this boss as i wasnt playing in SL so im neevous about this.
Honestly the bosses in here aren't too bad, once you get a few reps in it'll be totally fine, you got this!
guys if you want to unlock the final 3 minutes of this advanced guide you first have to comment [ADVANCED] into the comment section (similar to how you have to type advanced when creating an evoker in the character creation screen)
ADVANVED
@@Tactyks oh i made a blunder :/
I play Gdruid too, do you have a breakdown of talents, etc. video?
Yup, check out my guide video here:
ua-cam.com/video/RpauQSSN9B4/v-deo.html
@@Tactyks Awesome, what are your thoughts about dorki's M+ talent build and viability in 7+ keys? i.e. a ironfur heavy build. Ursocs End, Layered Mane, Reinforced Fur?
@@ianbradley1772 I'm also playing the ironfur heavy build, however I think the Raze variant is significantly better than the Earthwarden variant as it both does more damage and provides additional DR against Magic hits via Tooth and Claw compared to just further mitigating auto attacks which your ironfur stacks already do a very good job against.
On your death:
SI into Bark d been up. That d have put you up do survive until Inca back up.
(Did that Pull with 3 Guardians on my bear to time Mists +11, but we comitted Lust and Earth Ely into it)
Also dont know earth el. cause you dont have an OmniCd setup.