A fixed camera with customizable fov/distance would be great indeed, I thought about it while recording the video, we would be able to see the combat more closely
It's a command line that you can insert in BmInput.ini file (...\BatmanArkhamKnight\BmGame\Config\BmInput.ini) Insert this under the "[Engine.PlayerInput]" bracket: "Bindings=(Name="END",Command="ToggleHud")" Ps: I choose the "END" key on keyboard, you can choose another one though
@@Overall99 do you need a mod or community patch or it's just the command line. Also would you mind making a tutorial on this. I'm scared I might mess up my game thank you
Before "The Batman" skin patch, Arkham Knight was harder, rocksteady changed how FreeFlow works in current patch, before that you could build speed with critical strikes, at x60 you would move extremely fast, it was a "righ risk, high reward" kind of gameplay Now it's capped at fixed speed (slower), just like Arkham Asylum, some might say it's more grounded and realistic, and I can agree with that, but it takes away a lot of the fun, at least for me since I used to play competitively and even managed to achieve a couple of world records in combat challenges But still, compared to City I still think Arkham Knight is more challenging because it doesn't have any type of slow down like Arkham City, that has FreeFlow Focus making enemies move slower The hardest though is Arkham Asylum imo
now we need a fixed camera and no interact overlays on throwables
A fixed camera with customizable fov/distance would be great indeed, I thought about it while recording the video, we would be able to see the combat more closely
oh my god your gameplay is so flawless and badass ive never seen any other arkham combat video like this.
keep up the quality dude!
Flawless work
Nice video! How did you dusable the HUD?
It's a command line that you can insert in BmInput.ini file (...\BatmanArkhamKnight\BmGame\Config\BmInput.ini)
Insert this under the "[Engine.PlayerInput]" bracket:
"Bindings=(Name="END",Command="ToggleHud")"
Ps: I choose the "END" key on keyboard, you can choose another one though
@@Overall99 do you need a mod or community patch or it's just the command line. Also would you mind making a tutorial on this. I'm scared I might mess up my game thank you
Which game do u think is harder Arkham city or Arkham Knight 🤔
Before "The Batman" skin patch, Arkham Knight was harder, rocksteady changed how FreeFlow works in current patch, before that you could build speed with critical strikes, at x60 you would move extremely fast, it was a "righ risk, high reward" kind of gameplay
Now it's capped at fixed speed (slower), just like Arkham Asylum, some might say it's more grounded and realistic, and I can agree with that, but it takes away a lot of the fun, at least for me since I used to play competitively and even managed to achieve a couple of world records in combat challenges
But still, compared to City I still think Arkham Knight is more challenging because it doesn't have any type of slow down like Arkham City, that has FreeFlow Focus making enemies move slower
The hardest though is Arkham Asylum imo