Great play through. I dread to think how many slips I make in my games. Sometimes I notice but it’s too late to fix but I am sure there must be loads that I never realise at all.
Thank you kindly Sir! Don't worry about that, WE ALL DO! The only difference is that I spot my misstakes because I record my sessions :D The important part is to have fun!
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Just finished watching-entertaining mission! Good for you, a fortuitous blizzard 🥶(fog of rules) prevented the hostiles from chasing you during your escape! Otherwise Simo and gang might have been caught (Hostiles Place at target or front-most, and soldiers cannot move!). Local knowledge saved the day!
I know I'm a year late to this particular video of yours but enjoyed this! Was there new ones released maybe Mediterranean? Were you gona do any more of these or new missions?😊
Glad to see the return of warfighter videos! By the way that officer hostile has fearless which, if I recall correctly means that he can’t be suppressed?
Thank you for sharing your play through of Warfighter-I learn a lot!I’ve just played several missions and am starting to understand the game. I have a question though regarding discarding 2 action cards to support your 16:43 “Stay Low” action card. I question whether it’s acceptable to discard a location card. I thought I read action cards must be discarded, not location cards. (Maybe acceptable *before*you converted the action card into a location?) Also, because they are location cards, I don’t count them against action cards when I use an action to draw cards. That a fair interpretation?
Thank you! I think location cards count as action cards but certainly could be wrong. I'd ask on bgg forums or Facebook group of DVG or Warfighter to be sure! Please let me know if I'm wrong
@@WW2SolitaireBoardGameChannel someone named B Chee wrote: “Location cards are a subset of Action cards, and can be discarded to pay for Action card costs, as well as discarded and drawn like Action cards. In the early version of the rules (in Warfighter Modern), Location cards were originally referred to as "Location Action cards" before it was simplified in the later (Warfighter WWII) rulebooks to "Location cards". In summary, you played it correctly; Location Cards are a subset of Action Cards. You can discard them like Action Cards for support. You can also discard them to draw new Action Cards.
@@gp4141 Thank you very much! I haven't played in a while so I felt unsure about your question. God knows I've made misstakes in the past (which is only natural with complex solo Wargames). Cheers!
Thank you Shawn! It's a lovely game. One of the few things that I don't like is the environment rolls, because I do tend to forget them. It also feels a little bit too abstracted. I think I forgot a few in this one 🙈
@@WW2SolitaireBoardGameChannel I'm also not a fan of the environmental rules. I think it occurs too often - like almost every location card. I think a 1d6 roll on a "1" result should cause an environmental roll.
@@WW2SolitaireBoardGameChannel around 31:00 you discarded the armoured car at a 4 rating. I thought only during reinforcement you did that...when drawing for initial enemies, do you not keep everything...so long as the enemy value is met or exceeded.
@@tonymammel3542 No, during reinforcements it would be a valid unit and would not be discarded. Only when placing enemy's according to the new location placement value is it discarded. See keyword "Overkill". Overkill - When drawing Hostiles for a newly placed Location (or activated objective), if this Hostile’s value exceeds the Location’s Hostile value, discard the Hostile and continue drawing Hostiles as normal.
Hold on...Soviets raiding a Motti? Just flip all the cards over onto the floor. Finns win, ff to 1945. LOL I was playing SGS Winter War as Red Army. Several play throughs, my casualties were *astronomical* Played Winter War scenario on Hex of Steel. Red Army sent through a giant meat grinder. Could not build reinforcements as fast as they were being destroyed! Only Panzer Corps 1 allowed the Soviets a chance at victory, and that was on Easy (Sgt) setting!
Great play through. I dread to think how many slips I make in my games. Sometimes I notice but it’s too late to fix but I am sure there must be loads that I never realise at all.
Thank you kindly Sir! Don't worry about that, WE ALL DO! The only difference is that I spot my misstakes because I record my sessions :D The important part is to have fun!
Good job on this mission, the trail blazing and lay low cards are so useful
Hi everyone! If you enjoyed this video, please subscribe to my channel and click the "bell icon"! You can also support the channel by liking the video! Have a great day!
Just finished watching-entertaining mission! Good for you, a fortuitous blizzard 🥶(fog of rules) prevented the hostiles from chasing you during your escape! Otherwise Simo and gang might have been caught (Hostiles Place at target or front-most, and soldiers cannot move!). Local knowledge saved the day!
Haha awesome interpretation my friend 😁
I know I'm a year late to this particular video of yours but enjoyed this! Was there new ones released maybe Mediterranean? Were you gona do any more of these or new missions?😊
Hi Murph! Oh yes, I've got the two new WW2 Warfighter games and will feature them on my channel in the future!
@@WW2SolitaireBoardGameChannel yessss, sounds good. Look forward to it then!! 😀😀
Glad to see the return of warfighter videos!
By the way that officer hostile has fearless which, if I recall correctly means that he can’t be suppressed?
Cheers Dale! Oooh, you're absolutely right!! That could have spawned something dangerous..
I've updated the description with the error!
@@WW2SolitaireBoardGameChannel we’ll just pretend he’s only just got the promotion and nobody is taking him seriously yet haha
Simo Häyhä one of the most famous snipers in history, "Some kind of sniper". :-) No offense though, great channel!
Yepp I noticed that was Simo after looking closer at the card afterwards 🙈 Thanks Mattias
@@WW2SolitaireBoardGameChannel I couldnt help myself from making my besserwisser comment :) Its all in a good spirit though!
@@dyngrebell Buddy, let me tell you, I would have done exactly the same! 🤣 Trevlig helg!
Thank you for sharing your play through of Warfighter-I learn a lot!I’ve just played several missions and am starting to understand the game. I have a question though regarding discarding 2 action cards to support your 16:43 “Stay Low” action card. I question whether it’s acceptable to discard a location card. I thought I read action cards must be discarded, not location cards. (Maybe acceptable *before*you converted the action card into a location?)
Also, because they are location cards, I don’t count them against action cards when I use an action to draw cards. That a fair interpretation?
Thank you! I think location cards count as action cards but certainly could be wrong. I'd ask on bgg forums or Facebook group of DVG or Warfighter to be sure! Please let me know if I'm wrong
@@WW2SolitaireBoardGameChannel someone named B Chee wrote:
“Location cards are a subset of Action cards, and can be discarded to pay for Action card costs, as well as discarded and drawn like Action cards. In the early version of the rules (in Warfighter Modern), Location cards were originally referred to as "Location Action cards" before it was simplified in the later (Warfighter WWII) rulebooks to "Location cards".
In summary, you played it correctly; Location Cards are a subset of Action Cards. You can discard them like Action Cards for support. You can also discard them to draw new Action Cards.
@@gp4141 Thank you very much! I haven't played in a while so I felt unsure about your question. God knows I've made misstakes in the past (which is only natural with complex solo Wargames). Cheers!
@@WW2SolitaireBoardGameChannel Glad to contribute. Between your play throughs and Board Game Geek forums, we learn to play complex games better!
Love your Warfighter content!
I think you missed your environmental rolls, but great playthrough nonetheless!
Thank you Shawn! It's a lovely game. One of the few things that I don't like is the environment rolls, because I do tend to forget them. It also feels a little bit too abstracted. I think I forgot a few in this one 🙈
@@WW2SolitaireBoardGameChannel Happens to us all. I've found markers of some sort help the remembering process.
Maybe place a snow globe with Finish miniatures on the location!
@@WW2SolitaireBoardGameChannel I'm also not a fan of the environmental rules. I think it occurs too often - like almost every location card. I think a 1d6 roll on a "1" result should cause an environmental roll.
@@kurtthecat3995 I also hate the environment rules. Especially since they only affect you and not the enemy which is totally unrealistic
Hi, excellent playtrough, I noticed that squad soldier Simo has 2 health but only one action?
Oh very true you are, nice catch, can't believe that I missed that. I'll put a clarification about that in the video description.
Are you sure discarding that objective enemy was correct?
Sorry but when did I descard an enemy objective? Do you have a time stamp?
@@WW2SolitaireBoardGameChannel around 31:00 you discarded the armoured car at a 4 rating. I thought only during reinforcement you did that...when drawing for initial enemies, do you not keep everything...so long as the enemy value is met or exceeded.
@@tonymammel3542 No, during reinforcements it would be a valid unit and would not be discarded. Only when placing enemy's according to the new location placement value is it discarded. See keyword "Overkill".
Overkill - When drawing Hostiles for a newly placed Location (or activated objective),
if this Hostile’s value exceeds the Location’s Hostile value, discard the Hostile and continue drawing Hostiles as normal.
Hold on...Soviets raiding a Motti? Just flip all the cards over onto the floor. Finns win, ff to 1945. LOL
I was playing SGS Winter War as Red Army. Several play throughs, my casualties were *astronomical*
Played Winter War scenario on Hex of Steel. Red Army sent through a giant meat grinder. Could not build reinforcements as fast as they were being destroyed!
Only Panzer Corps 1 allowed the Soviets a chance at victory, and that was on Easy (Sgt) setting!
They are done for sure LOL!