Light Mech is like an Assault Mech now, I swear I needed to do the same damage to a Light Mech as to a Assault Mech to Kill it. I was blasting a light Mech with AC5s and it just won't die, it can tank like an Assault.
Many lights have bugged hitboxes, bugged JJ animation, and get a free lag shield on top of that. Plus the game's hitreg can just randomly take a shit when there's a lot of action happening at once. I've had numerous times over the years where on my screen, I'm blapping a light in the face over and over and over, yet according to the game every shot is missing, or if it does hit, barely scratches the light mech's paint. Welcome to MWO.
And I thought it was just me. You can wear out a light and some mediums and it seems like you aren’t even hitting them at all. Of course the piss poor size scale for lights being so damn small for the weight they carry makes it even tougher but the hit boxes and hit registers are lacking. 👍
Appreciate you laying it out simply for people to understand the effects of the changes being made over time as well as sharing your frustration with the results. I've been confused lately why my average performance seems to be more and more dependent on the specific chassis I'm taking out even disregarding legendaries.
I remember I quit the game when they nerfed heat cap and buffed dissipation. Coupled with quirks it really made lights OP because before you had to run away after 3-4 alphas to cool down, and after you could 1v1 any mech and everyone began to nascar on top of it.
Imo of they really wanted to nerf cDHS in a more understanding way, they would have nerfed heat capacity and not dissipation. You want to discourage high alpha lazvoms? Make it too hot to do without shutdown. Heat dissipation just nerfs all the play styles regardless and it's dumb.
The balance is way too much in favor of lights and mediums at the moment - however im not sure how else you would balance weight classes otherwise - even in CBT an assault mech would have a BV which is several multiples of a light mech equivalent. Perhaps the balance issues are more apparent when you are a competitive caliber player like yourself, and perhaps not so much at the casual level. I agree they need to make heavies and assualts better in general.
Real shit Mediums suck fat dick. They are too big and too heavy to have the dodginess of Lights and not nearly enough tonnage to get enough damage in the current high alpha meta and hyperquirks. They are too squishy for what they offer compared to other classes. If your alpha is less than 50 you're legitimately trolling at this point
@@lucasfelix8561 it has like no armor at all, and it's heatsinks are dogshit and it's an omni with little space so you can't stack dhs and you can't stack shs so it just dies
@@lucasfelix8561 Blood Asp Assaults aren't really assaults as they can't lead the front, it must be played like a Heavy Mech staying behind giving support fire.
It's because of bs like this that I stopped playing. Piranha Games should get people who play the game to make any changes, not some DEI hire. Maybe MW5 Clans would've worked.
@@ratofnihm Dude MW5Clans writing was atrocious. One thing that couldve been done: Smoke Jaguar being Smoke Jaguar. The number 1 ruthless clan of the entire setting cant be ruthless for once. Every mechwarrior we control can be anything but a Smoke Jaguar. Hell it felt i was playing Clan Wolf for Gods sake. Maybe @Sharrowkin is wrong about DEI but the writing feels like a DEI work.
Thats the best part - people who play the game ARE in charge of balance. Its just that they buff their favourite mechs and nerf everything that can possibly harm them, just look at the new commando with all torso slots.
This helps me improve my Italian
Light Mech is like an Assault Mech now, I swear I needed to do the same damage to a Light Mech as to a Assault Mech to Kill it. I was blasting a light Mech with AC5s and it just won't die, it can tank like an Assault.
Many lights have bugged hitboxes, bugged JJ animation, and get a free lag shield on top of that. Plus the game's hitreg can just randomly take a shit when there's a lot of action happening at once.
I've had numerous times over the years where on my screen, I'm blapping a light in the face over and over and over, yet according to the game every shot is missing, or if it does hit, barely scratches the light mech's paint. Welcome to MWO.
And I thought it was just me. You can wear out a light and some mediums and it seems like you aren’t even hitting them at all. Of course the piss poor size scale for lights being so damn small for the weight they carry makes it even tougher but the hit boxes and hit registers are lacking. 👍
@@ratofnihmpreach brother👍👌
DATA is like "I came back for this?"
I use to love running the blood asp, glad i'm not the only one that feels a tad confused at the new balance.
Appreciate you laying it out simply for people to understand the effects of the changes being made over time as well as sharing your frustration with the results. I've been confused lately why my average performance seems to be more and more dependent on the specific chassis I'm taking out even disregarding legendaries.
Hey Data, is the sound mod updated? I wanted to reinstall the mod but I could only find the september 2023 file on nexusmods
Ty for the video .
I remember I quit the game when they nerfed heat cap and buffed dissipation. Coupled with quirks it really made lights OP because before you had to run away after 3-4 alphas to cool down, and after you could 1v1 any mech and everyone began to nascar on top of it.
Everything you say, every point you make, I totally agree with you 100%.
Farming PUGs in FP as defender gets boring pretty fast
@@pivorsc for those who get farmed, sure haha
Imo of they really wanted to nerf cDHS in a more understanding way, they would have nerfed heat capacity and not dissipation. You want to discourage high alpha lazvoms? Make it too hot to do without shutdown. Heat dissipation just nerfs all the play styles regardless and it's dumb.
You should sign up as CC for Piranha Games, maybe they will listen to you
The balance is way too much in favor of lights and mediums at the moment - however im not sure how else you would balance weight classes otherwise - even in CBT an assault mech would have a BV which is several multiples of a light mech equivalent. Perhaps the balance issues are more apparent when you are a competitive caliber player like yourself, and perhaps not so much at the casual level. I agree they need to make heavies and assualts better in general.
Real shit Mediums suck fat dick. They are too big and too heavy to have the dodginess of Lights and not nearly enough tonnage to get enough damage in the current high alpha meta and hyperquirks. They are too squishy for what they offer compared to other classes.
If your alpha is less than 50 you're legitimately trolling at this point
idk why you would even subject yourself to blood asp in 2025
why? Is it bad?
@@lucasfelix8561 it has like no armor at all, and it's heatsinks are dogshit and it's an omni with little space so you can't stack dhs and you can't stack shs so it just dies
@@lucasfelix8561 it's fucking garbage bro
@@lucasfelix8561 Blood Asp Assaults aren't really assaults as they can't lead the front, it must be played like a Heavy Mech staying behind giving support fire.
Cos high mounts good.
What medium mech would you pick to hunt lights? From IS and Clan side.
@@nosmer9458 right now pinpoint combos of ap gauss, plasmas, lightppc, snub noses and magshots, post patch mpls too
Ragacci, this Espaniol shoulder is excessive!
It's because of bs like this that I stopped playing. Piranha Games should get people who play the game to make any changes, not some DEI hire. Maybe MW5 Clans would've worked.
"not some DEI hire"
Who exactly is the DEI hire working on MWO? I've only heard of men working on the game itself, and most of them are white dudes.
@@ratofnihm Dude MW5Clans writing was atrocious. One thing that couldve been done: Smoke Jaguar being Smoke Jaguar. The number 1 ruthless clan of the entire setting cant be ruthless for once. Every mechwarrior we control can be anything but a Smoke Jaguar. Hell it felt i was playing Clan Wolf for Gods sake. Maybe @Sharrowkin is wrong about DEI but the writing feels like a DEI work.
Thats the best part - people who play the game ARE in charge of balance. Its just that they buff their favourite mechs and nerf everything that can possibly harm them, just look at the new commando with all torso slots.