Hi Aaron, I am a new user and I watch this video every few weeks. Push/pull is one of the things that makes Sketchup magical so I'm not surprised that it can get tricky every now and then. Thanks for your videos, I love them.
Aaron must have heard the dull thumping that inspired him to do this video about punching holes in walls for windows, doors, etc. The thumping yesterday was no doubt caused by the banging of my head against my office wall as I tried one thing after another to solve this very problem. Thank you Aaron!
Now I'm finding wireframe useful for all sorts of operations in situations that are hard to view, such as scaling, moving, rotating, quick checking a bunch of measurements without changing camera position... I've been using Sketchup for 10 years. i don't know how I've managed to overlook this gem for so long.
I'm so glad to have this help. I've been frustrated many MANY times with not being able to create an opening in a wall for a door or window. Aaron, where have you been all my life?! 🙃
Thanks Arron, I should have looked at this years ago. I was forcing the non planar surface to accept the window opening by nudging non planar surfaces (N +Return then using directional arrow keys. Wowsa, its a real headache removed..
I do have one more case I faced couple of months ago. Everything is perfect as wall dimensions is concerned height, width & thickness but some of the face edges are not exactly on axes. Sometimes even a fraction of millimeter could cause this issue to happen. I figured it out by setting the edges style to be by axes color. Then, I observed some edges are having a black color not any of the axes colors (red, green& blue) . To correct it, I redraw the deviated edge to match its relative axes.
Gee, I think all of those have happened to me. Luckily I’ve been able to sort them out as you showed. But this was a great lesson for those caught in what I call “SketchUp phenomenon “! Thanks Aaron, always a great demo!
Hello again. I've been playing around with push pull problems. It occurred to me to use wire frame view to get a better view. This is one for you, Aaron. I'll attempt to explain what I did. Play with it and see if it's useful, but I have managed to punch holes in things that I could not see in shaded view. My model is a building. I want a door in an interior wall. Camera position is outside the building. I switch to wireframe view. I see the wall clearly since there are no surfaces, and because there are no surfaces I can only select the wall by clicking on an edge. When I triple click on an edge the dotted surfaces appear. I draw my door opening on the wall face. I click P for Push/Pull and push the rectangle through the wall. I have been using x-ray view for this type of thing with so-so results. Wire frame makes it much easier.
I remember another one you mentioned in a video that happens when you push pull a face but it also doesn’t creat a hole and you need to press the option key to create a new face and solve it. That saved me a lot of times. Thanks a lot by the way
Hi. How are you ? Thank you for all the efforts that you did in all your videos. They are so useful for beginners. You are a good generous teacher, you go slowly in order to help us to learn. Keep going.
I get number five often enough. I haven't quite figured out why, but it has a lot to do with my camera position and the point I click to push/pull. Certain combinations make it hard to get a good click on the rear surface or edge, or move the face in the right direction. I've found the easiest way to complete the move is entering the distance in the measurements box. Failing that it's easiest to cancel/undo and get a better camera position, then start over.
Oh man, those are really annoying, and I think that's one of the worst problems with Sketchup, firstly because when we are modeling we don't know if what we're building is wrong until we have to do something like that, and secondly because the snap doesn't work properly all the time, and you always have to get really close to be sure where you're snapping the point while you're building. Funny thing is that in 3D softwares like Maya, Cinema 4D, that doesn't happen, and it's being a while Sketchup has those issues. We spend more time trying to solve bugs than actually modeling.
If the front or rear face of the wall is split by a smoothed line, it looks OK but push-pull does some strange stuff. It is relatively easy to correct as long as the split faces are still co-planar. You find this a lot if you have used Intersect with Model or Selection, as this process can add a LOT of hidden geometry. In this case CleanUp is very handy.
Aaron shows a box pushed out the back of the wall 2x in this video, but I was never able to get that to happen on my (non-square) wall. Then @Box on the forum helped me realize I could get that to happen by tapping the option key, at least on my Mac Air. According to the hint below when the push/pull tool is activated this toggles create new starting face
I have one situation that happens to me fairly often. I paste an outline onto a surface and it doesn't recognize that it's on the plane. I have to fix it by using the line tool and re-drawing a tiny previously drawn section (no gap as your example) of the shape. It's like it forces a re-calculation that allows push-pull.
All of these answers are interesting to read ... any chance of Seeing a short example when people post? I for one learn better by "Visual" instead of "Reading" Much appreciated.
Hi Aaron, hope you had a great Christmas. One that I would like to see fixed is creating a standalone window as a Component and defining it as "Cut hole" trying you place it into a wall, but it won't cut through a solid wall (2 faces) , , will only cut through the front face. From your video description, I thought you/Trimble had finally a fix for this issue 😟😞
@@tcfonts There is a plugin from Mind.Sight.Studios that takes care of the issue. I believe it's $10/annual. ttps://mindsightstudios.com/double-cut/ I have not used it as I don't like stuff I buy that stops working when I need to use it again next year. That said, it does actually cut through the geometry and allows the section cut fill to remain. I designed all my window components to snap to a face and cut opening. Problem is, that breaks the solid geometry and the fill disappears. I now have lines in my windows on a tag I can turn off. I draw a rectangle on the back of wall, and push through to opposite side to fix this issue.
Sixth issue I have been encountering is that when Soften Edges / soften coplanar is checked it can get difficult to push/pull the opening. Aaron, it would be my preference to have my drawing template NOT default to have soften edges/ smooth normals to 20.0 degrees, but for the life of me I can not see where I can set that so I can forget it.
Great Videos, I've been clunking around with Sketchup for about six weeks now. I created a new way for you... I found one of my issues was the bottom did not have a surface, and some walls did not have either a top or bottom. I drawing my footprint using interior and exterior dimensions, some rooms as interior squares, then drawing wall thickness and adding the next room as a square. So I had a few walls that did not have six surfaces. It seems once I put the sixth surface on I was able to punch through. I was having a big issue with the group selection, I think I have a handle on that. The other was needing to redraw the lines to make certain they connected. Though they were connected. So probably a group related issue? I will keep practicing. I have so much to learn, I keep practicing hopefully in the not so distant future I can make a decent rendering... It's not like using a T-Square..........
I've created a skirting around a wall using a profile and follow me.(wall grouped and skirting grouped). I wanted to remove a section of the skirt to create a fireplace. I've followed the steps to push a rectangle through the wall(your video) but the shaped moulding at the top of the skirting remains. I have successfully pushed through the lower flat part of the skirt but if I try and push a larger rectangle the full height of the skirt it just doesn't work. I have smoothed the edges if this relevant. Any pointers? Thanks
Hou about a wall with different layers (stucko, gispenboard, lumber, som internal finish...), all al are groups on them self. You draw the complete wall setup and then wanted to add windows?
Could they make a function that lights up the location of a gap in the broken geometry and so you don’t have to zoom in to look for it? Ie Re arch window example
Could you refresh the issue of when Push/Pull results in the message "P/P is limited to x dimension ..." or something to that effect? You have explained in the past that by holding down Ctrl or Option and creating a new face you can work around this situation, but I think a refresher on this "6th" condition might be helpful. PS: I and probably ALL of us have experienced EVERY one of these situations.
My major issue has got to be ensuring I'm on the correct face when I'm cutting space for a window - ie, I've downloaded and inserted my actual "window" (glass, frame, fiddly bits) and now I'm trying to put the hole in the wall... Half the time I end up making the hole bigger all around and then push/pulling it to snap to the edge of the window insert. Is there an easier way? Would that be a case to use the intersect geometry function?
Ive had all of these problems!! Thanks for the tips. I use the intersect faces solution a lot but find that it generates hidden geometry which then screws up the surfaces onto which I want to place materials?
I often get a situation where the rear face doesn’t get deleted i.e. the push/pull works, but leaves a face at the far side of the ope. Not a huge deal as you can just select the face and delete the faces afterwards, but a bit annoying when you have a lot of opes to cut... Any thoughts on why this happens?
i wonder if is there an easier way to do multiple holes for windows, like creating a window component and when you put it on the wall it creates the hole by itself (?
Curious, I’ve been in construction for over 40 yrs, been using AutoCAD since 1982, SketchUp and Chief Architect since they’re inception and have never come across a non rectilinear wall. I’m curious as to what other than a design thing would be the purpose?
@@douglasmichel6361 Ever build a lighthouse, a gothic chapel or a British cottage, just to name a few? Curved walls exist, but ok, perhaps not as much in the US where everything is as straight as state borders.
@@mururoa7024 Nope, Nope and nope....😆 But I do stay in a cottage when in Scotland. Your right, here in the USA most walls are straight, by that I mean same thickness. We do have and quite often in more expensive homes have curved walls but still same thickness. Only time I personally built a NR wall was a curved retaining wall where thickness varied in places, depending on what it was holding back.
@@douglasmichel6361 I work in Europe (well, except the UK from now on) often in very old masonry houses and if it was build before 1900, oh boy, wall thickness consistency had clearly not been invented back then. 😂 I work of composite 3D volume scans so I mostly get very accurate but totally crooked meshes.
@@mururoa7024 Aw bummer, I can't buy you a pint then when I come over. LOL, I have relatives in Forfar, Scotland. I'm sure you do get readings/scans all over the place. Well, have a Happy New Year and stay safe.
I've had this problem so many times, I don't try to snap, I just click the P tool and start it moving in, then I type the thickness of the wall, hit enter, done.
Hey I found your video while looking for a solution to my window issue. I can't tell if it's one of the ones you described but I tried all the solutions you mentioned as best I could. I recorded my screen while replicating the issue: ua-cam.com/video/SpGc21U1vzU/v-deo.html Any ideas?
Hi Aaron, I am a new user and I watch this video every few weeks. Push/pull is one of the things that makes Sketchup magical so I'm not surprised that it can get tricky every now and then. Thanks for your videos, I love them.
Aaron must have heard the dull thumping that inspired him to do this video about punching holes in walls for windows, doors, etc. The thumping yesterday was no doubt caused by the banging of my head against my office wall as I tried one thing after another to solve this very problem. Thank you Aaron!
THAT’S what that sound was!!
BTDT DOH!
Now I'm finding wireframe useful for all sorts of operations in situations that are hard to view, such as scaling, moving, rotating, quick checking a bunch of measurements without changing camera position... I've been using Sketchup for 10 years. i don't know how I've managed to overlook this gem for so long.
Thanks Aaron, probably have hit everyone of the five at one point or another in my career. Thanks for the refresh.
I'm so glad to have this help. I've been frustrated many MANY times with not being able to create an opening in a wall for a door or window. Aaron, where have you been all my life?! 🙃
Thanks Arron, I should have looked at this years ago. I was forcing the non planar surface to accept the window opening by nudging non planar surfaces (N +Return then using directional arrow keys. Wowsa, its a real headache removed..
OMG ! YOU JUST SAVED HOURS OF RESEARCH !! I'M CRYING ! IT WAS THE FIRST ISSUE THANK YOU THANK YOU !!
I do have one more case I faced couple of months ago. Everything is perfect as wall dimensions is concerned height, width & thickness but some of the face edges are not exactly on axes. Sometimes even a fraction of millimeter could cause this issue to happen. I figured it out by setting the edges style to be by axes color. Then, I observed some edges are having a black color not any of the axes colors (red, green& blue) . To correct it, I redraw the deviated edge to match its relative axes.
Thank you. I have spent hours on this and ended up restarting my walls. Really useful
Wow - I've spent hours trying to figure out why I can't use this tool. Thank you so much for this youtube video - brilliant!
So I just realized the reason why I can't create a whole out of the rectangle is because it is in group. Ghadd. THANK YOU!
Gee, I think all of those have happened to me. Luckily I’ve been able to sort them out as you showed. But this was a great lesson for those caught in what I call “SketchUp phenomenon “! Thanks Aaron, always a great demo!
Hello again. I've been playing around with push pull problems. It occurred to me to use wire frame view to get a better view. This is one for you, Aaron. I'll attempt to explain what I did. Play with it and see if it's useful, but I have managed to punch holes in things that I could not see in shaded view.
My model is a building. I want a door in an interior wall. Camera position is outside the building. I switch to wireframe view. I see the wall clearly since there are no surfaces, and because there are no surfaces I can only select the wall by clicking on an edge. When I triple click on an edge the dotted surfaces appear. I draw my door opening on the wall face. I click P for Push/Pull and push the rectangle through the wall. I have been using x-ray view for this type of thing with so-so results. Wire frame makes it much easier.
I WILL be playing with this! Thank you!
Thank you Aaron! Here in Italy all the walls have different depths 😅 I couldn’t understand what was I doing wrong! Your video saved me!
I remember another one you mentioned in a video that happens when you push pull a face but it also doesn’t creat a hole and you need to press the option key to create a new face and solve it. That saved me a lot of times. Thanks a lot by the way
I loved to learn how the lines change color when you create a face! Very
useful!!!
Thank you my man, my issue was the last solution you gave. So easy now thanks to you
Another one : If you have any line in the back surface it also wont cut through. So u have to make sure that ur back surface is also clean.
Hi. How are you ? Thank you for all the efforts that you did in all your videos. They are so useful for beginners. You are a good generous teacher, you go slowly in order to help us to learn. Keep going.
Wow, I've had each and every one of these issues! Thank you, very informative.
Glad it was helpful Aline!
Thank you! Plagued by failing skylight attempts. I now have diagnostic tools.
once again, you've saved the day showing me a simple stupid mistake I'm making and how to fix it!
I've had most of these issues also. Thanks for explaining the fixes.
I get number five often enough. I haven't quite figured out why, but it has a lot to do with my camera position and the point I click to push/pull. Certain combinations make it hard to get a good click on the rear surface or edge, or move the face in the right direction. I've found the easiest way to complete the move is entering the distance in the measurements box. Failing that it's easiest to cancel/undo and get a better camera position, then start over.
Oh man, those are really annoying, and I think that's one of the worst problems with Sketchup, firstly because when we are modeling we don't know if what we're building is wrong until we have to do something like that, and secondly because the snap doesn't work properly all the time, and you always have to get really close to be sure where you're snapping the point while you're building.
Funny thing is that in 3D softwares like Maya, Cinema 4D, that doesn't happen, and it's being a while Sketchup has those issues. We spend more time trying to solve bugs than actually modeling.
If the front or rear face of the wall is split by a smoothed line, it looks OK but push-pull does some strange stuff. It is relatively easy to correct as long as the split faces are still co-planar. You find this a lot if you have used Intersect with Model or Selection, as this process can add a LOT of hidden geometry. In this case CleanUp is very handy.
Thank you so much; this video helped me solve my issues and taught me a few new tricks. I love your videos, thanks a lot!
You're welcome!
Thx... number 5 was an issue in the past... now it is solved.
Legend of the SketchUp 👍👍💪.
Aaron shows a box pushed out the back of the wall 2x in this video, but I was never able to get that to happen on my (non-square) wall. Then @Box on the forum helped me realize I could get that to happen by tapping the option key, at least on my Mac Air. According to the hint below when the push/pull tool is activated this toggles create new starting face
I have one situation that happens to me fairly often. I paste an outline onto a surface and it doesn't recognize that it's on the plane. I have to fix it by using the line tool and re-drawing a tiny previously drawn section (no gap as your example) of the shape. It's like it forces a re-calculation that allows push-pull.
All of these answers are interesting to read ... any chance of Seeing a short example when people post? I for one learn better by "Visual" instead of "Reading" Much appreciated.
Hi Aaron, hope you had a great Christmas.
One that I would like to see fixed is creating a standalone window as a Component and defining it as "Cut hole" trying you place it into a wall, but it won't cut through a solid wall (2 faces) , , will only cut through the front face. From your video description, I thought you/Trimble had finally a fix for this issue 😟😞
@@tcfonts There is a plugin from Mind.Sight.Studios that takes care of the issue. I believe it's $10/annual. ttps://mindsightstudios.com/double-cut/
I have not used it as I don't like stuff I buy that stops working when I need to use it again next year. That said, it does actually cut through the geometry and allows the section cut fill to remain.
I designed all my window components to snap to a face and cut opening. Problem is, that breaks the solid geometry and the fill disappears. I now have lines in my windows on a tag I can turn off. I draw a rectangle on the back of wall, and push through to opposite side to fix this issue.
Sixth issue I have been encountering is that when Soften Edges / soften coplanar is checked it can get difficult to push/pull the opening. Aaron, it would be my preference to have my drawing template NOT default to have soften edges/ smooth normals to 20.0 degrees, but for the life of me I can not see where I can set that so I can forget it.
Thanks a lot for your help Aaron!
Q: how is the best way to rotate objects and superimpose them on top of each other without much problem?
Great Videos, I've been clunking around with Sketchup for about six weeks now. I created a new way for you...
I found one of my issues was the bottom did not have a surface, and some walls did not have either a top or bottom.
I drawing my footprint using interior and exterior dimensions, some rooms as interior squares, then drawing wall thickness and adding the next room as a square.
So I had a few walls that did not have six surfaces. It seems once I put the sixth surface on I was able to punch through.
I was having a big issue with the group selection, I think I have a handle on that.
The other was needing to redraw the lines to make certain they connected. Though they were connected. So probably a group related issue? I will keep practicing.
I have so much to learn, I keep practicing hopefully in the not so distant future I can make a decent rendering...
It's not like using a T-Square..........
I have hit all of them. I often use explode but never know if you should group again after.
I've created a skirting around a wall using a profile and follow me.(wall grouped and skirting grouped). I wanted to remove a section of the skirt to create a fireplace. I've followed the steps to push a rectangle through the wall(your video) but the shaped moulding at the top of the skirting remains. I have successfully pushed through the lower flat part of the skirt but if I try and push a larger rectangle the full height of the skirt it just doesn't work. I have smoothed the edges if this relevant. Any pointers? Thanks
Hou about a wall with different layers (stucko, gispenboard, lumber, som internal finish...), all al are groups on them self. You draw the complete wall setup and then wanted to add windows?
Could they make a function that lights up the location of a gap in the broken geometry and so you don’t have to zoom in to look for it? Ie Re arch window example
Could you refresh the issue of when Push/Pull results in the message "P/P is limited to x dimension ..." or something to that effect? You have explained in the past that by holding down Ctrl or Option and creating a new face you can work around this situation, but I think a refresher on this "6th" condition might be helpful. PS: I and probably ALL of us have experienced EVERY one of these situations.
thanks a lot, I encountered 3 of these 5 issues.
My major issue has got to be ensuring I'm on the correct face when I'm cutting space for a window - ie, I've downloaded and inserted my actual "window" (glass, frame, fiddly bits) and now I'm trying to put the hole in the wall... Half the time I end up making the hole bigger all around and then push/pulling it to snap to the edge of the window insert. Is there an easier way? Would that be a case to use the intersect geometry function?
Ive had all of these problems!! Thanks for the tips.
I use the intersect faces solution a lot but find that it generates hidden geometry which then screws up the surfaces onto which I want to place materials?
Very well explained & illustrated. Thanks!
I often get a situation where the rear face doesn’t get deleted i.e. the push/pull works, but leaves a face at the far side of the ope. Not a huge deal as you can just select the face and delete the faces afterwards, but a bit annoying when you have a lot of opes to cut... Any thoughts on why this happens?
Nice - these tips are so helpful. Thanks.
i wonder if is there an easier way to do multiple holes for windows, like creating a window component and when you put it on the wall it creates the hole by itself (?
I tried all the solutions you recommended, but it did not work. Help!
Aaron, how about a bit more exploration of the "Intersect faces..." function (6:38)? Thank you!
thanks so much for the help! i’ve faced most of these issues before, i wish i came across to this earlier.
Awesome. I had this issue last night, I bet this will solve it for me.
Thank you so much I had a hard time with this but now got it 😭😭
Sometimes walls need to be non-rectangular or not straight. For #4 just create a punch block and subtract it from the wall.
Curious, I’ve been in construction for over 40 yrs, been using AutoCAD since 1982, SketchUp and Chief Architect since they’re inception and have never come across a non rectilinear wall. I’m curious as to what other than a design thing would be the purpose?
@@douglasmichel6361 Ever build a lighthouse, a gothic chapel or a British cottage, just to name a few? Curved walls exist, but ok, perhaps not as much in the US where everything is as straight as state borders.
@@mururoa7024 Nope, Nope and nope....😆 But I do stay in a cottage when in Scotland. Your right, here in the USA most walls are straight, by that I mean same thickness. We do have and quite often in more expensive homes have curved walls but still same thickness. Only time I personally built a NR wall was a curved retaining wall where thickness varied in places, depending on what it was holding back.
@@douglasmichel6361 I work in Europe (well, except the UK from now on) often in very old masonry houses and if it was build before 1900, oh boy, wall thickness consistency had clearly not been invented back then. 😂 I work of composite 3D volume scans so I mostly get very accurate but totally crooked meshes.
@@mururoa7024 Aw bummer, I can't buy you a pint then when I come over. LOL, I have relatives in Forfar, Scotland. I'm sure you do get readings/scans all over the place. Well, have a Happy New Year and stay safe.
you are a godsend!! thank you so so much for explaining it so clearly
Very helpful, had several of these in the past.
I've had this problem so many times, I don't try to snap, I just click the P tool and start it moving in, then I type the thickness of the wall, hit enter, done.
this is a good one takes out the mystery
i knew this, however, I love to watch ur video.
Thank you!!!!!! These videos are so helpful.
Thanks Aaron!
Wow. Sooooo helpful. Thank you.
Great video! Thanks
Thanks very much new to sketchup could you help with a cavity wall
Pushing through two walls
Thanks
thank god for this!
Awesome wish i had seen this two days ago--
Thank you! Rich
Gracias!
De nada!
How to install plugin for smooth surface push/pull
Check out the extension Joint Push Pull
@@SketchUp thanks much
So helpful thank you!!
Thanks, this will help me a lot
Thank you. very useful
Thank youuuuuuuuu❣❣
Thank u so much
finally ! Thanks a lot
😊
Your the BEST!
thx
thank YOU OMG
спасибо!
nice
How are none of these working 😤😤
If you are having an issue with a specific model, head over to our forum (forums.sketchup.com) and share your model.
mashallah good
I love u
Hey I found your video while looking for a solution to my window issue. I can't tell if it's one of the ones you described but I tried all the solutions you mentioned as best I could. I recorded my screen while replicating the issue: ua-cam.com/video/SpGc21U1vzU/v-deo.html
Any ideas?