my flames look way different to urs, and ive done everything right, step by step. My flame looks like a mushroom cloud, and it is massive, even while scaling it down it still looks weird and unnatural
yo, great tutorial, but i have a question: ill make a drifting car, and when i parent flames to a car, when car move quick fire dont see how to make that flames on moving car?
You cant have fire & smoke at same time. Technically there both the same so they merge as one. You have to render the smoke and flames seperate on a alpha layer and composite them together in a video editor
i did but when i want to move the icosphere .smoke domain and the empty to put it in the back of the car the animation wont work it only work where i created it . when i movw it and press play the icosphere would be back where i created per default
Is there no way to review this in render mode? I dont want to keep rendering my scene out just to see if the flame worked or not, bc i keep getting issues with the smoke domain box being in the scene
You probably need to bake the animation. Youll be using auto refresh were it reloads after you restart from frame 1. Set it to bake so u can adjust the shader in render mode once cached
You couldn't have uploaded it at a better time. I was exhausted searching YT for exhaust fire. Thanks for this!
Glad to hear buddy. I was the same so figured make a guide.
Pun intended?
@@alphadurk9483 i don't think it was but now it seems so lol
Its taken me 9months to notice that 🫣😂
also you can add volumetric shadows in evee so it works, and it will work just as great
Ou ill have to give it a bash. Ty
@@walejaw3d npp :DD
Question, can this fire exported to game engine like Unity?
my flames look way different to urs, and ive done everything right, step by step. My flame looks like a mushroom cloud, and it is massive, even while scaling it down it still looks weird and unnatural
Apply the scale with ctrl+a
yo, great tutorial, but i have a question: ill make a drifting car, and when i parent flames to a car, when car move quick fire dont see
how to make that flames on moving car?
You cant have fire & smoke at same time. Technically there both the same so they merge as one. You have to render the smoke and flames seperate on a alpha layer and composite them together in a video editor
@@walejaw3d thanks man, its keep a lot of my time to solve this problem
How is such a professionally made tutorial with only this subscriber count wth??
Flooded market. The top 5 serve the 98% of blender help needed. Its ok. Ive another channel for the “glory”
My flame isn't showing in viewport am using version 3.6
Make sure you in render mode, go back to frame 1 to restart the cache maybe?
do you have discord where i can ask something about flames?
Isnt that were crime happens?
@@walejaw3di have a problem with parent flame to body of a car
i did but when i want to move the icosphere .smoke domain and the empty to put it in the back of the car the animation wont work it only work where i created it . when i movw it and press play the icosphere would be back where i created per default
Start from frame 1 to restart the cache.
Is there no way to review this in render mode? I dont want to keep rendering my scene out just to see if the flame worked or not, bc i keep getting issues with the smoke domain box being in the scene
You probably need to bake the animation. Youll be using auto refresh were it reloads after you restart from frame 1. Set it to bake so u can adjust the shader in render mode once cached
What to save the formate as in?
.blend
@@walejaw3dwhat is the format to import in blender to open?
.fbx mainly. Then save out as a separate blend file
@@walejaw3d Thanku and I can only see the flame until I render the animation?
Bro u are not explaining in detail , I tried for more than 3 hours but didn't work in evee
This dosent work with evee