@@austinwarren7525bro you’re missing the point, it’s literally a standard control in every game it’s like not having a sound slider “jUsT tUrN yOuR pC dOwN” why doesn’t it have a basic feature
Wouldnt "high stabilitzation" make the most sense? instead of "lock to cursor". This way the camera stays more steady to aid in visual processing during aiming
What would you recommend for each character? settings wise, I remember you saying in the video that you had settings that would be better for kingping. What would that look like for Joule and strike?
Thanks for the guide!
I was wondering about the mechanics of dodging. Is it better to jump or no? Are the combo jump boots ever worth it in combat?
aiming would be much better if we had a sensitivity slider. you know... how literally any other game does
If you are using steam use steam input to change mouse sensitivity in game
@@austinwarren7525 oh thats a cool trick
@@austinwarren7525 Could you explain how to do it ?
@@austinwarren7525bro you’re missing the point, it’s literally a standard control in every game it’s like not having a sound slider “jUsT tUrN yOuR pC dOwN” why doesn’t it have a basic feature
@@BigPimpin39 he's not missing anything, he's just trying to help out lol
i find deadzone at 0 and pan distance at 1 be the best setting, both for ranged and melee
Wouldnt "high stabilitzation" make the most sense? instead of "lock to cursor". This way the camera stays more steady to aid in visual processing during aiming
What would you recommend for each character? settings wise, I remember you saying in the video that you had settings that would be better for kingping. What would that look like for Joule and strike?
Thanks for great guidance
hi, whats is your mouse dpi sens?
Standard dynamic is best camera settings period