What mocap system should I buy? (2022)

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  • Опубліковано 30 лип 2024
  • It's weird world out there for motion capture. How does one figure out where to put those hard earned CG dollars? This video is for developers, animators and vtubers who are trying to figure out this stuff for the first time.
    _____________________________
    / woodydevs
    / woodydevs
    / discord
    _____________________________
    Creators mentioned in this video
    ‪@WorkbrandAssets‬ ‪@Fofamit‬ ‪@Megasteakman‬ ‪@PixelFire‬ ‪@Kana_Fuyuko‬ ‪@PrismaticaDev‬ ‪@pumpkinpotion‬ ‪@CodeMiko‬ ‪@Corridor‬ ‪@CorridorCrew‬ ‪@RokokoMotion‬ ‪@MovellaInc‬ ‪@TextureSupply‬ ‪@CinematographyDatabase‬
    Gear Mentioned (Affiliate Links)
    Valve Index amzn.to/3SbKgZV
    Vive trackers amzn.to/3BrPDyc
    Lighthouses amzn.to/3ODUBuZ
    Straps amzn.to/3vpD56Z
    USB hub amzn.to/3Q5BUBu
    Ultra Leap amzn.to/3SPX34X
    Rokoko
    Perception Neuron 3
    Xsens
    Manus
    Chapters
    00:00 Intro
    02:35 Chip shortage
    03:13 Criteria for a good mocap solution
    05:34 Rokoko
    10:43 Xsens
    12:40 Manus
    13:47 Leapmotion
    15:33 Optical Tracking
    16:12 Steam VR / Vive
    20:01 WHAT TO BUY
    20:44 Tundra Trackers
    21:45 Facial Tracking
    23:09 The future of mocap
    23:49 Closing
    #unrealengine #vtuber #motioncapture

КОМЕНТАРІ • 100

  • @Dennisjay9
    @Dennisjay9 Рік тому +40

    I hate how actually good informative videos like this one are super low view count and extremely hard to find but all the god awful videos are the thing that pops up 99% of the time.
    Pure straight forward, easy to understand, not sponsored

    • @itsMBWAAA
      @itsMBWAAA Рік тому +2

      For real, this is the best/most informative “so ya wanna buy a mocap suit?” Type video. I’ve been diving into these videos for about a week now and this just popped up in my recommended videos, I never saw it in my time actually searching I don’t think

  • @ScottSquires
    @ScottSquires 2 роки тому +46

    You might consider reducing the music level. It can sometimes be difficult to hear since the music competes with your voice.

    • @TroubleinVermont
      @TroubleinVermont Рік тому +5

      Constructive criticism is the best type of criticism. I do the same thing on videos, I feel like they never get enough attention but they help content. I just wish people would like more of them so we could see how creatives evolve. However I digress, good luck my friend, keep up the positivity

    • @pierresigwalt2733
      @pierresigwalt2733 Рік тому +1

      Agreed!

  • @crookspeak1951
    @crookspeak1951 2 роки тому +2

    This is an excellent resource, thank you! Interesting one that I've seen being mentioned is Haritora X, might be worth a look as a low cost / lower quality option. There really isn't a lot of good content on this stuff out there so appreciate it.

  • @theDwightness
    @theDwightness 2 роки тому

    This was an amazingly comprehensive video! Very nice!

  • @Megasteakman
    @Megasteakman 2 роки тому +12

    Amazing video! Very comprehensive and accurate: I totally agree with all the information here. I think iPhone and Leap Motion is the best set up for a VTuber: so convenient. Also, thanks for the shout out!
    Once you get your tundra trackers, I think you are really going to appreciate the form factor. They will still cause a problem with your tramp stamp, but it's much improved.

    • @bharumusic
      @bharumusic 2 роки тому

      I concur with leap motion & iPhone! Just from watching these videos I’m hooked & convinced that this is the least stressful way to stream as a VTuber

  • @quietlyworking
    @quietlyworking 2 роки тому +1

    Soooooooo well done!
    Great overview, packed with golden gems and super entertaining ta'boot.

  • @lapisnightdream
    @lapisnightdream Рік тому

    Thanks for making this I'm planning to getting something one day for the action games I want to make

  • @edt321classintrochance5
    @edt321classintrochance5 Рік тому

    Recently considered learning how to use mocap to make short form comedy sketches. (Haven't started yet) It looks like a daunting process but I'm also really excited to see if I can learn it.

  • @Tenchinu
    @Tenchinu 2 роки тому +1

    great vid! really helps narrow the scope of options out there for us plebes.
    the prices on some of these things are organ donor levels of insanity, especially glove solutions.
    Luckily my wallet is on a life support induced coma right now, so only I got the heart attack.

    • @WoodyDevs
      @WoodyDevs  2 роки тому

      Lol having a medical breakdown as a reaction also sounds expensive.

  • @cryptostar1427
    @cryptostar1427 Рік тому

    This is definitely the best video I have looked into regarding this content. It is just surprising it onoly has 5214 views at time I am writing.Thank you so much for sharing this content. you save us hours and hours

  • @TiagoTiagoT
    @TiagoTiagoT 2 роки тому +5

    16:55 Just a small clarification, SteamVR basestations themselves don't actually "tell" anything, they're just used by the tracked devices as reference, they just beam out an IR laser pattern that sweeps the space many times per second; hence the name Lighthouse.

    • @WoodyDevs
      @WoodyDevs  Рік тому +2

      Yes! Correct. I script these pretty lightly and things just come out wrong sometimes. Thanks for the clarification.

  • @Kana_Fuyuko
    @Kana_Fuyuko 2 роки тому +3

    Nice video and thanks for the mention!

    • @WoodyDevs
      @WoodyDevs  2 роки тому +2

      you’re doing a lot of great work Kana!

  • @itsMBWAAA
    @itsMBWAAA Рік тому +2

    I never even thought that rokoko is based in Europe and contacting customer service might be a bit of a hassle. I’ve been figuring out if (or more importantly WHY) I want a mocap suit and thankfully I haven’t been getting ahead of myself and just blowing money. This video thus far has been the best video for someone trying to figure this out. And you like PrismaticaDev! He seems super knowledgeable and wholesome! 🙏🏻❤️🙏🏻

  • @evikapitali1495
    @evikapitali1495 Рік тому

    In his suited environment.. . :) explaining stuff to us

  • @Tumiso
    @Tumiso 2 роки тому

    nice video ❤

  • @SianaGearz
    @SianaGearz 11 місяців тому

    There used to be a jank oldschool optical setup where you get some PS3 Eye cameras and modify the cameras, you kick out the IR-filter lens and install an IR-pass-filter lens, you install IR ringlights on the cameras or weave sanded off IR LEDs into your costume, but i don't know if it ever was developed fully into anything you can use for puppeteering, i think the software was geared towards offline to BVH capture.

  • @tonelessbod
    @tonelessbod Рік тому +1

    Im looking at going with the vive trackers as well for my setup, but im curious with Rokoko and PN you get finger tracking, how would you do finger tracking with a vive tracker setup?

  • @pingaswingas1
    @pingaswingas1 Рік тому +1

    Recently discovered the channel and I thoroughly enjoy the consistent quality and topics. Have you seen anything about iPi Soft's markerless mocap? I've seen some people get extraordinarily good results with two kinect 2's. The only issue is that it's not real time. Wondering what you think of it.

  • @TheFunDimension
    @TheFunDimension Рік тому +1

    Just 1 out of the 4 base stations I ordered worked. The other ones were fully broken since the beginning and the last one never arrived. That’s an astronomical issue, since I own 7 trackers and the base stations are truly non existent.
    The “avatar 2” from corridor shouldn’t be a benchmark, since Sam is just learning how to properly use all of this fuzz.
    The best example out there I have seen is Xanadu, he uses the xscen hardware and iPhone combo.
    It have been a nightmare figuring all this bs out, since I’m looking forward to make interactive games and mainly feature films with this tech. I’m currently taking UE5 courses, too bad all this information is obscure, unrealizable, and or non existent.
    Devises such as meta quest pro and forward May add or change the way some things, but we will have to wait and see

  • @Going2kilzu
    @Going2kilzu Рік тому

    for me when i was searching mocap I ended up sticking with Mocap fusion a free software along with just 3 tacker 2.0 2 stations along with tundras straps an ive never had a problem. Ide say if your on budged I wouldnt go for 7 cuz so far ive gotten equal quality as 7 of them just with 3. maybe if you want range of your elbows an knees. a good pair up with them to is the vive face tracker if you want to record lip stuff an dont have a iphone

  • @froggyphdvods
    @froggyphdvods 7 місяців тому

    Do you have any experiance on grabbing the capture from nintedo switch just dance? From the website it says to use a phone with the just dance app, I am a vtuber so would ned to have that data roll into unity/unreal somehow.

  • @DeepMotionInc
    @DeepMotionInc 2 роки тому +1

    Curious to get your thoughts on AI motion capture solutions and if you feel there's room for that in your process or others?

    • @WoodyDevs
      @WoodyDevs  2 роки тому

      Are there any good ones that work live? All of the system mentions are non-retargeting solutions that work in real time. Google media pipe seems to be the only somewhat viable choice, and it's still pretty rough from everything I've seen.

  • @kuichib
    @kuichib Рік тому +1

    If you can get on the Xsens Indie program, the software is free and renewable for up to 3 years iirc. The perpetual license for the software is insane, as much if not more than the mid-range suit. If you're a one-man studio, I don't know how you could afford this. Some resellers do offer payment programs, but I don't know how flexible it is beyond a deposit and once-off payment for the balance.
    What I will say is that the fidelity of the suit is amazing. No sliding, no cleanup besides occasional penetration and it's free from magnetic interference. The Xsens Manus gloves however are prone to magnetic interference in very close proximity, even if you're holding a phone, I found out recently XD They also run via bluetooth, so even if your suit's range is 25-50m, likely your gloves won't transmit the data all the way. I don't know if there's onbody recording for the gloves and I think only the premium xsens suit has that, where you can go out of range and then come back and offload the data from the sensors.
    Only downside I've had so far is that I don't have a laptop, so if I want to do a mocap session, I gotta take my whole workstation.

    • @archi539
      @archi539 Рік тому

      Do you have the lync or the Awinda?

  • @411Adil
    @411Adil Рік тому

    Hope u make it big time $

  • @brettcameratraveler
    @brettcameratraveler 2 роки тому

    Anyone have experience getting all the trackers for VRmocap to anchor and track consistently/repeatable without a VR headset (headless setup)?

  • @KUREHA3D
    @KUREHA3D Рік тому

    right into my TRAMP STAMP lmao

  • @astrorialunaris
    @astrorialunaris Рік тому +2

    so, with the VRChat beta now allowing mocap as a tracking option, I feel this video is going to get a *lot* more views lol

  • @TiagoTiagoT
    @TiagoTiagoT 2 роки тому

    Hm, it's not possible to use Leap Motion for face tracking? I would've thought someone would've released something like that by now...

  • @matrixyeoh4601
    @matrixyeoh4601 2 роки тому

    Would be great if the BGM was slightly tuned down, love the video

  • @ruudygh
    @ruudygh Рік тому

    18:28 what software name mentioned here?
    (i mean the software shown in the video, not megasteakman)

  • @MiguePizar
    @MiguePizar Рік тому

    Thanks for the video, I wanted to buy a rokoko, but after checking a few videos I won't, I need something like plug and play, just like the iphone with face live link, and is quite decent, and neither rokoko nor x sense do that right away, and I don't need extremely accuracy neither, just decent, so a solution would be something similar to face live link (using the Lidar sensor), but capturing the body, or at least a plug and play plugin that uses a camera connected to unreal engine or anything, so one can do some live recording or streaming like I want to.

  • @AINEET
    @AINEET 4 місяці тому

    Hey would you still recommend spending on vibe trackers and controllers for mocap in 2024? I'm currently using psmoveservice ex and its pretty good but I hear the vive is better, while at the same time hearing its outdated and not worth it anymore... but I can't find any solutions as good for less than 1k

    • @WoodyDevs
      @WoodyDevs  4 місяці тому +1

      Hmm. It's tough to recommend vives too now. I'm gonna do a new version of this video soon. There's a lot of new cool stuff out there now.

  • @NixCM
    @NixCM Рік тому +1

    I have manus gloves and use their polygon software to use the gloves + vive trackers - as far as I can tell this is the best bang for the buck (polygon is free also!)

    • @archi539
      @archi539 Рік тому

      Which manus gloves do you have? The only prime gloves they sell now are the ones with haptics. Do you use the haptic prime x gloves?

    • @NixCM
      @NixCM Рік тому

      @@archi539 no prime, same ones that work withg xsens (just with vive trackers instead)

  • @jaebuudhatv8514
    @jaebuudhatv8514 9 місяців тому

    i just wanted to animate and now im overwhelmed 😔

  • @tachikomaticdays1858
    @tachikomaticdays1858 2 роки тому

    Really really nice overview of the current landscape. The thing I am trying to determine now is whether the manus pro trackers are a superior option vs the tundra labs trackers. Pricing is 300 dollars for each manus pro module which is hard to swallow, but you can't really but the tundra labs trackers and it's not clear how long they will be unable to be ordered. I'd also like to hear your insight on a lesser known tool for Unreal called Rigel which costs 500 dollars but it supports up to 10 trackers, where as manus polygon is limited to 8 trackers. Rigel also has some interesting features I have not seen anywhere else, things like adjustable real time smoothing, and self clipping. Please let me know what you think.

    • @WoodyDevs
      @WoodyDevs  2 роки тому +1

      I see a lot of people getting hung up here. I'd say just get the vive 3.0s. It's what I use, and they're great. As far as Polygon and Rigel, I actually write my own tracking software directly in unreal, so I can grab as many trackers as I want from live link. I have realtime smoothing and I actually added customizable presets on it too. At some point I'll probably make my movement controller available somehow. But It's still a little too early.

    • @tachikomaticdays1858
      @tachikomaticdays1858 2 роки тому

      @@WoodyDevs thank you sir for your guidance

    • @3v3rhard
      @3v3rhard Рік тому

      @@tachikomaticdays1858 pro trackers come with swapable batteries. So depending on the use case pro tracker can be cheaper. For longer sessions you just need batteries which are much cheaper then an additional tracker. Also because of swapping you dont need to repair a tracker which can take a lot of time in steam.

    • @tachikomaticdays1858
      @tachikomaticdays1858 Рік тому

      @@3v3rhard yes I totally agree, there is a quality of life you get with the convenience of the swappable batteries and extended life per charge. I guess I just want to hear some confirmation from someone somewhere that the manus pro trackers have the best performance overall as far as low occlusion accuracy and lack of shaking vs the competing three alternative tracker options. I wish there was more info out there from people who bought into the manus pro trackers but its sparse.

    • @archi539
      @archi539 Рік тому

      @@tachikomaticdays1858 I recently bought the manus pro trackers with polygon. I can let you know how it goes if interested.

  • @dazai4688
    @dazai4688 Рік тому

    What plug-in you use to Mocap with VIVE Tracker or did you design the blueprint yourself?

    • @WoodyDevs
      @WoodyDevs  Рік тому

      I designed it myself. I don't use it a lot these days, but I did just feature it in a recent video.

  • @SkribblerStudios
    @SkribblerStudios Рік тому

    You just helped me save a ton on my car insurance... nah, fr though this video literally just saved me time and possibly thousands of dollars on my future mocap rig. when i say future i definitely mean within the next six months. Thank you kindsir.

    • @WoodyDevs
      @WoodyDevs  Рік тому +1

      Happy to help!

    • @SkribblerStudios
      @SkribblerStudios Рік тому

      @@WoodyDevs the greatest. i decided to go with a index, and the what was it avalance?; sensors, would it make a difference if i used just two lighthouses? if so would 3 be sufficient? id eventually just do 4 but curious anyway.

    • @WoodyDevs
      @WoodyDevs  Рік тому +1

      @@SkribblerStudios It has to do with how many body parts you want to track and how much you're comfortable estimating.
      You also might want to figure out what software you want to use.

    • @SkribblerStudios
      @SkribblerStudios Рік тому

      @@WoodyDevs well i plan to mostly use the mo cap portion for game dev. Ill start lookin here soon. thanks for all the tips and advice! i wont bother you....TOO much more haha.

  • @oliverbrown9634
    @oliverbrown9634 Рік тому +2

    Can you get just tundra trackers? Or do you need a vive.

    • @WoodyDevs
      @WoodyDevs  Рік тому

      You're gonna need some kind of hmd

  • @mszczesnik
    @mszczesnik Рік тому +1

    I used Vive Trackers and my own solution for Unity to record pretty much every animation in a story-driven game - Best Month Ever. Having said that, I've bought Noitom Perception Neuron Studio for my next project :). So far, I like it a lot (it's like XSENS, but half the price, and you don't pay for the software).

    • @WoodyDevs
      @WoodyDevs  Рік тому

      Are you a member of our discord? I’d love to hear more about this project! Sounds cool :)

    • @mszczesnik
      @mszczesnik Рік тому

      @@WoodyDevs Joining now :)

    • @LaurynasSFM
      @LaurynasSFM Рік тому

      Hey Maciej, are you still happy with Perception Neuron after 4+ months? Would you recommend it over Rokoko?

    • @mszczesnik
      @mszczesnik Рік тому +1

      @@LaurynasSFM Hey! Yeah, Perception Neuron Studio is my "primary mocap" (for games). I was able to record stuff like climbing and parkour. Obviously, you still need to edit the animations after recording (but that is true for all mocap solutions).

    • @idrawstudios87
      @idrawstudios87 11 місяців тому

      ​@@mszczesnikso you were able to connect your vive trackers with perception neuron?

  • @bifrostbeberast3246
    @bifrostbeberast3246 Рік тому +2

    Vive trackers are expensive as hell. If you own 7 of them, isn't that almost the price of a suit?

    • @rilijohnmichael
      @rilijohnmichael Рік тому

      Atleast you don't have to worry about magnets.

  • @evikapitali1495
    @evikapitali1495 Рік тому

    Ta'boot? Haha he is such a character!

  • @xewi60
    @xewi60 Рік тому

    where is the xsens rokoko comparison?

  • @eimulis
    @eimulis 2 роки тому

    Are there any decent software for full body motion capture using Vive?

    • @WoodyDevs
      @WoodyDevs  2 роки тому +1

      Check out VR Mocap from Megasteakman!

    • @3v3rhard
      @3v3rhard Рік тому

      Polygon by manus

  • @hughmcgown
    @hughmcgown Рік тому

    I have no experience in this, was just looking at what is out there for cheap setups for animation and I am surprised that the suggested way is to use around 7 trackers on body that end up being (say for tundra) 480$ + 360 + straps 156(38 belt + 35 feet + 45 limbs + 38 arms) so $996 without head tracking or elbow bending/hands unless you have gloves/vr equip already? I would have thought buying a bunch of cameras to put around you on stands would be more accurate for the whole body and more comfortable, than over a grand and be reliant on batteries and pay extra $100-200 for added points? I thought webcam based software was making a lot of the suits redundant, I just watched a video on using a $20 kinect controller but had limitations on body parts out of camera view, seems like there should be a lot of options inbetween the $20 kinect and the $1000-3000 suits?

    • @WoodyDevs
      @WoodyDevs  Рік тому +1

      I’m actually looking into some of those solutions right now. You’re right that there are cheaper options that use these techniques. Pretty much none of those solutions work in real-time currently. Google media pipe is one exception. For me, the ability to do real-time mocap is a must. So that’s why this list was culled the way it was. I haven’t rewatched this video in a while, but I think I talked about this a little bit. There’s plenty of great mocap solutions at all price ranges for people who don’t mind doing clean up, or applying the mocap in traditional animation workflows.

    • @hughmcgown
      @hughmcgown Рік тому

      @@WoodyDevs awesome thanks for the reply, yea I think cleanup factor is less worrying to me and definitely don't need the live part hadn't thought of that benefit in the prices, i am just interested in ways to help speed up animation creation

    • @WoodyDevs
      @WoodyDevs  Рік тому

      @@hughmcgown Makes total sense. A lot of people who follow this channel are interested in the vtubing style of animation. And that's a big part of my priorities too. I think at some point I'll talley up a more animator friendly list.

    • @freenomon2466
      @freenomon2466 Рік тому +1

      @@WoodyDevs Mediapipe if setup correctly it can provide a good live streaming finger/arm/hand mocap. It's not perfect or high end mocap quality, but for live streaming and Vtubing it's very easy to setup and good enough since no suits/trackers/sensors are needed. Just need an iphone and a regular HD webcam and you have your upper body/arms/hands/fingers/face working pretty decently. It's working in Unity currently for me.

  • @mrelisard
    @mrelisard Рік тому

    Not valve index, wireless vive pro eye, and add face tracking to it.

  • @Hanschr1313
    @Hanschr1313 Рік тому

    The information and explanation are very good but the music is very distracting especially because it's so loud.

  • @mistersandy
    @mistersandy Рік тому +2

    Great content, but your animation was a bit Willy Wonka with your elbows looking like you're airing out your armpits. You could fix that with changing the table height to look like your arms are resting on the table.

  • @cu590
    @cu590 Рік тому +1

    How about perception neuron?

    • @WoodyDevs
      @WoodyDevs  Рік тому +1

      Great question! I actually did a whole interview with a friend who uses it. Unfortunately I had to cut it for time!

  • @ziko9962nd
    @ziko9962nd Рік тому +1

    The music is too loud, man.

  • @PhiamMacDeo
    @PhiamMacDeo Рік тому +1

    SD wants $1200 for the headmount? Does it fold the laundry too?

    • @archi539
      @archi539 Рік тому

      I have the SD headmount. In the end you get what you pay for. After trying to diy the SD helmet was definitely the way to go. It’s a little uncomfortable but more comfortable than others and it just works.

  • @g3nius
    @g3nius Рік тому

    Thanks for the video, but the backgroundmusic is to loud and very repetitive.

  • @sansw.d5701
    @sansw.d5701 Рік тому

    am shit at animating, searching for ways to make nice looking animations easily with mo-cap, let's see.

  • @Zazinikki
    @Zazinikki Рік тому

    Does Mocap make sense for SFM2

    • @LaurynasSFM
      @LaurynasSFM Рік тому +2

      It makes sense for anything. S2FM, UE5, Blender etc.

    • @Zazinikki
      @Zazinikki Рік тому

      @@LaurynasSFM thank you

  • @Cyrues
    @Cyrues Рік тому +1

    Don't buy tundra trackers they have alot of tracking issues

  • @mk8_it
    @mk8_it 11 місяців тому

    what a joke FaceCam iPhone HMC 1200 bucks!! ? i rather use that money on a full bod suit then just a head mount i might use maybe 50 precent of the time

  • @cawsomeaolin
    @cawsomeaolin Рік тому

    none animate yourself