Just timed 12 sanguine because of your tip of snapping last tormented, all of us got -15% magic dmg before 2nd and 3rd boss and we got a close call of 1 minute left, just want to say thanks, I will spread that knowledge.
dude i love your work , really well done , I love how you made simple routes and advanced routes , this just makes our life easier and less confusing , best of luck
Great video! Thanks for the info. Glad it popped up for me. Easy to understand and follow. I loved all the little bits of information and things you threw in there to help make decisions! Keep up the great work.
Thank you so much for sharing this, and so early, Tactyks. I'm kinda desperate for a tweak or addition to these kinds of guides that use the Mythic Dungeon Tools addon: seeing that route being actually played in the dungeon. I know that this could be done in a very complex and fancy way with editing, and putting it all in one video, but that's not the kind of work I'm necessarily wishing for. If you can record a video of yourself running each of these routes, one by one, then link the relevant video in the description right at the beginning of the section that you talk us through the route on MDT, that will certainly suffice. This way, viewers like myself will benefit much, much more from your guides, and also be that much more grateful for them. Being able to see a top-down view of the route on MDT has its benefits for sure, but complimenting that with a video showing the route being actually played out would work wonders for the memory and understanding of someone like me, and I don't think I'm all that special when it comes to this aspect of learning something like an M+ route. And thanks again, Tactyks.
Hey! That's actually the plan, and videos for each dungeon should be releasing in the coming weeks, but I know a lot of people just wanted the routes ASAP for their own use so I figured I would put this out first. I have some PTR footage of all the dungeons, but I wanted to wait until the affix hit live so that it's a bit more accurate. Rest assured though, those videos are coming!
Love your channel and the work you do, it’s helped me so much for S1. Kudos on putting up the lieutenant positions just as S2 is about to start! One question: For the second lieutenant in ToP, would it make sense to pull the one in Xav’s wing before moving on to Necro wing?
Thanks so much, glad you've found it useful. I think it would depend on which Lieutenant actually spawns there, as on PTR it was often Soggodon in that area who may not be worth the detour, as it's likely you'll have to kill the first pack in that wing in order to pull him. If its Varruth/Arkolath it's probably worthwhile, but otherwise it's unlikely to have a huge impact.
Press like first and watch it later. Definitely going to use your route first. Are you going to do any Tazavash dungeon video? Thank you so much for the route.
As an Ahead of the Curve raider (no mythic raids for me), this video was amazing as KSM is usually much more difficult being undergeared. These routes and explanations were amazing, you earned a like and sub. Look forward to seeing more great content. Thanks!
yo i just subbed the other day for the great bear tank content, keep it up. just wondering if you could maybe make a small rotation guide for a new offspec venthyr bear tank lol
Venthyr bear isn't too different (unless you're talking about the ST maul build which I'm not very familiar with), my #1 thing though is I wouldn't bind RF and Incarn/Berserk together, as very rarely do you actually want both to go off at the same time. For example, in keys assuming you're running incarn, if you're grouping the pack you may want to delay your RF a few seconds, up to 10 so it still lines up completely with incarn. Alternatively, in raids with Berserk, you'll pretty much always want to pop RF first, and use Berserk after a few seconds so it lines up completely with RF. Aside from that, it's all pretty much the same, again with the exception of that weird ST maul build people have been talking about recently.
You'll need to have a 40yd range ability to do it. Just move along the hill avoiding the gatekeeper until you can tag the tormenter, a little hard to explain fully but you can see me doing it in this video: ua-cam.com/video/N80nWY65dYw/v-deo.html
@@Zerg777 No problem! If you lack the range yourself you can always get someone in your group with a 40yd range to tag it then LoS so you can taunt it when it gets closer.
Just to the left of the stairs in that little gated area with the two pack, you can press yourself up against the rock closest to the stoneborn and grab it if you have an ability with 40yd range.
Does the Tormented pull adds as he's passing by him. For example the first one in NW, it's a tight space to pull him alone between the adds, will he pull them if he passes by close to them?
For De other side, dont you think it would be better to clear the entire inside ring from hakkar entrance to ardenwield while grabbing all 3 anima powers including the mechagon one and then the last one in ardenwield, before even going for a single boss?
Doing the full outer ring is probably fine, but it drastically increases your dead travel time in the dungeon (upwards of a minute, possibly more). I think the only way it would be worthwhile is if the mechagon lieutenant is either varruth/arkolath as they give the big damage powers, but if those are both covered in your other 3 lieutenants then there's no reason to rush to mechagon.
Assuming you're going outside Hakkar's wing first to pick up that tormentor before going Ardenweald, you'll want to be at 173 count (or 45.1%) after killing Dealer.
Had some problem pulling that last tormented in Spires. He using a chain to pull me to him and extra mobs got pulled. I tried LOS but not outranging. Does that work or have anyone had similiar experience on that last tormented in Spires?
To avoid getting pulled to a bad spot you need to get fairly close to him, so you can kind of squeeze between the two packs there and slowly drag him to a safe spot to fight as opposed to trying to pull him from range.
Im sorry, but how can you sit here and make a "Guide" on routes that you yourself are not certain of? Like in the Mists run, "Depending on what your % is u may have to pull more" ..... That means your routes are no good and/or not Tested. I would suggest if you're gonna make a guide, please be certain on your own content.
That's just how Mists in particular works friend, it's quite literally impossible to make a route you run every single time in that dungeon because the maze is random, and therefore your overall % in the dungeon can vary by the time you're at the 2nd boss. Maybe you didn't know that, so I guess my "guide" taught you something!
@@Tactyks Its called make a "Guide" that If u you X way, then clear this, if its X way, Clear this and if its X way then go this route. Its not hard you just dont have EXP enough to actually make a route worth watching.
Just came back from a break and working on learning to tank/route all these. This is exactly the kind of basic breakdown I was looking for: thanks!
No problem, happy you found my video useful!
Dude, you’re amazing help. Subscribed immediately. You deserve more recognition for your effort. Thanks 🙏🏼
Thanks man, that really means a lot! Glad you are enjoying the content :)
Just timed 12 sanguine because of your tip of snapping last tormented, all of us got -15% magic dmg before 2nd and 3rd boss and we got a close call of 1 minute left, just want to say thanks, I will spread that knowledge.
Awesome, happy to help!
dude i love your work , really well done , I love how you made simple routes and advanced routes , this just makes our life easier and less confusing , best of luck
Thanks friend, happy you enjoy my content!
thanks for the guide! I got KSM season 1 watching your videos and i'll get KSM season 2 watching them too :)
That's awesome, glad my videos could help you out!
waiting for this video for all week! love you man! appreciate your work.
That means a lot friend, glad you're enjoying the content!
@@Tactyks videos of route gameplays will come as well? if yes, when? i cant wait. ^^
Yup for sure, just wanted to use live footage as opposed to PTR so we have a better idea about which lieutenant spawns where.
thanks man, just started shadowlands tanking and i hope this will help me a lot
Of course, happy I could help!
Great video! Thanks for the info. Glad it popped up for me. Easy to understand and follow. I loved all the little bits of information and things you threw in there to help make decisions! Keep up the great work.
Thanks so much, glad you enjoyed it :)
This video helped me doing all +15 timed, thanks bro !
No problem, glad it was helpful!
Your routes are so good, Tactyks. Really enjoy them :) ty!
That's great to hear! Happy people are finding my content useful :)
Thank you so much for sharing this, and so early, Tactyks.
I'm kinda desperate for a tweak or addition to these kinds of guides that use the Mythic Dungeon Tools addon: seeing that route being actually played in the dungeon. I know that this could be done in a very complex and fancy way with editing, and putting it all in one video, but that's not the kind of work I'm necessarily wishing for. If you can record a video of yourself running each of these routes, one by one, then link the relevant video in the description right at the beginning of the section that you talk us through the route on MDT, that will certainly suffice.
This way, viewers like myself will benefit much, much more from your guides, and also be that much more grateful for them. Being able to see a top-down view of the route on MDT has its benefits for sure, but complimenting that with a video showing the route being actually played out would work wonders for the memory and understanding of someone like me, and I don't think I'm all that special when it comes to this aspect of learning something like an M+ route.
And thanks again, Tactyks.
Hey! That's actually the plan, and videos for each dungeon should be releasing in the coming weeks, but I know a lot of people just wanted the routes ASAP for their own use so I figured I would put this out first. I have some PTR footage of all the dungeons, but I wanted to wait until the affix hit live so that it's a bit more accurate. Rest assured though, those videos are coming!
@@Tactyks This is awesome news! Thank you, Tactyks.
One thing to mention the ice torment guy is hard to pull out from the gasbag since you are in a single halway its easy to get hit with icebeam.
Good point, have definitely seen some people get sniped by that beam out of LoS haha.
@@Tactyks love your channel btw :)
Thanks, glad you enjoy the content!
Love your channel and the work you do, it’s helped me so much for S1. Kudos on putting up the lieutenant positions just as S2 is about to start! One question: For the second lieutenant in ToP, would it make sense to pull the one in Xav’s wing before moving on to Necro wing?
Thanks so much, glad you've found it useful. I think it would depend on which Lieutenant actually spawns there, as on PTR it was often Soggodon in that area who may not be worth the detour, as it's likely you'll have to kill the first pack in that wing in order to pull him. If its Varruth/Arkolath it's probably worthwhile, but otherwise it's unlikely to have a huge impact.
Press like first and watch it later. Definitely going to use your route first.
Are you going to do any Tazavash dungeon video?
Thank you so much for the route.
Haha thanks so much. Will definitely put out a Hardmode video for Tazavesh, probably in the next day or two!
You deserve a sub man!
Thanks friend!
Thank you for your guide !
No problem, happy to help!
As an Ahead of the Curve raider (no mythic raids for me), this video was amazing as KSM is usually much more difficult being undergeared. These routes and explanations were amazing, you earned a like and sub. Look forward to seeing more great content. Thanks!
Thanks so much, that really means a lot! Happy people are finding my content helpful :)
@@Tactyks You, sir, are very welcome!
Very helpful. Thanks
Happy to help friend!
yo i just subbed the other day for the great bear tank content, keep it up. just wondering if you could maybe make a small rotation guide for a new offspec venthyr bear tank lol
Venthyr bear isn't too different (unless you're talking about the ST maul build which I'm not very familiar with), my #1 thing though is I wouldn't bind RF and Incarn/Berserk together, as very rarely do you actually want both to go off at the same time. For example, in keys assuming you're running incarn, if you're grouping the pack you may want to delay your RF a few seconds, up to 10 so it still lines up completely with incarn. Alternatively, in raids with Berserk, you'll pretty much always want to pop RF first, and use Berserk after a few seconds so it lines up completely with RF. Aside from that, it's all pretty much the same, again with the exception of that weird ST maul build people have been talking about recently.
"It'd be weird if you didn't have a Night Fae"
Cries in 50% Necrolord guild
Just tried the necrotic wake. Worked well on +12 in pug
Question. How do i pull the first torment in nw without social aggro? Tried yesterday seemed next to impossible without mind soothe or something
You'll need to have a 40yd range ability to do it. Just move along the hill avoiding the gatekeeper until you can tag the tormenter, a little hard to explain fully but you can see me doing it in this video: ua-cam.com/video/N80nWY65dYw/v-deo.html
@@Tactyks thanks a lot. I think my dk might lack the range of moonfire 😑
Super useful to know how though!
@@Zerg777 No problem! If you lack the range yourself you can always get someone in your group with a 40yd range to tag it then LoS so you can taunt it when it gets closer.
in halls of atonement how do you pull the second stoneborn on top of stairs? tried it today my range said they werent able to grab it?
Just to the left of the stairs in that little gated area with the two pack, you can press yourself up against the rock closest to the stoneborn and grab it if you have an ability with 40yd range.
Does the Tormented pull adds as he's passing by him. For example the first one in NW, it's a tight space to pull him alone between the adds, will he pull them if he passes by close to them?
No they don't! They have no social aggro so if you have the range you can just tag them and pull them somewhere safe to fight.
For De other side, dont you think it would be better to clear the entire inside ring from hakkar entrance to ardenwield while grabbing all 3 anima powers including the mechagon one and then the last one in ardenwield, before even going for a single boss?
Doing the full outer ring is probably fine, but it drastically increases your dead travel time in the dungeon (upwards of a minute, possibly more). I think the only way it would be worthwhile is if the mechagon lieutenant is either varruth/arkolath as they give the big damage powers, but if those are both covered in your other 3 lieutenants then there's no reason to rush to mechagon.
What is the count that you need before leaving Ardenweald?
Assuming you're going outside Hakkar's wing first to pick up that tormentor before going Ardenweald, you'll want to be at 173 count (or 45.1%) after killing Dealer.
Thank you very much
Happy to help :)
Do you have a link for the MDT codes? Great vid btw :)
Yup, all of them are here: wago.io/p/Tactyks
Had some problem pulling that last tormented in Spires. He using a chain to pull me to him and extra mobs got pulled. I tried LOS but not outranging. Does that work or have anyone had similiar experience on that last tormented in Spires?
To avoid getting pulled to a bad spot you need to get fairly close to him, so you can kind of squeeze between the two packs there and slowly drag him to a safe spot to fight as opposed to trying to pull him from range.
amazing!! thanks friend
No problem, happy to help!
@@Tactyks im just confused now between guardian druid or prot pally lol
Thank you
No problem, happy to help!
Could you put your routes somewhere where i could just import them? :)
Yup, all of them are here: wago.io/p/Tactyks
@@Tactyks but they still have prides?
That's just wago being finnicky and not letting me change the affixes on the site, importing the routes should have them show up as Tormented
@@Tactyks alright, thank you ❤️
@@Tactyks They all still show prideful
Yea thanks i do that !👍
No problem 👍
Thank you sir.
Of course, happy to help!
i love watching these guys talking about how the mobs will die quickly..... where these good dps at? i cant find em
nice routes man! they make these runs ezclap
Thanks, glad they were useful!
Tried 2 routes , necrotic wake and plaguefall, 99.5% for both
nvm, found my mistakes :P
What the f no social aggro means?
If you pull them and they run through a pack that you didn't pull they won't get aggro'd.
Im sorry, but how can you sit here and make a "Guide" on routes that you yourself are not certain of? Like in the Mists run, "Depending on what your % is u may have to pull more" ..... That means your routes are no good and/or not Tested. I would suggest if you're gonna make a guide, please be certain on your own content.
That's just how Mists in particular works friend, it's quite literally impossible to make a route you run every single time in that dungeon because the maze is random, and therefore your overall % in the dungeon can vary by the time you're at the 2nd boss. Maybe you didn't know that, so I guess my "guide" taught you something!
@@Tactyks No not really, me and my group always run the same % everytime haha
@@Tactyks Its called make a "Guide" that If u you X way, then clear this, if its X way, Clear this and if its X way then go this route. Its not hard you just dont have EXP enough to actually make a route worth watching.
If you say so friend, good luck with the key pushing!