@TheAbsenceOfNow And lest we forget there wasn't much to strip off anyway, DATA runs around with his ass hanging out as a rule, 1 point of rear armor! haha
@@hungrymatador213 Yep. You must really know what ur doing in order to pull that off. This is where positioning and situational awareness come in handy. Otherwise, a backstabbing Sneaky Snek on his Jenner would really ruin your game.
Built a laser vomit Rifleman 5D recently that has the same 10% range, 10% medium laser range. It does the max IS laser alpha, 2 binaries, 6 erml for 66 damage at 500 meters. Playing at capped out pilot rating in quick play, have a 70% win rate and 4.0 k/d with it. How is no one talking about IS laser vomit.
that caption is exactly what got me to pause Mwo about 2 years ago. assault and heavy classes are useless due to the new light and medium assault class.
I reduced gaming time as well. Lights are so tanky now + their dps is comparable with heavies/assaults. I play them as well, but I like big mech and I am often eaten by lights from behind because of rotato potato.
There are so many problems with MWO it's unreal. From the fact that PGI/Cauldron is seemingly getting gradually worse at balancing things to the abhorrent technical state (i.e., the netcode), the moment you start noticing, it sours your gameplay quickly. I sincerely think all these problems combined play such a major role in gameplay that there isn't much reason to keep playing. It's a shame, too, because, with good management and just a little bit of man-hours spent on making additional code changes (and map fixes), MWO could be fantastic.
Getting so sick of that map. Havent had a good game on it yet. Always a stomp, because Invariably one team choses to hide in cover and refuses to move, even on Domination. Last game I just played on that map ended 5-6 on kills because MY team refused to move into the pee-stain.
Well I wouldnt say that... I usually play late nights (like midnight pacific time and later) in tier 3-4 and the usual ausie, early-europe crowd is pretty good in the lower tiers. Some real good players. But if I play midday, my god are the casual Americans potatoes. It's night and day... so if you get tossed into a lower tier US-day time game, you're gonna have a bad time. And these guys have been playing for a decade!
@@hohenzollern6025 So true, US day time is late night for me, and couple times I made mistake of extending mwo session to that ours (I had good time and good matches). My bad, these were some of most one sided stomps I ever witnessed... typical my luck I was usally on the wrong side of stomping...
@ 1:32 Your back armor disappears... ah the joy of teammates using zoom 🤣🤣🤣🤣
I think it was PPC fire from the Highlander that caused it. Sometimes you get hit in the front and registers at the back as well.
@TheAbsenceOfNow And lest we forget there wasn't much to strip off anyway, DATA runs around with his ass hanging out as a rule, 1 point of rear armor! haha
@@hungrymatador213 Yep. You must really know what ur doing in order to pull that off. This is where positioning and situational awareness come in handy. Otherwise, a backstabbing Sneaky Snek on his Jenner would really ruin your game.
You are putting out some serious vid upload pace Sir. Nice o7
I was going to say the same thing. Ditto.
I had a build like this but on the speed quirked version, worked really well for EU time, I called it the NASCARmaster
Ty for the video .
Yes Data I played years ago exclusively FP
85 ton but a shadow cat probably gonna soak more damage than this XL build.
@@H1Smurf that's true for MANY pseudo lights unfortunatelly
Built a laser vomit Rifleman 5D recently that has the same 10% range, 10% medium laser range. It does the max IS laser alpha, 2 binaries, 6 erml for 66 damage at 500 meters. Playing at capped out pilot rating in quick play, have a 70% win rate and 4.0 k/d with it. How is no one talking about IS laser vomit.
Was it your 404th match this year?
that caption is exactly what got me to pause Mwo about 2 years ago. assault and heavy classes are useless due to the new light and medium assault class.
I reduced gaming time as well. Lights are so tanky now + their dps is comparable with heavies/assaults. I play them as well, but I like big mech and I am often eaten by lights from behind because of rotato potato.
There are so many problems with MWO it's unreal. From the fact that PGI/Cauldron is seemingly getting gradually worse at balancing things to the abhorrent technical state (i.e., the netcode), the moment you start noticing, it sours your gameplay quickly. I sincerely think all these problems combined play such a major role in gameplay that there isn't much reason to keep playing. It's a shame, too, because, with good management and just a little bit of man-hours spent on making additional code changes (and map fixes), MWO could be fantastic.
Getting so sick of that map. Havent had a good game on it yet. Always a stomp, because Invariably one team choses to hide in cover and refuses to move, even on Domination. Last game I just played on that map ended 5-6 on kills because MY team refused to move into the pee-stain.
Sooo what youre saying is that we finally got some new players? =)
Well I wouldnt say that...
I usually play late nights (like midnight pacific time and later) in tier 3-4 and the usual ausie, early-europe crowd is pretty good in the lower tiers. Some real good players. But if I play midday, my god are the casual Americans potatoes. It's night and day... so if you get tossed into a lower tier US-day time game, you're gonna have a bad time. And these guys have been playing for a decade!
@@hohenzollern6025 So true, US day time is late night for me, and couple times I made mistake of extending mwo session to that ours (I had good time and good matches). My bad, these were some of most one sided stomps I ever witnessed... typical my luck I was usally on the wrong side of stomping...