Thing is even if it wasn't Halo, it would still suck. Even the people defending it (whimsu does this in the video) only do so by comparison to something even worse. Modern TV/film in a nutshell.
That's more the fault of the studio making the show. From what I've heard it's because noone were willing to make a show if they didn't get to have creative control
When Halo 5 released, the big criticisms were the lack of forge and the awful lootbox progression system which was the staple at the time. They learned nothing from that release and decided to go down the same path. No forge, and copied the staple f2p progression system which is worse than previous halo games. F 343 at this point.
343 has botched almost every halo release. They’re incompetent and need to be disbanded/restructured to other studios. The fact that Halo 4 was their game that launched with the least issues and is mediocre at best speaks volumes.
Every single successive 343 Halo game has launched with fewer and fewer features than the previous one. Sure, Infinite returned to the traditional artstyle; But they gave us an unfun, barren, broken weapon sandbox, an overmonetized to hell customization system that has less options available (unless you throw cash into their storepage) than the restrictive helmet/body/colors system tied to _loot_ _boxes_ in Halo 5, a campaign that more resembles opening a box and catching a whiff of faint Halo-ness but finding it empty, and woke virtue signaling at every social justice related day/month while they purposefully ignore the major desync and netcode problems that 90% of the players have told them ruins what fun they can have in multiplayer. How is it that Halo 5, the least Halo Halo game, launched better and remains better than Halo Infinite, despite being a total downgrade from Halo 4 which was worse than any Bungie Halo? The only explanation I can come up with is that the company just despises being shackled to this series, higher ups most of all, and want to drive it into the dirt while squeezing as much money out with as little effort as possible to themselves. Sure the lower employees will suffer, but what's that to Bonnie Ross who has called the fans of Halo a "weight holding them back from appealing to the wider audience," if I'm remembering one of her latest interviews right? They hate us, they hate the game, they just want your money. Don't give it to them.
@@joshuavidrine889 Dude. . You really REALLY need to make video rants like this because more of us think and feel the same way as you about these issues. More of us than you might even realize. Very well said. I noticed you don't have any videos but I'm gonna subscribe anyway in hopes that maybe one day you will. 👍
I find it amazing Microsoft didn't do anything to change their flagship franchise's fortunes. A multi-billion company that bought multiple gaming studios, in cash, is doing nothing positive to its own first party title...
It's like me and my dad. Even though I am his only kid by blood he adopted other kids which he cares for more, especially the little black kid that WILL be a professional athlete. Who cares about me ?
Considering how microsoft handles its flagship product, the windows os itself, I am not surprised they would just mismanage what was once their biggest ip.
@@TeeBar420 Well, they are a business and a corporation. That’s what they do, they make money. You think the executives at Xbox actually play video games? Most of them don’t. They don’t care about the integrity of the games.
Infinite missed a golden opportunity for an incredible release while battlefield and COD stumbled. Ultimately, higher management in the development ended up crippling it
now everyone is gonna watch this ship known as 343 crash and burn as cod mw2 releases in october. Even if it is a shit game, will still be better than anything 343 can make.
I recall people saying Infinite did just that. As someone who's been out of the loop it's weird how quickly we went from 'Halo Infinite's multiplayer is a breath of fresh air' to 'it's everything wrong with the industry right now.'
Every 343 halo launch is the same. Honeymoon period, people convince themselves it's amazing and better than any halos before, then the realization hits, 343's support of the game slowly dwindles, content updates become sparse, and then those same people who praised it now realize the horrible mistake they made
Halo fans have massive Stockholm syndrome with 343. I would never get excited for a new halo again until I hear that it’s in the hands of a new developer.
That's not how it worked out Halo 5 had frequent content updates for what, 1.5 years? More than any previous title and I didn't hear anybody complain about the frequency of H5 updates. The problem that people had with the game was the core gameplay. Halo Infinite is the exact opposite where the core gameplay is well received but the game is held back by the lack of updates. And Halo 4 was completely different where the game was pretty much complete when it launched so the lack of content updates wasn't deemed a proble, but yet again the core gameplay was what didn't catch on.
@@MrGreatDane2 lmao, did you seriously call Halo 5 updates "frequent" The game spent months between updates where players had no idea what gamemodes would be added to matchmaking or which ones would be taken away at random. Forge took months to add, as did many staple gamemodes. Maps were sparse, and most of the new ones were literal remakes/remixes of previously added ones. So yeah, Halo 5 lacked in content. Just like Halo 4 lacked in patches or updates from 343 to actually fix the unbalanced game and the missing features, just like MCC with it's many numerous bugs, broken features, and broken netcode that remains spotty, and just like Halo infinite now currently lacks any meaningful updates outside of tiny miniscule bug fixes that still haven't solved desync. 343 has always been like this
Its awesome how bad challenges are when they're entirely fine on MCC. They're designed that way to force you to keep playing the game, something you should just want to do on your own. Fuck AAA corp trends
@@Onxide Reach was the most divisive Halo because Bungie went "f it" and tried new stuff to mix up the gameplay because it was their last go at their series. It is my favourite Halo simply because it was the last Halo game to feel like a Halo game
The thing that made Halo stand out was how it portrayed itself, both in-game and in the ads etc - it made a gigantic effort to always feel like a high-budget, Hollywood action film from the 90s or 2000s. Halo is defined by how epic and grand it always portrayed itself as, but that's just not here with Infinite, or modern Halo as a whole. I look at Halo's campaign and feel *nothing;* there's no excitement, no big action setpieces, there's no adrenaline in the plot whatsoever, it's all just so... mild. Open World games are often very atmospheric and taken-at-your-own-pace, which is basically the exact OPPOSITE of what made Halo so cool, which was by effectively being a big bombastic rollercoaster.
Yea I was replaying the opening hectic scene from halo 2 and it’s so cinematic and look on scale to modern day movies, it felt so massive, and memorable . Nowadays video games lack that.
i think you're more right than you might even think, this stuff sticks with you when you're playing. i havent played Halo 3 nor have i beaten the last level of it, heard the music, in over a decade, and i still know you're on an installation falling to pieces, trying to escape in a warthog while the flood is close on your tail and the crazy orchestra is playing and hyping you up as you try to escape into that UNSC frigate. the rest of the games? i dont.. really remember much past them. i loved reach but even that felt kind of mild in comparison, maybe its just the music
Im old. I was already in my late teens by the time Halo 3 was out. If theres one thing I can say its that Halo 3 is the one and only game that not only met its stratospheric hype but exceeded it. You can still feel the love and magic put into this game today.
I played 1 and 2 when they first came out, I was the right age, the right audience. When Halo 3 came out I did not care. I played it. I did not finish it. I didn't like the multiplayer, and I didn't like the single player. I had "done" all these things before, and it wasn't polished enough to make me want to do it again.
@@YourChannel-r4v I don't think it feels old at all. Halo 3 still has the best replay system of any game up to today. It doesnt just save a video for replay it saves the whole game data that you can then re experience.
@@casualcadaver Foreal. Multiplayer was a blast. Campaign and Co op was awesome too, forge and thater was cool, along with file share and service record. Bungie really had the lighting dialed in too.
@@The_NJG hey, at least Sonic was always succesful in non game media, the comics cartoons are numerous and excelemt (except sonic underground) and now the blockbuster movies, and the fan games and fan media has stuff for all tastes. Halo and Nintendo could or did not let this happen.
@@baraodascolinas979 Yeah, but I was always a fan for the games, the comics, shows (once again, except Underground), and movies are just icing on the cake.
@@The_NJG i understand, for me it was the inverse, only later i played the games. there is and will be always the mod, rom hack and fangame comunity in sonic for us hopefully.
It's just insane that Halo as a franchise is pretty much surviving almost solely on its Xbox 360 releases.....in the year 2022. It really goes to show how bad that the franchise has been treated
@@nihilistpenguin7511 Bungie didn't love Halo far from it. Bungie never wanted to work on sequels they wanted to cut free from Halo but they did the best they could with their resources don't forget nothing is free everything has a price tag
@@Legion849 Bungie wanted to cut from Halo after 3 because the story was finished, and I dont blame them. look just how bad 4/5/Infinite are compared to 1-3
Part of the problem with 343 is there unwillingness to take on talent that is interested in working with them. They had an anti-bungie blacklist at the studio for years which had been confirmed by former bungie people
Halo was over for me when 343 Industries took over. I decided to end the series with Reach, and I haven't regretted that decision based on everything I've heard about the series since then.
@@ffoxgag6067 yeah but bloom and armor lock suck that bad that it did turn people off the MP . But I did really enjoy the campaign. Probably the best campaign in halo tbh. I'm not mad when people say it.
@@Onxide ill be the first to say Reach had its problems, I was bitching on the forums when Reach came out, but what we have now? id much rather have Reach then whatever the hell Halo 4 was
"The best way I've heard Infinite described as is a "Diamond covered in sh!t". The core gameplay is excellent, the best since Halo 3. But monetization, PC performance, content, progression, and connection issues put a huge damper on things. " - Master chief
I play halo to play halo. I didnt feel the need to buy dlc. Honestly, I don't even know where the menu is to do so. I play on my phone through gamepass so performance is spot on. Also, I only play single player because to me that's what halo is. So, I have no complaints. I honestly think it's by far the best halo ever made.
Yet again another game ruined by the live service model. It needs to go. All of it. No more battle passes, no more XP boosters, no more MxT's, classic halo cant have any of this.
I think if the shit wasnt there we could pin points the true flaws of the games (like the distance based gunplay and categories, mmr) And it would be less than a diamond
Halo Infinite's "fear of missing out" tactic is scummy as hell, it forces a mindset in players thinking to themselves "you don't want to be that dweeb who didn't get that cool armour!" It turned me off from touching Infinite
Same with cod. I have a buddy always bitching about challenges for a gun like he very obviously isn't having fun and I just say "so don't do them" I don't chase the meta or whatever I always rock my ak how I like it. I'm not the type to expirement on camos. I did them in mw2 but it was much more reasonable. I just don't care it's a waste of time to me I could give a shit about cosmetics so I hate seeing so much revolve around it when there's crippling issues
There's no fear of missing out. People just don't care about not getting a blue visor colour that's marginally different to the other blue visor colour they have.
I found a wall in a multiplayer map where if you shot at it the bullets would come out in the center arena space. That game held together with gum and paperclips.
I used to love Halo, and owned all of the novels and comics. I recently sold everything because I can't be fucked to care about this franchise anymore.
Microsoft pulled out of paying for the Peter Jackson Halo Movie budget 20 Years ago... and for what? To end up with this show...that announced Steven Spielberg 10 years ago... just to end up being this...
@@gogousa6661 I remember when it was just announced I was so excited and happy. Now I'd never want to see one with how the series has gone. Halo Wars 2 healed me a lot..... but not enough to buy Infinite.
It's weird: Halo 2 was *the* game when I was in college... all my friends played the game so obsessively that I was essentially caught in its gravitational pull. There were days long LAN parties of daisychained Xboxes that stretched from one apartment to the other across from it full of guys playing the game. Weirdly for everyone I knew, Halo 3 was the beginning of the end... there wasn't even close to the same energy from the group for it, and the LAN parties stopped. Eventually a bunch of them picked up Destiny and stuff, but it was never the same ferocity of the halcyon Halo 2 days.
your experience is simply an exception though. it still goes over most people's heads now just how insanely big halo 3 was when it launched. marketing, promotions, everything. you wont see anything like that ever again
"Was it worth sixty bucks? Not a chance! But that's why gamepass exists." I'm legitimately afraid that as time goes on more and more games will just be "gamepass fodder". Just like streaming services stuff will be made just to sell the service as having lots of shit instead of stuff that's actually good. I've seen a lot of people say back 4 blood is pretty good because it's "free with gamepass". Completely dismissing criticism because lol I didn't pay for it. Sure, we aren't there yet but I'm afraid it'll be a couple of years until then.
I've joined that mentality myself gamepass is a novelty it's cool but as with to much choice I often find myself barely playing any games because there's so many and with gamepass being used as a reason why people shouldn't complain games have been dipping. Seeing alot of shovelware on there lately.....
It does make me scared. Just imagine if FromSoftware released elden ring and you beat the first 3 bosses only to find out.....the rest are coming in next seasons battle pass for only 20 more dollars! they are ready to be played and implemented in game. Just locked behind a paywall. 60$ for the 300+ hours I got from Elden ring is a bargain. Only one version of the game that works for both Xbox one and the series x. By contrast, EA selling 2042 separately between console generations.
Sadly, Halo may end up going the way of the Spyro, Crash Bandicoot, THPS, and Titanfall where there will be a small audience that actually would love to see a return of the IP’s, that may end up actually happening while bringing some level of hope for that audience that it may see more than just a small reboot and more of a return of the franchise, only for it to end up being completely shelved because upper management would rather its employees work on its more profitable and trendy properties.
I took about a fifteen year break from console gaming (jumped from Dreamcast to PC) right around the time when the first Halo came out and never really played them until recently with the Master Chief collection. Just beat the original trilogy campaigns with a controller over the past few weeks and I gotta say, not bad! I vividly recall the hype for these games at the time and it feels weird to be this late, but glad they got around to porting them.
Battle passes ruin progression for every game franchise that was originally a paid product. Fans expect the quality and progression of earlier paid entries and f2p battle pass games don’t mix well with that.
My buddy and I still play local on the couch mulitplayer. We played Halo, 2, 3 and settled in nicely once Halo Reach came out. And been playing endless hours in Reachs Firefight mode. Perfect for local multiplayer shenanigans. Recently I commented "hey, maybe we should try one of the more new Halo games. " fast forward and i pick up Halo 4 at a thrift shop for cheap. We pop in the game, tried the campaign mode for a bit. Wasn't blown away but then decided to try Halo 4's version of Firefight. Needless go say we were very disappointed.
I've played a lot of online FPS games in the last 20 years, including the PC port of Halo 1 as a kid. Halo Infinite hands down has the worst netcode I've ever seen. When the desync is at full tilt the whole game just becomes an illogical mess. I've been killed by people who I already killed and their ragdoll was flying at me. I've killed people by aiming several feet behind their location on my screen. It's a shame too, because for a little while when the game was new and the playerbase was high, you could feel the potential it had. Halo was ALMOST back, and then it slipped through our fingers.
@@Gatorade69 Shouldn't you be busy battle-royaling your adopted siblings for the love of your emotionally absent father? No time to play games, Number Seven!
It fucking hurts to have been a Halo fan since CE as a kid to what it is now. I loved Halo 4's story as a lore nut, reading every book, and the MP of 5 as someone who enjoys advanced movement techniques, but they just shit the bed in every single way with infinite. Rest in peace, I cannot imagine they'll bring it back to life, it's so sad to watch my favorite gaming franchise die a slow death of 1000 cuts.
Fan since 2007. I installed Infinite in late December. I uninstalled in February. They haven't fixed or added anything in the nearly half a year that I've been gone that has made any progress in convincing me to play again. At this rate, I doubt they'll ever bring me back. It's a half-assed microtransaction cash grab and i have no hope it will ever be more than that. Fuck 343i.
It really is a tragedy as you put it. The game had a lot of promise leading up to release, and the solid campaign and core gameplay tricked a lot of us for the first month or so. I can’t speak for everyone, but I don’t think I’m alone in saying that it took waaaay to long for me to finally understand that no big updates were coming in to save the day and that Infinite wasn’t actually the return to form that ot seemed like it was. 343 took a big step in the right direction with the gameplay but I guess they got a monstrous leg cramp before their outstretched foot even touched the ground. It’s just so sad to see all that hope dissolve right before our eyes.
It’s such a disappointment to see how halos gone because I loved EVERYTHING about the original trilogy. I loved the gameplay, I loved the story, I loved the halo machinamas (early red vs blue, pre game lobby, arby and chief, even that weird machinima series that talked about HOW to make a machinimas) it’s all gone down hill and it’s so depressing
"It could have been worse" No I really don't think it could have been. They took off Johns helmet in the first episode and killed him in the last episode, I can't even imagine how they could have done worse than this show.
I was pretty hyped to actually be part of a Halo for once. I’ve always been PlayStation and only just got a PC in 2020. After playing about half of MCC, I was excited to be a part of a united Halo multiplayer community. When starting Infinite’s multiplayer, I’m pretty sure I quite sucked at the game hard. And I genuinely wanted to get better, but I felt like I had no incentive to because there pretty much was no progression system. Sure the challenges might make me play in a way I hadn’t before and learn from it on paper, but in actuality it was just frustrating and just made me feel like I was going nowhere. I dropped it like a week or two after starting, cuz without friends to play it with, there was absolutely nothing to keep me hooked and wanting to improve.
@@unknownwill4th549 My top picks would be ID Software or Treyarch. I'm gonna vouch for Treyarch as I think they'd be a great pick as they are the most innovative of the Cod studios. So I think they'd adapt to Halo's gameplay very well. Their biggest weakness is the super short dev time Activision allows but under Microsoft they'd hopefully get more time.
Another studio that has to sift through that mess of a code index? I doubt anyone would want to go through that experience even with Microsoft's pockets
It's really telling that the only Halo game to come out since 343 took over that most people seem to like (Halo Wars 2) WASNT EVEN MADE BY THEM. Halos problems isn't because of time, if that was the case COD and Doom would also be suffering as much as Halo Is now. The real problem with Halo is that it is run by an incompetent management team, more specifically Bonnie Ross. This woman has failed in everything she has done but for some reason she has not been fired. This either tells me that Microsoft dosent care, or they are to afraid to fire her because she is a woman. In either case the story and quality of Halo has suffered under her care and in order to save this franchise, she and most of the management team needs to be replaced. If there is any hope of that, it's in the fact that with the activision acquisition, 343 can't just ride on the fact that they are the only fps Microsoft has anymore. I dont care if games are expensive, it's not our problem as customers. We want a great game with a good progression system, lots of content, and a great campaign. Maybe if 343 didn't blow the majority of the budget on 4 years of wasted content, contractors, and advertising, games wouldn't have to be this expensive.
The fact it was in the top 10 on xbox for months after it released and that it got 250k players at launch on steam show there's interest in halo, it's just that 343 are inept.
@@PHTV11 that's called the honeymoon phase. The "copium" as they call it, has run dry at this point. I'm pretty sure halo 3 had way over those number 8 months after launch. There's really no excuse. Infinite is a free to play game. It's number should be soaring to this day. Thanks 343.
In regards to the Halo tv show, it's not even the lore changes and deviation from the source material that got me the most, it's how unbelievably lazy of a production the show is. There is so little effort and care put in from the production end of things I'm amazed it ever aired
Great video. Sad to see the franchise I've loved since first playing Halo CE as a kid is circling the drain. 343 has proven themselves to be incapable of producing games that come even close to the greatness of Halo CE through Reach. Worse yet, the lackluster games they have put out don't even release in a finished state. 8 months out from launch and we're finally just about to get a *beta* for co-op, a staple feature present in every Halo title *at launch* since CE in 2001...
I'm not really a multiplayer guy, so I played the campaign and I absolutely loved it. I just wish there was more of the campaign coming, because I thought it really was so much fun.
Personally I decided I wouldn't play/watch anything Halo after Reach/ODST. Halo sits better in my mind as something that's of a specific time period. I wish the industry would let more games just exist like that instead of dragging them along for years and years. Games like Infamous, Prototype, Bioshock, Dead Rising, etc. just have a special quality to them because their identity is so tied into the seventh gen days.
Halo 1-3 are incredible. I was 15 when the first one came out. Big part of my teen years. Didn’t care for 4 or 5 (343 don’t compare to OG Bungie and if you disagree you’re too young or just a fool)but I really enjoy Infinite…. It’s just nowhere near enough content and is clearly horribly mismanaged. But.. compare it to new BF or Vanguard … I’ll give them til end of the year for it to be a proper package because there is potential … then I’ll move on. From Halo. Which is sad. Thankfully I didn’t get into Infinite until earlier this year so I don’t feel as let down as y’all.
Everytime 343 released a game they remove some part of the game that makes the fans love the series. The should have learnt with infinite that because the gameplay was so good and reminiscent of the old games should have made the microtransactions more fair. Like if they sold the halo 3 armours for a fiver, reach armours for a tenner and then you had to unlock them the same way as you did in back in the day as well as having a free progression system to unlock the new armours.
@@christophergartner1056 GT7 isn't doing so well. Sony does publish good games but they partnered with Bungie to develop live service games. Only a matter of time
@@Legion849 GT7 is doing Great currently. And no. Sony didn’t partner up with Bungie. They are acquireing them. So Bungie will be Sony. Or rather a part of them. And live service doesn’t mean that a game can’t be good.
I heard about the technical debt. I’ve experienced and managed technical debt in software. It’s a nightmare. The technical debt surely still plagued development to this day and is the reason we haven’t seen meaningful content additions like maps.
Every time 343 tried to reach mass appeal they simply alienated the core fan base. Which eroded the player numbers of the core fan base, which incentivized 343 to try to reach mass appeal, which kept alienating the core fan base… etc. it’s a vicious cycle
You hit most points there. Though that said the "decline" did begin with halo 4s cod-ified multiplayer. It's a shame for how infinite was developed as there are insanely talented people of that team, not to mention ex bungie vets coming in to revive what could of been a lot worse. I do have hopes they could pull a destiny 2 or no man's sky on this one. But at the end of the day, it still suffers the same issue as a lot of other modern AAA games where launching the game "complete" is now just an option.
Started playing halo 2 when I was 5 (2007) my dad didn't want me playing mw2 for...'reasons'. So he gave me halo. I loved the shit out of it. Me and my dad played coop every single time I hopped on. When halo 3 came out he let me play the Arbiter in the campaign. I loved these games to death. Reach being my favorite. Now... well.. now it's like watching your best friend become a hooker, a drunk, a addict and just get cancer. And yet you still care for them. Hoping they can change their life around and do better.
Really loved this video, informative and not too negative or biased. I loved your "the game is like a job." Metaphor. For me the game is like a job I love.
@@SiamHossain7 You clearly have no idea what are you even talking about. Destiny is right now at its peak and is already miles better than what ever the hell infinite is
Weird to arrive at a new Whimsu video and that it is under 1K views, but hey, honestly I was looking forward to see someone talk about how steep of a dive the franchise has been taking...
I will return when Forge arrives. Mucking around in custom games in Halo 3 is top 3 most fun I know, and I *pray* that Infinite can capture at least 10% of that. Not too optimistic, though.
Grew up on halo 2, I rember that night clearly. My brother got it for his birthday and I was told I couldn't play this specifically because of its rating no watching. (Was like 6-7 at the time we had the og xbox for years) . After bedtime (like 8) I snuck in the room and played the level he left off on. Metropolis (I think) and I remember crossing that bridge with the tank. It was sooo fun
I highly doubt that 342 will fix anything. You can go all the way back to when Bungie handed Halo off to them for clarity. 343 actually turned down and lightly dissed Bungie employees that wanted to come over and help with the franchise. As a company they saw Halo was a name they could use to push the sci-fi game they wanted to make without having to put in the effort to build up a player base. So they did not care for the feel of the gameplay, the story or anything like that. All that mattered was pushing what they wanted it to be. Now you combine that with shareholders who literally only care about money and will burn every company down they can to get it quickly. It was never going to come out ahead. Halo Infinite with these factors and the awful management was always doomed to failure. So was the Halo series when you are turning down big names like Spielberg along with all the production names they can bring and instead going with hacks and I do mean hacks for who they went with. You can look at the directing and writing credits and it is atrocious those people still have a job but that is Paramount. Paramount cares nothing about the properties it has or can use. It just wants quick and easy cash. So it hires people like Kurtzman who hasn't made a good series or film in his life. Yet they can write spectacle! Something that goes by so fast you do not even realize where the story is going, why they did it or even if it fits the name it is using. It is designed to distract you so real effort does not have to be made. You just consume product and go to next product. Kurtzman can only do that and nothing else on top of being a literal studios wet dream of a yes man. Who will put in what they want at every turn. So thus you get a series that alienates current fans, alienates old fans and has no substance to keep new fans. NuTreak managed to do it because Star Trek is such an old brand and fans were thirsting for anything. Sadly both the Halo series and NuTrek won't last the long-term. They lack allegory, nuances, respect for the material it is pulling from and have an utter disdain for anything but the consume product new fans. The same fans who won't stick around or care in the long-term. Nobody is going to show this to their grand kids as something fun to watch. Just like TMNT of the 80s it will shown because they grew up with the series and their kids will want it off the screen right away due to its awful. The Halo series was dead on arrival. Now the brand because of 343, Paramount and Microsoft is also dead. Very few will be breaking it out to have fun with their kids and hand it off to a new generation like they did when Halo first changed hands away from Bungie.
Man, I’ve loved halo since my dad I introduced it to me. So as a life long fan, with Halo 5 and Infinite being huge letdowns, it is legitimately saddening to see what has happened to this franchise. It sucks to be sad about a video game. I don’t even play video games anymore, but I was really hoping for something with infinite. It isn’t just a negative Nancy attitude, but I’m pretty certain that there is no real future for halo. And that kinda sucks.
Bungie wanted nothing to do with Halo after Reach. So they went on to create Destiny. Take off the nostalgia goggles mordern Bungie is a shell of its former shelf
As a huge Halo Wars 2 fan, i was very disappointed by Infinites campaign. Atriox died off-screen and they didnt talk about the Banished at all. It was ALL just about John and the weapon
343's Halo games were always doomed to be a Weekend at Bernie's style charade. Bungie wrapped up the story almost flawlessly with no questions left, but Microsoft couldn't let that hot hot IP go out on a high note.
I think having contractors in a constant loop is super hurtful and I'd say could be a cause of Modern Gaming. A contractor comes in does some code and breaks 5 things then the new person has to then learn what was done then learn how to fix it. This is time that's not going into the game. I'm not gonna pretend to know how the workflow is but I'd be interested to know.
I'm not a xbox guy but Halo 2 was me and my friends "proving grounds". I was 17 when Halo 3 cane out. My lil bro and his friend skipped school to go to the midnight release(our mom took em 🤣) I MISS ASSASSINATIONS!
@@jmmendez3468 I like to think of those people as fanboys, not fans. A fan is like this video, offering their takes on what might be ways to improve and giving credit where it's due even if the thing is shit overall. Not just "oLd WaY bEtTeR, nEw WaY sUcKs"
As a Very active Infinite player i agree, the game struggles with so much, As much as i didn't want Infinite to be Delayed, i think we needed it. I want Forge and Co-op, i've been enjoying to grind but there isn't much to do.
Being on the younger side in terms of your viewers, I've never seen halo as being "in decline" in recent years because for as long as I could remember this is just how halo is.
I had the same experience, i still have to play to find out how season 2 is. Not buying the battle pass again this time. I did all the season 1 content and tenrai event and the game was dead to me.
I love halo. Ive gone back to play every game, even halo 5 sometimes, multiple times for years. I loved halo infinite at launch. I haven’t played halo infinite in months and have had zero desire to come back to it anytime soon. Makes you think
I remember my older brother and i taking our Xbox to his friends house where all his friends would meet and we would all LAN party and just play Halo 3 all night.
Halo was always carried by its stories and its forge. The actual multiplayer was destined to lose popularity because when you really think about it, it literally plays like Quake except its slower and more floaty to suit console players. The Quake multiplayer itself is a dying breed on PC.
I feel that Halo may just be living on borrowed time. What would be best for infinite would be to make one last story expansion to wrap up the entire franchise. After that, drop support for the game, disband 343, and rehire the contract devs that made infinite and have them become an actual dev studio. From there, have them develop a new IP, a spiritual successor to Halo. A new IP would be a gamble, but maybe that's just what's needed to revitalize the "Halo" fans. What holds Infinite back is that the story of Halo is past it's prime, it's being flanderized. The story is being dragged on more than it should. The multiplayer has also been messed up, launching with only 3 gamemodes, a few (bad) maps, and less player customization, no forge etc you all have heard it already. It's not like people are tired of arena shooters, they're just tired of playing poorly made games with subpar storytelling, bad multiplayer experience, and less features than previous titles. If that's what Halo is now, then I say let the Master Chief rest. As he did at the end of Halo 3.
Halo has always had great potential for story telling past 3, heck even many of their EU content proves this. It's just they hire hacks like brain Reed for halo 5 and then try to pivot away in halo infinite, leaving the trilogy directionless and disjointed. The story also isn't really relevant to its overall popularity, nobody plays COD for the story and yet they are trucking along fine. The problem is that 343 is run by incompetent management and can't make a good, complete, and content filled, multiplayer experience. Halo has great story potential, its just 343 squanders it.
Halo Infinite has been such a disappointment so far. No progression system, only 1 ranked playlist, no forge, no customs, no social lobbies etc. And when these core features do come they're still in beta. It's such a dull experience compared to all previous Halo titles.
I’m still amazed how they managed to massacre Halo in just a couple of entries. All that previous success and goodwill from the 2000s, killed by just a few mistakes combined with an increasingly sluggish release schedule (Halo 5 was way back in 2015; it and Infinite are the only main series titles since 2012). Reach and 4 were so well-received and came out within two years of each other that the drop off in both quality and quantity is unmatched by any comparable franchise I can think of…maybe Sonic the Hedgehog in the early 2000s, but I’m not sure
I played Halo 1 as a teenager. Havn't touched fps games in many years. Watched the halo tv show & to my shame found it entertaining. Although I knew the TV show had little to do with Halo it still revitalied my interest in the game enough to give the games a try again - so in that respect i'd say the tv show was very successful. The problem was once I started playing I couldn't be bothered and it felt like 'work' (as you mentioned in your video). I think the TV show attracts people like me but we are the wrong kind of people as we don't have the personality to get into the game.
It's almost like having the majority of the studio's staff be temporary contractors who are going to be booted at the end of their term isn't conducive to producing good work and means that you might as well not have a studio to begin with.
Transitioning from Childhood to Young Adulthood to Adulthood, wasn’t where I moved, jobs Itook, or people in my life, but watching the constants of my childhood decline, and then just accepting it.
What I'll always remember is Halo 2 giving my group of friends one of my favorite quotes during a game. "Dammit Dan, you're pumping that shotgun like a dick!"
Masterchief getting a full nude scene in the halo show is poetic in a way. It shows that all the things that make halo halo have been stripped away
Thing is even if it wasn't Halo, it would still suck. Even the people defending it (whimsu does this in the video) only do so by comparison to something even worse. Modern TV/film in a nutshell.
Or like Arby in Halo 2
Much like Master Cheeks armor.
And that they are willing to have the audience watch Chief get f-d when it doesn't have to be that way.
That's more the fault of the studio making the show. From what I've heard it's because noone were willing to make a show if they didn't get to have creative control
When Halo 5 released, the big criticisms were the lack of forge and the awful lootbox progression system which was the staple at the time. They learned nothing from that release and decided to go down the same path. No forge, and copied the staple f2p progression system which is worse than previous halo games. F 343 at this point.
343 has botched almost every halo release. They’re incompetent and need to be disbanded/restructured to other studios. The fact that Halo 4 was their game that launched with the least issues and is mediocre at best speaks volumes.
Nobody really likes 343. . They've destroyed the franchise and lost touch with the fans completely.
Every single successive 343 Halo game has launched with fewer and fewer features than the previous one. Sure, Infinite returned to the traditional artstyle; But they gave us an unfun, barren, broken weapon sandbox, an overmonetized to hell customization system that has less options available (unless you throw cash into their storepage) than the restrictive helmet/body/colors system tied to _loot_ _boxes_ in Halo 5, a campaign that more resembles opening a box and catching a whiff of faint Halo-ness but finding it empty, and woke virtue signaling at every social justice related day/month while they purposefully ignore the major desync and netcode problems that 90% of the players have told them ruins what fun they can have in multiplayer.
How is it that Halo 5, the least Halo Halo game, launched better and remains better than Halo Infinite, despite being a total downgrade from Halo 4 which was worse than any Bungie Halo? The only explanation I can come up with is that the company just despises being shackled to this series, higher ups most of all, and want to drive it into the dirt while squeezing as much money out with as little effort as possible to themselves. Sure the lower employees will suffer, but what's that to Bonnie Ross who has called the fans of Halo a "weight holding them back from appealing to the wider audience," if I'm remembering one of her latest interviews right? They hate us, they hate the game, they just want your money. Don't give it to them.
@@joshuavidrine889 Dude. . You really REALLY need to make video rants like this because more of us think and feel the same way as you about these issues. More of us than you might even realize. Very well said. I noticed you don't have any videos but I'm gonna subscribe anyway in hopes that maybe one day you will. 👍
@@joshuavidrine889 This is legitimately the best comment I've ever seen about this topic, great job man.
I find it amazing Microsoft didn't do anything to change their flagship franchise's fortunes. A multi-billion company that bought multiple gaming studios, in cash, is doing nothing positive to its own first party title...
It's like me and my dad. Even though I am his only kid by blood he adopted other kids which he cares for more, especially the little black kid that WILL be a professional athlete. Who cares about me ?
Considering how microsoft handles its flagship product, the windows os itself, I am not surprised they would just mismanage what was once their biggest ip.
Sony is doing the same thing. Tons of IPs and studios but nobody is getting projects out the door. I bet there's a massive talent vacuum right now.
Look at what they're doing to minecraft. Microsoft doesn't care, they just care what increases quarterly profits
@@TeeBar420 Well, they are a business and a corporation. That’s what they do, they make money. You think the executives at Xbox actually play video games? Most of them don’t. They don’t care about the integrity of the games.
Infinite missed a golden opportunity for an incredible release while battlefield and COD stumbled. Ultimately, higher management in the development ended up crippling it
we truly got nothing but shit this year for aaa shooters
now everyone is gonna watch this ship known as 343 crash and burn as cod mw2 releases in october. Even if it is a shit game, will still be better than anything 343 can make.
I recall people saying Infinite did just that. As someone who's been out of the loop it's weird how quickly we went from 'Halo Infinite's multiplayer is a breath of fresh air' to 'it's everything wrong with the industry right now.'
@@BlueisNotaWarmColour Lack of support tends to do that.
And now look. Battlefield is some what coming around getting more players than halo
Every 343 halo launch is the same. Honeymoon period, people convince themselves it's amazing and better than any halos before, then the realization hits, 343's support of the game slowly dwindles, content updates become sparse, and then those same people who praised it now realize the horrible mistake they made
Halo fans have massive Stockholm syndrome with 343. I would never get excited for a new halo again until I hear that it’s in the hands of a new developer.
@@Cruxis_Angel how are we sure the next developers won't botch it up like 343 did?
That's not how it worked out
Halo 5 had frequent content updates for what, 1.5 years? More than any previous title and I didn't hear anybody complain about the frequency of H5 updates. The problem that people had with the game was the core gameplay.
Halo Infinite is the exact opposite where the core gameplay is well received but the game is held back by the lack of updates.
And Halo 4 was completely different where the game was pretty much complete when it launched so the lack of content updates wasn't deemed a proble, but yet again the core gameplay was what didn't catch on.
@@MrGreatDane2 lmao, did you seriously call Halo 5 updates "frequent"
The game spent months between updates where players had no idea what gamemodes would be added to matchmaking or which ones would be taken away at random. Forge took months to add, as did many staple gamemodes.
Maps were sparse, and most of the new ones were literal remakes/remixes of previously added ones.
So yeah, Halo 5 lacked in content. Just like Halo 4 lacked in patches or updates from 343 to actually fix the unbalanced game and the missing features, just like MCC with it's many numerous bugs, broken features, and broken netcode that remains spotty, and just like Halo infinite now currently lacks any meaningful updates outside of tiny miniscule bug fixes that still haven't solved desync.
343 has always been like this
Halo 4 was good, but that was a decade ago. Nothing good in a decade
The challenges really ruined infinite for me. It's the most frustrating progression component I've ever seen in a video game.
I dont really get that.
Get fusion coil kills but they're on only like 2 maps
also you get a team member just using his pistol like a dork.
@@leentrails5388 and don't respawn and theres only 2 on the damn map, idk haven't played since launch hopefully thats changed but I DOUBT IT
Its awesome how bad challenges are when they're entirely fine on MCC.
They're designed that way to force you to keep playing the game, something you should just want to do on your own. Fuck AAA corp trends
Halo 1-3, ODST, and Reach were the golden years. Now it’s definitely on the downward spiral unfortunately.
reach was where it went bad
@@OnxideCompared to what came after it was good in comparison.
@@Onxide Reach was the most divisive Halo because Bungie went "f it" and tried new stuff to mix up the gameplay because it was their last go at their series.
It is my favourite Halo simply because it was the last Halo game to feel like a Halo game
At least we still have the novels and halo wars.
@@mkno2799 halo wars 2 straight up fire
The thing that made Halo stand out was how it portrayed itself, both in-game and in the ads etc - it made a gigantic effort to always feel like a high-budget, Hollywood action film from the 90s or 2000s. Halo is defined by how epic and grand it always portrayed itself as, but that's just not here with Infinite, or modern Halo as a whole. I look at Halo's campaign and feel *nothing;* there's no excitement, no big action setpieces, there's no adrenaline in the plot whatsoever, it's all just so... mild. Open World games are often very atmospheric and taken-at-your-own-pace, which is basically the exact OPPOSITE of what made Halo so cool, which was by effectively being a big bombastic rollercoaster.
Yea I was replaying the opening hectic scene from halo 2 and it’s so cinematic and look on scale to modern day movies, it felt so massive, and memorable . Nowadays video games lack that.
I miss those old halo 3 ad campaigns.
i think you're more right than you might even think, this stuff sticks with you when you're playing. i havent played Halo 3 nor have i beaten the last level of it, heard the music, in over a decade, and i still know you're on an installation falling to pieces, trying to escape in a warthog while the flood is close on your tail and the crazy orchestra is playing and hyping you up as you try to escape into that UNSC frigate. the rest of the games? i dont.. really remember much past them. i loved reach but even that felt kind of mild in comparison, maybe its just the music
Im old. I was already in my late teens by the time Halo 3 was out. If theres one thing I can say its that Halo 3 is the one and only game that not only met its stratospheric hype but exceeded it. You can still feel the love and magic put into this game today.
Yep. I was a PC gamer and the first 2 were alright, especially on consoles. But Halo 3 was tons of fun.
I played 1 and 2 when they first came out, I was the right age, the right audience. When Halo 3 came out I did not care. I played it. I did not finish it. I didn't like the multiplayer, and I didn't like the single player. I had "done" all these things before, and it wasn't polished enough to make me want to do it again.
@@YourChannel-r4v I don't think it feels old at all. Halo 3 still has the best replay system of any game up to today. It doesnt just save a video for replay it saves the whole game data that you can then re experience.
@@casualcadaver Foreal. Multiplayer was a blast. Campaign and Co op was awesome too, forge and thater was cool, along with file share and service record. Bungie really had the lighting dialed in too.
Imo elden ring is the only other game to have hit it as well
It’s only a matter of time before the Halo franchise is referred to as the first person Sonic by gamers.
As both a Sonic and Halo fan, it hurts a lot.
@@The_NJG hey, at least Sonic was always succesful in non game media, the comics cartoons are numerous and excelemt (except sonic underground) and now the blockbuster movies, and the fan games and fan media has stuff for all tastes. Halo and Nintendo could or did not let this happen.
@@baraodascolinas979 Yeah, but I was always a fan for the games, the comics, shows (once again, except Underground), and movies are just icing on the cake.
@@The_NJG i understand, for me it was the inverse, only later i played the games. there is and will be always the mod, rom hack and fangame comunity in sonic for us hopefully.
It's just insane that Halo as a franchise is pretty much surviving almost solely on its Xbox 360 releases.....in the year 2022. It really goes to show how bad that the franchise has been treated
At least that shows how much love bungie poured into halo
@@nihilistpenguin7511 Bungie didn't love Halo far from it. Bungie never wanted to work on sequels they wanted to cut free from Halo but they did the best they could with their resources don't forget nothing is free everything has a price tag
@@Legion849 343 fan detected
@@Legion849 cope and seethe, 343 ran the franchise into the ground
@@Legion849 Bungie wanted to cut from Halo after 3 because the story was finished, and I dont blame them. look just how bad 4/5/Infinite are compared to 1-3
Part of the problem with 343 is there unwillingness to take on talent that is interested in working with them. They had an anti-bungie blacklist at the studio for years which had been confirmed by former bungie people
Halo was over for me when 343 Industries took over. I decided to end the series with Reach, and I haven't regretted that decision based on everything I've heard about the series since then.
ended at 3 for me, reach and everything after was rubbish
@@Onxide Reach was fun, invasion and the super good forge, okay it was different from the other Halo BUT it was never choices to steal your money
@@Onxide fr people don’t like reach and ODST just because master chief isn’t present, in reality they are some of the most memorable games
@@ffoxgag6067 yeah but bloom and armor lock suck that bad that it did turn people off the MP
. But I did really enjoy the campaign. Probably the best campaign in halo tbh. I'm not mad when people say it.
@@Onxide ill be the first to say Reach had its problems, I was bitching on the forums when Reach came out, but what we have now? id much rather have Reach then whatever the hell Halo 4 was
"The best way I've heard Infinite described as is a "Diamond covered in sh!t". The core gameplay is excellent, the best since Halo 3. But monetization, PC performance, content, progression, and connection issues put a huge damper on things.
" - Master chief
I play halo to play halo. I didnt feel the need to buy dlc. Honestly, I don't even know where the menu is to do so. I play on my phone through gamepass so performance is spot on. Also, I only play single player because to me that's what halo is. So, I have no complaints. I honestly think it's by far the best halo ever made.
All modern games like "its good but the constant oppressive monetization makes me want to walk into the ocean"
Yet again another game ruined by the live service model. It needs to go. All of it. No more battle passes, no more XP boosters, no more MxT's, classic halo cant have any of this.
Gameplay isnt that great either. A flawed sandbox, bad map design, and terrible vehicle design
I think if the shit wasnt there we could pin points the true flaws of the games (like the distance based gunplay and categories, mmr)
And it would be less than a diamond
Halo Infinite's "fear of missing out" tactic is scummy as hell, it forces a mindset in players thinking to themselves "you don't want to be that dweeb who didn't get that cool armour!" It turned me off from touching Infinite
Same with cod. I have a buddy always bitching about challenges for a gun like he very obviously isn't having fun and I just say "so don't do them" I don't chase the meta or whatever I always rock my ak how I like it. I'm not the type to expirement on camos. I did them in mw2 but it was much more reasonable. I just don't care it's a waste of time to me I could give a shit about cosmetics so I hate seeing so much revolve around it when there's crippling issues
There's no fear of missing out. People just don't care about not getting a blue visor colour that's marginally different to the other blue visor colour they have.
i once found a glitch in halo 2 where you could skip a huge portion of the campaign by just throwing a grenade at your feet in a specific placement
where
@@Insky_ franklin's house in Los Santos
Nice try, Toby from 3rd grade 👌
plus you could use the sword lunge glitch and just fly across maps lmaooo
I found a wall in a multiplayer map where if you shot at it the bullets would come out in the center arena space. That game held together with gum and paperclips.
The core difference between Bungie and 343 is that Bungie treated Halo like an experience first, and a product second.
343 treats it like a product and a marketing item
Bungie focused on impressing themselves, 343 just wants to impress kids.
How much bungie has changed rip
I used to love Halo, and owned all of the novels and comics. I recently sold everything because I can't be fucked to care about this franchise anymore.
Microsoft pulled out of paying for the Peter Jackson Halo Movie budget 20 Years ago... and for what? To end up with this show...that announced Steven Spielberg 10 years ago... just to end up being this...
@@gogousa6661 I remember when it was just announced I was so excited and happy. Now I'd never want to see one with how the series has gone. Halo Wars 2 healed me a lot..... but not enough to buy Infinite.
It's weird: Halo 2 was *the* game when I was in college... all my friends played the game so obsessively that I was essentially caught in its gravitational pull. There were days long LAN parties of daisychained Xboxes that stretched from one apartment to the other across from it full of guys playing the game.
Weirdly for everyone I knew, Halo 3 was the beginning of the end... there wasn't even close to the same energy from the group for it, and the LAN parties stopped.
Eventually a bunch of them picked up Destiny and stuff, but it was never the same ferocity of the halcyon Halo 2 days.
You're my age! Halo 2 ruled my college gaming experience.
There were no LAN parties because high speed internet was common by the time 3 came out and everyone was on Xbox live.
By the time Halo 3 came out Xbox live took off and most people had good internet services so LAN parties were useless
your experience is simply an exception though. it still goes over most people's heads now just how insanely big halo 3 was when it launched. marketing, promotions, everything. you wont see anything like that ever again
"Was it worth sixty bucks? Not a chance! But that's why gamepass exists."
I'm legitimately afraid that as time goes on more and more games will just be "gamepass fodder". Just like streaming services stuff will be made just to sell the service as having lots of shit instead of stuff that's actually good. I've seen a lot of people say back 4 blood is pretty good because it's "free with gamepass". Completely dismissing criticism because lol I didn't pay for it. Sure, we aren't there yet but I'm afraid it'll be a couple of years until then.
Almost sounds like that "you will own nothing and be happy" meme
I've joined that mentality myself gamepass is a novelty it's cool but as with to much choice I often find myself barely playing any games because there's so many and with gamepass being used as a reason why people shouldn't complain games have been dipping. Seeing alot of shovelware on there lately.....
It does make me scared.
Just imagine if FromSoftware released elden ring and you beat the first 3 bosses only to find out.....the rest are coming in next seasons battle pass for only 20 more dollars!
they are ready to be played and implemented in game. Just locked behind a paywall.
60$ for the 300+ hours I got from Elden ring is a bargain.
Only one version of the game that works for both Xbox one and the series x. By contrast, EA selling 2042 separately between console generations.
@@goatman9499 I wont let Ubisoft forget the DLC incident
@@goatman9499 You vill eat zee bugs
Sadly, Halo may end up going the way of the Spyro, Crash Bandicoot, THPS, and Titanfall where there will be a small audience that actually would love to see a return of the IP’s, that may end up actually happening while bringing some level of hope for that audience that it may see more than just a small reboot and more of a return of the franchise, only for it to end up being completely shelved because upper management would rather its employees work on its more profitable and trendy properties.
I took about a fifteen year break from console gaming (jumped from Dreamcast to PC) right around the time when the first Halo came out and never really played them until recently with the Master Chief collection. Just beat the original trilogy campaigns with a controller over the past few weeks and I gotta say, not bad! I vividly recall the hype for these games at the time and it feels weird to be this late, but glad they got around to porting them.
It's 9/10 gameplay wrapped in a 1/10 UI, Progression, Customization, Updates and Settings.
Battle passes ruin progression for every game franchise that was originally a paid product. Fans expect the quality and progression of earlier paid entries and f2p battle pass games don’t mix well with that.
Even the gameplay is ass with how weapons are balanced
My buddy and I still play local on the couch mulitplayer. We played Halo, 2, 3 and settled in nicely once Halo Reach came out. And been playing endless hours in Reachs Firefight mode. Perfect for local multiplayer shenanigans. Recently I commented "hey, maybe we should try one of the more new Halo games. " fast forward and i pick up Halo 4 at a thrift shop for cheap. We pop in the game, tried the campaign mode for a bit. Wasn't blown away but then decided to try Halo 4's version of Firefight. Needless go say we were very disappointed.
I've played a lot of online FPS games in the last 20 years, including the PC port of Halo 1 as a kid. Halo Infinite hands down has the worst netcode I've ever seen. When the desync is at full tilt the whole game just becomes an illogical mess. I've been killed by people who I already killed and their ragdoll was flying at me. I've killed people by aiming several feet behind their location on my screen. It's a shame too, because for a little while when the game was new and the playerbase was high, you could feel the potential it had. Halo was ALMOST back, and then it slipped through our fingers.
That sucks to hear. I was thinking about downloading the game. I need a good multiplayer game to play.
It didn't just slip though our fingers. 343 turned the franchise into a falling knife and it sliced our fingers off on its way down.
@@Gatorade69 the mcc is quite decent. it has mostly good games
@@Gatorade69 Shouldn't you be busy battle-royaling your adopted siblings for the love of your emotionally absent father? No time to play games, Number Seven!
@@Gatorade69 buy insurgency sandstorm
It fucking hurts to have been a Halo fan since CE as a kid to what it is now. I loved Halo 4's story as a lore nut, reading every book, and the MP of 5 as someone who enjoys advanced movement techniques, but they just shit the bed in every single way with infinite. Rest in peace, I cannot imagine they'll bring it back to life, it's so sad to watch my favorite gaming franchise die a slow death of 1000 cuts.
I was so hopeful Bungie would follow up with an independent franchise as good as Halo; It’s sad we ended up with 2 bad game franchises instead.
Took the words right outta my mouth mate
Destiny is decent but nowhere on the scale of Halo
I'd love to see them bring Marathon back.
@@aaronbeaupre909 if they got rid of their current writers that are obsessed with making everyone thing gay then yeah I’d love a marathon remake
@@smoldoggy1005 you're gay now too
RIP in Piece Master Chef, we will miss your culinary antics.
Fan since 2007. I installed Infinite in late December. I uninstalled in February. They haven't fixed or added anything in the nearly half a year that I've been gone that has made any progress in convincing me to play again. At this rate, I doubt they'll ever bring me back. It's a half-assed microtransaction cash grab and i have no hope it will ever be more than that. Fuck 343i.
Oh no, I disagree.
The microtransactions are full-assed.
Halo was my childhood. Now I feel like 343 is repeatedly desecrating a corpse.
It really is a tragedy as you put it. The game had a lot of promise leading up to release, and the solid campaign and core gameplay tricked a lot of us for the first month or so. I can’t speak for everyone, but I don’t think I’m alone in saying that it took waaaay to long for me to finally understand that no big updates were coming in to save the day and that Infinite wasn’t actually the return to form that ot seemed like it was. 343 took a big step in the right direction with the gameplay but I guess they got a monstrous leg cramp before their outstretched foot even touched the ground. It’s just so sad to see all that hope dissolve right before our eyes.
Campaign not solid at all. Empty bland boring open world.
@@PHTV11 you’re right but it was significantly better than the campaign in 5, and more consistent than the campaign in 4
Well said. The Campaign was great, but the management of Multiplayer? Horrendously god-awful.
Halo died the same way Star Wars did and it's the fans that have to suffer because the Companies treat us like crap.
It’s such a disappointment to see how halos gone because I loved EVERYTHING about the original trilogy. I loved the gameplay, I loved the story, I loved the halo machinamas (early red vs blue, pre game lobby, arby and chief, even that weird machinima series that talked about HOW to make a machinimas) it’s all gone down hill and it’s so depressing
I wish you'd use the ending leitmotif of the credits for more videos or at least variations because that is slapping
"It could have been worse"
No I really don't think it could have been. They took off Johns helmet in the first episode and killed him in the last episode, I can't even imagine how they could have done worse than this show.
I was pretty hyped to actually be part of a Halo for once. I’ve always been PlayStation and only just got a PC in 2020. After playing about half of MCC, I was excited to be a part of a united Halo multiplayer community. When starting Infinite’s multiplayer, I’m pretty sure I quite sucked at the game hard. And I genuinely wanted to get better, but I felt like I had no incentive to because there pretty much was no progression system. Sure the challenges might make me play in a way I hadn’t before and learn from it on paper, but in actuality it was just frustrating and just made me feel like I was going nowhere. I dropped it like a week or two after starting, cuz without friends to play it with, there was absolutely nothing to keep me hooked and wanting to improve.
Halo needs to be given to another studio.
That's the only way Halo can be somewhat restored
Id say id software ir MAYBE one of the cod devs for a spin off
@@unknownwill4th549 My top picks would be ID Software or Treyarch.
I'm gonna vouch for Treyarch as I think they'd be a great pick as they are the most innovative of the Cod studios. So I think they'd adapt to Halo's gameplay very well.
Their biggest weakness is the super short dev time Activision allows but under Microsoft they'd hopefully get more time.
Another studio that has to sift through that mess of a code index? I doubt anyone would want to go through that experience even with Microsoft's pockets
They need to just stop using contractors. And license the franchise to third parties so we can get a Halo space RTS
@@Priception Other studios also don't have to use the Blam/Slipspace engine, they can just use Unreal like all other developers do.
It's really telling that the only Halo game to come out since 343 took over that most people seem to like (Halo Wars 2) WASNT EVEN MADE BY THEM.
Halos problems isn't because of time, if that was the case COD and Doom would also be suffering as much as Halo Is now. The real problem with Halo is that it is run by an incompetent management team, more specifically Bonnie Ross. This woman has failed in everything she has done but for some reason she has not been fired. This either tells me that Microsoft dosent care, or they are to afraid to fire her because she is a woman.
In either case the story and quality of Halo has suffered under her care and in order to save this franchise, she and most of the management team needs to be replaced. If there is any hope of that, it's in the fact that with the activision acquisition, 343 can't just ride on the fact that they are the only fps Microsoft has anymore.
I dont care if games are expensive, it's not our problem as customers. We want a great game with a good progression system, lots of content, and a great campaign. Maybe if 343 didn't blow the majority of the budget on 4 years of wasted content, contractors, and advertising, games wouldn't have to be this expensive.
The fact it was in the top 10 on xbox for months after it released and that it got 250k players at launch on steam show there's interest in halo, it's just that 343 are inept.
@@PHTV11 that's called the honeymoon phase. The "copium" as they call it, has run dry at this point. I'm pretty sure halo 3 had way over those number 8 months after launch. There's really no excuse. Infinite is a free to play game. It's number should be soaring to this day. Thanks 343.
In regards to the Halo tv show, it's not even the lore changes and deviation from the source material that got me the most, it's how unbelievably lazy of a production the show is. There is so little effort and care put in from the production end of things I'm amazed it ever aired
It's funny how old bungie created a masterpiece within 3 years but 343 can't do it in 6 years
Old bungie was the type of studio where they actually cared about what they put out. AAA games are just grim now its sad.
Great video. Sad to see the franchise I've loved since first playing Halo CE as a kid is circling the drain. 343 has proven themselves to be incapable of producing games that come even close to the greatness of Halo CE through Reach. Worse yet, the lackluster games they have put out don't even release in a finished state.
8 months out from launch and we're finally just about to get a *beta* for co-op, a staple feature present in every Halo title *at launch* since CE in 2001...
I'm not really a multiplayer guy, so I played the campaign and I absolutely loved it. I just wish there was more of the campaign coming, because I thought it really was so much fun.
Personally I decided I wouldn't play/watch anything Halo after Reach/ODST. Halo sits better in my mind as something that's of a specific time period. I wish the industry would let more games just exist like that instead of dragging them along for years and years. Games like Infamous, Prototype, Bioshock, Dead Rising, etc. just have a special quality to them because their identity is so tied into the seventh gen days.
Did you ever hear the tragedy of Halo? I thought not. It’s not a story 343i would tell you.
Halo 1-3 are incredible. I was 15 when the first one came out. Big part of my teen years. Didn’t care for 4 or 5 (343 don’t compare to OG Bungie and if you disagree you’re too young or just a fool)but I really enjoy Infinite…. It’s just nowhere near enough content and is clearly horribly mismanaged. But.. compare it to new BF or Vanguard … I’ll give them til end of the year for it to be a proper package because there is potential … then I’ll move on. From Halo. Which is sad. Thankfully I didn’t get into Infinite until earlier this year so I don’t feel as let down as y’all.
Everytime 343 released a game they remove some part of the game that makes the fans love the series. The should have learnt with infinite that because the gameplay was so good and reminiscent of the old games should have made the microtransactions more fair. Like if they sold the halo 3 armours for a fiver, reach armours for a tenner and then you had to unlock them the same way as you did in back in the day as well as having a free progression system to unlock the new armours.
Considering the backlash (Shows the Halo series at 70% positive reviews)
Honestly wasn’t expecting it to be that high.
I remember when helo was Microsoft's Mario, now it's kind of hard for me to tell the difference between both Sony and Microsoft.
The difference? Sony makes high quality games
@@christophergartner1056 GT7 isn't doing so well. Sony does publish good games but they partnered with Bungie to develop live service games. Only a matter of time
@@Legion849 GT7 is doing Great currently.
And no. Sony didn’t partner up with Bungie. They are acquireing them. So Bungie will be Sony. Or rather a part of them.
And live service doesn’t mean that a game can’t be good.
I heard about the technical debt. I’ve experienced and managed technical debt in software. It’s a nightmare.
The technical debt surely still plagued development to this day and is the reason we haven’t seen meaningful content additions like maps.
I was one of the players who stopped playing after I completed the battle pass. By the time I finished it I had burnt out on the same 3 or 4 maps.
Every time 343 tried to reach mass appeal they simply alienated the core fan base. Which eroded the player numbers of the core fan base, which incentivized 343 to try to reach mass appeal, which kept alienating the core fan base… etc. it’s a vicious cycle
This guy reminds me that he's younger than me at the start of the video, then twists the knife at the end showing how old OG Halo is.
10/10 video
I feel ur pain brother
I'am glad that I've found this channel.
How ironic they actually made a helmet like the tumbnail for MCC. I sht you not, it's an actual unlockable.
You hit most points there. Though that said the "decline" did begin with halo 4s cod-ified multiplayer. It's a shame for how infinite was developed as there are insanely talented people of that team, not to mention ex bungie vets coming in to revive what could of been a lot worse. I do have hopes they could pull a destiny 2 or no man's sky on this one. But at the end of the day, it still suffers the same issue as a lot of other modern AAA games where launching the game "complete" is now just an option.
Started playing halo 2 when I was 5 (2007) my dad didn't want me playing mw2 for...'reasons'. So he gave me halo. I loved the shit out of it. Me and my dad played coop every single time I hopped on. When halo 3 came out he let me play the Arbiter in the campaign. I loved these games to death. Reach being my favorite.
Now... well.. now it's like watching your best friend become a hooker, a drunk, a addict and just get cancer. And yet you still care for them. Hoping they can change their life around and do better.
Really loved this video, informative and not too negative or biased. I loved your "the game is like a job." Metaphor. For me the game is like a job I love.
Bungie went and made something else incredible and 343 couldnt fill their shoes its simple
Bungie couldn't fill in their own shoes with the shitshow Destiny has been ever since it came out
lol Bungie was no different. Only difference was nostalgia
@@SiamHossain7 You clearly have no idea what are you even talking about. Destiny is right now at its peak and is already miles better than what ever the hell infinite is
@@bfedezl2018 destiny 2 is garbage, Destiny 1 is better. Neither company are good at this point
@@bfedezl2018 least mentally deranged bungie shill
Weird to arrive at a new Whimsu video and that it is under 1K views, but hey, honestly I was looking forward to see someone talk about how steep of a dive the franchise has been taking...
Halo also needs to have casual multiplayer, it feels so sweaty
I will return when Forge arrives. Mucking around in custom games in Halo 3 is top 3 most fun I know, and I *pray* that Infinite can capture at least 10% of that. Not too optimistic, though.
Grew up on halo 2, I rember that night clearly. My brother got it for his birthday and I was told I couldn't play this specifically because of its rating no watching. (Was like 6-7 at the time we had the og xbox for years) . After bedtime (like 8) I snuck in the room and played the level he left off on. Metropolis (I think) and I remember crossing that bridge with the tank. It was sooo fun
I highly doubt that 342 will fix anything. You can go all the way back to when Bungie handed Halo off to them for clarity. 343 actually turned down and lightly dissed Bungie employees that wanted to come over and help with the franchise. As a company they saw Halo was a name they could use to push the sci-fi game they wanted to make without having to put in the effort to build up a player base. So they did not care for the feel of the gameplay, the story or anything like that. All that mattered was pushing what they wanted it to be.
Now you combine that with shareholders who literally only care about money and will burn every company down they can to get it quickly. It was never going to come out ahead. Halo Infinite with these factors and the awful management was always doomed to failure. So was the Halo series when you are turning down big names like Spielberg along with all the production names they can bring and instead going with hacks and I do mean hacks for who they went with.
You can look at the directing and writing credits and it is atrocious those people still have a job but that is Paramount. Paramount cares nothing about the properties it has or can use. It just wants quick and easy cash. So it hires people like Kurtzman who hasn't made a good series or film in his life. Yet they can write spectacle! Something that goes by so fast you do not even realize where the story is going, why they did it or even if it fits the name it is using. It is designed to distract you so real effort does not have to be made. You just consume product and go to next product. Kurtzman can only do that and nothing else on top of being a literal studios wet dream of a yes man. Who will put in what they want at every turn.
So thus you get a series that alienates current fans, alienates old fans and has no substance to keep new fans. NuTreak managed to do it because Star Trek is such an old brand and fans were thirsting for anything. Sadly both the Halo series and NuTrek won't last the long-term. They lack allegory, nuances, respect for the material it is pulling from and have an utter disdain for anything but the consume product new fans. The same fans who won't stick around or care in the long-term. Nobody is going to show this to their grand kids as something fun to watch. Just like TMNT of the 80s it will shown because they grew up with the series and their kids will want it off the screen right away due to its awful. The Halo series was dead on arrival.
Now the brand because of 343, Paramount and Microsoft is also dead. Very few will be breaking it out to have fun with their kids and hand it off to a new generation like they did when Halo first changed hands away from Bungie.
Man, I’ve loved halo since my dad I introduced it to me. So as a life long fan, with Halo 5 and Infinite being huge letdowns, it is legitimately saddening to see what has happened to this franchise. It sucks to be sad about a video game. I don’t even play video games anymore, but I was really hoping for something with infinite. It isn’t just a negative Nancy attitude, but I’m pretty certain that there is no real future for halo. And that kinda sucks.
XP rewards, weekly challenges, and battle passes have ruined multi-player shooters. People used to log on because it was fun to play.
"I was only 10 when halo 3 released". Ok now I'm old thanks.
Halo would’ve had the “Legendary” title if Microsoft just let Bungie create what they wanted.
Bungie wanted nothing to do with Halo after Reach. So they went on to create Destiny. Take off the nostalgia goggles mordern Bungie is a shell of its former shelf
@@Legion849 They even wanted to stop at 3 if I’m not incorrect. But Microsoft ordered them to develop last two games first. ODST and Reach.
and as fycked as our shit is halo will always be remembered as the most "iconic" first person shooter... if not the best... RIP HALO 3
Lesson learned from Halo Infinite’s launch vs today: never celebrate too early.
As a huge Halo Wars 2 fan, i was very disappointed by Infinites campaign. Atriox died off-screen and they didnt talk about the Banished at all. It was ALL just about John and the weapon
This is the video I've waited for. Let's do this.
It is sad that this video puts more thought on halo infinite than the actual 343 studio. Great video
The first part about Infinite feels similar to the Destiny 2 situation, you should make a video about that too!
343's Halo games were always doomed to be a Weekend at Bernie's style charade.
Bungie wrapped up the story almost flawlessly with no questions left, but Microsoft couldn't let that hot hot IP go out on a high note.
This thumbnail is one of your best yet
Love this channel and all your vids man! Keep up the great work!
I still have a halo 3 copy and my 360 account with Hayabusa and scout armor. Did I win?
I think having contractors in a constant loop is super hurtful and I'd say could be a cause of Modern Gaming. A contractor comes in does some code and breaks 5 things then the new person has to then learn what was done then learn how to fix it. This is time that's not going into the game. I'm not gonna pretend to know how the workflow is but I'd be interested to know.
You joke but that mega blocks game looked pretty good
Halo 2 and 3...the absolute best times of my life gaming...
I'm not a xbox guy but Halo 2 was me and my friends "proving grounds". I was 17 when Halo 3 cane out. My lil bro and his friend skipped school to go to the midnight release(our mom took em 🤣)
I MISS ASSASSINATIONS!
I absolutely LOVED Reach, shaped my gaming history in so many ways. sad to see how Halo developed
Actual good casual criticism. Better than what 90% of the Halo community says.
This is literally what 90% of the community says lmao
@@unknownwill4th549 Halo fans are way more vitriolic than this. Just look at the other comments in this vid.
@@jmmendez3468 I like to think of those people as fanboys, not fans.
A fan is like this video, offering their takes on what might be ways to improve and giving credit where it's due even if the thing is shit overall. Not just "oLd WaY bEtTeR, nEw WaY sUcKs"
@@jmmendez3468 the comments are pretty god damn tame. Idk what comment section your in
The megablocks game would have been a good save of face
As a Very active Infinite player i agree, the game struggles with so much, As much as i didn't want Infinite to be Delayed, i think we needed it. I want Forge and Co-op, i've been enjoying to grind but there isn't much to do.
How were we to know how embarrassingly behind and unfinished the game was. Almost a year later after release and it's not still not even half done.
@@PHTV11 it sucks, the real issue i think is how we only GOT 1 MAP? NOT EVEN 3, please outsource some stuff for maps PLEASE
Being on the younger side in terms of your viewers, I've never seen halo as being "in decline" in recent years because for as long as I could remember this is just how halo is.
@@QuasiDude Really? This is the saddest thing you ever read?
@@oomguy9423
Ya, because halo used to be one of the top shooter and was widely talked about in a positive manner
Vs
Now
@@thealexgundam5006 Not only that, but Halo used to be like the Fortnite of the 2000s.
@@OmegaF77
Yep, exactly
I had the same experience, i still have to play to find out how season 2 is. Not buying the battle pass again this time. I did all the season 1 content and tenrai event and the game was dead to me.
I love halo. Ive gone back to play every game, even halo 5 sometimes, multiple times for years. I loved halo infinite at launch. I haven’t played halo infinite in months and have had zero desire to come back to it anytime soon. Makes you think
I remember my older brother and i taking our Xbox to his friends house where all his friends would meet and we would all LAN party and just play Halo 3 all night.
Halo was always carried by its stories and its forge. The actual multiplayer was destined to lose popularity because when you really think about it, it literally plays like Quake except its slower and more floaty to suit console players. The Quake multiplayer itself is a dying breed on PC.
Infinite early on did amazing. It shows there is still interest in the series. They dropped the damn ball.
I feel that Halo may just be living on borrowed time. What would be best for infinite would be to make one last story expansion to wrap up the entire franchise. After that, drop support for the game, disband 343, and rehire the contract devs that made infinite and have them become an actual dev studio.
From there, have them develop a new IP, a spiritual successor to Halo. A new IP would be a gamble, but maybe that's just what's needed to revitalize the "Halo" fans.
What holds Infinite back is that the story of Halo is past it's prime, it's being flanderized. The story is being dragged on more than it should. The multiplayer has also been messed up, launching with only 3 gamemodes, a few (bad) maps, and less player customization, no forge etc you all have heard it already.
It's not like people are tired of arena shooters, they're just tired of playing poorly made games with subpar storytelling, bad multiplayer experience, and less features than previous titles.
If that's what Halo is now, then I say let the Master Chief rest. As he did at the end of Halo 3.
Halo has always had great potential for story telling past 3, heck even many of their EU content proves this. It's just they hire hacks like brain Reed for halo 5 and then try to pivot away in halo infinite, leaving the trilogy directionless and disjointed.
The story also isn't really relevant to its overall popularity, nobody plays COD for the story and yet they are trucking along fine. The problem is that 343 is run by incompetent management and can't make a good, complete, and content filled, multiplayer experience.
Halo has great story potential, its just 343 squanders it.
I can't wait to see the Mega blocks video it's going to be great content
Halo Infinite has been such a disappointment so far. No progression system, only 1 ranked playlist, no forge, no customs, no social lobbies etc. And when these core features do come they're still in beta. It's such a dull experience compared to all previous Halo titles.
How dare you make me feel so old!
I’m still amazed how they managed to massacre Halo in just a couple of entries. All that previous success and goodwill from the 2000s, killed by just a few mistakes combined with an increasingly sluggish release schedule (Halo 5 was way back in 2015; it and Infinite are the only main series titles since 2012).
Reach and 4 were so well-received and came out within two years of each other that the drop off in both quality and quantity is unmatched by any comparable franchise I can think of…maybe Sonic the Hedgehog in the early 2000s, but I’m not sure
This feels similar to the Destiny 2 situation, you should make a video about that too!
And the worst part is that bungie never change and its doing the same shit
I played Halo 1 as a teenager. Havn't touched fps games in many years. Watched the halo tv show & to my shame found it entertaining. Although I knew the TV show had little to do with Halo it still revitalied my interest in the game enough to give the games a try again - so in that respect i'd say the tv show was very successful. The problem was once I started playing I couldn't be bothered and it felt like 'work' (as you mentioned in your video). I think the TV show attracts people like me but we are the wrong kind of people as we don't have the personality to get into the game.
It's almost like having the majority of the studio's staff be temporary contractors who are going to be booted at the end of their term isn't conducive to producing good work and means that you might as well not have a studio to begin with.
Transitioning from Childhood to Young Adulthood to Adulthood, wasn’t where I moved, jobs Itook, or people in my life, but watching the constants of my childhood decline, and then just accepting it.
What I'll always remember is Halo 2 giving my group of friends one of my favorite quotes during a game.
"Dammit Dan, you're pumping that shotgun like a dick!"