Even as a pretty cynical person, I really like this game! Switching from a wolf, to wombat, to hummingbird and exploring the landscapes is really damn fun. Also really great for younger kids who don’t like games with “bad guys”. I will say one negative tho, about an hour into it I flew to a small island, turned back into the wolf to initiate the campfire, and then realized the duck had left the island and I was totally stuck. Reloaded checkpoint, same problem. Had to load a previous chapter. Hope this doesn’t keep happening.
Gives me a Last Guardian vibe. It is just a relaxing game with a nice story. Cute character to play as well. I really liked the companions voice, too, but was confused why a Hawaiian-inspired tribesman had a british voice
Why should every character look and sound the way YOU expect? It is fiction - look that word up. Don't blow me off. Actually read the definition, please.
I know I said this once before: whenever anyone but KC does these, it just feels like a list of game features (to be fair, not 100% of the time. Just like 90%) Larryn, I don't know if you're reading this, but the 'just describing the game' thing seems to be really common with game reviewers. I feel like it's clear you do understand the game: I'd love to hear more of your thoughts on how the pieces you describe fit together, and how that affects your view of the game!
Paw Lionowski This one was about half neccesary explanation of whats going on and half review in my opinion. I didn't feel like it was mostly description. With less explanation of whats going on, I probably would've been mostly lost.
For artistic games like this, the price is less important to me than the emotional impact. This review seemed to forget to mention that aspect of this game. Journey is my favorite game of all time, and it changed the way I look at life overall; if this game has even a sliver of that energy and thoughtfulness, it's worth thirty bucks to me personally.
I feel the content is a step in the right direction, but with only 3 minutes, I would still prefer more discussion on the gameplay (e.g. with so many different animals, were controls smooth or clunky?) than objective descriptions from the game's store page (the name of the story's tribe).
This is like the spiritual successor to my all-time favorite video game, Space Station Silicon Valley! Will definitely be picking this one up when it's released for Switch.
As someone who bought and played the game. Id say it was well worth the money I spent. People look at the price tag and immediately are turned off by its 5 (with lots of exploring ) hours or so of gameplay. However most movies are priced at about 20 bucks and rarely go over a hour and a half. The game is beautiful, story is touching (made me well up with happy/sad tears) and while it is certainly a "walking simulator" for lack of a better term, it hooked me in pretty damn easily
I don't go to the movies as I find it to be a waste of money. A better comparison for most people would be the price of a takeaway or drive through, or a couple of pints at their local. Having said that, value is subjective, and turning one's nose up at a very expensive "experience" game is completely valid, as is feeling that it was worth it.. for you.
Spends majority of review explaining controls, what you do, and basic idea of game, which is fine. Says story is interesting…That’s it. No feeling, nothing, in a game that looks like it’s about story and feeling. This is why I stepped away from IGN reviews. They suck all the humanity out of reviewing and haven’t changed since their early days. Like all I know about this game from this woman is that you play as a wolf, you turn into other animals, and the story is good, I guess. I now know the game is 4 hours and is linear…From that very flat very blunt description as a consumer I see no value. Why didn’t the creators make this game 500 hours of content and not make it linear? I want my game to have tons of value and things to do! This game looks like Journey, a game that is also relatively short, around 3 hours if I recall, you play as a muslim inspired spirit with a scarf that increases in length as you progress through the story. You traverse through empty lands on your way to the peak of a mountain. It’s a soul searching experience where you can take the game at your own pace to marvel at the impressive graphics that really press the processing power of the PS3 hardware. The story is loosely told through key markers and is open for interpretation, ambiguity and vagueness are always interesting in video games as they infer depth and that’s what makes Journey an interesting experience. However the amount of substance in this game is limited to a single time experience, as the story is really meant to be had once, for players interested in replay-ability this may not be the game for you, but for consumers interested in a breathe taking Journey, Journey is for you.
looked at the game as a spiritual journey, u feel and flow through it. I enjoyed the experience very much, apart from the voice actors, they were mediocre if i am being generous. Otherwise it was a hell of an experience.
I loved this game! At first I wasn’t very into the story but I surprisingly found myself all teary at the end of the game and very invested into the story
Its $38.65 on my steam. And thats 10% off apparently. Not sure if a 4 hour game is worth that. I had to look into it because its so visually appealing. And I just love the jumping to control animal-to-animal thing. very interesting. But gosh, short game play and asking a lot.
The narrator is terrible and jarring- the character it's supposed to be and the voice itself DO NOT align whatsoever :/ And they serve more as to point out the obvious than anything.
I like some relaxing games after a stressful day, but this game was just too boring... Only one short, repeating soundtrack in the background, exploring is boring, there is not much to see, collectibles don't do anything and the other animals are only useful for a short time. Some cutscenes are annoying and don't add anything to the story or gameplay and the voice acting could have been so much better...
Go back to your FARTnight and Overwatch kid. If it aint FARTnight, overwatch, halo, gears, or COD, its garbage in your view. Keep in mind this is a team of only 5 devs and its their very first game. For what they achieved its monumental and never seen before in the industry from any other indie studio. Santa Monica or Crytek should hire them. Learn to appreciate what quality is
@@CheckmateStallioN first of all, im offended, i despise fortnite and overwatch, second of all, this can be made even with the unity engine, ive seen better indie games made on 2d with only 2 people working on it, and third, idk if you are being sarcastic or just that plain stupid, even if you are sarcastic thats a stupid context to be sarcastic
@@Wolfrich666 2D? we're talking about 3D here not 2D. you do realize how many more assets go into 3D right? . you just hate wolves let's face it lol or if a game doesnt have any violence/shooting/killing it goes in the pile of junk in your view it seems but hey different spanks for different skanks lol. also good luck getting an optimized 3D game running at constant locked 60+ fps on Unity LOL. we all know that engine is suited for 2D and not 3D like Unreal and other engines. i am wiloling to bet you aint even running this at Ultra settings LOL or even worse you are playing it on console LOL
@@CheckmateStallioN ok you definitely confirm my assumption that you are being just plain stupid , well there's no point in arguing with you anymore, just know that pretty graphics can be easily made now and the quality of games are just an artistic choice for those who want to develop true games and not just pretty technical benchmarks just to change money to casual consumers. The game has his own merit, that is undeniable, but for that price? ive seen other developers do more (and i mean a fun experience, it doesn't even necessarily has to be killing something) with far less resources. A game at the end of the day is about how fun is it, not how pretty or how many post-processing effects you add to it
Just finished it, if you love animals and want a relaxed game playing as a wolf and about ten different animals while doing puzzles in each zone, this is the game for you
Nope because, Zelda is def an is a story-driven action game whit puzzle, dudgeon, bosses, upgrades and exploration. (execpt Zelda botw which is an open world) This is just a empty game that might as well be a movie. Its filed whit cutscene and only tries to impress whit visuals and music. (btw almost all Zelda game have a cappy-like companion. Botw is just a rare execption)
@@jon9828 KC spends more time focusing on the mechanics and functionality, and uses more straightforward language instead of flowery descriptions that don't actually add valuable information (e.g. "slippery fish").
@@BumLuck Doesn't seem like there are many complex mechanics to explore in this one. The segment you referenced seemed to explain the basics well enough. I didn't come across much in the way of flowery language either.
That's a very fox-shaped wolf.
I have to agree with you, there's something odd with this wolf...
It is isn't it? I quite like the design :)
Rd yeah
Stylization
I first thought it was a black or silver fox too
Even as a pretty cynical person, I really like this game! Switching from a wolf, to wombat, to hummingbird and exploring the landscapes is really damn fun. Also really great for younger kids who don’t like games with “bad guys”.
I will say one negative tho, about an hour into it I flew to a small island, turned back into the wolf to initiate the campfire, and then realized the duck had left the island and I was totally stuck. Reloaded checkpoint, same problem. Had to load a previous chapter. Hope this doesn’t keep happening.
Gives me a Last Guardian vibe. It is just a relaxing game with a nice story. Cute character to play as well. I really liked the companions voice, too, but was confused why a Hawaiian-inspired tribesman had a british voice
Why should every character look and sound the way YOU expect? It is fiction - look that word up. Don't blow me off. Actually read the definition, please.
I know I said this once before: whenever anyone but KC does these, it just feels like a list of game features (to be fair, not 100% of the time. Just like 90%)
Larryn, I don't know if you're reading this, but the 'just describing the game' thing seems to be really common with game reviewers. I feel like it's clear you do understand the game: I'd love to hear more of your thoughts on how the pieces you describe fit together, and how that affects your view of the game!
Paw Lionowski This one was about half neccesary explanation of whats going on and half review in my opinion. I didn't feel like it was mostly description. With less explanation of whats going on, I probably would've been mostly lost.
I think with the format being under 3 mins, I feel that you have to stick to the facts.
if I was a reviewer I'd be so critical. I'd first start off what pissed me off. then the positives. then if it was worth it- all under a minute
Journey was cheaper than this on release, and it was GOTY for IGN. (Not that their opinion matters, but it was amazing)
For artistic games like this, the price is less important to me than the emotional impact. This review seemed to forget to mention that aspect of this game. Journey is my favorite game of all time, and it changed the way I look at life overall; if this game has even a sliver of that energy and thoughtfulness, it's worth thirty bucks to me personally.
@@geoffreyprecht2410 I feel the same way, i actually used Journey as a comparison in my mini review that I left in another comment
Thanks that was really helpful! Sad that its not as exploration based as I hoped!
I feel the content is a step in the right direction, but with only 3 minutes, I would still prefer more discussion on the gameplay (e.g. with so many different animals, were controls smooth or clunky?) than objective descriptions from the game's store page (the name of the story's tribe).
This is like the spiritual successor to my all-time favorite video game, Space Station Silicon Valley! Will definitely be picking this one up when it's released for Switch.
it's released now in case you didn't know
As someone who bought and played the game. Id say it was well worth the money I spent. People look at the price tag and immediately are turned off by its 5 (with lots of exploring ) hours or so of gameplay. However most movies are priced at about 20 bucks and rarely go over a hour and a half.
The game is beautiful, story is touching (made me well up with happy/sad tears) and while it is certainly a "walking simulator" for lack of a better term, it hooked me in pretty damn easily
so do you recommend me to play it?
@@alya5220 absolutely
I don't go to the movies as I find it to be a waste of money. A better comparison for most people would be the price of a takeaway or drive through, or a couple of pints at their local. Having said that, value is subjective, and turning one's nose up at a very expensive "experience" game is completely valid, as is feeling that it was worth it.. for you.
It's like a prelude to something amazing
Spends majority of review explaining controls, what you do, and basic idea of game, which is fine.
Says story is interesting…That’s it. No feeling, nothing, in a game that looks like it’s about story and feeling.
This is why I stepped away from IGN reviews. They suck all the humanity out of reviewing and haven’t changed since their early days. Like all I know about this game from this woman is that you play as a wolf, you turn into other animals, and the story is good, I guess.
I now know the game is 4 hours and is linear…From that very flat very blunt description as a consumer I see no value. Why didn’t the creators make this game 500 hours of content and not make it linear? I want my game to have tons of value and things to do!
This game looks like Journey, a game that is also relatively short, around 3 hours if I recall, you play as a muslim inspired spirit with a scarf that increases in length as you progress through the story. You traverse through empty lands on your way to the peak of a mountain. It’s a soul searching experience where you can take the game at your own pace to marvel at the impressive graphics that really press the processing power of the PS3 hardware. The story is loosely told through key markers and is open for interpretation, ambiguity and vagueness are always interesting in video games as they infer depth and that’s what makes Journey an interesting experience. However the amount of substance in this game is limited to a single time experience, as the story is really meant to be had once, for players interested in replay-ability this may not be the game for you, but for consumers interested in a breathe taking Journey, Journey is for you.
Noble Absinthe
Rating: 7.6/10
too much water
Where would you say one could find better reviews?
Reach the city of light? Jaha from The 100 noises
30$ for a 4 hour game? No thanks.
looked at the game as a spiritual journey, u feel and flow through it. I enjoyed the experience very much, apart from the voice actors, they were mediocre if i am being generous. Otherwise it was a hell of an experience.
Good review def not worth the price tag atm
@ The Escapist
very good review, no stupid/irritating presentation
Is the background music in the video from the actual game ??
Much improved. Well done.
Does your video capture suck or does it really run at slideshow speed?
Is there a post-campaign/freeplay mode?
Collectible items never serve any purpose other than being collectible and give player a hoarding quest. Not just for this game.
This is just like the "Spirit Migration" manga
This should be $20 not $30.
Straight forward review nice.
Nice review
I loved this game! At first I wasn’t very into the story but I surprisingly found myself all teary at the end of the game and very invested into the story
"you em*BARK* on an adventure" I see what you did there
But, wolves don't bark...
Its $38.65 on my steam. And thats 10% off apparently. Not sure if a 4 hour game is worth that. I had to look into it because its so visually appealing. And I just love the jumping to control animal-to-animal thing. very interesting. But gosh, short game play and asking a lot.
29.99? wierd, in my steam it's roughly 10$ and 15$ with the soundtrack bundle
Probably because it might be in Canadian dollars, and for you it might be in American.
i think this would be incredible on shrooms
man! that music is so beautiful. what is it called?
It's called relax music, by The Relaxed
@@conraddash8686 thanks for the help. Actually it's called "close to the sun" by will morton
@@krishnarao8290 thx to you my friend. That was a cool answer. 👍😊
This game looks so cute, I especially love the wombats.
Wow keep finding these hidden gems :)
I swear it’s going to take forever for it to be on the switch. 😫
the time has arived
Lost Ember? More like Lost Marketing. Why haven't i heard of this?!
It was a kickstarter from 2016 that finally came out.
@@Draco8573 ahhh. I heard talk of it being "wannabe odyssey"
Sounds straightforward bu pleasant, love the animation style!
29.99 for a 4 hour game..........................
What is this, Sonic Forces
Much higher in my economy, no way am I paying for that.
Reminds me of Rime and Mini Ninjas. I really want to play it.
I thought this was Pine
Reminds me of OKAMI
But can the dog be pet?
But youa cat.
The narrator is terrible and jarring- the character it's supposed to be and the voice itself DO NOT align whatsoever :/ And they serve more as to point out the obvious than anything.
Reminds me of ico and shadow
Вот так вот совершенно случайно наткнулся на нечто потрясающее.
Там случайно нет русской локализации?
THX
I like some relaxing games after a stressful day, but this game was just too boring... Only one short, repeating soundtrack in the background, exploring is boring, there is not much to see, collectibles don't do anything and the other animals are only useful for a short time. Some cutscenes are annoying and don't add anything to the story or gameplay and the voice acting could have been so much better...
This game reminds me of AER Memories of Old. Except 10x better.
Just finished it and boy is it sad
PG version of Prototype
what a rip-off, for maybe 10 dollars i believe you, but 30 dollars thats just bs
Agreed. I'd pay 15 max
Go back to your FARTnight and Overwatch kid. If it aint FARTnight, overwatch, halo, gears, or COD, its garbage in your view. Keep in mind this is a team of only 5 devs and its their very first game. For what they achieved its monumental and never seen before in the industry from any other indie studio. Santa Monica or Crytek should hire them. Learn to appreciate what quality is
@@CheckmateStallioN first of all, im offended, i despise fortnite and overwatch, second of all, this can be made even with the unity engine, ive seen better indie games made on 2d with only 2 people working on it, and third, idk if you are being sarcastic or just that plain stupid, even if you are sarcastic thats a stupid context to be sarcastic
@@Wolfrich666 2D? we're talking about 3D here not 2D. you do realize how many more assets go into 3D right? . you just hate wolves let's face it lol or if a game doesnt have any violence/shooting/killing it goes in the pile of junk in your view it seems but hey different spanks for different skanks lol. also good luck getting an optimized 3D game running at constant locked 60+ fps on Unity LOL. we all know that engine is suited for 2D and not 3D like Unreal and other engines. i am wiloling to bet you aint even running this at Ultra settings LOL or even worse you are playing it on console LOL
@@CheckmateStallioN ok you definitely confirm my assumption that you are being just plain stupid , well there's no point in arguing with you anymore, just know that pretty graphics can be easily made now and the quality of games are just an artistic choice for those who want to develop true games and not just pretty technical benchmarks just to change money to casual consumers. The game has his own merit, that is undeniable, but for that price? ive seen other developers do more (and i mean a fun experience, it doesn't even necessarily has to be killing something) with far less resources. A game at the end of the day is about how fun is it, not how pretty or how many post-processing effects you add to it
Gameplay is bad. Story loved
Hello kitty for smash
Ahh why is it not free ;-;
Seems like a very insubstantial Mario Odyssey
It's not even the same genre, you're going to compare them just because you can possess stuff...?
It's like Skyrimcraftwatch except you're the wolf.
PowerZordan : but it kinda does
Does not seem even remotely worth the money.
Just finished it, if you love animals and want a relaxed game playing as a wolf and about ten different animals while doing puzzles in each zone, this is the game for you
It's actually quite good, the ending almost made me tear up. It's a nice story. Though the controls are a bit clunky, but it's still ok.
@@Varninarmo I love animals
could become a cat?
It look like wooden wolf
So it's like zelda but with cappy?
Sorry no hate. Just my first impression.
Nope because, Zelda is def an is a story-driven action game whit puzzle, dudgeon, bosses, upgrades and exploration. (execpt Zelda botw which is an open world)
This is just a empty game that might as well be a movie. Its filed whit cutscene and only tries to impress whit visuals and music.
(btw almost all Zelda game have a cappy-like companion. Botw is just a rare execption)
Sounds like 'Journey' ... for/with furries ;)
Err, those are just normal animals, not furries.
you dont know what a furry indie game is do you? XD
Looks boring no thanks
looks pretty i wish i had money
Why do these arty animal exploration games always look the same.
Can you give me some examples
@@RikaFurude97 I'll take the obvious bait. Decay of Logos, Sea of Solitude. Just two from 3 minute reviews.
You can't just talk about what the game is about when writing a review. That's not a review at all
I hate every 3-minute reviewer that isn't KC Nwosu
Sorry ¯\_(ツ)_/¯
Maybe explain why, so your feedback isn't entirely useless.
@@jon9828 KC spends more time focusing on the mechanics and functionality, and uses more straightforward language instead of flowery descriptions that don't actually add valuable information (e.g. "slippery fish").
@@BumLuck Doesn't seem like there are many complex mechanics to explore in this one. The segment you referenced seemed to explain the basics well enough. I didn't come across much in the way of flowery language either.