Interesting content, good sound quality. The pacing/structure of the video could use some work, hard to watch with a lot of fluff. Would be great to cut to the chase. Keep up the good work and good luck
It would be better if you have actually shown what each mod does specifically instead of showing random clips, along with your style of narration this makes for an extremely confusing video. I appreciate the effort though.
What points of the video are you speaking of? I did my best to tie each mod to the specific category/chapter. They were not meant to be random. I apologize for it being confusing however. The only thing I can really think of in terms of this, would be the Vanargand and Leviathan animations.
Are the combat animations compatible with each other in the mods you mention? Because before the enemy attacks me, he pulls out and tucks the sword back into his sheath over and over again. And i dont know what mod doing this. Use SkySA - Combat Behavior Compulsion SkySA - Intence Combat JH Combat Animation Pack
How are you able to get skysa to work? After downloading all requirements, and running nemesis with jh. I would get npcs to t pose in game and completely losing my vrik body.
How did you get the HDT to work? I have installed nemesis HDT cloaks as well as the actual cloaks mod. I've also run nemesis to load the animations. Am I doing something wrong?
The actual physics comes from another mod, the cloak mods and HDT are simply bases, foundations. The most popular of the cloak physics are Artesian Cloaks of Skyrim. That mod will give you physics for the cloaks. This is simpler physics mod that are currently around on Nexus
Right, I also have that installed and it's still not working. I have to be doing somthing wrong. Also, love your content. Not many people know how good Skyrim VR is.
@@SoulBC So far I have XP32 Maximum Skeleton Special Extended HDT-SMP for VR 1.4.15 v2.2 (BETA) Artesian Cloaks of Skyrim FOMOD Cloaks Of Skyrim Retextured SE This is all I need correct? Then I have to run Nemesis? or that just for animations? Do i need them in a specific mod load order? Ive been wanting cloaks to have phyics for vr forever and I didnt even know it worked until i saw your video!
@@allergicpeanut6744 Cloaks of Skyrim Retexutred needs Cloaks of Skyrim. Artesian Cloaks also does not have the Retextured in the FOMOD. I'd also suggest Winter is Coming. Nemesis has nothing to do with the installation for the physics of capes luckily. Technically you do not need a specific load order, but just make sure the patches/retextures are loaded after the foundation mods. Physics in VR changes the feeling most definitely, just be aware if there are lots of objects that have been granted physics, your game can stutter a little bit. So just be careful :)
If you’re referring to the Wrist bars. It’s a setting within Spell Wheel VR by Shizof. You must enable them in the MCM whether it’s for standard Vitality or Needs. I have made a video on my specific settings if you’re interested in that :)
@@FleshPeppa I believe I used a specific HUD from Nexus. Which is limited for VR. I am currently not at home to give you a direct answer however, once I am, I can. Sorry for this!
@@SoulBC That’s perfectly fine when I get home I’ll have a look, if you happen to find it and you have time time let me know I appreciate you. You have a wonderful day be stay safe out there.
By order of the Jarl, stop right there!
You have committed crimes against Skyrim and her people. What say you in your defense?
I submit! Take me to Jail :(
@@SoulBC I guess you're smarter than you look.
Loving these mods my dude! Keep up the amazing work :)
Thanks for the support brother!
Interesting content, good sound quality. The pacing/structure of the video could use some work, hard to watch with a lot of fluff. Would be great to cut to the chase. Keep up the good work and good luck
Are we just going to ignore the fact that a bandit randomly gained the ability to levitate at 11:40? 😭
Lol, take that wheel barrel cart with you around all of skyrim and collect as much random junk as you can
You know, I don’t even remember making that clip until I went through my footage 😂😂
You’re the man!
Glad to be of service!
Flower girls!
remember shadow of the colossus animations? or ico? they make the game feel so alive and next gen
It would be better if you have actually shown what each mod does specifically instead of showing random clips, along with your style of narration this makes for an extremely confusing video. I appreciate the effort though.
What points of the video are you speaking of? I did my best to tie each mod to the specific category/chapter. They were not meant to be random. I apologize for it being confusing however. The only thing I can really think of in terms of this, would be the Vanargand and Leviathan animations.
Are the combat animations compatible with each other in the mods you mention? Because before the enemy attacks me, he pulls out and tucks the sword back into his sheath over and over again. And i dont know what mod doing this.
Use SkySA - Combat Behavior Compulsion
SkySA - Intence Combat
JH Combat Animation Pack
That’s just the game itself.
The animations are compatible
How are you able to get skysa to work? After downloading all requirements, and running nemesis with jh.
I would get npcs to t pose in game and completely losing my vrik body.
I only enable the enemies.
How did you get the HDT to work? I have installed nemesis HDT cloaks as well as the actual cloaks mod. I've also run nemesis to load the animations. Am I doing something wrong?
The actual physics comes from another mod, the cloak mods and HDT are simply bases, foundations. The most popular of the cloak physics are Artesian Cloaks of Skyrim. That mod will give you physics for the cloaks. This is simpler physics mod that are currently around on Nexus
Right, I also have that installed and it's still not working. I have to be doing somthing wrong. Also, love your content. Not many people know how good Skyrim VR is.
@@allergicpeanut6744 You downloaded VR Version of HDT SMP too correct?
Thanks! I try my best to bring Skyrim content ;)
@@SoulBC So far I have
XP32 Maximum Skeleton Special Extended
HDT-SMP for VR 1.4.15 v2.2 (BETA)
Artesian Cloaks of Skyrim FOMOD
Cloaks Of Skyrim Retextured SE
This is all I need correct?
Then I have to run Nemesis? or that just for animations? Do i need them in a specific mod load order? Ive been wanting cloaks to have phyics for vr forever and I didnt even know it worked until i saw your video!
@@allergicpeanut6744 Cloaks of Skyrim Retexutred needs Cloaks of Skyrim. Artesian Cloaks also does not have the Retextured in the FOMOD. I'd also suggest Winter is Coming. Nemesis has nothing to do with the installation for the physics of capes luckily.
Technically you do not need a specific load order, but just make sure the patches/retextures are loaded after the foundation mods.
Physics in VR changes the feeling most definitely, just be aware if there are lots of objects that have been granted physics, your game can stutter a little bit. So just be careful :)
Appreciate the video, a question! what’s the mod you’re using to have the health bars look like that? It looks really clean and different.
If you’re referring to the Wrist bars. It’s a setting within Spell Wheel VR by Shizof. You must enable them in the MCM whether it’s for standard Vitality or Needs. I have made a video on my specific settings if you’re interested in that :)
@@SoulBC Sorry I should’ve elaborated more, I mean the enemy health bars? Thank you for the fast response!
@@FleshPeppa I believe I used a specific HUD from Nexus. Which is limited for VR. I am currently not at home to give you a direct answer however, once I am, I can. Sorry for this!
@@SoulBC That’s perfectly fine when I get home I’ll have a look, if you happen to find it and you have time time let me know I appreciate you. You have a wonderful day be stay safe out there.
@@FleshPeppa You do the same! Thanks for watching ! ❤️