God I miss Vulture and PhD FLOPPER getting in to close calls and having green mist save you or messing around with mustang and Sally and spamming the Ray Gun without a care in the world
Flopper was the most badass perk ever. I miss that loud epic explosion sound when you’d belly flop and blow fuckers up. Phd slider in Cold War may be way more op and useful but it’s nowhere near as cool as flopper. And phd slider just sounds beyond stupid, flopper works because it was a pun on Dr Pepper and they even had it labeled as “flopper phd” now we got Fucking phd slider soda, that just sounds cringe af.
Fun Fact: Double Tap was supposed to be in Cold War zombies but it was soon replaced with Depth Perception. There is dark aether jingle for Double Tap.
@@howatkids1337 it would've been nice to have ngl but with the upgrade system and u being basically unkillable with maxed out perks and Armour you'd likely be a walking god 😭
I remember those rumours lol And then the utter shock when arguably the worst perk from bo4 was added At least they actually made it pretty good in cw tbh Also Best perk song That's just subjective, obviously 😂
A long time ago I thought up a perk idea specifically for tranzit called Hellfire Hot Sauce that would make you immune to fire and exploding zombie damage, along with giving your bullets a flame effect that would spread through a horde and deal some light-to medium chip damage depending on pack a punch. I even had some quotes the characters would say on drinking it, mostly commenting on how it's really uncomfortable to drink a straight up bottle of hot sauce
I’d also take a page out of WW2’s book and make a perk that increases Melee Speed, though adding some other stuff too: 1. +20% Melee damage to zombies. 2. +25% Melee damage to Denizens. 3. +25% Melee damage to the Avogadro. 4. Avogadro kills store a charge on all Melee weapons, the next enemy stabbed with a charged Melee will be electrocuted, killing them instantly. The effect will also chain to up to 5 other zombies in a train or any within a 5 metre radius of the player if health is below 50.
@@british35 Oh right! Part of it that I forgot is that the perk would make you so hot that things that touch you catch on fire, making the Denizens not wanna touch you. As for your perk Idea, I think the Avogadro charge thing would fit better as an upgrade for the galva knuckles since it wouldn't make a whole lot of sense thematically for the perk to have a specific interaction that only applies to one type of special zombie, and it would be difficult to communicate the fact that it does that since perks don't come with instruction manuals in the older games! I love the concept though, and I think it would be a super cool idea! Maybe it could be an Ice themed perk called "Cold Cuts Soda" and when the characters drink it, they comment on the fact that it tastes like a slice of ham lol
I loved Tombstone in Co-op. Not sure if too many people remember but you could always fill up your perk slots (including tombstone) then go down. This gives you the chance to grab the rest of the perks (including tombstone) and then pick up that drop. What that does is allow for the perks you just grabbed to merge with the ones you had when you went down. It was an easy way to bypass the perk limit on Town and I did it everytime that I would play it with friends.
@@colinmcmasters5819You can do it on Tranzit too, you just need to be quick about it and do it at the right spot. If you have speed cola, quick revive, double tap, and tombstone, then have your tombstone drop in town, you can respawn in the power station, buy tombstone, jugg, and stamin-up and get your tombstone back to have all 6, but again you have to be quick about it. Especially handy if the bus is at the power station heading town already.
@reeceselby2979 No. It's not. You can get them both with using mods or custom maps that have both. It's only impossible without mods on default maps. Karisasani literally said "added as a custom perk"
People hate on tombstone but I always used the extra perk thing from it, where you go down and die, then go get the perks you didn't have and then get your tombstone
Also the big problem of Tombstone is that Tranzit is too big for that perk, on small maps Tombstone is really good, like imagine it on a map like Die Rise or Nuketown
Electric Cherry is the only perk meant for a specific gun, the blundergat. It's great for that gun, but on other maps it wouldn't be near as useful, especially since there's only five perks on mob and you already have built in quick revive
It’s somewhat useful on Cold War since the zombies start sprinting insanely fast after round 50 & after zone 5 in outbreak. You almost always have zombies behind you or all up in your face
@@dariusdafigga that's probably because electric cherry is tier 5 elemental Pop so with that perk you can literally turn any red tier gun into an effective gun. Giving an unpacked gun every AAT that does bonus damage, recharges faster, can effect bosses and makes zombies 50% weaker to the ammo mod, and has electric cherry, is always gonna be helpful.
@@dariusdafiggaI swear I’ve never had an issue with zombies being straight up on my ass until Cold War. Just tapping me, great way to blow through armor since even just a few taps can deplete a whole third of maxed armor in no time. The armor gets annoying I’m used to random hits being meaningless as long as you stay alive. I wish the armor blocked way less damage but lasted longer
I loved who’s who, man. I remember always rocking it even if it was high rounds and the spawns when the perk activated were trash I still loved it. Jingle hits hard too
Widows wine grenade also deals persistent damage on entangled zombies, also, throwing a grenade directly at a zombie (on them) has a 100% chance of freezing them in place
The second pac in cold war is basically the double tap effect it increases fire rate and doubles your damage so it's just not in perk form but it's there
First person I’ve EVER seen actually know what double tap does, everyone says it doubles damage, technically true, but only if both bullets hit, it just shoots two bullets every single shot you take, exactly how it’s picture for 2.0 shows.
This reminded me of the changes made by the Black Ops 1 Reimagined mod, which I've been using when playing zombies recently and had a lot of fun with. There's a lot more changes (ranging from quality of life to new weapons, in case you wanted to use the AK-47 or PPSh-41 in BO1 zombies), but I'll list the perk changes here: Quick Revive: decreases revive time by 33% and health regeneration delay by 25%, but in solo is no longer automatically powered on and costs 1500 points. Basically makes it a big stronger in solo, but the start is a little harder as you can't revive yourself until you turn the power on. Speed Cola: removed the hack and board repairing speed bonuses, but you now switch weapons twice as fast. Very nice bonus to have, especially if you like LMGs. Double Tap: 1.5x bullet damage, and burst fire weapons have the time between bursts reduced by 25%. Makes burst fire weapons actually kind of fun to use, and a very nice damage bonus without becoming as overpowered as Double Tap 2.0. Stamin-Up: Increased cost to 2500 points, and instead of setting you to a constant movement speed, it now gives a flat +10% to your regular move and sprint speeds, which makes it better for SMGs and pistols but worse for LMGs Deadshot Daquiri: Removed the headshot aim-assist for controllers, and increased cost to 1500 points, but headshots now do 2x damage (stacks with Double Tap, giving 3x damage on a headshot, and combined makes snipers actually pretty damn fun) Mule Kick: removed from the WaW maps, Five, Kino der Toten and Ascension (honestly the only change I don't like), but if you lose Mule Kick and get it back you will also receive your lost weapon back along with any ammo it had, and stowed weapons automatically reload over time. Juggernog and PHD Flopper are unchanged, just some bugfixes (as well as for the other perks). In addition, the perk limit is removed, so you can have all 8 perks active without needing to complete an easter egg.
You forgot that with who's who, if you're playing co-op and 2 or more people have the perk and go down you can take their guns/perks (I don't remember if points too) by reviving their character instead of yours
Yeah since mw2 brought back dolphin diving as well as sliding, I hope all future cods have that. I hope that means they bring back phd flopper and make a new sliding perk instead.
It feels like there was a missed opportunity with Deadshot by increasing (or maybe even doubling) the headshot multiplier on bullet weapons, it just bugs me whenever i think about it.
I remember a strategy I did on TranZit where you had to get three certain perks, Tombstone, go down, then get the remaining perks & your Tombstone so you could have all perks in the game. Stressful, but effective.
@@eloy2169have jug double tap and tombstone (forgot if stamina up was in transit) die in diner, respawn at the original spawn, buy quick, run/take the bus to diner, buy speed cola and pick up power up
Im glad im not the only one that didn't believe Double Tap waste ammo I never understood why people thought that it's still going to take the same amount of bullets to kill the zombies
I believe the logic was the increased fire rate is coming with an accuracy loss. Especially with certain guns. Idk I never found it particularly wrong that people felt it was a waste sometimes
@@TheOriginalThugWife I like all maps, they're just so different to answer. It depends on my mood and atmosphere. Recently, I often go to “Der Rise Declassified” and “Classified”.
I feel that BO4's perk system would be better if it was only being able to select where the perks would be at on the map, and if it only involved the classic perks, no modifiers either
No because everyone would start putting better perks closer to them at spawn or by a good training area and the put less useful perks away in hard to reach spots
Honestly tombstone is one of the best perks on town cause you can get all of the perks and it’s not like it’s a glitch it’s how it’s meant to be used so it’s really just a perk that gives you two more perks slots on town everyone needs to stop hating on tombstone
I bought bo3 and 4 with a PS4 coming in tomorrow and the perks system is definitely interesting... I'm trying to work my way up from the older cod games to more recent cod games and this is definitely a big change to me lolz
Since you always lose all but your first three perks in CW Zombies, my usual build is: -Juggernog -PhD Slider OR Stamin-Up (depending if I'm using explosives) -Quick Revive OR Speed Cola (depending on the reload speed of the gun I'm using) Then grab Tombstone for a second chance, then fill out the rest of my perk bar.
Here's What The Victis Perks SHOULD'VE BEEN Who's Who In Tranzit Tombstone Soda In Die Rise,But Vulture Aid Should've Been in More Maps Than Just Buried
As someone who never played bo4 I think the perk system was very innovative. They want to expand on what a perk can be and do but don’t want the Brain dead Cold War affect where every perk has 90 effects and you can get whatever you want. It also removes the brain dead perkaholic gobblegum from ruining the interactiveness and allows you to cater more to the way you like to play aside from “take this so you can eat more hits take this so you can run longer, this one will revive you when you die” I think a refined version of the bo4 perks would be very very cool (p.s. camping perks are very lame but it was interesting to see them try and add to a pretty much dead playstyle from older generations) I’m not sure how elixirs functioned just know the general consensus was that they’re worse gums or something so I don’t have an opinion but maybe they were neat, more balanced or something idk
Speed Cola is more expensive but god damn if it is good, it's not just the comodity of reloading faster, clutching a fast reload when cornered thanks to Speed Cola has saved me so many times that Quick Revive doesn't even come close to it.
It would be so sick if bo3 had the one unique perk per map system like bo2, also widows wine was made to be broken as shit so you would have a chance on ZNS, but then they added it to every map, widows wine on kino or de is just way too easy
Same here I felt that even though black ops 2 had amazing and bad maps the teams for that put a lot more work, imagination, and testing into it than any of the games
I wish mule kick made it so if you only had two guns you’d be able to have 1.5 times more ammo in each gun, basically being three guns worth of ammo in two guns OR have three guns with their normal amount of ammo. It’d make it relatively good no matter your load out and with things like the thundergun and Apothican servant that’d be vital
Who’s who was literally the sorest perk like who in their right mind would spawns up with just a pistol if it at least spawned us with a fighting gun then the perk would have been a little better but a pistol? Tf?
I’m pretty sure the OG Double Tap made it so you shot two projectiles instead of one, and Double Tap 2.0 makes each projectile have a 2x damage multiplier.
I'll never get over the fact that BO2 only has a usable PhD Flopper machine on ONE map. Mob Of The Dead... Grief mode. What's even weirder is the perk selection on that Grief MOTD. You only get 4 perks and they are: Double Tap, Deadshot, PhD, and Speed Cola.
34:26 THANK YOU!! Why doesn’t anyone talk About this but you bro like dude I have no points ever in these newer games and idk why they changed it what was wrong with the old one??
Here's my favorite perks: Joggernog Speed cola Staming up Cold war Tombstone (It's a pretty cool concept PHD Slider (Flopper is good, but I like the explosive slides) Quick Revive (I always buy it for the boys, It became a running joke that I am the medic) Blood wolf bite (such an underated concept! It wasn't done right in bo4) Electric cherry (not as great as Widow's wine but anything cherry flavor is a must for me)
I lowkey like deadshot, if you got very good aim and can hit the head kinda consistently, it'll make that even better I just about hit the head majority of my shots, especially since I love Ar, and Smgs and what I do is like quick aim zombies in a horde I rather be able to kill as quickly as possible being able to have most shots hit the head was golden.
Tbh i kinda wish every cod gane had there final perk appear on evrry map. Like imgaine jug on natch in waw, wobder fizz on tranzif, exo stockpile on outbreak, and change chews on spaceland
Correction: Jugg always made you a five hit from basic zombies. Even in BO3. Dogs become a six hit with Jugg and that's been true since Shi No Numa. Second correction: Speed increases your reload speed by 67%, BO4's modifier increases it by 50%. Third correction: Deadshot tightens your hipfire spread by 25%. Also, Deadshot's decreased cost on PC is not on BO3/BO4.
Here all the perk in order 0:03 Juggernaut 1:37 Quick Revive 4:31 Speed Cola 5:34 Double Tab 7:04 PHD Flopper 8:22 Stamina Up 9:18 Deadshot daiquiri 10:51 Mule Kick 12:07 Tombstone 13:19 Who’s Who 14:32 Electric Cherry 15:53 Vulture Aid 17:47 Der Wunderfizz 18:46 Widows Wine 20:43 Der Wunderfizz BO4 26:47 Juggernaut Cold War 27:32 Speed Cola Cold War 28:06 Quick Revive Cold War 28:45 Stamina Up Cold War 29:10 Elemental Pop 30:07 Deadshot daiquiri Cold War 30:47 Tombstone Cold War 31:25 Mule Kick Cold War 32:05 Death Perception 32:32 PHD Slider
Double Tap 1 was absolutely my favourite perk in W@W and BO1, and absolutely not the waste of a slot people make it out to be. Though admittedly 2.0 is literally 100% better. I have grown fond of Stamin-up recently however, and always try to pick it up from the machine or der Wunderfizz whenever I try for high rounds. Can't believe I originally thought it was just as much a waste as people say DT1 is. I usually now just run DT, stamin, and jug + whatever map specific perk I think I'll need. Most of the time not even quick revive.
Get 20% OFF + Free Shipping @Manscaped with code KRAZY20 at → mnscpd.com/krazyrabb1t #teammanscaped
Dude T-posed in boxers
Based
W vid man
God I miss Vulture and PhD FLOPPER getting in to close calls and having green mist save you or messing around with mustang and Sally and spamming the Ray Gun without a care in the world
Flopper was the most badass perk ever. I miss that loud epic explosion sound when you’d belly flop and blow fuckers up. Phd slider in Cold War may be way more op and useful but it’s nowhere near as cool as flopper. And phd slider just sounds beyond stupid, flopper works because it was a pun on Dr Pepper and they even had it labeled as “flopper phd” now we got Fucking phd slider soda, that just sounds cringe af.
@@corralzin4909idk bro slider in Cold War is crazy. The movement is lit
Sorry but they are making modern cods boring and uninspired on purpose
@@corralzin4909ik it felt like stuff used to have real world inspiration now its all just magical bullshit
You might be the first ever to utter those words about vulture😭😭
Fun Fact: Double Tap was supposed to be in Cold War zombies but it was soon replaced with Depth Perception. There is dark aether jingle for Double Tap.
Honestly its better that it's not, with how easy cw zombies is double tap would be insane
@striker8854 as much as i wanted double tap in CW. I hate that your 100% right.
@@howatkids1337 it would've been nice to have ngl but with the upgrade system and u being basically unkillable with maxed out perks and Armour you'd likely be a walking god 😭
@@striker8854 plus the ray gun 2 hits permanently and double tap with that would be brokennn
I remember those rumours lol
And then the utter shock when arguably the worst perk from bo4 was added
At least they actually made it pretty good in cw tbh
Also
Best perk song
That's just subjective, obviously 😂
A long time ago I thought up a perk idea specifically for tranzit called Hellfire Hot Sauce that would make you immune to fire and exploding zombie damage, along with giving your bullets a flame effect that would spread through a horde and deal some light-to medium chip damage depending on pack a punch. I even had some quotes the characters would say on drinking it, mostly commenting on how it's really uncomfortable to drink a straight up bottle of hot sauce
That’s genius. Would be cool if there was a perk to remove fog as well for tranzit since engines can better handle the maps size and so forth
@@BrandonBRich thanks!
I’d also take a page out of WW2’s book and make a perk that increases Melee Speed, though adding some other stuff too:
1. +20% Melee damage to zombies.
2. +25% Melee damage to Denizens.
3. +25% Melee damage to the Avogadro.
4. Avogadro kills store a charge on all Melee weapons, the next enemy stabbed with a charged Melee will be electrocuted, killing them instantly. The effect will also chain to up to 5 other zombies in a train or any within a 5 metre radius of the player if health is below 50.
@@british35 Oh right! Part of it that I forgot is that the perk would make you so hot that things that touch you catch on fire, making the Denizens not wanna touch you. As for your perk Idea, I think the Avogadro charge thing would fit better as an upgrade for the galva knuckles since it wouldn't make a whole lot of sense thematically for the perk to have a specific interaction that only applies to one type of special zombie, and it would be difficult to communicate the fact that it does that since perks don't come with instruction manuals in the older games! I love the concept though, and I think it would be a super cool idea! Maybe it could be an Ice themed perk called "Cold Cuts Soda" and when the characters drink it, they comment on the fact that it tastes like a slice of ham lol
I wouldn't mind if you dropped the quotes you written, in the comment section
I loved Tombstone in Co-op. Not sure if too many people remember but you could always fill up your perk slots (including tombstone) then go down. This gives you the chance to grab the rest of the perks (including tombstone) and then pick up that drop. What that does is allow for the perks you just grabbed to merge with the ones you had when you went down. It was an easy way to bypass the perk limit on Town and I did it everytime that I would play it with friends.
This strategy was ONLY available on Town though. It's THE only town strategy.
Yeah that's the only reason you would use it
@@colinmcmasters5819You can do it on Tranzit too, you just need to be quick about it and do it at the right spot. If you have speed cola, quick revive, double tap, and tombstone, then have your tombstone drop in town, you can respawn in the power station, buy tombstone, jugg, and stamin-up and get your tombstone back to have all 6, but again you have to be quick about it. Especially handy if the bus is at the power station heading town already.
@@colinmcmasters5819no it isn’t
He literally showed that in the video
20:22 For some reason Widow's wine has a synergy with PHD since when you have both the widows wine grenades gain a cluster bomb effect
It has synergy with the perk that's not in bo3??
@@Splonton Yep. Besides phd did get added in as a custom zombie perk
@reeceselby2979 No. It's not. You can get them both with using mods or custom maps that have both. It's only impossible without mods on default maps. Karisasani literally said "added as a custom perk"
It’s impossible for people that don’t play on PC is what you’re saying then
People hate on tombstone but I always used the extra perk thing from it, where you go down and die, then go get the perks you didn't have and then get your tombstone
Also the big problem of Tombstone is that Tranzit is too big for that perk, on small maps Tombstone is really good, like imagine it on a map like Die Rise or Nuketown
Electric Cherry is the only perk meant for a specific gun, the blundergat. It's great for that gun, but on other maps it wouldn't be near as useful, especially since there's only five perks on mob and you already have built in quick revive
It’s somewhat useful on Cold War since the zombies start sprinting insanely fast after round 50 & after zone 5 in outbreak. You almost always have zombies behind you or all up in your face
@@dariusdafigga that's probably because electric cherry is tier 5 elemental Pop so with that perk you can literally turn any red tier gun into an effective gun. Giving an unpacked gun every AAT that does bonus damage, recharges faster, can effect bosses and makes zombies 50% weaker to the ammo mod, and has electric cherry, is always gonna be helpful.
@@dariusdafiggaI swear I’ve never had an issue with zombies being straight up on my ass until Cold War. Just tapping me, great way to blow through armor since even just a few taps can deplete a whole third of maxed armor in no time. The armor gets annoying I’m used to random hits being meaningless as long as you stay alive. I wish the armor blocked way less damage but lasted longer
Gotta love Rabb1t carrying the Zombies community on his back right now.
you’re trippin
@@joeterry6206Nuh uh
I miss chrissm
Tim Hanson?
@@typicalfurry2747no
18:31 the lightning effect for the wunderjizz is tied to your fps so it goes nutz on PC compared to on console
I loved who’s who, man. I remember always rocking it even if it was high rounds and the spawns when the perk activated were trash I still loved it. Jingle hits hard too
“WHOS WHO” when you buy it gets me so jacked
Widows wine grenade also deals persistent damage on entangled zombies, also, throwing a grenade directly at a zombie (on them) has a 100% chance of freezing them in place
I honestly dont get why treyarch just abandoned double tap. Its a core perk and is iconic, it makes me sad.
With the health cap, I'm sure they think its become redundant and would make the game even easier than it already is.
The second pac in cold war is basically the double tap effect it increases fire rate and doubles your damage so it's just not in perk form but it's there
@@cringe_boi.mp4yeah, but you have to double pap for that, so you can't just buy a wall gun if you run out of ammo. You'll lose that boost.
Witht the tier system on guns double tap would've made some guns to become disgustingly broken 😂
Health cap plus CW weapons were already pretty strong. I miss it too but considering how well Death Perception is handled, I can live with it
Bro the perk icons on 2:42
😭🙏
FR
Exactly what I was saying
Facts bro what the heck
The fact that there was never a power-up called Happy Hour, which would act like a Fire Sale with Der Wunderfizz, bothers me.
I’m hoping we get a full remaster of all the weapons vids, I absolutely loved those
First person I’ve EVER seen actually know what double tap does, everyone says it doubles damage, technically true, but only if both bullets hit, it just shoots two bullets every single shot you take, exactly how it’s picture for 2.0 shows.
What are those Perk icons at 2:39 💀
They must be having fun 💀
One of my favorite series on this channel was the perkiverse where custom map were made purely from perk machines
This reminded me of the changes made by the Black Ops 1 Reimagined mod, which I've been using when playing zombies recently and had a lot of fun with. There's a lot more changes (ranging from quality of life to new weapons, in case you wanted to use the AK-47 or PPSh-41 in BO1 zombies), but I'll list the perk changes here:
Quick Revive: decreases revive time by 33% and health regeneration delay by 25%, but in solo is no longer automatically powered on and costs 1500 points. Basically makes it a big stronger in solo, but the start is a little harder as you can't revive yourself until you turn the power on.
Speed Cola: removed the hack and board repairing speed bonuses, but you now switch weapons twice as fast. Very nice bonus to have, especially if you like LMGs.
Double Tap: 1.5x bullet damage, and burst fire weapons have the time between bursts reduced by 25%. Makes burst fire weapons actually kind of fun to use, and a very nice damage bonus without becoming as overpowered as Double Tap 2.0.
Stamin-Up: Increased cost to 2500 points, and instead of setting you to a constant movement speed, it now gives a flat +10% to your regular move and sprint speeds, which makes it better for SMGs and pistols but worse for LMGs
Deadshot Daquiri: Removed the headshot aim-assist for controllers, and increased cost to 1500 points, but headshots now do 2x damage (stacks with Double Tap, giving 3x damage on a headshot, and combined makes snipers actually pretty damn fun)
Mule Kick: removed from the WaW maps, Five, Kino der Toten and Ascension (honestly the only change I don't like), but if you lose Mule Kick and get it back you will also receive your lost weapon back along with any ammo it had, and stowed weapons automatically reload over time.
Juggernog and PHD Flopper are unchanged, just some bugfixes (as well as for the other perks). In addition, the perk limit is removed, so you can have all 8 perks active without needing to complete an easter egg.
I guess this is what cw should’ve been, the perks still being fun but way less op
i ain’t reading allat
@@FlareooGD Then why comment on this?
@@Nutty31313 mb i commented when i zooted
7:57 "when you dive to prone its gonna shake you to the bone"
20:34
As a hardened zombie veteran of WaW, I find very often I'm the one with the fewest downs when playing with my friends in BO3
Nobody cares lmao
What did my guy do to you@@goofy5603
You forgot that with who's who, if you're playing co-op and 2 or more people have the perk and go down you can take their guns/perks (I don't remember if points too) by reviving their character instead of yours
All about Flopper, bring back my boi
Yeah since mw2 brought back dolphin diving as well as sliding, I hope all future cods have that. I hope that means they bring back phd flopper and make a new sliding perk instead.
@sourlemon3337 maybe we could have banana colada (custom perk) and PhD flopper in the same game without needing to sacrifice proning or sliding
@@sourlemon3337 I meant diving not proning
It feels like there was a missed opportunity with Deadshot by increasing (or maybe even doubling) the headshot multiplier on bullet weapons, it just bugs me whenever i think about it.
Same here
5:47 best perk of them all💪💪💪💪💪💪💪 never forget to buy a double tap! (completely no biased opinion)
Definitely biased seeing how your pfp is a hella similar setup to the DT logo💀
I remember a strategy I did on TranZit where you had to get three certain perks, Tombstone, go down, then get the remaining perks & your Tombstone so you could have all perks in the game. Stressful, but effective.
How do you do it on TranZit? I’ve done it on town but idk where perks are close enough together on TranZit
@@eloy2169have jug double tap and tombstone (forgot if stamina up was in transit) die in diner, respawn at the original spawn, buy quick, run/take the bus to diner, buy speed cola and pick up power up
@@eloy2169 only perks close enough to pull it off faster is Jug + stamin up at the town, the others really are too far apart to pull it off with ease
PhD flopper song is the absolute best I love it so much
This was beautiful, it brings back memories of the good times of Cod😍
Im glad im not the only one that didn't believe Double Tap waste ammo I never understood why people thought that it's still going to take the same amount of bullets to kill the zombies
I believe the logic was the increased fire rate is coming with an accuracy loss. Especially with certain guns. Idk I never found it particularly wrong that people felt it was a waste sometimes
I prefer shooting from hip. For me it’s faster and comfortable, so I use dead shot sometimes.
Same dude 😊which is your favourite zombie map? Mines Natch der untoten highest round is 78😊😊
@@TheOriginalThugWife I like all maps, they're just so different to answer. It depends on my mood and atmosphere. Recently, I often go to “Der Rise Declassified” and “Classified”.
@ultimis_nikolai_belinski_ussr you must be a government agent if you love classified and declassified
@@chillycoldchomper9389 hello from KGB
Stamin-up gang, who's with me??
Me.
33:29 KrazyRabb1t we don’t talk about vanguard we pretend that doesn’t exists
Okay, I see, Blaze Phase is kind of like the Pegasus Boots from The Legend of Zelda: A Link To The Past, or perhaps Sonic the Hedgehog's spindash.
My personal record of round 45 on buried was thanks to quick revive I know 45 isn't the best but fuck it's good for me
Vulture aid is the most underrated pErk
2:40 the perk logos lmao
Rabbit and Tim uploading a perk related video within the same hour? There’s definitely a conspiracy here!
Ok Stuhlinger
He gave the channel to Tim, remember?
2:40 what the actual fuck are those perk icons💀💀💀
2:15 is nobody going to mention this guys name 😂😂
Been looking for this comment
My go-to will always be Jugger-Nog/Speed Cola/Stamina-Up/Double Tap (preferably in that order)
Also another ability with speed cola, it increases hacking speed with the hacker on moon.
One thing people forget with mule kick on Cold War, it’s perk machine acts as a trap each time you buy it, this is only found in mauer der toten
Dead shot Daiquiri jingle is absolutely elite
I always love death perception due to when im booking it i see the zombies pouring in i see them coming around corners lovely
Crazy to think the last good zombies we got was in 2015 , 8 years ago 💔
BO2 was the last good zombies
@@liamorourke3340 No bo3 is way better
@@xdoubt4004bo3 is NOT way better, but with the chronicles pack, it up there. Like bo2 is 100%, but bo3 is like 80%-90%
Bo2 gameplay is better but the map selection compared to bo3 brings bo3 to the top, plus custom zombies on PC makes it not even close
I feel that BO4's perk system would be better if it was only being able to select where the perks would be at on the map, and if it only involved the classic perks, no modifiers either
No because everyone would start putting better perks closer to them at spawn or by a good training area and the put less useful perks away in hard to reach spots
2:13 REVIVING WHO ?!
That five gameplay for quick revive was Tim Hansen's gamplay
Honestly tombstone is one of the best perks on town cause you can get all of the perks and it’s not like it’s a glitch it’s how it’s meant to be used so it’s really just a perk that gives you two more perks slots on town everyone needs to stop hating on tombstone
Staminup really is slept on especially when you have to run around the map completing easter egg steps
I bought bo3 and 4 with a PS4 coming in tomorrow and the perks system is definitely interesting... I'm trying to work my way up from the older cod games to more recent cod games and this is definitely a big change to me lolz
Since you always lose all but your first three perks in CW Zombies, my usual build is:
-Juggernog
-PhD Slider OR Stamin-Up (depending if I'm using explosives)
-Quick Revive OR Speed Cola (depending on the reload speed of the gun I'm using)
Then grab Tombstone for a second chance, then fill out the rest of my perk bar.
Here's What The Victis Perks SHOULD'VE BEEN Who's Who In Tranzit Tombstone Soda In Die Rise,But Vulture Aid Should've Been in More Maps Than Just Buried
True that
We see the wild monkey rabbit in his nature habitat charging his wife
Buying mule kick in cold war like oh my god I love how the Perk Machine shoots the guns on it
People tink the dieing wish is inconsistent but in Valentina boss fight it saved my ass from the electric atack
Never got why they made a separate perk called electric burst when they had electric cherry already lol
Probably to make the perks all look different plus electric cherry didn't have a modified version so they are a bit different
This video was actually helpful. I got some friends into zombies and I can send them this video now when they ask me what each perk does
Gonna appreciate Rabb1t using videos of Lex dancing for tombstone
whenever a youtuber is sponsored by manscape i think about their hairless balls
A lot of people forget is phd is on grief on mob
My friend got 15 deadshot daiquiris in a row from the winder fizz
Mate, I ain’t gonna lie. You’re about the only UA-camr I actually watch the sponsor sections for solely because of the funny extra stuff you do 😂🤣
It looks like BO6 is getting true dolphin dives back... the return of Flopper?
Who's who is not from die rise.
It's originally from the cancelled map ATLANTIS CITY (Moon But Underwater version)
five best perks number 5.stamem up
4.widows
3.speed cola
2.quick
1.jug
As someone who never played bo4 I think the perk system was very innovative. They want to expand on what a perk can be and do but don’t want the
Brain dead Cold War affect where every perk has 90 effects and you can get whatever you want. It also removes the brain dead perkaholic gobblegum from ruining the interactiveness and allows you to cater more to the way you like to play aside from “take this so you can eat more hits take this so you can run longer, this one will revive you when you die” I think a refined version of the bo4 perks would be very very cool (p.s. camping perks are very lame but it was interesting to see them try and add to a pretty much dead playstyle from older generations) I’m not sure how elixirs functioned just know the general consensus was that they’re worse gums or something so I don’t have an opinion but maybe they were neat, more balanced or something idk
Haven't played Vanguard (And don't want to). While the perk system sucks, the perk "machines" look really good imo.
Speed Cola is more expensive but god damn if it is good, it's not just the comodity of reloading faster, clutching a fast reload when cornered thanks to Speed Cola has saved me so many times that Quick Revive doesn't even come close to it.
It would be so sick if bo3 had the one unique perk per map system like bo2, also widows wine was made to be broken as shit so you would have a chance on ZNS, but then they added it to every map, widows wine on kino or de is just way too easy
Same here I felt that even though black ops 2 had amazing and bad maps the teams for that put a lot more work, imagination, and testing into it than any of the games
I wish mule kick made it so if you only had two guns you’d be able to have 1.5 times more ammo in each gun, basically being three guns worth of ammo in two guns OR have three guns with their normal amount of ammo. It’d make it relatively good no matter your load out and with things like the thundergun and Apothican servant that’d be vital
The only map I've ever even came close to being able to high round on is Buried, ugh it's amazing
Who’s who was literally the sorest perk like who in their right mind would spawns up with just a pistol if it at least spawned us with a fighting gun then the perk would have been a little better but a pistol? Tf?
At 1:20 you can see noclip off.
Anyone else just notice Rabb1t reading all of Deadshot Daquiri's upgrades while just hovering over Tombstone? Yeah threw me off way too much
I never knew the wunderfizz had a jingle
I still remember the day when you said quick revive is for wimps on solo
I absolutely love how perks work in cold war
I’m pretty sure the OG Double Tap made it so you shot two projectiles instead of one, and Double Tap 2.0 makes each projectile have a 2x damage multiplier.
Na double tap OG only made you fire faster double tap 2.0 made you fire faster and shoot two bullets instead of one
@@Jaydawg-e4p Nah you right, literally 5 minutes after this i watched a video of someone explain the misconception.
@@32bit_mo yeah don't worry I believed it for awhile too
They were in the studio COOKING with these perk theme songs
I'll never get over the fact that BO2 only has a usable PhD Flopper machine on ONE map. Mob Of The Dead... Grief mode.
What's even weirder is the perk selection on that Grief MOTD. You only get 4 perks and they are: Double Tap, Deadshot, PhD, and Speed Cola.
I never payed attention to the tombstone jingle but god damn that bass
34:26 THANK YOU!! Why doesn’t anyone talk About this but you bro like dude I have no points ever in these newer games and idk why they changed it what was wrong with the old one??
That’s Krazy Tim and krazyrabbit posting the same time W
Here's my favorite perks:
Joggernog
Speed cola
Staming up
Cold war Tombstone (It's a pretty cool concept
PHD Slider (Flopper is good, but I like the explosive slides)
Quick Revive (I always buy it for the boys, It became a running joke that I am the medic)
Blood wolf bite (such an underated concept! It wasn't done right in bo4)
Electric cherry (not as great as Widow's wine but anything cherry flavor is a must for me)
I lowkey like deadshot, if you got very good aim and can hit the head kinda consistently, it'll make that even better I just about hit the head majority of my shots, especially since I love Ar, and Smgs and what I do is like quick aim zombies in a horde I rather be able to kill as quickly as possible being able to have most shots hit the head was golden.
Tbh i kinda wish every cod gane had there final perk appear on evrry map. Like imgaine jug on natch in waw, wobder fizz on tranzif, exo stockpile on outbreak, and change chews on spaceland
That's honestly a great idea I think they only did that with mule kick in black ops one though
Correction: Jugg always made you a five hit from basic zombies. Even in BO3. Dogs become a six hit with Jugg and that's been true since Shi No Numa.
Second correction: Speed increases your reload speed by 67%, BO4's modifier increases it by 50%.
Third correction: Deadshot tightens your hipfire spread by 25%. Also, Deadshot's decreased cost on PC is not on BO3/BO4.
Here all the perk in order
0:03 Juggernaut
1:37 Quick Revive
4:31 Speed Cola
5:34 Double Tab
7:04 PHD Flopper
8:22 Stamina Up
9:18 Deadshot daiquiri
10:51 Mule Kick
12:07 Tombstone
13:19 Who’s Who
14:32 Electric Cherry
15:53 Vulture Aid
17:47 Der Wunderfizz
18:46 Widows Wine
20:43 Der Wunderfizz BO4
26:47 Juggernaut Cold War
27:32 Speed Cola Cold War
28:06 Quick Revive Cold War
28:45 Stamina Up Cold War
29:10 Elemental Pop
30:07 Deadshot daiquiri Cold War
30:47 Tombstone Cold War
31:25 Mule Kick Cold War
32:05 Death Perception
32:32 PHD Slider
Rabbit used Tim Hanson’s footage during quick revive
Who else skipped by BO4’s perks? 😂
Not me they're the only perks that I *didn't* know what they actually did
ngl krazy made the best funniest manscape ad ever
anyone else noticed the perk things are animie in waw
Yes and the face that's on speed cola is a femboy, don't ask how I know.
@@reacterjosh8040 ik
@@EnclaveMapping why do you know?
Double Tap 1 was absolutely my favourite perk in W@W and BO1, and absolutely not the waste of a slot people make it out to be. Though admittedly 2.0 is literally 100% better.
I have grown fond of Stamin-up recently however, and always try to pick it up from the machine or der Wunderfizz whenever I try for high rounds. Can't believe I originally thought it was just as much a waste as people say DT1 is.
I usually now just run DT, stamin, and jug + whatever map specific perk I think I'll need. Most of the time not even quick revive.
With BO6 bringing back gobblegum I’m hopeful they’ll bring back the traditional perk system too
rabbit if you haven't already you should rank the ee songs and/or the perk jingles.
Bro new what I was thinking when he was talking about the nose trimmer thing😂
Who’s who’s best perk no question
I remember when we would call speed cola “slight of hand”