Genuinely the BEST Backrooms / Liminal Horror Game I've Ever Played - POOLS (Full Game)

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  • Опубліковано 25 кві 2024
  • POOLS (Full Game + Ending)
    Welcome to POOLS, a liminal space horror game that terrifies you without cheap jumpscares and monsters. Just pure, unadultered terror in liminal spaces inspired by the backrooms. Let's play POOLS!
    Play POOLS on Steam: store.steampowered.com/app/26...
    If you want to watch this video without commentary, just click the cog (settings) button at the bottom of the video (or top right on mobile) and select Audio Track, and change it to the other available track. This audio track will contain the intro by me, but will have no commentary for the rest of the video. That way, you can enjoy the ambience, visuals, and the surreality of this awesome game. You can also sleep to it if you want.
    Want more POOLS gameplay? Let me know in the comments!
    ----------
    Want more IGP?
    Sketchy's Contract: • An AWESOME Lethal Comp...
    Silent Breath: • A Horror Game Where Yo...
    Content Warning: • Content Warning is Ter...
    REVEIL: • My Mind Was NOT READY ...
    Fossil Fuel 2: • This Dinosaur Survival...
    Nightingale: • This Open-World MULTIV...
    Lethal Company: • Adding EVERY SCP MOD t...
    Once Human: • This Open-World Surviv...
    The Exit 8: • IF YOU SEE SOMETHING S...
    SCP: Containment Breach Multiplayer: • SCP Containment Breach...
    SCP 5K: • The SCP Foundation Rel...
    Buried: • They Turned One of My ...
    Don't Scream: • A Horror Game Where If...
    Slender The Arrival: • The Slender Man is a C...
    Alan Wake 2: • I'VE WAITED 13 YEARS F...
    Escape the Backrooms: • The DEEPER the Backroo...
    Backrooms Games: • This Dev Turned the Ba...
    Subnautica Modded: • Subnautica but Everyth...
    Minecraft Modded: • This NEW Minecraft Hor...
    Inside the Backrooms: • This MULTIPLAYER Backr...
    Cryptid and Creature Hunting Games: • We NEED More Horror Ga...
    The Isle: • This Massive Flying Di...
    Phasmophobia: • This Is Exactly Why I ...
    BIGFOOT: • We Completely DESTROYE...
    BEWARE: • I Followed Them For Mi...
    Witch Hunt: • I Hunted Something Muc...
    SCP Containment Breach: • The Breach That Starte...
    Subnautica Below Zero: • A BRAND NEW UNDERWATER...
    ----------
    About POOLS:
    Explore, admire and listen. Relaxing. Uncanny. Eerie. Hypnotic. Immersive. No monsters chasing you or jumping towards at your screen, but the game can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and otherwordly architecture. Liminal spaces, inspired by backrooms.
    #IGP
  • Ігри

КОМЕНТАРІ • 1,6 тис.

  • @TOLOSKY
    @TOLOSKY 19 днів тому +2443

    The pools would probably be one of the most physically uncomfortable “safe” space to be stuck in

    • @AnvilPictures
      @AnvilPictures 19 днів тому +169

      I would probably go insane in a couple of hours if I was stuck in a place like this for real.

    • @MelodicTurtleMetal
      @MelodicTurtleMetal 19 днів тому

      Seems nice. I think I'd enjoy the feeling of solidarity, though with time would convince myself it isn't real and the only way to wake up would be to kill myself

    • @Balgoriusis
      @Balgoriusis 19 днів тому +159

      Also imagine the stench of chlorine in the water and bleach used to clean the tiles.

    • @Nothing-1w3
      @Nothing-1w3 19 днів тому +58

      Really? seems like one of the more comfortable ones

    • @catscanhavelittleasalami
      @catscanhavelittleasalami 19 днів тому +43

      Yeah, I can't swim and hate the smell of chlorine because of bad childhood memories. The pools level would would be absolutely awful for me.

  • @FlabbyBro
    @FlabbyBro 19 днів тому +3576

    Adding the second sound track is brilliant, but 90% of why we all watch you is for your commentary :)

  • @SlingerMarshall
    @SlingerMarshall 18 днів тому +673

    24:30 Anatidaephobia: The phobia of a duck watching you.

    • @DGneoseeker1
      @DGneoseeker1 18 днів тому +86

      Somewhere, somewhere nearby. Somewhere unseen.
      "Quack"

    • @halcyon_exb
      @halcyon_exb 18 днів тому +12

      Holy shit that’s totally it lmao.

    • @Misha_Katsuki
      @Misha_Katsuki 17 днів тому +5

      🦆

    • @codexstudios
      @codexstudios 15 днів тому +6

      Welcome to the Federal Bureau of Control.

    • @PunmasterSTP
      @PunmasterSTP 13 днів тому +5

      I had no idea that was a real term!

  • @KeterLordFR
    @KeterLordFR 19 днів тому +346

    You know, seeing IGP being scared of the noises he's making gives me an idea. A liminal space game that records the noises you make and can randomly play them again later, maybe even coupled with mic detection. No jumpscare, no monster, just you and your own noises/voice thrown back at you.
    EDIT : if I had been told a few years ago that I would, in one-go, watch a 2 hours video of someone going through infinite pools without anything other than that, I would have dismissed it. I absolutely loved this.

    • @justaghostinthesea
      @justaghostinthesea 18 днів тому +26

      That's an absolutely evil idea. I want to see it made real.

    • @tomaszsikora6723
      @tomaszsikora6723 17 днів тому +12

      like lethal company skinwalker mod

    • @Bon_fyre
      @Bon_fyre 16 днів тому +12

      And then it adds a myriad of different distortion affects to your own voice to the point that, you won’t know it’s your own voice from the get go but you’ll still be able to faintly recognize it

    • @honeyvee4147
      @honeyvee4147 14 днів тому +2

      There was a game markiplier was playing that uses there voices against them it was a mimic creature that could use there voice and trick them it was rly cool

    • @honeyvee4147
      @honeyvee4147 14 днів тому +1

      ​@@tomaszsikora6723 yeah that's the game ! Lethal company.

  • @DerekS-kq3zh
    @DerekS-kq3zh 19 днів тому +2009

    The thing that makes liminal spaces creepy is that they are not designed for long-term human habitation. It's why we're fine walking through a hallway between two buildings, but if we were in nothing but a maze made out of hallways, we would not be able to be comfortable. There are no rooms we can back ourselves into, no walls to put around us, just transitional spaces which don't afford anything in the way of shelter.
    Think about any of the pool rooms from the first part of the vid. Yeah, technically you could survive there, but you'd always be looking over your shoulder. There's always an opening behind you, and no place you can truly retreat to feel safe. Imagine trying to sleep completely exposed on that tile floor. It's a kind of psychological horror.

    • @Gondroval
      @Gondroval 18 днів тому +90

      damn, such good words.. I'd probably lock myself into one of the toilet stalls and lose my sanity there

    • @eddiehoney7166
      @eddiehoney7166 18 днів тому +71

      Good analysis dude never heard it put like that. It taps into that primal need for a familiar shelter and you can’t get that in these spaces. Everything is uncanny enough to feel as though you aren’t safe

    • @warbacca1017
      @warbacca1017 18 днів тому +49

      Since humans are inherently social creatures, being alone would only compound the fear. There's no one to watch your back, so you might get attacked by something that isn't actually there; the stress making you start to see glimpses of said "thing" making you more certain that it actually exists.
      Which sucks because due to the internet and fast information, more people are exposed to the backrooms and similar games, so if this happened irl people would immediately assume there's some kind of monster and have stress jump instantly

    • @kellywilliam3708
      @kellywilliam3708 17 днів тому +26

      Said another way, its essentially a strong "uncanny valley" instinct. You expect things to be there (furniture, people, doors, windows), you expect more causal/effect relationships between the arrangement of things, the sounds you hear, and what would precipitate them, but none of it is there. It triggers that "uncanny valley" *something is missing, something is wrong* instinct, to which the natural response is a fight or flight, but there is nothing to fight
      Edit, also, sounds. You're used to sound absorption from objects in the environment, but most these games (or real world liminal spaces) don't have *stuff* in them to absorb the sound, and so give very eerie sensations

    • @deathboy68
      @deathboy68 17 днів тому +5

      "I wonder if she had Dudley cut extra doors for her. I wonder how she likes working in a kitchen where a door in back of her might open without her knowing it. I wonder, actually, just what Mrs. Dudley is in the habit of meeting in her kitchen so that she wants to make sure that she'll find a way out no matter which direction she runs. I wonder..." Shirley Jackson, The Haunting of Hill House

  • @matthewcalloway2406
    @matthewcalloway2406 19 днів тому +1297

    6:45 liminal space horror has been studied a lot in recent years and the reason why it's scary is due to a combination of emptiness, and the unnatural feeling of infinite space which leads to a lack of awareness and direction which causes discomfort and disorientation.

    • @derekdrake8706
      @derekdrake8706 19 днів тому +46

      Sounds very similar to thalassophobia, or at least why it's scary.

    • @FrostmanJack
      @FrostmanJack 19 днів тому +7

      Nothing compared to a hoarders clutter

    • @556lilguy
      @556lilguy 19 днів тому +4

      Spoken well💯

    • @WarriorVII
      @WarriorVII 19 днів тому +34

      Not just that but also familiarity. Liminal spaces are often (if not always) manifestations of a familiar area or situation that we/you associate with by prior experience/memories. Think old office spaces, or in this case pools. But it could literally be anything, as you said, as long as it's seemingly void of anything else and infinite.
      The more disturbing liminal space stuff is almost always things that I distinctly remember from my childhood that are ALSO empty and endless , ie. shopping malls, parks, neighborhoods, etc. Anything that you associate with from the past or present but that you KNOW is off/not real/altered in some way. I think the fear lies in recognizing the familiar but realizing it's not the same, due to there being no people or other factors that become apparent.
      The liminal phenomena of late (Backrooms etc.) has always felt very much like a dream to me. A bad dream.

    • @matthewcalloway2406
      @matthewcalloway2406 19 днів тому +8

      @@WarriorVII indeed, but I just wanted to keep it short and simple on why, but very much true, it's very fascinating how horror was able to evolve into this masterpiece that truly can mess with people.

  • @Howlhaveheart
    @Howlhaveheart 18 днів тому +345

    1:00:10 is such a visceral scream
    This is why IGP is the one horror game UA-camr I listen to consistently
    This man is Not jaded and he Is scared and I Would be to
    Thank you for giving yourself a heart attack for us

    • @mohezzy2ez555
      @mohezzy2ez555 14 днів тому +17

      The scream😭😭😭

    • @wawa6711
      @wawa6711 13 днів тому +8

      wow, it's almost like you're literally him!

    • @dimensionalMystery
      @dimensionalMystery 8 днів тому +6

      it's the long silence where he's calming himself down for me 😂😂

    • @jasminechan4705
      @jasminechan4705 2 дні тому

      That part made me jump and I had tingles all over my body lol

  • @neologicalgamer3437
    @neologicalgamer3437 18 днів тому +205

    I'm real life of you ever get lost or kidnapped and find yourself in a labyrinth (like an abandoned building), *always* try and go upwards. Upwards is your friend. Downwards means you could get lost forever in the depths. Upwards means you'll either get out, or perhaps find a window to see how high up you are to work out where you need to go. Always go upwards, my friends.

    • @juliemesser2053
      @juliemesser2053 18 днів тому +8

      Thank you for the information, friend.😊

    • @Hawk7886
      @Hawk7886 15 днів тому +10

      Height also helps if whatever is chasing you catches up and you need to yeet yourself into the void

    • @eol251
      @eol251 15 днів тому +8

      Neither, don't go up or down. Because upwards means you'll eventually end up falling down or the fear of heights.

    • @Butmunch666
      @Butmunch666 12 днів тому +8

      If you're in a maze type deal, what about just sticking to the right or left. Should eventually lead you out.

    • @MaybeBroken
      @MaybeBroken 10 днів тому +1

      ima use this next time im kidnapped 👍

  • @windoffire7462
    @windoffire7462 19 днів тому +861

    "It's all in my head" That's exactly what makes games like this so brilliant. Rather than having a monster chase you down a long hallway, the scary bit is realizing you're truly alone in this empty space.

    • @buildcraftgaming1548
      @buildcraftgaming1548 16 днів тому +34

      I personally feel like a game should have a mix of both things. Otherwise, once you come to understand that there isn’t a monster, you aren’t scared anymore and the game just becomes stale and boring

    • @Alexei_xyz
      @Alexei_xyz 16 днів тому +7

      But the statue chasing you in end doesn't make sense to 'It's all in my head"

    • @windoffire7462
      @windoffire7462 16 днів тому +23

      @@buildcraftgaming1548 you're part of a people that find "monster in a dark hallway" scary, which is probably a bit cliché at this point.
      But no matter how much it is used in today's world, such a situation would definitely be scary without a doubt if it were to happen in real life of course.
      I see your point, but games like "The Pool Rooms" have a whole new type of scary once you're in the right head space to understand it.
      It's kinda like the suspenseful moment you're slowly walking down the long hallway with no monster in sight, but you just can't shake the thought it might be right behind you.
      I personally like this kind of horror best, but of course everyone has their own likes and wants in life.

    • @windoffire7462
      @windoffire7462 16 днів тому +6

      @@Alexei_xyz It might, if you consider at that point the character had been alone for days probably, and had past those statues many times.
      Perhaps their mind began playing tricks on them.

    • @Alexei_xyz
      @Alexei_xyz 16 днів тому +4

      @@windoffire7462 Is that even possible? That you see a literal statue chasing you but it's all in head
      I also don't Get the ending where hand opens the door our protag just puts the camera on the table then what happens next?
      It gets cut to someone or it could be our protag watching VHS tape 📼 of the pools

  • @derekdrake8706
    @derekdrake8706 19 днів тому +514

    Never has a rubber ducky ever been so terrifying without actually trying.

  • @chxrrry.
    @chxrrry. 18 днів тому +112

    the ladder going up 5:53 and the mechanical noises/shuffling in the vents 6:19 makes me think of the idea of there being an entity that exists in there that acts as a "maintenence man" to keep things running, among other things

    • @exist4046
      @exist4046 14 днів тому +16

      that should sound freaky but for some reason the idea is very silly to me. freaky cryptid doesnt mean harm its just fixing shit up

    • @charliehilbrant
      @charliehilbrant 8 днів тому +1

      But he has no eyes

    • @Sprinkleycakes
      @Sprinkleycakes 8 днів тому

      @@charliehilbrantoh my god have I finally encountered another Knifepoint Horror/Soren Narnia fan?!

    • @charliehilbrant
      @charliehilbrant 8 днів тому

      @@Sprinkleycakes in the wild!

  • @herrDOS
    @herrDOS 19 днів тому +161

    Oh, we know why, it has been studied. Humans are afraid of the unknown and something you cannot explain. Inability to answer “why?” is a key to every horror. In this case, you are in something that looks like a swimming pool, but there’re no people there, and the place has meaningless architecture. Who would go through those narrow passages? Why would there be clean water without circulation? Who keeps this place clean? For what purpose was it built? In the background, your brain desperately tries to build some sort of world model that explains where you are and what is the right mode of behavior in this place, but cannot. That’s where the fear comes from.

    • @herrDOS
      @herrDOS 19 днів тому +27

      Human mind is not fact driven, it’s story driven. It is crucial to you to build some kind of coherent story of what is happening and why. Doesn’t matter how correct the story is.

    • @norfolkdash9
      @norfolkdash9 16 днів тому +4

      I'd like to hear more from you man. Your words are intriguing

    • @vivipotato3004
      @vivipotato3004 16 днів тому +8

      You know, now that I've read your comment, as I'm listening and watching IGP play, I realize how much he's actually questioning, "Why this?" and "Why that?" And some "what is this? " as well. It makes me realize just how inquisitive we as humans naturally are and why we need to ask these big questions. "Who put us on this earth? How did life come to be in the universe? What happens when we die?" That's why so many people like space exploration or deep ocean, or even the concept of religion. I can keep rambling on, but in a nutshell, your comment was amazing and made me think more. Conscience is a beautiful thing.

    • @Hawk7886
      @Hawk7886 15 днів тому +7

      ​@@vivipotato3004it's nothing so abstract, the brain actively needs to connect dots. In the absence of a logical connection from A to B, the brain will simply make something up. It's how creation stories started with ancient humans and what makes liminal spaces so horrifying. Sanity is a very fragile thing.

    • @wowplayer160
      @wowplayer160 12 днів тому

      Sounds just like my ex

  • @Furuya-qz1jk
    @Furuya-qz1jk 19 днів тому +613

    22:24 funniest jumpscare I've seen his vocals went crazy on this one

  • @gammatheprotobean1541
    @gammatheprotobean1541 19 днів тому +322

    22:26 the pure FEAR in that scream is amazing lol

    • @justaghostinthesea
      @justaghostinthesea 18 днів тому +35

      It's cause the tension buildup is so high, with no inherent release. So any sudden occurrence would be the equivalent of a jumpscare in a traditional horror game

    • @WitchKing-Of-Angmar
      @WitchKing-Of-Angmar 5 днів тому

      ​​@@justaghostinthesea I did not like that part. The chills I kept getting were so visceral and painful. Like falling from a cliff jump and trying to get the feeling of being on stable ground not realizing that you are also about to drop into something that doesn't stop you either, you sink into it at full speed and you're submerged in cold water.

  • @dajku4526
    @dajku4526 19 днів тому +83

    Remember that circle symbol you stumbled upon? It looked like multiple circles, all of them were dark except one that was colored. There was also a part where you saw a yellow circle on a wall that dissapeared once you looked at it. That may be the reason why one of those circles were colored, and the rest was dark... Maybe there is a way to find all of the ring symbols and unlock a secret passage. Or it might just be me overthinking stuff.

    • @MichaelSteltzer
      @MichaelSteltzer 18 днів тому +13

      I thought this as well. There was certainly a puzzle in the circles and the triangles

  • @warbacca1017
    @warbacca1017 18 днів тому +55

    5:00 the music after going in the hole gave me a great idea. Have a horror game with thatll randomly play music like youre being chased or getting close to a dangerous section, but finding and hiding in "safe spots" is the only thing that makes the monster appear. But it's only an animation of it passing by or investigating the immediate area within your sight before leaving.
    People will feel like they just barely avoided the monster, or be paranoid that it could actually show up during one of the music segments; so they'd use the hiding spots just in case, triggering (and possibly the music) the monster appearance, only feeding their own paranoia

  • @lordzerks2813
    @lordzerks2813 19 днів тому +306

    Interesting fact. U can survive from 8-21 ish days before u succumb to death from starvation. U might be able to even go longer but depends on physical health condition going in to a situation like this. Also depends on activity and physical exertion durring the time of starvation will reduce time as well. U might live that long without food, but it don’t mean u won’t be so miserable that u can’t even walk when this happens. Weakness sets in after just the first couple days of no food. And everything will seem 10x harder than it was before. So climbing long flights of stairs, walking for hours down endless corridors and having to take small swims is enough of a physical stress that u be lucky if u could survive 3-4 days before exhaustion and starvation set it.

    • @juliemesser2053
      @juliemesser2053 18 днів тому +9

      Starvation isn't fun. Trust me.

    • @finpin2622
      @finpin2622 18 днів тому +23

      Idk if other people experience this, but personally weakness sets in after a *single* day without food for me. Especially if I’m moving around a lot, if I go for an entire day without food I will find my hands notably begin to shake and just feel completely exhausted. I’m sure in a survival situation there would be more adrenaline but starvation plus the cloying chlorine smell and constant moving, it sounds like a hellish time.

    • @verfos
      @verfos 17 днів тому +9

      That’s only if you have water to drink. Without water you’d only last about 3 days. You’d die of dehydration long before you died of starvation.

    • @maximeleninja4029
      @maximeleninja4029 16 днів тому +8

      @@verfos those pools are made of water.
      But yeah it depends if this liminal space is taking example of real pools or the poolrooms.
      If it's a real pool then yeah, drinking it isn't gonna be a good idea.
      If it's the poolrooms' water, well apparently it contains Magnesium Sulfate (I'm not a biologist, scientist nor doctor so I don't know if that's dangerous to drink) and there's no bacterias nor viruses inside of it (only one that lives inside of it is the Hydraulotis Plague (it's a backrooms entity, it's not real) but it only resides in water that are in the darker areas)

    • @natoskull2
      @natoskull2 16 днів тому +9

      It's supposed to be another dimension, where physics, hunger, thirst or tiredness don't seem to matter, and where you actually can't even die.

  • @valiantwarrior4517
    @valiantwarrior4517 19 днів тому +197

    The character’s shoes squeaking on the tile briefly after exiting the water is a really cool immersive touch.

  • @FrostMan678
    @FrostMan678 18 днів тому +47

    28:15 when the game stutter like that it genuinely gave me goosebumps I hate that I know how games work if you’re in a open space game like this and your game stutter that means something spawned in

    • @justaghostinthesea
      @justaghostinthesea 18 днів тому +3

      That's genuinely terrifying

    • @Alexei_xyz
      @Alexei_xyz 17 днів тому +3

      It means the games is just loading or struggling to load next stage/ area/ platforms whatever you call it

    • @FrostMan678
      @FrostMan678 17 днів тому +2

      That too but playing monster hunter has traumatized me

  • @EcoSamurai
    @EcoSamurai 19 днів тому +81

    What I love about the Pool Rooms is that in a real life scenario, every ripple of water would have you on edge, thinking you're seeing stuff out of the corner of your eyes... That very much is conveyed in the way this game's water works and I love it so much!

  • @hunterc.7751
    @hunterc.7751 19 днів тому +428

    This no commentary option is such a good idea!! Now I can watch the video twice with totally different experiences! Been loving the vids since the early subnautica days man!!! ❤❤❤❤

    • @DerekS-kq3zh
      @DerekS-kq3zh 19 днів тому +23

      That really is genius, I can't believe I haven't seen more UA-camrs do that. Perfect for this long-play format with more atmospheric games.

    • @JimJamTalks
      @JimJamTalks 19 днів тому +14

      @@DerekS-kq3zh There's actually quite a few that do but the real "problem" is a lack of games that have this kind of atmosphere that fit having no commentary.

    • @itsgonnabeanaurfromme
      @itsgonnabeanaurfromme 18 днів тому +3

      @@JimJamTalks there are a lot of let's players who do no commentary.

    • @SpicyMelonYT
      @SpicyMelonYT 15 днів тому

      @@itsgonnabeanaurfromme he said, lacks the atmosphere that fits no commentary, not lacks no commentary, bit eager to disagree with someone aren't you?

  • @TheAruruu
    @TheAruruu 19 днів тому +126

    1:00:10 i'm pretty sure that was a bug, but it also feels like the kind of bug that shows up during development that you know will get a reaction like we got from IGP, so it's just left in. either way, such a good scream.

    • @calvinbarnes1721
      @calvinbarnes1721 18 днів тому +14

      I seemed to me he stepped back off the edge into the pool, but yeah that was a good scream.

    • @Rynergee
      @Rynergee 10 днів тому +4

      wow now I realized I don't often see someone saying "a good scream"

    • @brennahkentz6146
      @brennahkentz6146 9 днів тому +2

      The scream actually had me crying laughing

    • @WitchKing-Of-Angmar
      @WitchKing-Of-Angmar 5 днів тому

      ​@@Rynergee Monsters inc wants a word with you.

  • @Eazyrun
    @Eazyrun 19 днів тому +60

    I have a problem with water in liminal space games, and I hope someone of relevance will see this:
    If left untouched, water won't show ripples. It looks like a solid, reflecting surface with minor irregularities. Only if you step in it, you'll have ripples.
    I don't need a perfect water engine, by God no. But the most eary image for me is when I worked as a life guard and had the a last look at the pool area. You were gone for like 10min after all guests left. And this untouched surface... It hits different. I want everyone else to experience this stillness.
    Like I said, I hope it reaches the right person, and it definetely isn't mandatory to add... But god it'd be so cool to have you all see it

    • @tazymomo9394
      @tazymomo9394 18 днів тому +12

      I think the reason it ripples, and I could be extremely wrong it's just my experience, is ventilation, because we see vents that are working so it's making the water ripple

    • @finpin2622
      @finpin2622 17 днів тому +3

      I used to go to this indoor pool in the evenings that not a lot of people used, and my favorite thing was getting there and seeing it perfectly still. It looks like a sheet of glass, not something you should be able to step into. The best part is when you jump into that perfectly still water and the illusion instantly breaks. Sometimes when I see very clear glass I imagine being able to jump into it like water 😅

    • @Hawk7886
      @Hawk7886 15 днів тому +2

      Taking a trip on open water super early in the morning on perfectly calm days was the same way. It's fun feeling like you're the only craft in existence, carving a path across an ocean of glass.

    • @seemyptayt0
      @seemyptayt0 2 дні тому +1

      The lore for the actual place you see in this video is that the water isn’t stagnant and no one can figure out why. As you said, it shouldn’t have ripples but for some odd/other worldly reason, it does.

  • @playernone6660
    @playernone6660 18 днів тому +35

    There’s something oddly comforting about those pools. Like a warm childhood memory just out of reach. But at the same time utterly terrifying…

  • @fructosefather2231
    @fructosefather2231 19 днів тому +169

    15:30 I love the way you edit dude, adding the subtle echo to your voice in that big empty room, you do it a lot with other games too, adding music, effects, anything to make the atmosphere so much more engaging, I dont know any other youtuber who puts in as much care and detail into their videos as you, its incredible man

    • @Envoy_416
      @Envoy_416 18 днів тому +8

      peak UA-camr content right here

    • @halcyon_exb
      @halcyon_exb 18 днів тому +6

      Especially considering that he HAD TO have recorded mic audio separately since he did the commentary option thing, meaning every time there’s an echo he’s done it manually.

    • @Merczid
      @Merczid 17 днів тому +3

      @@halcyon_exb When recording, he likely has separate tracks for the in-game audio and his microphone in his recording software. They would be recorded in parallel, giving him the opportunity to render out audio files with- and without his voiceover.

  • @stricklandpropane4075
    @stricklandpropane4075 19 днів тому +128

    That light chuckle of "holy shit I survived" slight trauma going on in his mind xD

  • @GregBroDudeMan
    @GregBroDudeMan 18 днів тому +59

    YES. Dude I've been waiting for this game for a while, was playing it last night and BRO it was HORRIFYING.
    So glad to see you playing it, it deserves the attention!

    • @IGP
      @IGP  18 днів тому +29

      Hell yeah! About time we got a proper liminal space horror game. Others have been great, but this one having no monsters or jumpscares and being this terrifying is literally perfect to the idea of liminal spaces and the backrooms.

    • @YungFoulPlayuh
      @YungFoulPlayuh 18 днів тому +9

      Love you both 🫡

    • @PatrickWentzell-jd9gq
      @PatrickWentzell-jd9gq 9 днів тому

      ​@@IGP my advice stay in the
      pleasent areas well I would ya know .
      👍👍

    • @ashleymartin3260
      @ashleymartin3260 8 днів тому

      Hoping this gets uploaded!

  • @stevelucky7579
    @stevelucky7579 15 днів тому +23

    This, this is what the backrooms is supposed to be. Are you going crazy from being here, are those ducks, chairs and statues real? Beautiful. 10/10

  • @user-ps7fz5xy3u
    @user-ps7fz5xy3u 19 днів тому +194

    25:32 just want you all to know that I have been watching horror game playthroughs for nearly eight years and a game has yet to make me scared shitless like this one

    • @bChuraful
      @bChuraful 14 днів тому +4

      have you played through the game called Outlast at night in a room with no lights?

    • @suthishofficial
      @suthishofficial 7 днів тому

      ​@@bChurafuloutlast is not scary it's just sounds makes jumpscares and fun but some games really just make u feel uncomfortable.

    • @bChuraful
      @bChuraful 7 днів тому +1

      @@suthishofficial Didn’t realize you were the overseeing authority on the matter. I’ll adjust my recommendations next time. /s

    • @suthishofficial
      @suthishofficial 7 днів тому

      @@bChurafulsorry not trying to be rude. Outlast has lot of jumpscares but u never feel uncomfortable it becomes addictive i like it a lot. Once completed you want more of it expecting next version but some games really push u to limits and stop playing. It's not jumscare the way they designed the world knowing how players mentally affect.

    • @bChuraful
      @bChuraful 7 днів тому

      @@suthishofficial for sure, for sure. 10s of thousands of positive Steam reviews explaining how it provides the scare factor. But what do I know, it’s not scaring for you therefore I’m wrong for recommending it /s

  • @NervyG_
    @NervyG_ 19 днів тому +96

    59:57 The scream got me on that one XD

  • @Alexei_xyz
    @Alexei_xyz 17 днів тому +27

    29:16 Angels singing, basically wind passing through the gaps which made that gigantic echoing sounds in that huge structure

  • @JoshyRB
    @JoshyRB 9 днів тому +3

    It’s most likely an oversight, but the fact that all the water is already moving before you ever go into it is unsettling. It means something else had moved through all that water shortly before you came. If it was real life and there was truly no life there, then all the water would be completely still before you ever move through it yourself.

  • @Bella_Malk
    @Bella_Malk 19 днів тому +242

    dude im so glad you make theese 2 hour long videos It is a hard task to accomplish and you always blow me away with every video I think I can say this for everybody !!!!!!THANK YOU!!!!!

  • @riphopfer5816
    @riphopfer5816 19 днів тому +157

    I think you’re dead-on about the ‘hyperfocus mechanic’. (That’s a great name for it, too.) When you’rejust sitting and resting, you’re not thinking about where you’re going next, what might be around the next corner, whether you can play with the giant creepy rubber duck, etc., and you don’t hear the sounds of your own footfalls, your own breath, the sound of blood fishing through your arteries to feed your brain and other parts…so you just kind of settle in and ‘send your awareness out’-letting it insinuate itself into all the myriad corridors , ventilation ductwork and the shafts that feed them. I think it’s very realistic-possibly the most lifelike mechanic in the game script, and is an innovative stroke of genius I’ve never encountered in any other game. It adds greatly to the game’s realism, and truly enhances the sense of loneliness…OR the impression that you just might NOT be alone. Both options are very unsettling.

    • @magicksilver4444
      @magicksilver4444 17 днів тому

      I thought it was to keep you on edge too, so you are never truly confortable.

    • @PierceArner
      @PierceArner 11 днів тому +1

      The only thing that throws me off about it is that the game's singular reused wooden chair creak sound is _completely_ wrong for those plastic chairs when you sit down, which makes the following audio hyperfocal emphasis feel a bit strange after an audio cue that's so off.

    • @magicksilver4444
      @magicksilver4444 11 днів тому +1

      @@PierceArner maybe it’s to throw the player off

    • @PierceArner
      @PierceArner 10 днів тому +1

      @@magicksilver4444 It feels more like just using a generic stock sound rather than an intentional design choice.

    • @magicksilver4444
      @magicksilver4444 10 днів тому +1

      @@PierceArner maybe, it’s weird how this is the only time where the sound is really off…

  • @jadecrusher1066
    @jadecrusher1066 18 днів тому +27

    Feels like the entire game is just teasing you with phantoms of your own creations. Like anything you come up with is far worse than any monster the game can come up with. It just lets that fear and anticipation of "what could be there" is the essence of this horror.

  • @lostinspace2899
    @lostinspace2899 13 днів тому +6

    For me this would be the true definition of hell, stuck forever in that unknown space but you still got that little bit of hope left to escape. Its like this place knows exactly what you feel/want and drives you insane or worse

  • @WKR-wo7et
    @WKR-wo7et 19 днів тому +63

    adding a second audio track just technically gave me 4hrs of footage to just watch and experience, thanks igp :D

  • @smashy_smasherton
    @smashy_smasherton 19 днів тому +52

    Genuinely terrified at times. The quickly darting shadows and the whispering.

  • @ThiemenDoppenberg
    @ThiemenDoppenberg 12 днів тому +7

    Apparently no-one as far as I can tell has commented this, but let me say it is super cool you added your own reverb effects! It adds to the atmosphere greatly. In big rooms there is a big effect and in narrow rooms a less echo-y effect. Very cool and subtle!

  • @SoftFryMildlyOverSalted
    @SoftFryMildlyOverSalted 10 днів тому +3

    For those that finished the video
    I ain't got nothin to say other than I think it's pretty poggers that a sheep clipped into the backrooms, went for a swim, and chilled on a couch. Bro is just livin life

    • @ParadiseAndGin
      @ParadiseAndGin 9 днів тому

      Didn't you see? The sheep had human eyes ...

  • @Guys._.
    @Guys._. 19 днів тому +237

    The poolrooms need more love, they're normally super calm. I want more pure terror with the Poolrooms.

    • @aaabbaba
      @aaabbaba 19 днів тому +1

      Facts its so boring like is there smth no is there something here n no oh ok is there smth here no there’s nothing here totall

    • @LordDragox412
      @LordDragox412 19 днів тому +5

      Shame this game is about Bathrooms. Goddamn Skibidi toilet takeover! /s

    • @issacclarke624
      @issacclarke624 19 днів тому +1

      Being chased down slides, desperately trying to run through water to try and get away

    • @randomexeter3627
      @randomexeter3627 18 днів тому +21

      Not having an actual monster while at the same time giving hints that there may be a monster seems to work better.

    • @rick-deckard
      @rick-deckard 17 днів тому

      No!

  • @engagingweirdo
    @engagingweirdo 19 днів тому +47

    Backrooms always feel so dreamy to me, the party rooms give more uneasyness vibes for me, also the no commentary option is just insane to me. I really wish this happened way earlier, but thx for it indie!

  • @robotomo4249
    @robotomo4249 13 днів тому +4

    This can't even be considered a game, it's art! The way it makes you feel through the amazing visuals and sound design is purely amazing, it really makes you feel like you're there and on edge the entire time. Even though a very large portion of it was the pool rooms, it never got boring or repetitive. Just as you being to feel like a room is stretching on for a little too long, a new thing shows up that completely throws off your sense of direction and safety.
    I was also never even aware of the ability to completely remove commentary, that was a very clever and welcomed addition! Also the editing of the reverb on your voice to match the rooms you entered is a nice touch!

  • @grimceevods5707
    @grimceevods5707 17 днів тому +6

    i watched the video twice, one time with each track. the trackless was oddly satisfying, pretty awesome! but your screams and commentary can’t be beat. ❤️

  • @toatlycreative8882
    @toatlycreative8882 19 днів тому +61

    One of the few content creators who makes consistently interesting and engaging content and I can still understand the reason I subscribed. Thanks man keep up the work you have been for years.

  • @SilverKappa
    @SilverKappa 19 днів тому +36

    Including a just game audio option is a super interesting idea. Not gonna do it first go 'round because I'm here for commentary as much as gameplay, but definitely gonna come back and give it a shot..

  • @TheeActualKeyboardWarrior
    @TheeActualKeyboardWarrior 19 днів тому +4

    Your voice is a beacon of charisma and information about these experiences we go through with you.
    I wouldnt trade your current format of content for anything man, your talented, intellegent, dedicated and trustworthy.
    Hope you keep making hitters because this channel is one i come back to more often than most.

  • @manavsharma9263
    @manavsharma9263 18 днів тому +4

    Your voice and commentary was so relaxing that not even half way i fell asleep. I was juat straight up gone into oblivion. Love your videos man i usually don't get to watch these videos very often but it is always a good day when i get to

  • @cadepreble2909
    @cadepreble2909 19 днів тому +25

    When you said “I’m doing this just to fuck with you guys too” was the most immersed I’ve ever felt. gg

  • @theCherryontop26
    @theCherryontop26 19 днів тому +11

    I feel it could maybe also be someone lost in their own mind... wandering alone forever... in disassociation... what a hauntingly beautiful and terrifyingly calm game. one that's left me in awe and hoping for more. I feel this dev deserves some awards definitely.

  • @samlovato8869
    @samlovato8869 18 днів тому +5

    This was the most uneasy I have ever been watching you play a game. This game is perfection, it perfectly captures what is terrifying about the concept of the backrooms. Hope this dev comes out with more and I hope you play them all!

  • @kaisokusekkendou1498
    @kaisokusekkendou1498 18 днів тому +1

    The two audio tracks are so good! I'm obviously here for IGP's commentary and reaction, but sometimes you want to hear what the game is doing (especially when something weird happens and you want to play it back).
    It is the best of both worlds, and you can flip between them so easily. I really like it!

  • @2goblinsinatrenchcoat
    @2goblinsinatrenchcoat 19 днів тому +18

    I genuinely appreciate you giving us the option for no commentary; not because I don’t want to hear your voice, but it’s a WHOLE DIFFERENT EXPERIENCE when it’s quiet haha

  • @fireworkbutterfly
    @fireworkbutterfly 19 днів тому +51

    I’m watching without commentary and I literally just jumped out of my skin at 12:05
    Edit: This game is a masterpiece! The ambience and mystery and ability to do it all is incredible!
    Oh it is trippy at 47:50
    I hate that so much 1:56:40
    Finished watching with no commentary now time to rewatch with commentary

  • @annabanana7152
    @annabanana7152 11 днів тому +2

    This is my first time watching a liminal spaces/backrooms game and it was so great! I was going to watch without the commentary but I’m glad I watched with your commentary! You are funny and energetic without being over the top! Loved it. I was waiting for a jump scare too!!

  • @joaomendonca9125
    @joaomendonca9125 18 днів тому +8

    I'm not one to typically comment on UA-cam, but please IGP. You found a great formula here, don't lose it! Being able to watch it first on my own and then go through some of the same moments with your commentary grants your videos replayability (at least twice) and I think that's a genius move. Cheers and votes to keep grinding the UA-cam algorithm!

  • @SereneTropicalSailboat-lk6ej
    @SereneTropicalSailboat-lk6ej 19 днів тому +14

    That scream at 1.00.13 was so funny bro I didn’t think you could scream like that

  • @w3t_wlpes
    @w3t_wlpes 19 днів тому +10

    This no commentary switch concept is amazing! Sadly I’m too much of a scary cat to watch without your commentary but I love the option anyways!

  • @internetspookies
    @internetspookies 13 днів тому

    omg i am so happy you posted with a no commentary version. i enjoy both but it’s always so difficult to find good videos without the commentary as well!!! I appreciate it greatly.

  • @fluxion2049
    @fluxion2049 18 днів тому +1

    The second audio option I really cool! Of course I love your commentary so I’ll primarily watch that version but the option to experience something different is awesome.

  • @mirkyUG
    @mirkyUG 10 днів тому +5

    I physically cannot explain how great this game is. The atmosphere is truly dreading and creepy itself, the thoughts like "did i made the right choice to go here", "it feels like i'm at the beginning" are so good. Cheers for the content more like that! It's hard to make the atmosphere like this and it's great that they succeeded

  • @kt_-
    @kt_- 19 днів тому +19

    That's a pretty cool audio feature, never seen that before on youtube. Too bad I won't try it out because I'd miss your great commentary

  • @ktankinfinity
    @ktankinfinity 18 днів тому +4

    Man, your voice is the reason why I watched 4 of your videos today, your make the best comentary.

  • @XXPyxzXx
    @XXPyxzXx 15 днів тому

    I ABSOLUTELY LOVE the option for no commentary genuinely such an amazing idea for such a great game like this, but i watch to hear igp such an harmonic voice.

  • @standard-carrier-wo-chan
    @standard-carrier-wo-chan 19 днів тому +3

    Thank you for giving us the option to either watch it with or without commentary. The option is extremely appreciated.

  • @inventgineer
    @inventgineer 17 днів тому +3

    I just wanna say: your idea and realization of as much in creating a second, selectable audio track using the different language option? Just brilliant, man. I imagine countless people have countlessly created videos with either one or the other, or created an entire 2nd video, but YOU with THIS method.....*chefs kiss * just gorgeous in its creativity, simplicity, and utility 👌💯. I salute you, good sir, for being a competent pioneer of sorts 😊👍.

  • @JustAthena1
    @JustAthena1 18 днів тому +2

    I ended up watching both. I loved the choice to pick. Please do more. I used the no commentary one to go to sleep to and woke up and watched the other one ❤

  • @losttapes1705
    @losttapes1705 18 днів тому +1

    I love your content, man. You alone or with the guys, I can have it on for hours while I'm working or sleeping. This is the best backrooms game I've seen. I'd love to see them do more and explore the genre further.

  • @The_CreamyJuicy
    @The_CreamyJuicy 18 днів тому +4

    You are the most underrated UA-camr I know. I watch every single one of your videos on this channel, I’m commenting for the first time pretty sure, but I absolutely love your videos man. Best commentary on the platform, love that you play all these underground indie games. Love your stuff IGP.

  • @Ega8523
    @Ega8523 18 днів тому

    IGP, you have done it again. I am endlessly obsessed and impressed with the care you put into really enhancing the atmosphere with audiowork in your videos, i absolutely adore sound design and I think you're a genius with it. including a second audio track? You're revolutionary. my god.

  • @DreuVince-if1wg
    @DreuVince-if1wg 18 днів тому +1

    Your attention to detail makes for an amazing let's play experience how many other youtubers would think to add a separate audio track to enhance user experience

  • @biscuitkrueger3321
    @biscuitkrueger3321 19 днів тому +51

    Is just emptyness that's creepy

    • @am529
      @am529 19 днів тому +6

      It’s very comforting to me. main reason I watch this channel.

    • @biscuitkrueger3321
      @biscuitkrueger3321 19 днів тому +1

      @@am529 i agree

    • @kingkaijuboygodjira3116
      @kingkaijuboygodjira3116 18 днів тому +2

      I would prefer no monsters at all tbh with ya. :/ sure the emptiness is pretty scary but kinda sad and lonely but at the same time it’s still a good thing in a way.

  • @RyuuHou22
    @RyuuHou22 13 днів тому +8

    The fact this is only 1 of 6 levels is insane. The amount of work that went into this is WOW. Like obvs if you play it long enough you notice repeating room types sure, but there's so many creepy and genuinely disturbing ideas and huge rooms. The insanely high board into the abyss for example triggers my acrophobia bad.

    • @vetchlovernios
      @vetchlovernios 11 днів тому +1

      Up to 1 hour 11 minutes in, he has gone through at least 3 to 4 levels, very lucky with his choices!

  • @mothwings8795
    @mothwings8795 17 днів тому +1

    I haven't really "gotten" Liminal Spaces as a whole but went with Dad to do a quick IT thing at his work today and the empty offices with motion-activated lights, the quietness of it all... corridors that could turn into a maze, were they not so simple. A random diagonal wall with the doors to a conference room, lights off. It finally felt like I was standing in one of these spaces.
    Then the warehouse itself was tremendous in size, and set up so perfectly. Without workings moving around it was quiet, and massive.
    Really enjoyed it.

  • @funk3795
    @funk3795 18 днів тому +1

    Why you are one of the best UA-camrs, period.
    First time I've seen this option offered, ever.
    You're an OG.

  • @arium7846
    @arium7846 19 днів тому +11

    Though the no commentary option seems great, i prefer some commentary when it's on these games, it feels safer compared to just the game sound. Also IGP's comments are great to hear.

  • @shadeshadow24
    @shadeshadow24 19 днів тому +6

    the rule of thumb if I remeber right IGP is 3 weeks without food 3 days without water, 3 minutes without air, or something like that. And the room that was said to be a dojo was modeled after a Japanese Onsen if memory serves me right. And I bet the manager of the pools lives in that house at the end of the escalator. And he or she can go anywhere and never get lost due to supernatural powers. Hmm, maybe the Pool Manager has more than one house given their are so many.

  • @abominationjori
    @abominationjori 18 днів тому +1

    Absolutely love Liminal Space games when it's done right, and this was done right. Loved every second! Thank you IGP.

  • @Xenovent
    @Xenovent 18 днів тому

    Mad props for the option to listen without commentary. Sometimes I love a more "immersive" Let's Play. And sometimes I enjoy listening to you scream >D

  • @zzzhya
    @zzzhya 17 днів тому +8

    Logged in just to comment THANK YOU FOR HAVING PROPER AUDIO DUDE at least the past 10 videos ive watched their audio is awful either the game is too loud or their mic is too loud, and I just wanted to say you were spot on with everything. Also the immersion you did really well made me feel like I was watching a movie of someone walking through the unknown and not some random dude on UA-cam screaming 24/7, thank you and cheers to more proper audio

    • @IGP
      @IGP  17 днів тому +7

      Really appreciate the feedback and kind words!

  • @Eight-Bites
    @Eight-Bites 19 днів тому +7

    Man, these backrooms games just keep looking better and better, in a few more years we literally won't even be able to tell the difference .

  • @DinoAlibasic
    @DinoAlibasic 18 днів тому +1

    Damn, this one was epic, I watched it with your commentary and it was so good, after each corner I thought I saw something, like a shadow or something moving but was nothing.. Kept me on edge whole time, I hope dev will make a sequel since as it ended, it could be

  • @jessykay9702
    @jessykay9702 16 днів тому

    Thank you so much for this!! I absolutely feel you and agree 1000% per cent that there should be more games like this one.... I just love the atmospheric entertainment and although creepy, these kinds of games somehow relax me to the core in some weird way ^^ After coming home from a long and exhausting day, YOU absolutely saved my day with this 2 hr video - Thank you so much for that :) Keep it up

  • @disgust4941
    @disgust4941 18 днів тому +5

    This is the first time I’ve immediately wanted to buy a game someone has played. This is exactly the type of ‘Backrooms’ like games I’ve always dreamed of

  • @octane613
    @octane613 19 днів тому +9

    While idea of the second audio track is neat, we're all here because we like your voice fam. You got that relaxing dad voice.

  • @dootytood2643
    @dootytood2643 14 днів тому +1

    The anticipation build was insane. The shadows dancing in the water and the audio ques played on our expectations for a jump scare and was multiplied when none came. I was thinking "Weeping Angel" were going to be a thing due to the marble human statues. Using them in the finish was awesome. Great game.

  • @cassandrawilliams4470
    @cassandrawilliams4470 18 днів тому

    I loved the sitting, ripple and turning mechanics, hated the ducks and the screaming statue. The ending was a little dissatisfying but if they do more games like this I'd definitely like to see more. Appreciate you going for the darker areas, kept me on the edge of my seat.

  • @Nobody_Fn_Important
    @Nobody_Fn_Important 18 днів тому +4

    yeah, they are "just ducks" that's what they want you to think, just like the "weeping angels" are "just angels" when you first look at them. keep your eyes on them, then run backwards, run with a mirror if you can, a full-length one on you.

  • @user-ps7fz5xy3u
    @user-ps7fz5xy3u 19 днів тому +10

    Dude what is the sound design for this game its so beautiful and realistic I love that you hear squelches after getting out of the water

  • @E-nfileexe
    @E-nfileexe 11 днів тому

    Never before have i seen a video with 2 audio uploaded tracks that can be switched between. Thats AWESOME

  • @Heyitsoj
    @Heyitsoj 18 днів тому +18

    Hey man, your videos are awesome it's so dope that you add your own ambiance at times and give options for just gameplay or not, and again, the wide expanse of games you play.

    • @IGP
      @IGP  13 днів тому +1

      Did you changed your name? Here I was thinking it was a different OJ LOL
      Thanks for the tip and for the kind words. I'm glad you enjoy my little efforts in the videos. Means a lot for them to be noticed haha

    • @Heyitsoj
      @Heyitsoj 13 днів тому

      @@IGP Same OJ 😂

  • @arisperwinanya9641
    @arisperwinanya9641 12 днів тому +3

    Ha! Without commentary. Dude, I've been trying to get through this game on my own and it freaks me out. I came here for a hug.😅

  • @3ytbutterflies
    @3ytbutterflies 18 днів тому

    I love it when IGP plays any liminal or backrooms game. It's so much fun to watch. I was so happy when I saw the cover for this video 😭❤

  • @cow_powah
    @cow_powah 17 днів тому +5

    Tried the audio without you for a minute and nope. Your voice is just kind of comforting at times and pretty even flowing. Yeah that might be a little odd to say but your voice hasn't really changed much over the last 5-6 years and that's not a bad thing at all. Plus your videos are one of the few that I'll watch/listen to in one sitting no matter the length. Just easy to watch or even listen to if need be. Background noise but noise you actively try to hear if that makes sense.

  • @ear25864
    @ear25864 19 днів тому +60

    PERFECT TIMING HOLY just took a dab im so ready

  • @sywrexile3078
    @sywrexile3078 18 днів тому

    LOVED the Foley that came from this "Game" (as it is / were / etc.)
    The ambient noises can stop your heart as do the "random" ones! Looked great, (obviously) sounded great & had a great deal of non-atmosphere!

  • @siennaathy6557
    @siennaathy6557 19 днів тому

    Fantastic idea for the second track! I hope it works well for you. This game is so incredibly made

  • @rodan9773
    @rodan9773 19 днів тому +4

    THE POOL ROOM'S HELL YA LET'S GOOOOOO.
    I love The Backrooms and The Pool Room's especially.
    Respect and keep up the epic work.

  • @MikaylaPandas
    @MikaylaPandas 12 днів тому +4

    Adding a second track is AMAZING! What a good idea wtf

  • @williamburke2314
    @williamburke2314 16 днів тому

    The idea for the game audio only version was really cool. I wanted to try it about 20 minutes in and it was super interesting. That being said I watch the videos for the commentary in them so I'll switch back. After a week or so when I forget the details I'll rewatch without.