Mabinogi Eternity Project - Unreal Engine 5
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- Опубліковано 5 вер 2024
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#Mabinogi #mmorpg #unrealengine5 #gaming #anime #mabinogifantasylife
When do you think we will see actual gameplay? Here is the blog to see the unreal engine progress: mabinogi.nexon.com/eternity/index.asp
Also, Mabo buff guide from me is around the corner!
I'm excited for a new ballpuncher video!!
I think the game will flop,
this is south korea we're talking about
L
@@angelwater8987 I'm pretty skeptical, too. But the game obviously can't continue on the current engine as you may already understand. It's really a make it or break it time for the game
Probably not anytime soon as gameplay probably requires more finetuning- especially when they're still working on assets and animation (seeing the trailer, that seems to be what the focus is on)
Even more when you consider that in the current dev update global has, the first thing mentioned was resolving netcode, new scripts (and data) presumably for things like AI on the mob pattern and so on. I'd imagine gameplay will remain more or less the same, just more stable and fluid, like fixing pathfinding, making animations more clear (lasers in glenn hardmode constantly being on screen than disappearing sometimes to invisible walls), changing the current camera to hide walls when its in the way, etc. I actually think they shouldn't make any major changes to the core gameplay feel. Balance is a whole other topic.
I'm personally more excited to see changes on things like UI, being able to configure out keybinds more, move our skill hotbars around, have more hotbars at our choice kind of like ffxiv, more out of combat quality of life changes in pet inventory (not waiting 1m to organize pets), something to reset cooldowns out of combat (going into missions reset cooldown), etc. Make the game feel less like a slog.
@@Neptunyan You dev seem to know more about this than I do, haha.
But I do enjoy the "concept" or whatever it was of the UI in the movement clip in the mabi eternity blog. It looked a lot cleaner, though I wonder how it will look when you start adding all the icons we are used to in the current game. I also really hope they study ff14 and other mmos to get a good idea of what is working since I feel a lot of things in mab are def outdated and not up to par
omg... this brings me back.
tears in my eyes
It's good to know the new look still invokes nostalgia!
I genuinly thought that when the chicken bumped into the flower girl, there was gonna be a cut to the sky while the flowers were scattered all over the place; but instead they showed the full animation. Love this, the perfect amount of "innovation" and classic Mabi style.
Yes! They didn't cut any corners! Looks so pretty!!
I am really digging their commitment to retaining the style of mab we all know. It's going to be such a delicate balance and I am not sure they will be able to please everyone. Especially since the community is so critical all the time, too, haha
they got characters wiggling their fingers for no reason sometime lol they hype about the hand movements lowkey
hahaha, dude, I think they are so proud that characters will have movable fingers and just more joints to work with over the current engine. It's going to be so much better for them when creating new animations for outfits and stuff.
Dear lord, this looks amazing, and the music is so good
I wonder if the music will be remastered as well. If they did a remaster, I sorta would like the option to switch between versions. That would be neat.
If they do remaster songs, I hope they do more songs than they did the last two times, so it can be consistent and not fall back to midi songs so often. But this is just one of the orchestral versions that's already in the game.
@@pixelsilzavon77 I would love the options to change between them. I don't know about you, though, I play without in-game music, haha. However whenever I turn it on again, it's def a nice moment to hear that music. I can't see them not remastering music, though.
A remake of all music in an orchestra style would be amazing, G1 Albey Dungeon, G11 Uroboros, G12 Nuadha, and Fiodh Final boss, would sound even more majestic.
They are definitely making some serious progress. I think this will be ready in just the next year or two hopefully.
I just really hope it's not rushed. If it comes out with bugs and in a unplayable state, that could be disastrously bad for the game. Game industry scares me like that all the time....
@@Ballpuncher S A M E
Don't jinx it.
Chicken finally crossed the road.
All it took was a boot on the head, haha.
Definitely still looks like mabi, so the devs are keeping their words at least. Hopefully it continues that way.
I'm really praying the gameplay is good haha
the only thing from the UE engine update I pray for is the only thing I've wanted since beta.
Actual player pathfinding. PLEASE. Make players able to pathfind around obstacles instead of the ridiculous straight lines we have now...
but even then jesus this game is going to look so good for an MMO old enough to legally drink.
With what I know about unreal engine 5, there's a ton of resources dealing with pathfinding built into the engine using ai. We will just have to hope it's all good haha
I really hope this plays and looks as good as this. Hopefully soon we can see actual gameplay
I feel gameplay demos are like still a year away AT LEAST. I guess we just have to have patience, haha.
Ngl at first It kinda cringed me out seeing as im so used to the old graphics for the last 15 years so I'm biased but I'm starting to love the new graphics
I think it will be mixed opinions. I am far more concerned about gameplay. There's no way it will be a 1:1 feel to what we have right now. It also makes me think how do I want this game to feel? This new look will def get people wanting to try the game, though
@Ballpuncher I agree. Mabinogi in my opinion has always been THE BEST and most versatile when it comes to mechanics of an MMORPG I've ever seen. I know cuz I've tried literally DOZENS of MMORPGs over the span of 15-17 years and they all don't cone close to what I've experienced in Mabi. I've seen mabi evolve over the years mechanics wise, and economy wise so it's like seeing my child grow up. I hope and pray they don't mess up the mechanics with the new graphics cuz if so then there will be a problem. The mechanics we have rn are great.
@@devontetheone with the emphasis we are seeing on style being near the same, I think they are def taking that to all aspects of the game. It's really scary, though. It's going to be a interesting next few years I think as we learn more haha
@Ballpuncher 100%, glad to meet you fellow player. Mabinogi isnt just an MMORPG, its a lifestyle. The real player will know what I'm talking about when I say that 🤣 there's a reason people take a break and ALWAYS come back constantly. If you're ever in server we should run some missions. My mains name is: Chakrai
@@devontetheone hell yeah, what do you usually run these days?
0:35 POV: Someone in the Prod Party bubbled you with their Crab pet.
@@Iyasenu haha, I forgot about that. Can't elephants do that as well??
@@Ballpuncher ooh it's not a bubble, but elephants can spray water and make a rainbow with a cute sound effect!
@@Iyasenu oh yeah, that's right, haha. Been a decade or so since I've actually seen it
It's so pretty!!
Yeah, just hope they can get it done before my AARP card comes in, haha
I really hope eternity comes sooner rather than later. It would be such a huge boost to the player base. I know the biggest thing holding this game back is the archaic way it looks for a decent portion of the game. Also the fixing of lag in areas where there just shouldn't be would be a godsend.
I think that's a tough gamble since I know this version will have so many bugs whenever it comes out. I also don't want to rush art.
There's so much this game needs but I'm happy we get almost monthly QoL updates now to update a lot of the archaic ways. It's a process!
I like to think of Dayz if you know the history of that game. It took 10 years to implement a new engine and during that time the community struggled and complained so much, but now the game is more healthy than ever! So, maybe Mabi will have a similar XP????
@@Ballpuncher10 YEARS IS TOOLONG
@@sa1he1a2 yeah, and the community for dayz was turning against the devs during that time, haha, but now the game is better than ever
I can't stop smiling
MUH GUNSLINGER OUTFIT!!! 0:09, 0:14, 0:27, 0:56 that they never released over here. Give it to me Nexon! OH BOY am I never going to shut up about this outfit now. 😫
Oh, I thought it was this outfit at first, haha: wiki.mabinogiworld.com/view/Special_Moonlight_Hunter%27s_Attire_(F)
@@Ballpuncher I tried to post a link to it but your channel won't let me, got shadow deleted.
@@CrimsonBlot I wonder how I can fix that... I actually don't know where comment options are haha
im not sure how to feel about how smooth the textures look. i kinda liked how grainy the grass looked tbh
it still looks really good overall though
I think pixelization and polygons was the og look. For a lot of us that have been around for awhile it's going to be strange not seeing that anymore. Sorta like how new outfits in the game have a different skeleton and are smooth compared to like the succubus bodysuit from easy back in the day haha
Idk about the desicion to migrate player data over, provided they don't scrap it I'll be on a fresh start server if they have one.
They have a LOT of gens to do though, so hopefully they just take it slow.
@@diehorribly9333 I've thought about what they can do and it's going to be all on how popular it will be. When we had two servers before(nao and alexina) alexina died out to the point where the server was almost useless to play on.
A new server would be dope for economy and progress sake, though. Will make the community on that server feel more authentic.
FUUUUUUUUUUUUUUUUUUUUUUUUUUU IIII CANNNTTTT WAITTTTTTTTTTT
Same, but we got a lonnnnggg ways to go I think haha : (((
I'D LOVE TO BE HYPED BUT I'M EATING ELDEN RING RNNNN BIG DAWGGG
That's good. I'm probably not going to get the dlc until maybe Christmas or something whenever I have more time haha
I hope cloth physics (?) means fat characters look good. For how well thought out the weight mechanic was it really breaks the models
I think there is an article in the mabi update blog that talks about just that: mabinogi.nexon.com/eternity/index.asp