Kinda odd how often do you flood in Arena. The odds of drawing 4-5 lands in a row is pretty low. Shouldnt happen often, perhaps 1/50 games or so, and I swear it happens at least a couple times every evening I hit the games for a couple of hours. You just have to see his games here...
I’ve been running a deck similar to this. Not quite as aggro-esque, but I’m not Mythic so I’m probably wrong. The major problem is this: if I get Curious Obsession by Turn 2 I usually win, if I don’t I usually lose. Solution #1: Mega-control package. 18 counterspells. Gives me more time to find that Curious Obsession and turns off my opponents deck entirely once I get it. Also forces me to cut everything that costs more than one mana and isn’t instant speed. Solution #2: There is another powerful draw engine, but it’s sloooow. Soul Diviner + Jace’s Projection. Can add Benthic Biomance and/or Kiora, Behemoth Summoner in case something happens to Jace’s Projection. Haven’t tested this one yet, though.
I got this on my recommended, dunno if you will read it cgb but I kinda like seeing you sideboard and the thoughtprocess behind it. I know ur slogan now is the one in best of one but still, could be a one in a week video? Just an idea :)
I just recently started keeping track of my winrate with different decks, and Rakdos Aggro and Golgari Midrange are the ones I'm having the most success with in Ranked Bo1 so far. I'm only at Gold Tier 1, though, so take that with a grain of salt. :-D
@Corpsefoot Gaming I modeled mine after David Borges' deck at SCG: www.mtggoldfish.com/deck/1636374#arena Only difference is that, due to budgetary reasons, I have a Siege-Gang Commander in place of 1 of the Hellkites, and 2 Tormenting Voice and 1 Light Up the Stage in place of 3 of the Rix Maadi Revelers.
As long as arena remains more or less the same experience as paper when it comes to legal cards, I think those who play arena will have an edge over pure paper players because of the unprecedented accessibility that arenas offers when it comes to testing environment. So anyone who wants to have good results on paper tournaments will probably have to keep a pulse on arenas as well to stay ahead.
It was the same with MTGO. Players who were serious about playing MTG had to play leagues everyday on MTGO to practice. Three games or so every friday night won't do the trick in that regard.
The F.L.U.D.D in game one of the second match was brutal. But you somehow managed it xD Opp should’ve been all sweating thinking that you have all the stuff xD
That draw sequence happns to me often where you draw 2 sets of cards i put in my deck. I think its the alhorithm. Its annoying and it happened to you in the second game
Just started playing a couple of days ago, F2P. This deck looks very affordable to make. Don't have enough wildcards at the moment but I guess I should ahve it pretty fast. Since I lack knowledge of the meta though I will probably fail horribly trying to play it.
Yeah, it's historically cheapest. You can look around for pre-RNA versions to see what cards can be used in place of those you don't have yet. For instance, Exclusion Mage would somewhat work in this deck, as well as Warkite Marauder.
100%, Monoblue is the cheapest, best deck and has been for ages. It's a pretty hard deck to teach, but once you really start to understand how the deck works it's extremely strong!
But do you really want to spend your wildcards? Think about it. You craft that deck, climb to platinum, and even if you are reset into gold next month, you will still be against strong meta-decks. And what will happen is that you wont be able to play any other deck, because match ups are too hard. Its far better to play tradhy f2p decks and stay in silver vs other trashy decks. Thats what happened to me, dont make same mistake....
@@StRanGerManY It's not that many wildcards, really. And you still can go back to playing trashy decks even if you craft this one. And yeah, this deck is not off-meta. You just need to git gud with it.
@@Slithy That is the problem, you CAN'T go back to play trashy decks. Well, technically you can, but you will loose. A lot. And that will not be fun anymore
I personally think that less Chart a Course might be better because considering that you're playing 19 Lands, two mana Sorcery speed card draw could be too slow. You almost always want to keep your mana untapped on your opponent's turn. I actually took out one Chart a Course and cut Blink for two Quenches and I think it's actually better.
Aaaah. This must be the deck I've seen people talking about on Facebook. Definitely looks fun, but I'm personally bored of playing monocolored decks right now... I ... burnt... myself out playing RDW last preseason to try and climb the ladder and now I just play unranked jank. Needed a break from all that. But it's interesting to see!
Another streamer said you get more mana on this game then in real life. I have no idea if it's the case, but I run pretty much this deck with a few slight variations with 18.
[28;28] just a reminder, your opponent only knows that you have six cards in hand, they dont know it's five lands, they might assume its all answers but they cant see your hand, ctrl key is a great bluff
In bo1 you want some of the sideboard options against aggro decks in the maindeck. So Faerie Duelist or Surge Mare or similar stuff as a 2 off will help. Otherwise the deck is great for bo1 as you just win a lot of games by drawing a good starting hand.
@@davekutzke8821 It's really not that different from this one. I use 3 Dive, 2 Spell Pierce, 2 Essence Capture from what I can remember. If I post the whole thing here it's going to be a mess.
I really like this deck and I've played about 100 games ranked, but I just get insanely bad mach-ups all of the time with it. I made a list and about 70% were golgari or wheenies decks, which this deck sucks against...
@@roy4173 Maybe it's just me but I have a 30% winrate at best against golgari. My golgari-matchups have been terrible, they just out-tempo me with their creature flood. turn 1 llanowar elves, turn 2 jadelight ranger and already 5 power on the board...
@@e1337air the idea behind the matchup is to outvalue and out-tempo them. All of their removal is more expensive than your counterspells. And the mono U deck featured in this video has like 12 one drops. You're always on the board sooner than they are and this deck will scale better over time with the addition of pteramander. you want to survive long enough to get your djinns online and protect them, and once they hit the board, none of their rangers matter. This is usually done with your tricksters, but even if you don't draw them, you have so much card draw that you'll most games find a djinn before they can take over the board. Or otherwise adapt your pteramander. I'd look around UA-cam for some example videos. Pretty much everyone has made at least one video on Mono U tempo now and it's highly unlikely that none of them faced golgari or sultai midrange given how popular those decks are in the current meta.
Why do so many aggro / tempo decks sideboard slower against control (planeswalkers or azcanta in this instance)? dont you make them a favor by playing slower?
In a bizarre and confusing sequence of events, the #1 Arena deck became a Mono-Blue deck with 60 Islands. Through slow-play and well timed bluffs, he won every game. Unwitting MTGA users download the deck in droves, quickly seeing their winrate plummet as they draw land after land. Only a few catch on, but by the time they warned us, it was too late...
This deck is annoying because it wins against so many types of other decks (I mean, I've used it too) but once obsession rotates out, I think it'll largely disappear if not entirely... Unless blue gets an insane card drawing engine in the new set. Time will tell!
Just watched this. So Arena with the 3-4 of's getting drawn is typical. 19 lands? Get flooded regularly anyway. At least you get Curious obsession. I play 20 games, I get none in my top 10 cards at all. Seriously, this deck wins 1 in 5 or so games usually, because Arena is rigged.
I do play mono red in normal matches ...quick games...just to finish quests and move to other games...why would i play 20 min games if i can finish in 3mins... :)
I dont find matches vs red to be boring. Its quite fun to try to counter their damage, and if you hold well, you win, cause they run out of gaz quickly. Also, red decks are quite weak. For example, take green explore deck - its crazy powerful, has increadible land draw mechanic so that they are never screwed on mana, goes both tall and wide on board and has many tools to kill my stuff as well, feels unfair to play vs them
i played about a hundred constructed events during GRN exclusively with monoU (according to mtg arena pro i have about a 66% winrate). for me, omenspeaker (yes i know) is a must have. this deck is so draw dependent and needs to find its obsessions / lands / jinns / counters exaclty at the right time. but now that it got so meta, i will switch to something different though. btw, if you want to beat monoU, chainwhirler will get you there.
7:58 I love the sinergy between convertgoblue cam and mist-cloaked art
The amount of Land flooding in that game around the 25:00 mark is amazing. You drew literally over half of your lands within 5 turns.
Kinda odd how often do you flood in Arena. The odds of drawing 4-5 lands in a row is pretty low. Shouldnt happen often, perhaps 1/50 games or so, and I swear it happens at least a couple times every evening I hit the games for a couple of hours. You just have to see his games here...
Just made a mono blue deck myself and absoluty love how it plays out! Liked this video a lot, CGB. :)
1234 do u play mc
This was an awesome video CGB! Thank you so much for sharing it with us.
Wow flooding that hard off 19 lands. This is where you really see the difference between shuffling and a digital random number generator.
I’ve been running a deck similar to this. Not quite as aggro-esque, but I’m not Mythic so I’m probably wrong. The major problem is this: if I get Curious Obsession by Turn 2 I usually win, if I don’t I usually lose.
Solution #1: Mega-control package. 18 counterspells. Gives me more time to find that Curious Obsession and turns off my opponents deck entirely once I get it. Also forces me to cut everything that costs more than one mana and isn’t instant speed.
Solution #2: There is another powerful draw engine, but it’s sloooow. Soul Diviner + Jace’s Projection. Can add Benthic Biomance and/or Kiora, Behemoth Summoner in case something happens to Jace’s Projection. Haven’t tested this one yet, though.
I got this on my recommended, dunno if you will read it cgb but I kinda like seeing you sideboard and the thoughtprocess behind it. I know ur slogan now is the one in best of one but still, could be a one in a week video? Just an idea :)
i love comments here, so what in your opinion is a good deck? the goal is to win and climb ranked, what exactly do you want to play ?
I just recently started keeping track of my winrate with different decks, and Rakdos Aggro and Golgari Midrange are the ones I'm having the most success with in Ranked Bo1 so far. I'm only at Gold Tier 1, though, so take that with a grain of salt. :-D
@Corpsefoot Gaming I modeled mine after David Borges' deck at SCG: www.mtggoldfish.com/deck/1636374#arena Only difference is that, due to budgetary reasons, I have a Siege-Gang Commander in place of 1 of the Hellkites, and 2 Tormenting Voice and 1 Light Up the Stage in place of 3 of the Rix Maadi Revelers.
Where is the tweet with the sideboard guide? Please
As long as arena remains more or less the same experience as paper when it comes to legal cards, I think those who play arena will have an edge over pure paper players because of the unprecedented accessibility that arenas offers when it comes to testing environment. So anyone who wants to have good results on paper tournaments will probably have to keep a pulse on arenas as well to stay ahead.
It was the same with MTGO. Players who were serious about playing MTG had to play leagues everyday on MTGO to practice. Three games or so every friday night won't do the trick in that regard.
I love Arena, so much flood even with only 19 land cards !
The F.L.U.D.D in game one of the second match was brutal. But you somehow managed it xD
Opp should’ve been all sweating thinking that you have all the stuff xD
That draw sequence happns to me often where you draw 2 sets of cards i put in my deck. I think its the alhorithm. Its annoying and it happened to you in the second game
Hey CGB, can you link the full guide description if you have it? I just could'nt find it on Haynes's Twitter.. Thanks!
Just started playing a couple of days ago, F2P. This deck looks very affordable to make. Don't have enough wildcards at the moment but I guess I should ahve it pretty fast. Since I lack knowledge of the meta though I will probably fail horribly trying to play it.
Yeah, it's historically cheapest. You can look around for pre-RNA versions to see what cards can be used in place of those you don't have yet. For instance, Exclusion Mage would somewhat work in this deck, as well as Warkite Marauder.
100%, Monoblue is the cheapest, best deck and has been for ages. It's a pretty hard deck to teach, but once you really start to understand how the deck works it's extremely strong!
But do you really want to spend your wildcards? Think about it. You craft that deck, climb to platinum, and even if you are reset into gold next month, you will still be against strong meta-decks. And what will happen is that you wont be able to play any other deck, because match ups are too hard. Its far better to play tradhy f2p decks and stay in silver vs other trashy decks. Thats what happened to me, dont make same mistake....
@@StRanGerManY It's not that many wildcards, really. And you still can go back to playing trashy decks even if you craft this one. And yeah, this deck is not off-meta. You just need to git gud with it.
@@Slithy That is the problem, you CAN'T go back to play trashy decks. Well, technically you can, but you will loose. A lot. And that will not be fun anymore
I love how he is like third niv how am I going to win this and to that I say you had a frickin counterspell
I personally think that less Chart a Course might be better because considering that you're playing 19 Lands, two mana Sorcery speed card draw could be too slow. You almost always want to keep your mana untapped on your opponent's turn. I actually took out one Chart a Course and cut Blink for two Quenches and I think it's actually better.
Aaaah. This must be the deck I've seen people talking about on Facebook. Definitely looks fun, but I'm personally bored of playing monocolored decks right now... I ... burnt... myself out playing RDW last preseason to try and climb the ladder and now I just play unranked jank. Needed a break from all that. But it's interesting to see!
Ba-dum-tss. I see what you did there.
Another streamer said you get more mana on this game then in real life. I have no idea if it's the case, but I run pretty much this deck with a few slight variations with 18.
Part of my problem is I spent all my rare cards and now want to save what I have for the spark.
Randomly got this recommended
[28;28] just a reminder, your opponent only knows that you have six cards in hand, they dont know it's five lands, they might assume its all answers but they cant see your hand, ctrl key is a great bluff
I was wondering why all the mono blue started popping up the last couple days
Link to the sideboard guide? Since you asked us to remind you
Alexander Hayne's Twitter, which has the sideboard guide, is the second link in the description
@@covertgoblue Thanks!
This would seem to be the magical "draw literally all the lands" deck.
Where did you get sb Guide
twitter.com/InsayneHayne/status/1093005149260386304
Heard you like Niv. Lol
The 3rd Niv killed me on the inside
I tried this deck in Bo1 and didn't do so well. It needed tweaks to work good there. This deck is setup for Bo3 anyway.
In bo1 you want some of the sideboard options against aggro decks in the maindeck. So Faerie Duelist or Surge Mare or similar stuff as a 2 off will help. Otherwise the deck is great for bo1 as you just win a lot of games by drawing a good starting hand.
@@buddyravage1634 Surge Mare hasn't been that useful in Bo1 for me. The new list I'm using has been better though.
can you post your decklist?
@@nuke2099
@@davekutzke8821 It's really not that different from this one. I use 3 Dive, 2 Spell Pierce, 2 Essence Capture from what I can remember. If I post the whole thing here it's going to be a mess.
Noobtube audience is grateful for the decktech and demo :D
24:27 Three Niv's? What....
I think I'll just give up and craft some djins.
Dafuq was that 3 niv game :D
Breh he had a counterspell
@@taranmellacheruvu2504 u cant counter niv mizzet, you noob
I really like this deck and I've played about 100 games ranked, but I just get insanely bad mach-ups all of the time with it. I made a list and about 70% were golgari or wheenies decks, which this deck sucks against...
This deck is heavily favored against golgari. Maybe not against white weenie, but for sure you could be winning most golgari matchups
@@roy4173 Maybe it's just me but I have a 30% winrate at best against golgari. My golgari-matchups have been terrible, they just out-tempo me with their creature flood. turn 1 llanowar elves, turn 2 jadelight ranger and already 5 power on the board...
@@e1337air the idea behind the matchup is to outvalue and out-tempo them. All of their removal is more expensive than your counterspells. And the mono U deck featured in this video has like 12 one drops. You're always on the board sooner than they are and this deck will scale better over time with the addition of pteramander.
you want to survive long enough to get your djinns online and protect them, and once they hit the board, none of their rangers matter. This is usually done with your tricksters, but even if you don't draw them, you have so much card draw that you'll most games find a djinn before they can take over the board. Or otherwise adapt your pteramander.
I'd look around UA-cam for some example videos. Pretty much everyone has made at least one video on Mono U tempo now and it's highly unlikely that none of them faced golgari or sultai midrange given how popular those decks are in the current meta.
This was my experience as well. At least in Bo1 I don't think this deck is the best. I had to tweak it.
You can put sleep in for midrange/wide aggro.
... I like how it's called 'interaction'. Can we just call it what it is: 'eff yous'?
Why do so many aggro / tempo decks sideboard slower against control (planeswalkers or azcanta in this instance)? dont you make them a favor by playing slower?
They will board in a lot of creature removal, so it's good to have things that survive it. (enchantments, pw)
Djjin is made to play early and feed him mana with curious obsession you have 4 of them in ur deck... you are to conservative with ur djins i believe
24:25 why didn't you counter it?
Read Niv.
Niv cant be countered
In a bizarre and confusing sequence of events, the #1 Arena deck became a Mono-Blue deck with 60 Islands. Through slow-play and well timed bluffs, he won every game. Unwitting MTGA users download the deck in droves, quickly seeing their winrate plummet as they draw land after land. Only a few catch on, but by the time they warned us, it was too late...
This deck is annoying because it wins against so many types of other decks (I mean, I've used it too) but once obsession rotates out, I think it'll largely disappear if not entirely... Unless blue gets an insane card drawing engine in the new set. Time will tell!
Played this several times professionally on arena....not that good even though it placed...won 2 out of 5 games to big creatures....wtf
10 Games. 10 Losses to flood.
why didn't you counter that third Niv?
Niv can't be countered
Hey, why do you wondering that you do flooding? You are mono blue, of course you do flood.
Just watched this. So Arena with the 3-4 of's getting drawn is typical. 19 lands? Get flooded regularly anyway. At least you get Curious obsession. I play 20 games, I get none in my top 10 cards at all. Seriously, this deck wins 1 in 5 or so games usually, because Arena is rigged.
Convinced WotC implemented fixed rng on a cheaper meta deck tbh. I flood all of the time in my similar mono tempo with 19 lands. Literally 4-5 games.
MTGA is fucking rigged.
noobtube
this deck is trash
Decks like this and mono red make MTG boring and sooooooooo frustrating to play IMO...
i only play mono blue, red, and white because of RARE dual lands :(
what's boring is people who play mono blue or red in practice (normal) play. I mean, really? My little nephew could play mono red!
I do play mono red in normal matches ...quick games...just to finish quests and move to other games...why would i play 20 min games if i can finish in 3mins... :)
Yeah, turbofog on the other hand is so much fun to play, am i right?
I dont find matches vs red to be boring. Its quite fun to try to counter their damage, and if you hold well, you win, cause they run out of gaz quickly. Also, red decks are quite weak. For example, take green explore deck - its crazy powerful, has increadible land draw mechanic so that they are never screwed on mana, goes both tall and wide on board and has many tools to kill my stuff as well, feels unfair to play vs them
Solid deck but very boring IMO, same steps every game. But I got one of this kind to rank me up!
Isn't that the story about most decks though?
i played about a hundred constructed events during GRN exclusively with monoU (according to mtg arena pro i have about a 66% winrate). for me, omenspeaker (yes i know) is a must have. this deck is so draw dependent and needs to find its obsessions / lands / jinns / counters exaclty at the right time. but now that it got so meta, i will switch to something different though. btw, if you want to beat monoU, chainwhirler will get you there.