While I was moving all the gear from the shop to my olive trees it occurred to me that I could put the mulcher on the front mount and the subsoiler on the back mount and do them both in one pass ...
Make sure you deliver the oils to the sell points manually/physically so you don't loose 40% on the total sale value. Otherwise year-over-year the production costs will eclipse the return on investment.
I wonder does mulching and subsoiling the entire area between the rows make a difference or is a single pass down each row enough? Thanks for all the work on the videos :)
Now we have the Mayonnaise factory all oils and eggs are great money makers, love the olive tree mods aswell, helps get plenty oil. Thanks for the great video man, have a safe new year!
Great video. I just started a new save with my favorite map, Frankenmuth. I've decided to just focus on being a Olive/Grape farmer and also an animal farmer having chickens, sheep and bees. I had a save doing grains but I didn't enjoy liming, seeding and rolling to get a full yield. When I get into Productions in my save I will focus in the meantime on Oil Production.
I'm not 100% sure but it seems with flour and wheat at least the direct sell price is was less than if you sell it yourself. Which makes some sense. Might be worth investigating.
the train cost 1,000 per hour, so if you use it for only seconds it will cost very little. try using the train station nearest the exit/sell point. should be able to load the 3 grain bins, and sell it within 100$
nice video. As for olive growing you spend 68000 for trees and 80000 for the factory to get back $8200. Would take 18 iterations to break even not counting other expenses. I will not be wasting my time on olives for sure.
@@gtm559 no because each factory will supposedly only make 1 of the items every click so if it makes 2 cycles per hour one cycle would be olive oil the other would be another oil . at least thats how it was explained to me. 8200 is very low considering the buy in price
you can add more crop harvest or x10 yield mod to make it more worthwhile :) i did this still not great tho :)34k for a line of olives and i got 2891 olives per line but i think the oil sells so high that it makes it worth doing? in middle of turning all my olives to oil now :)
You used the half number as if you where making oil for the straight sale of the olives. It would be double what you said. Still less than oil but not that bad
Farmer Klein, I got a quick question. I bought a field that was ready to harvest a wheat field. I harvested the field and want to plant olives when planting season for olives. What do I do next do I have to mulch, plow, lime and cultivate the field ? Precision Farming does say the field needs to be limed.
If your using precision farming it does not affect olive or grapes so it shouldn't mater. You can draw olives and grapes on any ground. During this process the game converts the ground into a different state than a standard field it seems. I would not bother to prep the field before putting in the olives I think it will just be wiped out by the placment of the olive groves.
Very informative video! However, I have a question...would it work to plow a field first to establish straight lines, and the tree (or grapevine) placement will fill in the furrows? Just looking to plant some bigger orchards for the first time.
You could or the first row when you put these down which can be anywhere it will change the ground below it so you could slap these out in the middle of a large bit of mapgrass if you wanted with no ground prep. After a game update the olive and grapes will snap to the first row once you put it down so all the rows are straight based on the first row.
Any idea when to remulch and recultivate after First harvest? First harvest went great, but after that mulching isn't doing anything despite tall grass and the cultivating it only showing on the map at random rows. Even the rows that do work have some sections where cultivating (needs plowing) isn't registering. Even fast forwards to the following March (after first October Harvest) and no change. It's irritating the shit out of me.
I wish I could help more but I have not messed with grapes or olives with much frequency to know fo recall the exact specifics but I would say to cultivate post harvest and mulch after the first grass growth in the spring that should then be all you need to do other than fertilize.
@@FarmerKlein Actually I think I finally found an answer to this. Wait longer! Lol, apparently Olives (maybe grapes too) reset in April. Grass resets (to mulch later) and the cultivating starts working. Fertilizing can be done right after harvest. I only waited until March unfortunately. Just FYI, if you add it to this video yours would be like the only one on UA-cam with the most comprehensive Olive tutorial 😉 Did a little trial run now that I had more time and cultivating/mulching the grass gave me a whopping 10% difference. Even at April the map still didn't consistently update the "needs plowing" screen but at least the in game graphics updated the fields so long as the grass is short. On April or after mulching a few months later.
Does anyone know a better way to manage selling olive oil or canola oil after processing? I find loading pallets with a forklift onto a trailer VERY tedious...
@@FactVault5584 You will need to look in the seasonal calendar screen. Or check the Farming-Simulator.com tutorial section where they have a nice article on Grapes with the months for plant and harvest. I dont have them memorized.
Playing on Elm Creek -planted perfect straight blocks of Grapes - waited for ever to harvest - My Braud 9070L (Base game) is harvesting the grapes off the vines but it is not filling up the Braud 9070L - anyone else having the same issue? I have put in hours building up my farm to then have a harvester not working
Oh that's great to hear. That's a mod I have not used as I didn't like the implementation. I felt straw picked up by the header would pass thru the machine and come out the back. There would be some loss as its processed again but it wouldn't just vanish. Conflicts can come from anywhere even the Giants mod hub.
cant wait for a mod that lets you put down like 4 rows at a time and makes them perfectly straight :) i wasted so much money first time i tried as they was all messed up haha i have OCD so they had to be perfectly straight :)
Was that the first time using that sprayer? Wait a minute - this is a 'how-to' video? Hey that's a *neat* coincidence - author is experimenting first-time with the subject matter they're teaching. UA-cam is a gem. Word of the day: 'Fairly' Courseplay and Autodrive will alleviate all of the vanilla AI issues with Grapes and Olives.
While I was moving all the gear from the shop to my olive trees it occurred to me that I could put the mulcher on the front mount and the subsoiler on the back mount and do them both in one pass ...
Genius. I'm doing this
Goated comment
Lots of thanks 👍
little tip when setting up your rows.
you can plow the ground to get straight lines and then follow them :)
Great tip. Thanks
Olives + Canola + Sunflowers = justification for the Oil Mill!!
I hear ya man...all crops that can produce oil.
Make sure you deliver the oils to the sell points manually/physically so you don't loose 40% on the total sale value. Otherwise year-over-year the production costs will eclipse the return on investment.
I plow my field before I plant and having those big bold rows from plowing makes it easy to stay straight just stay on the lines 😉😉
Oh good tip
Fyi...that smallest 2 furrow plow, the Landini can handle with AI.
I wonder does mulching and subsoiling the entire area between the rows make a difference or is a single pass down each row enough? Thanks for all the work on the videos :)
i think it does because more of the field is mulched and subsoiled altogether
@@cazek445 Wish there were a how-to video that would identify these items and the deeper details of olive farming.
Now we have the Mayonnaise factory all oils and eggs are great money makers, love the olive tree mods aswell, helps get plenty oil. Thanks for the great video man, have a safe new year!
Great video. I just started a new save with my favorite map, Frankenmuth. I've decided to just focus on being a Olive/Grape farmer and also an animal farmer having chickens, sheep and bees. I had a save doing grains but I didn't enjoy liming, seeding and rolling to get a full yield. When I get into Productions in my save I will focus in the meantime on Oil Production.
I found out that if u r close enough to the first row the Circle turns green and spaces the rows for you
This was added after a game update
I'm not 100% sure but it seems with flour and wheat at least the direct sell price is was less than if you sell it yourself. Which makes some sense. Might be worth investigating.
Mrsealyp mentioned this in a video its close to a 40% loss
With everything you auto sell
You could use the map cord's to keep the rows straight :)
Ya that might work. haha. those numbers are so small.
Great tip :)
I plow first and use those lines
@@FarmerKlein plow your field first then use the rows to place them down and it'll be straight everytime
the train cost 1,000 per hour, so if you use it for only seconds it will cost very little. try using the train station nearest the exit/sell point. should be able to load the 3 grain bins, and sell it within 100$
nice video. As for olive growing you spend 68000 for trees and 80000 for the factory to get back $8200. Would take 18 iterations to break even not counting other expenses. I will not be wasting my time on olives for sure.
Maybe if you activate the other oils to worth more
@@gtm559 no because each factory will supposedly only make 1 of the items every click so if it makes 2 cycles per hour one cycle would be olive oil the other would be another oil . at least thats how it was explained to me. 8200 is very low considering the buy in price
you can add more crop harvest or x10 yield mod to make it more worthwhile :)
i did this still not great tho :)34k for a line of olives and i got 2891 olives per line
but i think the oil sells so high that it makes it worth doing?
in middle of turning all my olives to oil now :)
I mean olives tree and mill are one time investment dont need to replant, makes even more sense when u do other oils as well
For grapes and olives fuck mulching just run a spreader down the row and your set. No spraying no mulching better yield. That's it
You would not get 3200 from selling the olives directly you would get over 6000 because there’s almost 3000 olives
You used the half number as if you where making oil for the straight sale of the olives. It would be double what you said. Still less than oil but not that bad
has courseplay been updated to work better with this?
Farmer Klein, I got a quick question. I bought a field that was ready to harvest a wheat field. I harvested the field and want to plant olives when planting season for olives. What do I do next do I have to mulch, plow, lime and cultivate the field ? Precision Farming does say the field needs to be limed.
If your using precision farming it does not affect olive or grapes so it shouldn't mater. You can draw olives and grapes on any ground. During this process the game converts the ground into a different state than a standard field it seems. I would not bother to prep the field before putting in the olives I think it will just be wiped out by the placment of the olive groves.
@@FarmerKlein Thanks so much love your channel. Very informative.
How much impact does subsoiling and mulching has?
Do you find any difference??
My olives a&e saying withered and needs plowing? Do I need to do something to make them grow again?
Once you have harvested the crop do u demolish it ?
No it grows back.
Very informative video!
However, I have a question...would it work to plow a field first to establish straight lines, and the tree (or grapevine) placement will fill in the furrows?
Just looking to plant some bigger orchards for the first time.
You could or the first row when you put these down which can be anywhere it will change the ground below it so you could slap these out in the middle of a large bit of mapgrass if you wanted with no ground prep. After a game update the olive and grapes will snap to the first row once you put it down so all the rows are straight based on the first row.
@@FarmerKlein thanks for your help. I will definitely give it a try
When Ai helper fail, its Auto-Drive to the rescue.
Any idea when to remulch and recultivate after First harvest? First harvest went great, but after that mulching isn't doing anything despite tall grass and the cultivating it only showing on the map at random rows. Even the rows that do work have some sections where cultivating (needs plowing) isn't registering. Even fast forwards to the following March (after first October Harvest) and no change. It's irritating the shit out of me.
I wish I could help more but I have not messed with grapes or olives with much frequency to know fo recall the exact specifics but I would say to cultivate post harvest and mulch after the first grass growth in the spring that should then be all you need to do other than fertilize.
@@FarmerKlein Actually I think I finally found an answer to this. Wait longer! Lol, apparently Olives (maybe grapes too) reset in April. Grass resets (to mulch later) and the cultivating starts working. Fertilizing can be done right after harvest. I only waited until March unfortunately. Just FYI, if you add it to this video yours would be like the only one on UA-cam with the most comprehensive Olive tutorial 😉
Did a little trial run now that I had more time and cultivating/mulching the grass gave me a whopping 10% difference. Even at April the map still didn't consistently update the "needs plowing" screen but at least the in game graphics updated the fields so long as the grass is short. On April or after mulching a few months later.
How do I get rid of the olive trees??
Build mode and then demolish.
To me it is worth it because I'm also going to do sunflower oil and canola oil.
Does anyone know a better way to manage selling olive oil or canola oil after processing? I find loading pallets with a forklift onto a trailer VERY tedious...
Autosell. Of course there will be a hit vs manual sales so its a trade off.
I use the strength mod or whatever it called. Just load everything “manually.” Unless I want to kill time then I break out the forklift.
cant place orchards says "this fruit cant be planted in august".
Yep. With seasonal growth enabled you can only plant when the calendar says.
So when exactly can I plant orchards?
@@FactVault5584 You will need to look in the seasonal calendar screen. Or check the Farming-Simulator.com tutorial section where they have a nice article on Grapes with the months for plant and harvest. I dont have them memorized.
Another option for straight lines is press F4
True but that only works for PC players that have enabled the development console.
I JUST USE CRUISE CONTROL AT 5 KM IN EACH ROW.
Looking to join a server
Playing on Elm Creek -planted perfect straight blocks of Grapes - waited for ever to harvest - My Braud 9070L (Base game) is harvesting the grapes off the vines but it is not filling up the Braud 9070L - anyone else having the same issue?
I have put in hours building up my farm to then have a harvester not working
Sorry I have not heard or seen this.
@@FarmerKlein I found the culprit. It is the "Beware of Straw" mod. I only use mods off Giants mod hub
Oh that's great to hear. That's a mod I have not used as I didn't like the implementation. I felt straw picked up by the header would pass thru the machine and come out the back. There would be some loss as its processed again but it wouldn't just vanish. Conflicts can come from anywhere even the Giants mod hub.
@@FarmerKlein thank you for replying and thank you for all the great tutorials.
@@FarmerKlein P.S maybe you can just share it with your viewers 😉
I WINDER IF A BIG SPRAYER WOUKD GO OVERTHE TREES
cant wait for a mod that lets you put down like 4 rows at a time and makes them perfectly straight :)
i wasted so much money first time i tried as they was all messed up haha i have OCD so they had to be perfectly straight :)
how do you get rid of the olive patch if you decide to stop doing olives?
Build mode and then click to sell aka demolish them.
Do you have color blind mode on?
yes
Did you know they have a grape/olive manure spreader
I found that out after the olive and grape videos.
Was that the first time using that sprayer? Wait a minute - this is a 'how-to' video? Hey that's a *neat* coincidence - author is experimenting first-time with the subject matter they're teaching. UA-cam is a gem.
Word of the day: 'Fairly'
Courseplay and Autodrive will alleviate all of the vanilla AI issues with Grapes and Olives.
How to videos do not cover the use of mods. Let alone courseplay nor autodive existed in FS22 when this video was produced.
Your math on just olives was wrong... other than that cool video
What an investment for so little. Be better off filling the field with canola.
Like with some other crops its best to go all in if yoru going to go with grapes or olives. One would likely not have just four rows of them.