Ahhh, The Suffering of Keith Ballard at the Hands of 8-Bit Horrors. Was fortunate enough to catch this decent into madness live a while back, GREAT to see it here!
I'm having flashbacks to taking turns playing Castlevania on my best friends SNES when we were like 9 or 10. People wonder how Souls players can take punishment... we've been taking punishment in gaming forever. Love the vid.
After watching through your playthrough of a placid, thoughtful game like The Witness, it makes an interesting contrast to see a game like this drive you into a protracted frantic freak-out.
Everything here is surprisingly hard but fair for its time. There are mostly-safe strats for every encounter that are easy to discover but hard to master.
The true terror is that Dracula is timing you as he makes his employees harrass you. Hadn't realized how far back this went up on the Patreon. 7 months sure flew by.
Damn, that crash at the end sucks... Getting back with save states is a smart plan. I wonder if turning off the emulated lag could help reduce the chance of that crash? I've seen that some emulators have that as an option in their settings. Maybe for future emulated games in general make a save state at the start of each zone or whatever just in case stuff freezes in the future?
good thing about this is once you've beaten the levels they get much easier, and without states it would probably take half the time, and even quicker with them
i love the old sounds except the timer running out. fuck that. but i think that's the first time i saw someone time out on the first stage. 51:16 "I did a backjump, i'm so cool- i'm dead" sorry about the crash tho, props for beating franky without states tho. i know a friend that gave up there
Nice surprise! I've never played any Castlevania games, so this is gonna be good for my "gaming education" (it's half of the Metroidvania genre, after all). I immediately got the Ninja Gaiden vibes from it (the first game is from 1988, which is 2 years after this one), so I wonder if the franchise was influenced by Castlevania (or if that's just how games were at the time). Also, props on not using save states (and getting the authentic experience), but I hope that doesn't/didn't drive you insane (the sheer amount of progress you lose when you die - combined with how easily you can die - is brutal, and very "Ninja Gaiden-y").
"I'm here to break a curse." Oh, but Keith, it's a terrible night to have a curse. I dunno, as someone who was just a wee bairn when these games initially came out, but had two older brothers near to 10 years me senior... Stuff like this was ever-present in the 'watch yer siblings' handoffs. But much like you, I don't think I ever managed to go back and beat them myself. So I wish you luck on your curse-hunting! ...and maybe I'll dust off some retro stuff to join you. I owe Final Fantasy 3-6 at least one full clear...
not really, you just have to go through with decisions. If you jump that will be a jump and you can't change direction in the air. Same with attacks, if you attack you get the full animation ...it will not get shortend just to make you less exposed so you better mean to attack when you hit the button rather than panic click. Old game timelimit is there to keep you moving for the same reason and prevent cheese.
it is there to make you NOT stand around cheesing or farming hearts. You have plenty of time as long as you move about. Mario levels give you 300 seconds normally but you easily beat them in less than 130 as long as you keep moving
Castlevania 3 and 4 are really good ones, but i don't know if the castlevania 3 in this collection is the normal JP version or the bullshit/badly designed US version
I know someone who calls Castlevania 1 an escort quest where your goal is to escort holy water to the final boss
Escort holy water AND triple shot.
Ahhh, The Suffering of Keith Ballard at the Hands of 8-Bit Horrors. Was fortunate enough to catch this decent into madness live a while back, GREAT to see it here!
"You're laughing at an animal that is clearly stressed, it only does this when under stress"
Right, that would be the Fleamen Response
He´s gonna take you back to the past...
sang it
To play some awesome games that kick ass
I'm having flashbacks to taking turns playing Castlevania on my best friends SNES when we were like 9 or 10. People wonder how Souls players can take punishment... we've been taking punishment in gaming forever. Love the vid.
That's quite the twist ending
SURPRISE TWIST ENDING!
After watching through your playthrough of a placid, thoughtful game like The Witness, it makes an interesting contrast to see a game like this drive you into a protracted frantic freak-out.
The cross in this game goes so hard
Everything here is surprisingly hard but fair for its time. There are mostly-safe strats for every encounter that are easy to discover but hard to master.
The true terror is that Dracula is timing you as he makes his employees harrass you.
Hadn't realized how far back this went up on the Patreon. 7 months sure flew by.
Oh NO, that episode ending.
I was distraught lol
Oh, that hurts.
You managed Password, this shouldn't be as torturous heheh
Damn, that crash at the end sucks... Getting back with save states is a smart plan.
I wonder if turning off the emulated lag could help reduce the chance of that crash? I've seen that some emulators have that as an option in their settings.
Maybe for future emulated games in general make a save state at the start of each zone or whatever just in case stuff freezes in the future?
good thing about this is once you've beaten the levels they get much easier, and without states it would probably take half the time, and even quicker with them
Vampire time let's go!
What the hell? This is awesome.
i love the old sounds
except the timer running out. fuck that. but i think that's the first time i saw someone time out on the first stage.
51:16 "I did a backjump, i'm so cool- i'm dead"
sorry about the crash tho, props for beating franky without states tho. i know a friend that gave up there
Nice surprise! I've never played any Castlevania games, so this is gonna be good for my "gaming education" (it's half of the Metroidvania genre, after all). I immediately got the Ninja Gaiden vibes from it (the first game is from 1988, which is 2 years after this one), so I wonder if the franchise was influenced by Castlevania (or if that's just how games were at the time). Also, props on not using save states (and getting the authentic experience), but I hope that doesn't/didn't drive you insane (the sheer amount of progress you lose when you die - combined with how easily you can die - is brutal, and very "Ninja Gaiden-y").
"I'm here to break a curse." Oh, but Keith, it's a terrible night to have a curse. I dunno, as someone who was just a wee bairn when these games initially came out, but had two older brothers near to 10 years me senior... Stuff like this was ever-present in the 'watch yer siblings' handoffs. But much like you, I don't think I ever managed to go back and beat them myself. So I wish you luck on your curse-hunting! ...and maybe I'll dust off some retro stuff to join you. I owe Final Fantasy 3-6 at least one full clear...
Omfg. Whip. The fireballs.
This is fun. 😁
Sick, i love Castlevania!
oh my god the fucking game crash
I would be throwing my console out the window if that happened to me 😭
Thanks Konami
Yeah, this game is just full of nasty design
not really, you just have to go through with decisions. If you jump that will be a jump and you can't change direction in the air. Same with attacks, if you attack you get the full animation ...it will not get shortend just to make you less exposed so you better mean to attack when you hit the button rather than panic click. Old game timelimit is there to keep you moving for the same reason and prevent cheese.
Good game design
How did you have the screen to play all the castlevanias on ps and what playstation are you on
Oh god old game time limits I ALSO FORGOT ew I hate it
it is there to make you NOT stand around cheesing or farming hearts. You have plenty of time as long as you move about. Mario levels give you 300 seconds normally but you easily beat them in less than 130 as long as you keep moving
Do vampire killer and castlevania is same game?
To Castlevania is to suffer.
Hi ad
Oh this series is older that i thot
Classic game freeze. it's now 100% Authentic. KEITH GETS ALL THE POINTS!!!!.🤣
I think you mean siigma'd your skibiwhips rizz.
(F if I know, I think you're like 1 year yougner then me lol)
og dark souls
Meowdy!
The only castlevania I ever finished is sinfony of the night, The others were to much for me... kinda sad
Castlevania 3 and 4 are really good ones, but i don't know if the castlevania 3 in this collection is the normal JP version or the bullshit/badly designed US version
I believe you can just change between the two
This is bad game design
pio mio record better
Why does it look like that?, my old TV being recorded with a cellphone looks brighter than this.
Because half the screen is literally black bars for the scanlines