"Just buy a new Gpu" Yeah no then I need a new cpu and a new motherboard to support those, likely a PSU too. It don't work like that chief. "Wait till game comes out before you open your mouth" It'll be too late by then if we don't set our expectations based on what we see "Frame generation ain't that bad" You probably wear bigass glasses IRL
As much as anyone would agree that the optimization for Capcom's most recent games has been poor at best the scale of Wilds looks to be far more expansive than World. The different climate cycles as well as more dynamic monster packs and zones are what I think seem good but may end up being to good to be true for the RE engine. Long story short there's no way at launch Capcom could deliver the same or even similar experiences playing Wilds when compared to the final product of World.
This video hits close to home because we basically have the same pc specs, cpu & gpu wise. But the slight difference is that i have a 5700X3D, pretty sure my combo will 99% struggle to run wilds at high settings (not even maxed out settings) in 1440p. And frame gen under 60 fps is a NO-GO! Because MH is extremely heavy when it comes to timing, and latency is gonna be insane with frame gen + under 60fps because i tested frame gen in elden ring which is a 60 fps locked game and im getting *_10ms worth of input delay_* due to frame gen! That's pretty bad...
Not sure what's worse, the LS gameplay or the recommended specs. Jokes aside we have the same GPU and a 13600k. They use the same engine as dragons dogma 2 and regretfully I had to use frame gen to play that most of the time.
Played for more than 5+ years with my 1070 and i was able to play most games maxed out(raytracing aside). Upgraded to 3070 and the card isn't even that old and already only meets medium/recommended status. Insane...
Frame generation should ONLY be used when you're already hitting 60 fps native, otherwise it creates sooo many artifacts, blur and input lag. Shit, even at 60 fps native it's still pretty noticeable at times Honestly really tired of game performance nowadays having to be saved by upscaling, it gives developers an excuse to skimp on optimization and it blows. Not everyone has a 4090 or a card even capable of frame generation at all. Flipping rough, man
I can assure you that framegen with FSR 3.1 doesn't have any weird issue but it only supports few games but also now FSR 3 with FG is a mess and that's what I'm concerned about.
i think its a bit early to say too much. recommended requirements do change and weve already seen it go from around sub 30fps at gamescom to a pretty consistent 40-50 range on ps5 at tgs. if performance is awful on the pc demo then it becomes more of an issue but as of now no one outside of capcom has likely seen a pc build
The 6800xt in comparison to 4060 recommended specs is 40% better Also looking at mr owens videos analyzing more in depth, possibly the bottleneck factor for such low frames on recommended could the the processor, remember now there are a ton of interactions happening that are happening simultaneously Thats my hunch, the cpu is the limiting factor an i5 from 2 gens ago in pc is a pretty big leap Either way this is a pretty modern title Last i checked a rtx 2070 is 5 years old anyways for recommended specs So honestly its not too bad People wre just supersizing things to certain degree And yes i have a rtx 2060 mobile with 4800h ryzen 7 i know an upgrade is due, im pushing to get a rtx 4080 super with a ryzen 9 7900 rn 🎉 So
Idk, it should run on my Ryzen 7 5700x and 6800XT. I just want 1440p Medium settings(No RTX) stable 60+ FPS, That's not impossible by any margin and it should be that way.
While some people struggle. A friend of mine ordered a 4070ti super and by accident got delivered another 4070ti for free. And well since im his friend he offered me it for 250$ im lucky af. Besides that i do hate gaming in 2024 because developers put way to much attention to fidelity instead of artstyle and a smooth gaming experience.
Honestly, seeing the environments from the trailers, I wouldn't be surprised if the only thing I have to do is turn environment effects down to get everything else on high settings and running smooth 60. What I'm worried about is if the visual bug from rise and sunbreak comes back where, upon alt tabbing, sometimes coming back to the game messes with the camera and makes it feel like it's rapidly switching from 90fps to 25fps every frame with maxed motion blur everytime you move or look around. That bug gave me some of the worst motion sickness I've ever had while gaming and I really hope it doesn't come back in wilds. I also hope they fix the bug with rise where, every time the game was opened, it would create a new instance of a temp drive that would start crashing your game once it hit a critical mass. It took almost 2 hours to delete all those temp drives since I didn't know it was making them for almost 2 years.
All I can say Capcom needs to have a demo out. This game is running the newest build of the RE engine and also has what looks like a lot of cpu demand with the constant environment changes and endemic life. The game might be REALLY rough to run at launch but im sure capcom will do everything it can to optimize the game.
I have a MSI 4070 TI Suprim X, i7-13700k. I'll be happy with just 100fps on medium setting (Maybe lowering that setting even more, turn on HDR, up that sharpness, turn on DLSS, BAM 120+ fps easily). Keep in mind, you're currently running a 2021 GPU (6700XT) on a 2018 game. I wouldn't stress out and compare a 2018 to a 2025 AAA game. Just wait till the game is release and deal with it then :)
Appreciate the concern, but i guaranFUCKINtee you with your combo, you're gonna be able to run Wilds easily with steady 60 fps with high settings in 1440p. On MAXED settings though? idk it'll probably drop to 50 fps at times. We dont even know if Ray tracing will be implemented in this game.
@@zerozone5848 Now that we have confirmed Beta dates for PC I'll be glad to update you on how it runs. But I may need to be reminded since I'll likely forget.
Judge it once it comes out and we run it on home hardware. The Monster Hunter team at capcom has always giving us good quality products and I will trust them until they prove otherwise. I understand this technology (frame generation) has got everyone on edge, understandably so, but we need to be patient. This could all be a "making a mountain out of a mole hill" situation.
take the specs with a grain of salt, pre sure the devs have stated that they weren't even sure what the actual specs needed themselves for particular performance. What has been published on steam seemed more like a really conservative guideline, they put out high end specs and paired it with a meh performance as guarantee probably because they actually have to put out something, and what is more safe for them than to guarantee a 60fps run with a giga chonk of a graphics card. I have confidence this will improve sooner or later
I know yall are worried about the Optimization but have hope we still got five months. When have the Monster Hunter team not delivered. And for the console people the game will NOT be capped at 30fps I don’t know why people like spreading misinformation around on social media
The only game that looks fine with frame gen is Ghost of Tsushima. Mid setting 1080p is insane though. I think my 4070 ti can brute force the bs, I hope...
@@MillieMaeStar getting a 4090 for any game is stupid as fuck. It's a titan class card made for making things like blender animations. Why waste all your money?
The game doesn't even look that much better than MHW Iceborne, shouldn't be a big issue, maybe it's the size of map and stuff that are improved but to me it look like the same game graphically Even if optimization is shit at release, by the time expansion comes out it'll be good, look at Iceborne it's great now, but it was a disaster at release
it's the game engine's inability to handle openworld. Capcom forced the devs to use this engine and the best they can do to salvage this mess is to resort to frame generation and upscaling. it has nothing to do with the quantity of assets/things compared to previous games. the game engine needs to be compatible with the game's load or the optimization will only be small improvements
What do you mean? Problem for what? I don't play with Raytracing at all. DLSS and FSR is pretty equivalent now and they both suck. These requirements are too high even for a nvidia build. A 4090 wouldn't even do 4k 60fps as I see it from this.
@@Oxytocin9000 just overall performance, my dude. on paper everything seems very good or even better but in practice - not so much. idk been steering away from amd for a long time now. not hearing good stuff from friends that stlll use their products also.
This isn't an amd vs nvidia thing. I made this video because the game needs to be optimized better. My experience with my pc has been really good so far other than some problems with the asus software being trash. I would've gone nvidia if i cared about rtx.
"Just buy a new Gpu" Yeah no then I need a new cpu and a new motherboard to support those, likely a PSU too. It don't work like that chief.
"Wait till game comes out before you open your mouth" It'll be too late by then if we don't set our expectations based on what we see
"Frame generation ain't that bad" You probably wear bigass glasses IRL
As much as anyone would agree that the optimization for Capcom's most recent games has been poor at best the scale of Wilds looks to be far more expansive than World. The different climate cycles as well as more dynamic monster packs and zones are what I think seem good but may end up being to good to be true for the RE engine. Long story short there's no way at launch Capcom could deliver the same or even similar experiences playing Wilds when compared to the final product of World.
You basically mean it will performance worse than world?
This video hits close to home because we basically have the same pc specs, cpu & gpu wise. But the slight difference is that i have a 5700X3D, pretty sure my combo will 99% struggle to run wilds at high settings (not even maxed out settings) in 1440p.
And frame gen under 60 fps is a NO-GO! Because MH is extremely heavy when it comes to timing, and latency is gonna be insane with frame gen + under 60fps because i tested frame gen in elden ring which is a 60 fps locked game and im getting *_10ms worth of input delay_* due to frame gen! That's pretty bad...
I'm going to play the Open beta on 31st October. You should as well. let's see how it runs.
Not sure what's worse, the LS gameplay or the recommended specs.
Jokes aside we have the same GPU and a 13600k. They use the same engine as dragons dogma 2 and regretfully I had to use frame gen to play that most of the time.
Haha gameplay might just be worse. I won't be using frame generation. Probably put the game on potato settings then.
Played for more than 5+ years with my 1070 and i was able to play most games maxed out(raytracing aside). Upgraded to 3070 and the card isn't even that old and already only meets medium/recommended status. Insane...
That's only because they don't, and will probably refuse to, optimize the game properly. A 3070 is perfectly fine for anything that's out right now.
Why did you go from 1070 to 3070? 3070 Only has 8 vram
Frame generation should ONLY be used when you're already hitting 60 fps native, otherwise it creates sooo many artifacts, blur and input lag. Shit, even at 60 fps native it's still pretty noticeable at times
Honestly really tired of game performance nowadays having to be saved by upscaling, it gives developers an excuse to skimp on optimization and it blows. Not everyone has a 4090 or a card even capable of frame generation at all. Flipping rough, man
I can assure you that framegen with FSR 3.1 doesn't have any weird issue but it only supports few games but also now FSR 3 with FG is a mess and that's what I'm concerned about.
i think its a bit early to say too much. recommended requirements do change and weve already seen it go from around sub 30fps at gamescom to a pretty consistent 40-50 range on ps5 at tgs. if performance is awful on the pc demo then it becomes more of an issue but as of now no one outside of capcom has likely seen a pc build
The 6800xt in comparison to 4060 recommended specs is 40% better
Also looking at mr owens videos analyzing more in depth, possibly the bottleneck factor for such low frames on recommended could the the processor, remember now there are a ton of interactions happening that are happening simultaneously
Thats my hunch, the cpu is the limiting factor an i5 from 2 gens ago in pc is a pretty big leap
Either way this is a pretty modern title
Last i checked a rtx 2070 is 5 years old anyways for recommended specs
So honestly its not too bad
People wre just supersizing things to certain degree
And yes i have a rtx 2060 mobile with 4800h ryzen 7 i know an upgrade is due, im pushing to get a rtx 4080 super with a ryzen 9 7900 rn 🎉
So
Idk, it should run on my Ryzen 7 5700x and 6800XT. I just want 1440p Medium settings(No RTX) stable 60+ FPS, That's not impossible by any margin and it should be that way.
While some people struggle. A friend of mine ordered a 4070ti super and by accident got delivered another 4070ti for free. And well since im his friend he offered me it for 250$ im lucky af.
Besides that i do hate gaming in 2024 because developers put way to much attention to fidelity instead of artstyle and a smooth gaming experience.
Honestly, seeing the environments from the trailers, I wouldn't be surprised if the only thing I have to do is turn environment effects down to get everything else on high settings and running smooth 60. What I'm worried about is if the visual bug from rise and sunbreak comes back where, upon alt tabbing, sometimes coming back to the game messes with the camera and makes it feel like it's rapidly switching from 90fps to 25fps every frame with maxed motion blur everytime you move or look around. That bug gave me some of the worst motion sickness I've ever had while gaming and I really hope it doesn't come back in wilds. I also hope they fix the bug with rise where, every time the game was opened, it would create a new instance of a temp drive that would start crashing your game once it hit a critical mass. It took almost 2 hours to delete all those temp drives since I didn't know it was making them for almost 2 years.
The lonster hunter team inside capcom has never disappoint us, Im sure they are worming hard
All I can say Capcom needs to have a demo out. This game is running the newest build of the RE engine and also has what looks like a lot of cpu demand with the constant environment changes and endemic life. The game might be REALLY rough to run at launch but im sure capcom will do everything it can to optimize the game.
I have a MSI 4070 TI Suprim X, i7-13700k. I'll be happy with just 100fps on medium setting (Maybe lowering that setting even more, turn on HDR, up that sharpness, turn on DLSS, BAM 120+ fps easily). Keep in mind, you're currently running a 2021 GPU (6700XT) on a 2018 game. I wouldn't stress out and compare a 2018 to a 2025 AAA game. Just wait till the game is release and deal with it then :)
My rig is clearly on the upper tier(7800x3d, RX 7900 XT) but all these videos are making me concerned my PC won’t be able to run it. 😅😭
Appreciate the concern, but i guaranFUCKINtee you with your combo, you're gonna be able to run Wilds easily with steady 60 fps with high settings in 1440p. On MAXED settings though? idk it'll probably drop to 50 fps at times.
We dont even know if Ray tracing will be implemented in this game.
@@zerozone5848 Now that we have confirmed Beta dates for PC I'll be glad to update you on how it runs. But I may need to be reminded since I'll likely forget.
@@mandomusic368 pls do 🙏
Judge it once it comes out and we run it on home hardware.
The Monster Hunter team at capcom has always giving us good quality products and I will trust them until they prove otherwise. I understand this technology (frame generation) has got everyone on edge, understandably so, but we need to be patient. This could all be a "making a mountain out of a mole hill" situation.
Fuck no dude look at recommend specs for what the game is gonna pull off, what do you expect them to do
I wouldnt be surprised this sort of practice getting shilled by gpu manafactures becomes even more rampent in later years😊😊
Dude this beta performance is straight dookie
take the specs with a grain of salt, pre sure the devs have stated that they weren't even sure what the actual specs needed themselves for particular performance. What has been published on steam seemed more like a really conservative guideline, they put out high end specs and paired it with a meh performance as guarantee probably because they actually have to put out something, and what is more safe for them than to guarantee a 60fps run with a giga chonk of a graphics card. I have confidence this will improve sooner or later
Rise is the latest game slight correction...and ive emiled some pc developers and they believe it should run ok and ive sloke to some pc experts also
lmao i just bought a pc last month and i just meet the recomnended specs thats crazzzzyyy !!!
watching your gameplay gives me cancer, but not as much cancer as locked 1080p 60fps mhwilds
I just threw in whatever gameplay i had, lol. Thanks for the laugh.
I know yall are worried about the
Optimization but have hope we still got five months. When have the Monster Hunter team not delivered.
And for the console people the game will NOT be capped at 30fps I don’t know why people like spreading misinformation around on social media
It's true it's not capped, but in open area, it will stay at 30fps or even lower. You can get 40 - 50fps+ inside camp or town probably
@@AkihiroAki but in the TGS live stream it had a pretty consistent 40-55fps range in the open area
I agree, I hope they improve it too. Would love to play 60-90 fps on Medium-High settings.
Pray they optimize the game before release
I got a 3090 and Ryzen 9 so I should be good lol
The only game that looks fine with frame gen is Ghost of Tsushima. Mid setting 1080p is insane though. I think my 4070 ti can brute force the bs, I hope...
Gameplay looking alot smoother on the newer demo builds. Getting a 4090 rtx just for this game tho, but even than I’m unsure :/
@@MillieMaeStar getting a 4090 for any game is stupid as fuck. It's a titan class card made for making things like blender animations. Why waste all your money?
@@theincrediblefella7984 cause I can afford it, and it will be useful for the next couple of years for future games?
The game doesn't even look that much better than MHW Iceborne, shouldn't be a big issue, maybe it's the size of map and stuff that are improved but to me it look like the same game graphically
Even if optimization is shit at release, by the time expansion comes out it'll be good, look at Iceborne it's great now, but it was a disaster at release
it's the game engine's inability to handle openworld. Capcom forced the devs to use this engine and the best they can do to salvage this mess is to resort to frame generation and upscaling.
it has nothing to do with the quantity of assets/things compared to previous games. the game engine needs to be compatible with the game's load or the optimization will only be small improvements
You must be trolling 😂 the game looks 100x better than world, the fidelity and resolution are way different
I couldn’t care less. Take my money.
Open beta on 31st October
you are running an AMD build, my dude. Thats the problem :(
What do you mean? Problem for what? I don't play with Raytracing at all. DLSS and FSR is pretty equivalent now and they both suck. These requirements are too high even for a nvidia build. A 4090 wouldn't even do 4k 60fps as I see it from this.
@@Oxytocin9000 just overall performance, my dude. on paper everything seems very good or even better but in practice - not so much. idk been steering away from amd for a long time now. not hearing good stuff from friends that stlll use their products also.
This isn't an amd vs nvidia thing. I made this video because the game needs to be optimized better. My experience with my pc has been really good so far other than some problems with the asus software being trash.
I would've gone nvidia if i cared about rtx.
@@Oxytocin9000 i am sure of it and you are absolutely right.
I'm just sharing an opinion and throwing in a hypothetical. Doesn't mean im right :/
Just upgrade bud
🤡
buy new gpu
give moni
🤡
Crapcom shills...your response?