Jamie vs GDI in 5 Games - Tiberian Dawn Remastered
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- Опубліковано 8 гру 2023
- We're jumping into some Tib Dawn ladder games featuring Jamie vs mostly GDI matches.
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Send replays or questions to: sybertreplays[at]gmail[dot]com - Ігри
It's the simplest thing but seeing the nod vehicle airfield with the plane coming in just brought a smile to my face so simple but so many memories
This is what a remastered-done-right looks like!
Oh, what an absolute treat! And that last game! Just a couple of players having fun, creating interesting scenarios for each other to play against, instead of going for sweaty tournament play. Absolutely fantastic!
Yeah last game was full goof-ball mode.
Love the remastered game casts! ❤
Nice to see there are still some love for C&C Remastered
The grandfather of CnC!
More C&C Remastered, beautiful!
my favorite cnc game
Nice to see a game of me casted, though you totally butchered my name. :P Also on Quarry GDI bottom right is called the 'God spawn', they have downward facing refineries so they have insane economy on that map, 90% a GDI will win if they get that spawn, but GG's.
Hi Sybert nice to see you casting some Tiberium dawn again. Just an FYI both Red alert and Tiberium dawn have there own 3rd party league called the 'Bepis league' you will often find the 'meta builds' and more experienced games and maps In those leagues. Not particularly sure how active they are these days though as the community is slowing fading away over time.
Oh interesting.
Woah this is really cool! Never seen this game cast before!
More Tib Dawn!!
In the Name of Kane!!
7:27 Why people don’t play GDI on the ladder? Asking cause I haven’t played this game.
47:47 That commando was the final nail in the coffin.
NOD is better in hit and run strategies, whereas GDI is better suited for slow and powerful attacks. This gives NOD an advantage, as 1v1 matches often conclude swiftly, preventing GDI from deploying any late game units like Mammoth tanks.
I think because the games are so fast paced that NOD's cheap early units dominate before GDI's stronger mid and late game units can even come into play. There's also a speed problem where NOD can more easily dodge. You sort of saw that with game two where the medium tanks were too slow to handle even attack bikes by being literally too slow.
Gdi are only really strong in the mid game , and thats if your capable of making it anyway near the mid game, late game will generally tilt in nods favour due to their flame launching SSM's with a mighty range that no gdi unit can match they wipe out tons of infantry in 1 rocket and you clear up tanks with bikes, nod can turtle with turrets and obelisks and no tanks get close , Gdi is methodical , you need to know your timings and when to utilize them efficiently and even then your not secured a win, most gdis who have found success will resort to tank all ins to kill of any type of eco snowball from the nod, or have to put on constant aggression to trip up the nod and prevent them getting a 2nd airstrip because their invested on defense. so nod are just easier and more fun to play. hope this cleared up some things.
Watching your last Kanes Wrath video made me want some Tib Dawn.
38:25 was bout to shout that those orcas were the win
You beautiful man Sybert, I bet you uploaded this 'left-handed'.
I like before the video because I have never not liked a video!
Maybe this is the one you regret!
why is the ladder full of nod mirrors? what makes them op in this game compared to gdi
NOD is more suited to hit and run tactics, while GDI is more suited to slow and powerful attacks. This favors NOD because most 1V1 matches end very quickly before GDI can get any endgame units
Gdi are only really strong in the mid game , and thats if your capable of making it anyway near the mid game, late game will generally tilt in nods favour due to their flame launching SSM's with a mighty range that no gdi unit can match they wipe out tons of infantry in 1 rocket and you clear up tanks with bikes, nod can turtle with turrets and obelisks and no tanks get close , Gdi is methodical , you need to know your timings and when to utilize them efficiently and even then your not secured a win, most gdis who have found success will resort to tank all ins to kill of any type of eco snowball from the nod, or have to put on constant aggression to trip up the nod and prevent them getting a 2nd airstrip because their invested on defense. so nod are just easier and more fun to play. hope this cleared up some things.
43:00 guard towers are great vs groups but the two right PP next to the HQ could get killed if you single-file send them in. Guard tower have piss poor aim and often do more dmg to your base than the enemy. using a well fanned out group could actually get them and then kill the HQ after that ~ but so far he throws 5-10 soldiers at a time...
47:17 30% dmg on that pp. case and point
Have you done any OpenRA replays?
Not in many years.
Needs more particle cannons
more td indeed
Awww man i was soo excited. But its not kanes wrath 😩😩😩😩
GDI is the new Soviet lol, seems unplayable.
Yeah, at least for a 1V1 situation, but they might be able to work in a FFA or team game
there just so timing orientated and not as fun to play but you can make them work.
Last game was literally a tower defense game. Babacks is actually insane by doing the same thing over and over again. Though that Jamie dude could've done so much more with those orcas. What a boring dumb game that was.