A Brand New Event (Mini)GAME? + InnoGames is Making Money! | Forge of Empires News
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- Опубліковано 7 лип 2024
- We're getting a new... GAME? Today, we look at InnoGames' (the developers of Forge of Empires) financials! Trust me, it's more interesting than it sounds: did you know that browser players are spending more? Additionally, it's confirmed that Inno will be making 2 new games soon, and I might know a thing or two about them... and why that matters for us in Forge of Empires!
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Update 1.276 Changelog: support.innogames.com/kb/Forg...
MTG Financial Reports: www.mtg.com/reports-presentat...
FoE 2024 Roadmap: support.innogames.com/kb/Forg...
Timestamps:
0:00 Intro
0:21 Financial Report
1:08 Heroes of History: Epic Empire
2:58 FoE's Future Roadmap
5:31 Conclusion
#forgeofempires #foe #UBERnerd14
Forge of Empires is an award-winning and free-to-play RTS MMO city-building game developed by InnoGames GmbH, the company behind hits such as Elvenar and Tribal Wars, as well as new titles like Rise of Cultures. Forge of Empires was released for browser in 2012, with mobile versions being released in 2014 (iOS) and 2015 (Android), and continues to be updated with new content, events, and features to this day! - Ігри
I hope they stop interrupting my collection with pop-ups telling me what wonderful gits I am getting, clicking on a 1x1 and being told I also got a bonus FP does not add to my enjoyment of collecting a large city, does the opposite. they may also want to look at upping the amount of FP in your bar from 100 to something higher, I have many buildings that payout over 100 FP now.
seed vaults !! seed vaults everywhere!! at least now thanks to you ,prints are easier to get !!
Still not easy enough though
I feel like the winter event kicked off cause of the guard house.
People spent because we keep getting all these tiny items that need motivation so having enough guard houses is more important for established players with huge city’s.
What a great fact-based retort to all of the whiners on the Forum. Keep up the good work! - Graviton
Well to be fair it would be stupid to spend on mobile because (at least in Germany) it's more expensive and gives less diamonds
So yea most likely scenario is that mobile players go online in the browser version buy diamonds and the event pass and than play on mobile again (pass is more expensive on mobile aswell)
What is more expensive on mobile version?
I am a long time player of FoE having played for over 11 years and I now spend no money in the game, having spent time raising diamond farms and now working on my 5 seed vaults is helping a lot
How do you make Diamond Farms ?
The original diamond farm would have just been loads of wishing wells and fountains of youth, back then the chance of diamonds was better. I play on 5 worlds and my diamond farms when fully working will have 200 wishing wells or fountains of youth each which overall will give me a few hundred diamonds a week but also you need the seed vault GB at min level 120 and I complete 4 levels in GE and max out in GbG. A high level ToR is also needed to get FOYs, it is harder to get wishing wells now as inno I imagine want to stop more diamond farms being produced. I hope I might get 1500-2000 diamonds a week. A high level space carrier GB would also be good to get the chance of a diplomatic selection kit
@@breakaleg8471 thanx for Replying . I was hoping there’d be an easier way of getting Wishing wells .
It's not hard to get wells or fountains. Just takes a bit more time. If you know what you're doing, you can easily pick up dozens of them per year per world.
With a 67 tor and completing ge64 you get around 1 foy every 2 weeks/26 a year and then with ge64 you get 1 small foy every 16 weeks, that is 3 a year...
Events like winter gave 1 ww and daily challenge gives 1 every 14 weeks/ almost 4 a year
I just want them to auto-combine my fragments. I have thousands and thousands of fragments I refuse to click 3 times for combining 1 fragment into an item before even using it.
Regarding your brief mention of QI, I have to say I'm totally puzzled by their design strategy. We know there's a large slice of the player base that's been focused on growing a large Alcatraz and throwing those units at GbG, GE, GvG, PvP Arena & even still raiding the neighborhood. I was very happy to support GvG with units, and now my level 100+ Alcatraz is growing nearly a thousand units a week at any tech level I want, and I've got almost nothing to do with them. In a year, I'll have 50k units just sitting around.
QI needs to work in a path to take that huge stream of units and allow the players to dump them, either as straight up battles, converting those units into QI fighting units or just 'recruitment needs' where the QI allows you to throw hundreds of units into the challenge with a few clicks to overcome a node. PLEASE, Innogames, address this issue.
Minute 4:17 - I understood this differently than you did. 5 new difficulties doesn’t necessarily mean 5 additional ones. I expect the following to happen: They will change/renew the already existing 5 difficulties of GEx, but add no new ones. In these 5 reworked difficulties we will then find a smoother difficulty curve, more transitions between off & def, and even harder encounters towards the end (probably difficulties 4 & 5) than today.
They confirmed on the beta forums that it would be 5 additional for a total of 10.
@@UBERnerd14 Okaay… Thanks for this info.
Well, I must admit that’s VERY surprising to me. I can‘t imagine how all the „normal“ players should be able to accomplish that, let alone on more than 1 world. 10 difficulties! 😱 That’s not a problem of how difficult the opponents get or wether I have enough red AND blue boosts. That’s just a problem of not having enough game time! Period. It’s as simple as that. Personally I try these days/weeks to finish all 5 difficulties on my main world and 4 of them (or 60 stages) on my second world. And this is hard enough every week, game time wise! I don’t succeed each & every week. Right now I’m asking myself whether I should/want to even start a GEx, while knowing that I won’t be able to play difficulties (let’s say) 7-10… 🤷🏻♂️🙁🙈
I wouldn't be surprised if you get more attempts to complete GE. I doubt you'll have to purchase them all with medals. As per time, it's just autobattle and move on, once you have high enough boosts.
@@UBERnerd14 Attempts: Yes, sure, will most probably be more attempts available. They have to.
Time:
A) As I already said, I‘m more than just a bit challenged with completing 5+4=9 difficulties now. So no chance what so ever completing 10+10=20 of them.
B) I don‘t do any auto battle. Never. Why? Because I believe that this is NOT fighting. I would rather stop playing this game completely before hitting that auto button.
But yeah, I know - that goes just for me. But for me this means no 10 difficulties every week, on each world. I don‘t have that much game time, because my RL is way too important.
TY for this cool vid👍
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