This seems really good however not for dummies at all. You use a lot of acronyms that you do not define nor explain. A prerequisite also for this video is to already know how such attacks are generally conducted, and what are the differents parties involved and their role. It is all very obscure if you don't know that and I feel like you could have explained it in a schematic manner at the beginning. Also, maybe a practical approach catered towards DCS / BMS players would be good. Like, for me, I'm like Ok I have heard JTAC before byut what exactly do they do ? How does it work in a multiplayer mission, is JTAC an AI ? How would usually be presented the plan of attack by the mission editor ? I really don't mean to say that this video is bad, it's not. It just has more barriers to entry than you may have realized, but when I get more experience in DCS I'll come back to your video.
@@Ircam16 Thank you for your detailed feedback. I understand what you're saying, however when one is making a tutorial he has to make an assumption on the level of previous knowledge an average viewer has - and that's kinda difficult to do. What I wanted to avoid is information bloat, where i spend 2 hours going into every definition and being sidetracked by nuance. I tried to stick to the topic at hand without too much deviation and this ended up with some important information being left out. I understand the need for a "CAS intro for dummies" which would provide the prerequisite knowledge for the less experienced audience. I will probably be doing just that in the next couple of days. Thanks again for the feedback!
@@Choffixx I disagree with the second part of OPs feedback, and I'm crossing my fingers you don't listen to it! A particular video game's implementation of JTAC shouldn't impact what is being shared. It's true that most viewers of this are DCS or BMS nerds, but it's so much more educational (and useful in the long term) if it is kept abstracted. Similarly, the best BVR theory videos aren't the ones that tell you to "notch notch notch" because it happens to be effective in DCS. The best videos are the ones that place a concept like notching in broader context, teaching the theory behind it, why it is useful, etc, and then letting the viewer use their own creativity to apply that where they want and experiment with it. This is how people truly learn!
It's impossible to expect someone to do a fully comprehensive video about a topic as intricate as working with a JTAC in 30 minutes. If you're not willing to do a little reading beforehand, you're not going to get anywhere. After watching the guide, I can guarantee everything mentioned in here could be understood with a basic understanding of air-to-ground tactics and communication. Asking him to go into detail explaining acronyms that are commonly used and would be a 30 second google is unrealistic. If he had to explain everything, he'd have to explain details about the details he was explaining, and it would essentially turn into Inception, the videos length would approach infinity, and the world would end. Hope this helps!
This seems really good however not for dummies at all. You use a lot of acronyms that you do not define nor explain. A prerequisite also for this video is to already know how such attacks are generally conducted, and what are the differents parties involved and their role. It is all very obscure if you don't know that and I feel like you could have explained it in a schematic manner at the beginning. Also, maybe a practical approach catered towards DCS / BMS players would be good.
Like, for me, I'm like Ok I have heard JTAC before byut what exactly do they do ? How does it work in a multiplayer mission, is JTAC an AI ? How would usually be presented the plan of attack by the mission editor ?
I really don't mean to say that this video is bad, it's not. It just has more barriers to entry than you may have realized, but when I get more experience in DCS I'll come back to your video.
@@Ircam16 Thank you for your detailed feedback.
I understand what you're saying, however when one is making a tutorial he has to make an assumption on the level of previous knowledge an average viewer has - and that's kinda difficult to do. What I wanted to avoid is information bloat, where i spend 2 hours going into every definition and being sidetracked by nuance. I tried to stick to the topic at hand without too much deviation and this ended up with some important information being left out.
I understand the need for a "CAS intro for dummies" which would provide the prerequisite knowledge for the less experienced audience. I will probably be doing just that in the next couple of days.
Thanks again for the feedback!
@@Choffixx I disagree with the second part of OPs feedback, and I'm crossing my fingers you don't listen to it! A particular video game's implementation of JTAC shouldn't impact what is being shared. It's true that most viewers of this are DCS or BMS nerds, but it's so much more educational (and useful in the long term) if it is kept abstracted.
Similarly, the best BVR theory videos aren't the ones that tell you to "notch notch notch" because it happens to be effective in DCS. The best videos are the ones that place a concept like notching in broader context, teaching the theory behind it, why it is useful, etc, and then letting the viewer use their own creativity to apply that where they want and experiment with it. This is how people truly learn!
It's impossible to expect someone to do a fully comprehensive video about a topic as intricate as working with a JTAC in 30 minutes. If you're not willing to do a little reading beforehand, you're not going to get anywhere. After watching the guide, I can guarantee everything mentioned in here could be understood with a basic understanding of air-to-ground tactics and communication. Asking him to go into detail explaining acronyms that are commonly used and would be a 30 second google is unrealistic. If he had to explain everything, he'd have to explain details about the details he was explaining, and it would essentially turn into Inception, the videos length would approach infinity, and the world would end.
Hope this helps!