Pixel Art Class - Isometric Tile Basics!
Вставка
- Опубліковано 22 тра 2024
- Welcome back, pals!
This week, we're got a hotly demanded introduction to isometric perspective in games. I wanted to focus on tilesets for this episode, but perhaps in a later one we'll tackle character sprites and animation?
Let me know what you want to see and I'll queue it up for upcoming videos.
Thanks again for all of your invaluable support. I appreciate your enthusiasm for pixel art and your supportive comments!
Sprites created with Aseprite : www.aseprite.org/
Tilemaps made using Tiled: www.mapeditor.org/
Check out Super Tiled2Unity here: seanba.itch.io/supertiled2unity
Chapters:
0:00 - Introduction
0:45 - About Isometric
9:09 - Making Your First Tile
11:45 - Starting a Tileset
12:54 - Elevations
13:20 - Half Step Tile
14:25 - Slope Tiles
16:41 - Stair Tiles
17:47 - Walls Tiles
19:36 - Corner Tiles
20:43 - Importing Into Unity
21:52 - On Collisions
23:19 - On Bespoke Isometric Art
24:42 - Outro
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This video features clips from my stream. Catch it live: Mon, Tues, Thurs and Fri 1-6pm AEST.
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Twitter: / adamcyounis
Discord: / discord
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Download assets and games from the stream at uppon-hill.itch.io/
Later, pals! - Наука та технологія
No matter how much one is aware of how "simple" it ought to be, seeing it happen is a completely different thing. Thanks and keep these coming! ^^
;)
a few days ago I decided to teach myself pixel art with asesprite, and thanks to you I am already animating. I am an 45yr old oil painter, and feel like I am back in art school. and am so excited to translate this to pixel art. Thank you, you are an amazing instructor.
>I am an 45yr old oil painter
>an 45yr old
Literacy doesn't check out
I was literally thinking about trying some isometric stuff this morning, so you can imagine my excitement when this popped up in my feed. Verrrrry helpful as always Adam, thanks!
Love this. Would love to see characters as well if you're planning it.
The characters in the thumbnail are character sprites from Final Fantasy Tactics ( either the GBA version or A2 tactics). I would love to see a sprite work tutorial as well!!
Seeing how we could make characters/sprites in this art style (isometric) would be very helpful ^^
Overly tutorial, Adam! I've always loved the isometric style. There is something so pleasing about seeing the depth of objects and the world. Age of Empires was really my first experience with it and my love of strategy games.
I would really love to see you do more with this style. Your little castle/dungeon isomeric art was stunning!
I love the in-depth explanations before the demonstrations. I hate doing things without understanding the details so it helps a bit. I know there are inevitably going to be things that I don't quite grasp right away but your videos REALLY help.
I am so glad you did an isometric pixel video! I would love to see you make a game In this perspective and am stoked to see more iso content from you! Love your work as always, thanks for sharing! :D
Thank you for this! For some reason isometric always seemed like a daunting thing but as always you make it look easy and approachable. Also I love how you timestamp your videos.
I know this is a year old but I wanted to thank you for sharing your art and how to make it. Coming from a 3D world, 2D is hard to wrap your head around but isometric perspective makes the transition feel better.
I was literally working on an isometric drawing, thanks Adam!
Thank you for all of your tutorials, Adam! I am most interested in isometric pixel art. I have just started dabbling in the pixel world as it is, and this reignited some much needed inspiration. :) I would love to learn more about isometric pixel art sprites/characters from you in the future. Can't thank you for your generosity enough.
This is amazing. Thanks for bringing such a high quality content!
Isometric is so fun because it's like playing with Lego but you can make your own bricks!
Future videos on isometric characters and animation would be awesome.
Thanks for the video, big fan of your content here and on Twitch.
I'm currently working on an isometric game and the workflow ideas you have here will save me a lot of time. Thanks so much for this tutorial!
This is one of the best videos I've ever watched. Congrats man! Now I want to give up of the game I'm developing just to create an isometric one haha
This is perfect!! I always got overwhelmed by the amount of work while doing iso art so this come as a solution to the only barrier between me and exploring it xD superb content!!
I always loved isometric view ever since I played Snake Rattle n Roll. This was so fascinating to watch. Thanks for the video.
Love the video! Always been fascinated by isometric! Would love to see even more! Thank you!
Great video, I have been trying to wrap my head about making isometric assets like this for a while. I have been using premade ones since I was not making progress on making my own so this really helped a ton. Also your content is by far the easiest to understand on this topic so thank you for taking the time to approach this from principles. Please keep up the great content and I hope to see more Isometric tutorials in the future!
The quality of your content is astonishing!
Dude your videos help so much its unreal. I absolutely love your channel.
This is THE best tutorial I've seen on this process. Great job.
Just discovered your videos Adam, love the way you explain and create. You are a calm, gently spoken god of the indie games world :)
You're such a good teacher, thank you for sharing your knowledge with us!
I was searching if I could easily find my Construct 2/3 Tilemap tutorials as first result and I have found this video.
I couldn't believe that's you making these videos!
Well done, by the way. The video is really helpful and goes a lot into the details.
Hopefully see you again around in Sydney ;-)
I would love to see you visit isometric again! I really appreciated this video! 🙏🏻
One thing I would be interested in seeing is a workflow for creating isometric auto-tile tilesets. I'm finding it difficult to get nice repeating patterns without just a lot of manual trial and error.
I really liked this video Adam and found it super helpful! I'm just starting out learning to make games and learned a lot of what I am going for from this.
Thanks for sharing all your knowledge with us. Goshh this is magic!
This was one of the best videos I've seen in a while. Thanks youtube recommendations!
Incredible video Adam. Please keep them coming! I love isometric games, and would love to make one someday.
This has seriously helped me understand isometric really well. Thank you!
I just subbed your channel a few days ago. I was also recently thinking I was going to try to do an isometric tactics like RPG but I didn't know where to start. Thanks for the video, the timing was perfect.
Amazing video! Hope you keep doing more isometric tutorials. Keep it up man!
High quality video, concise, very well explained and put together!
This is a lot of quality content. Thank you Adam!
This discussion about the advantages and disadvantages of isometric projections was really interesting
dude this is the BEST isometric video i ever seen,,,, and I see a lot cuz I love isometric and wanna do a game with it but danm, you made it so much easier
Adam. Can you please make all of the tutorials about everything? :D You are really good at explaining things!
This was pretty much what I've been looking for for a while
Thanks!
thanks for this video Adam!
greatly appreciate wht you doing here
Hey, it reminds me about old Digimon series. I really love pixel-art
Digimon World DS I presume?
ThyCheshireCat's Misc Stuff Jesus DS is considered old now? God I’m old....
This is a life saver man, I recently started trying to make my first game which is isometric, and this helped a lot
Amazing! I really enjoyed it, basically these are the building blocks to come up with great concepts.
I am looking forward to see more of this, for example drawing / animating a simple character and a monster in your sandbox isometric world.
I am curious to know the steps you will take to make the player use the slope, stairs etc.
PS: Let's home Aseprite devs release the tilemap feature soon, but using Tiled is a good trick.
Totally and clearly understood everything. this video really motivated me to approach isometric art with a new perspective. Pls can you explain platformer tiles in a similar format. Thankyou very much and keep such fun and pixel art information coming!
Thanks. I ended up not using iso for my game cause of your intro and it saved me a lot of time.
Best isometric pixel art tutorial seen so far!
You are an excellent teacher. Thank you for this!
Very cool! I'm glad to have found this.
I waited for something like this for so long! Thanks
Great video. I learned a lot and finally was able to get started on this overwhelming task :)
I like the way you explain things. You would make an excellent tutor or lecturer at a uni/school.
Yeah for sure I'd have enjoyed uni so much more if he taught lol
I would love to see more videos on isometric game design and production!
Thank you for the explanation. It is really useful!
Playing with wood blocks was always fun as a kid. And now digital art helps recapture that joy.
Thank you very much, now we want to see characters moving :)
this was a cool showcase and good advices along the way too.
Finally, I found someone who explains graphical projections in pixel art in a rational manner, with game design in mind, not only aesthetics. I am about to cry.
I'm using isometric at the moment for my game and one thing I really like is the ability to show height. In a simple sprite game making stairs, hills, etc in isometric are very easy to feel massive compared to platform or top down which can feel very flat in comparison.
Awesome! I couldn't help but think "Marble Madness" as soon as I saw those ramps...
Awesome art, me encanta tu arte 😍
watching those tiles turning into a level so quickly was magic
Small note on the "angles of movement" segment.
This entire benefit goes straight out the window, with both cameras being equalized to 4 animation angles, if you have an asymmetrical character design.
Love this tutorial! I'd be really interested on a crash course on Tiled, it seems like a really powerful program but I'm having trouble navigating the menus and setting up my first tile map like how you have here. Are there any tutorials you'd recommend?
This is exactly what I needed, thanks!
I started experimenting with isometric pixel art very recently. What a nice surprise to see this video in my feed!
Wait why is everyone in the comments saying the same thing... That's weird. lol
Wow im fast!
Love your work, and im using your colorpalete 💖🤩
love this, coincidentally helpful and timely ty
Thank you for this. This was great.
Hey found your channel awhile been watching your stuff. I have just recently realized there was an art term for this. I've always been into architecture design and legos. never thought of looking for a term in art
The nuclear throne for example uses only 1 animation and just flips it on X-axis. This style allows making only 1 animation top-down projection. works for 45 angle view i feel like/
Love the videos and the haircut!
Honestly there's two things on this I would LOVE to see. Movement on this if it had bridges and things. And the ability to rotate the map at like 45 degree intervals
This is really useful, thank you!
Amazing sir. Thank you so much.
I self-taught myself how to do this, but the pit fall of that is that I don't have perfect measurements for the cube art, I just estimated what the cube should look like, and through a lot of trial, and error got some grid spaces that worked.
I just spent the last 3 days hunting for information on isometric tiles. This is incredible! It's missing one thing though, drawing isometric tiles for Neighbour rules
This is so good to create DnD maps :D
Thank you for a great video!
Great tut, thanks!
Exactly when I needed it
Best tutorial on youtube for isometric game.
This was fantastic!
This might not be totally relevant to what I am doing BUT you truly kick a** in your explanation!
This is probably one of the easiest and simple isometric tutorials ive ever seen and im getting so many ideas. THANK YOU SO MUCH
You, sir, are one skilled person!
Amazing video, thanks a lot
Thank you so much. I'm new to making games and no matter what I could Google, I could never find HOW to make a tile for a tilemap. Everyone only said that they imported a pre-made tileset. I've been bleeding my eyes out for 3 days straight with 0 progress just trying to figure out how to make a damn square. THANK YOU.
Thanks for this awesome video
I tried to follow the tutorial step by step, but I become crazy every time you do something between cuts of recording. Thank you very much anyway!
Great tutorial
useful and clear, thanks a lot
thank you so much this was so helpful
I learned a lot from you. Thank you soo much.
Thanks I learned alot from this tutorial. Subbed.
I realise now that I used go do a tiny bit of pixel art back in the day on Civ2, editing the units and terrain for scenarios
Great video.
Well done
nice... seeing vids like this revive my wishes.... oooh how i wish to make an isometric game as tactics ogre.... one thing is keeping me far from doing it, is characters, im so bad at making em.... good video...
As for things we may be curious about:
How would one go about developing a semi-3D (world) map like Stellaris, Galactic Civilization etc. in Unity? What graphical elements and functions need to be considered, e.g. if rotating planets are to be put in a map with (later added) functions etc.?