I think your doing great, i love how your first solar array isnt connected to your power grid but i also know you have prerecorded quite a bit of episodes so hopefuly it gets resolved in the next few episodes or at least can be resolved in a much later episode when you record again
@@LowRidingCorgi they are all part of the same system. They are all interconnected. You do not have to connect the fat connector to the wall socket. The socket, and the fat connector, and the other connectors farther in connected to the rest of the grid, are connected to the same panels. That makes them connected as a system to everything else on the ship. Power passes through objects and power producers, not just sockets. There is no grid disconnection here. “Grid 0” is the only grid on my ship. That means it’s unified.
🎵Treat your Meatbag...err Children well.... 🎵(Ethics disclosure at this point: Organ harvesting: fair once researched. Euthanasia good. Cannibalism: Bad. Alien food processing: good.) [And if RNG was mean, I had problems finding goal for gold wire at this stage for those batteries and solar panels.]
Why don't you harvest the organs (replacement parts for your colonists in case they lose something, or to sell.. and I'd really like to see you attach them to bots, like you mentioned). I know you've said you can't figure harvesting out, but I don't remember you try the "Harvest All" option (you only seemed to have tried harvesting individual parts).. perhaps you can recycle the parts you don't want too, or sell them? Disposing bodies takes just as many clicks as spacing them, gains you protein (indistinguishable from any other source), and eliminates your persistent corpses problem. Consider you're an AI tasked with keeping your colonists alive, fed, and happy.. at all costs (if you want a RP reason. lol). //EDIT: Then of course you address it right after I posted. Still, allowing colonists to starve and then feed them to their friends as a last resort doesn't sound like an ethical or efficient AI. Plus is it any more ethical than to live off those who tried to kill you, or replace an eye with one harvested from those who took it?
I think your doing great, i love how your first solar array isnt connected to your power grid but i also know you have prerecorded quite a bit of episodes so hopefuly it gets resolved in the next few episodes or at least can be resolved in a much later episode when you record again
Not sure what you’re seeing here. All panels are connected to the ship computer.
The solar panels are connected to wall sockets, sockets are connected to fat connectors, fat connectors are NOT connected to main grid.
@@LowRidingCorgi they are all part of the same system. They are all interconnected. You do not have to connect the fat connector to the wall socket. The socket, and the fat connector, and the other connectors farther in connected to the rest of the grid, are connected to the same panels. That makes them connected as a system to everything else on the ship.
Power passes through objects and power producers, not just sockets. There is no grid disconnection here. “Grid 0” is the only grid on my ship. That means it’s unified.
You can adjust the area of the light shine in their option panel.
Loving the series waiting for you to get further in the series when I feel I know better about the game, then I will start playing it
lots more to come!
Also Air vents in all the bedrooms in case someone rebels. Just flush them into space.
What’s Betamax? Besides the Sony standard that was or was not better than VHS. Your welcome.
Not Betamax. Baymax. ;)
If you want to make symmetrical ship, start from middle to the edge not way around. 😅
🎵Treat your Meatbag...err Children well.... 🎵(Ethics disclosure at this point: Organ harvesting: fair once researched. Euthanasia good. Cannibalism: Bad. Alien food processing: good.) [And if RNG was mean, I had problems finding goal for gold wire at this stage for those batteries and solar panels.]
Maybe its a good idea to put a wall of reinforced walls around the CPUs and maybe divide them into cells, just to reduce the chance of disaster?
Where are those interior walls!😅
I want baymax explained in the stupidest way possible (I think I know, but I might not)
A giant robotic balloon animal fills everyone’s heart with love as he tries desperately to make everyone satisfied with his care, then powers down.
@@CharliePryor yep I do know baymax, I have watched it many times lol
@@CharliePryor more like: marshmallow man made by a college student wants everyone to feel safe but deflates in the end
Why don't you harvest the organs (replacement parts for your colonists in case they lose something, or to sell.. and I'd really like to see you attach them to bots, like you mentioned). I know you've said you can't figure harvesting out, but I don't remember you try the "Harvest All" option (you only seemed to have tried harvesting individual parts).. perhaps you can recycle the parts you don't want too, or sell them?
Disposing bodies takes just as many clicks as spacing them, gains you protein (indistinguishable from any other source), and eliminates your persistent corpses problem. Consider you're an AI tasked with keeping your colonists alive, fed, and happy.. at all costs (if you want a RP reason. lol).
//EDIT:
Then of course you address it right after I posted. Still, allowing colonists to starve and then feed them to their friends as a last resort doesn't sound like an ethical or efficient AI. Plus is it any more ethical than to live off those who tried to kill you, or replace an eye with one harvested from those who took it?