Heh I do think this context will help avoid that eventuality... probably. I dunno what's gonna happen once I have to actually plan out my clears of things including the buying of weapons
Ya know, I always forget the existence of Filla's Might. Assuming it can work perfectly along with Luna and Support bonuses, that might actually be the best way to damage the Fire Dragon for this run. Canas and/or Athos might still be viable endgame after all, not just for the fact Res is less common on enemies. A Luna crit of at LEAST 10 damage is still no less than 30 damage. It's also funny to me that Lyn is a better Lord here. Not the tankiest, but the dodgiest for one who can hit almost as hard as her peers if her weapons just have enough Mt.
Yep, that was my first thought about how we should handle the Fire Dragon if we manage to get there. In particular, Canas has a +Mt support affinity and has multiple +Atk Support partners, so the Luna Canas can still be real lol And yeah, it's hilarious. In Lyn Mode, she was high tier simply for the Mani Katti, and I think that her having the Mani Katti will also make her high tier in this context as well lol
@@akirasou It also means she's the only one of the Lords able to damage flyiers heavily if she gets bows early enough. Might be worth considering at least.
I knew about the set move order in GBA, but don't know the specifics per map. So before I knew the Archer moved first, I was like... oh I don't think this map is going to be possible lol
Lol I mean, given that the channel was originally made for the sake of documenting an LTC and that there are so many different runs I want to do, I don't think it's that much of a surprise that there are still channel teething issues. You're completely right though, so I will have to do some planning for 2024!
I started a "35% flat enemy growth bonus, 100% chance of enemy weapon improvement" run via the Yune randomizer. Hector gets killed by the first soldier and archer combining their attacks, if they both hit. This run is amazing.
Hopefully you can wait for at least a bit, since it is gonna be a second before I'm able to stream this run! But I'm glad that you're looking forward to it :>
Lol at the part 5:43 where the enemy thief instead of running away already after opening all of the doors, decided to loop back around to where Hector and Matthew where (right at the beginning lol), making it easy to loot his items. As for Hector's weapons at the end tho, yikes, that is certainly going to be rough. Hopefully next chapter's better by having more units, and getting iron weapons.
Yeah, enemy thief AI sure is something, huh... it is funny, because it means that if the AI is the default Thief AI, you can let them just unlock all the various doors and take your time. Not always the case though, as with Rennac in FE8 Eph going solely for the Spear and Angelic Robe chests before dipping lel And y e a h, the really low number of Wolf Beil uses left is really tragic. But really, what can you do, huh. If it does turn out that the effective Prfs have to be infinite durability, I'll make save states after each map, but hopefully it won't come to that
Funnily enough, the stocks of Luna still aren't 0 - with Filla's Might, you do have a 10 Mt penetrating damage attack that can be 30 damage due to Luna's high crit. And that's on Athos - Canas has a +Atk affinity and has multiple potential +Atk partners, so that number can be 15/45 instead!
0:40 that is just a Mess. You say 4/7 Supports give Attack, the Table also shows 4/7, but say Fire, Dark, Anima, Light, and Wind give Attack Bonus. (5/7) Dark being the extra one. Akira, were you perhaps a bit tired while editing? Ignore the fact I myself am tired and missed the fact that Light Affinity gives 0.5 Attack, and at first wrote that only 3/7 Supports give attack.
Lol I'm almost always a bit tired while editing, so this kinda thing happens. You did have me really scared at first that I had made a serious audio mixing issue, which I would have been more concerned about. Still, thanks for pointing out the inconsistency! In the eventual final compilation vid for HHM, I'll fix that, I think here it's fine though
Well. Goes to show just how sleepy I must have been that my brain made "duh" into "dark". I must have caught it as part of listing the Affinities, and everything else is history.
Now can you beat FE7 without falling asleep? This is the real challenge
The Fe7 slander is real.
This also looks like a statement from someone who has never played HHM
Heh I do think this context will help avoid that eventuality... probably. I dunno what's gonna happen once I have to actually plan out my clears of things including the buying of weapons
Ya know, I always forget the existence of Filla's Might. Assuming it can work perfectly along with Luna and Support bonuses, that might actually be the best way to damage the Fire Dragon for this run. Canas and/or Athos might still be viable endgame after all, not just for the fact Res is less common on enemies. A Luna crit of at LEAST 10 damage is still no less than 30 damage.
It's also funny to me that Lyn is a better Lord here. Not the tankiest, but the dodgiest for one who can hit almost as hard as her peers if her weapons just have enough Mt.
Yep, that was my first thought about how we should handle the Fire Dragon if we manage to get there. In particular, Canas has a +Mt support affinity and has multiple +Atk Support partners, so the Luna Canas can still be real lol
And yeah, it's hilarious. In Lyn Mode, she was high tier simply for the Mani Katti, and I think that her having the Mani Katti will also make her high tier in this context as well lol
@@akirasou It also means she's the only one of the Lords able to damage flyiers heavily if she gets bows early enough. Might be worth considering at least.
@@MrMarket1987 oh that's true, actually... it's definitely something to consider, to be sure
Nice to see it, I didn't realize the set move order for enemies, that changes how I was thinking of the map significantly
I knew about the set move order in GBA, but don't know the specifics per map. So before I knew the Archer moved first, I was like... oh I don't think this map is going to be possible lol
Remember to always set goals that you expect in 1y of content creation because if you don't this shit happens all the time.
Lol I mean, given that the channel was originally made for the sake of documenting an LTC and that there are so many different runs I want to do, I don't think it's that much of a surprise that there are still channel teething issues. You're completely right though, so I will have to do some planning for 2024!
Algorithm help
Thanks for the algorithm help, it's much appreciated!
I have a feeling Oswin is gonna be a big carry
When we're taking more hits, durability becomes more important for sure, so I can see it
serra's gonna hard carry this run
Serra's Vulnerary healing is going to be useful when we're seeing so many more rounds of combat than usual...
I can wait 'til the other streams are over if necessary.
Cool cool, I'm glad to hear it! Thanks for saying, you explicitly saying things is really handy for me so it's much appreciated :>
I started a "35% flat enemy growth bonus, 100% chance of enemy weapon improvement" run via the Yune randomizer.
Hector gets killed by the first soldier and archer combining their attacks, if they both hit. This run is amazing.
.....a run of that with this as a base, you mean?!
Oh boi... This is the start of your personal hell... I cant wait for future chapters
Hopefully you can wait for at least a bit, since it is gonna be a second before I'm able to stream this run! But I'm glad that you're looking forward to it :>
Lol at the part 5:43 where the enemy thief instead of running away already after opening all of the doors, decided to loop back around to where Hector and Matthew where (right at the beginning lol), making it easy to loot his items.
As for Hector's weapons at the end tho, yikes, that is certainly going to be rough. Hopefully next chapter's better by having more units, and getting iron weapons.
Yeah, enemy thief AI sure is something, huh... it is funny, because it means that if the AI is the default Thief AI, you can let them just unlock all the various doors and take your time. Not always the case though, as with Rennac in FE8 Eph going solely for the Spear and Angelic Robe chests before dipping lel
And y e a h, the really low number of Wolf Beil uses left is really tragic. But really, what can you do, huh. If it does turn out that the effective Prfs have to be infinite durability, I'll make save states after each map, but hopefully it won't come to that
Bruh, with no strength, how will you use the OP weapon for Cañas and Athos. THE LEGENDARY FE7 LUNA
Luna stonks dropped to 0 here
Funnily enough, the stocks of Luna still aren't 0 - with Filla's Might, you do have a 10 Mt penetrating damage attack that can be 30 damage due to Luna's high crit. And that's on Athos - Canas has a +Atk affinity and has multiple potential +Atk partners, so that number can be 15/45 instead!
0:40 that is just a Mess. You say 4/7 Supports give Attack, the Table also shows 4/7, but say Fire, Dark, Anima, Light, and Wind give Attack Bonus. (5/7) Dark being the extra one.
Akira, were you perhaps a bit tired while editing?
Ignore the fact I myself am tired and missed the fact that Light Affinity gives 0.5 Attack, and at first wrote that only 3/7 Supports give attack.
Lol I'm almost always a bit tired while editing, so this kinda thing happens. You did have me really scared at first that I had made a serious audio mixing issue, which I would have been more concerned about. Still, thanks for pointing out the inconsistency! In the eventual final compilation vid for HHM, I'll fix that, I think here it's fine though
I have listened to it back properly, and I didn't say 'Dark' - I said "duh", which is in my script lmfaooooooooooooooooooooo
Well. Goes to show just how sleepy I must have been that my brain made "duh" into "dark". I must have caught it as part of listing the Affinities, and everything else is history.
I shall attempt this one day after my 7 other challenges are beaten or failed lol😅
Lmaooooooooooooo, how long do you think it's gonna take? Because idk how long it's gonna take before I have a general stream slot open up
@@akirasou I mean, I could probably knock this out in a few days, if I knew the first thing about the game 😂 ( or find out it's impossible )
@@alexisdipoalo9443 that's true lol, it is generally advisable to know a bit about the game you're doing a challenge run of