@@DavidB-rx3km I'm not sure if you're joking :D but this isn't STOS!! The majority of the demo effects are in overscan (in other words, we remove all borders around the screen, giving an effective resolution of 416x272 rather than the usual 320x200). To do this, you have to synchronise your code to the electron beam as you have to perform particular trickery at cycle-precise points every single line in order to open the left and right borders. This means everything has to be done extremely precisely. For that, there's only one choice, and that is bare metal 68000 assembly language :)
@@DavidB-rx3km mate, I coded this entire demo. Not only does it not say it's STOS anywhere, but I can also assure you it's 68000. Because I coded it in 68000 :).
Sehr gute Composition von Sound und Grafik! Mehr solcher guten Bilder währe toll! Musik Top!
In welcher Programmiersprache ist die Demo geschrieben?
Bonne question
STOS I think?
@@DavidB-rx3km I'm not sure if you're joking :D but this isn't STOS!! The majority of the demo effects are in overscan (in other words, we remove all borders around the screen, giving an effective resolution of 416x272 rather than the usual 320x200). To do this, you have to synchronise your code to the electron beam as you have to perform particular trickery at cycle-precise points every single line in order to open the left and right borders. This means everything has to be done extremely precisely. For that, there's only one choice, and that is bare metal 68000 assembly language :)
@@tmk8612 It says it was done in STOS. You can call assembler routines in STOS.
@@DavidB-rx3km mate, I coded this entire demo. Not only does it not say it's STOS anywhere, but I can also assure you it's 68000. Because I coded it in 68000 :).