FOR PEOPLE WHO CANT GET THE OTHER PLAYERS TO SHOW UP AND THE PCs ARRAY IS NEVER MORE THAN 1 ENTRY: FIXED: The tutorial doesnt show it but you have to set the net mode to listen server underneath where you set the number of players.
Could you please explain what exactly you meant and where it can be found? Like a reference to the video time? Cause I have no idea where to search for that. Thanks.
@@Rduino Ah, found it, thanks! Got what you meant now, ty for the quick reply. Sadly it didn't fix my issue. Did everything work for you when you entered the "Lobby" from a default map like MainMenu?
I'm using version 5.4 of UE5 and the character doesn't appear when I press Play. The character does not appear on the platform. I've already reviewed the code twice and it conforms to the tutorial.
haven't done any of your tutorials yet but looking at your channel you are super underrated and we need more people like you ! and especially its free not no bs paid censorship
Yes I'll do the 4th part and have a good base then. I'll do additional parts later that you can then optionally add to the lobby system like character select or a chat system.
@@NiceShadow omg that would be AWESOME!! I see a lot of people like me struggling to find a good chat system tutorial and you explain so well!! By the way, if I code in c++, do you think I could follow with C++ ? Or rather use Blueprint for this part, like you ?
@@Test-xt3ys If youcould follow that depends on your knowledge of both "languages" and your abilities to translate that. But you can try that and as Plan B make it in blueprints
can confirm that this works %100 in 5.4 you may want to do the create and join sesssion and steam friends list tutorials first that can be found on NiceShadow video list
hey I want to start this awesome looking tutorial series but I have one question before starting is everything free in this tutorial series or do I have to buy something thank you very much and does that also work with als v 4 or game animation samples
Amazing tutorial! Odd question but is there a way we good display a different order of players for each client? For example the client is always in the center of the screen on the first podium. Would be awesome
i really love it nice work bro but please if u don't mind i want another part as soon as possible i really love your work and i made a games with online with following your tutorial
Thank you very much! I can't wait to see the next episode!! I'm so excited to find my best teacher on UA-cam! Can you show us a LOL-like system implementation up to the part where you select a character and press Ready during the next episode?😀😀😀😀
You're welcome 😁 This system now is going a bit in a different direction. But I'll create tutorials to show ways how to replicate things in a lobby. And will cover systems as well that are good to know for selection. If I'll tutorials specifically to the Lol system I don't know atm. But I try to create my tutorials in a way that people learn something and can then implement things like that on their own, that's my goal
yup I think there's a problem with the version, because I made it work in another version the 1st time i did it, but now it's throwing me errors in the branches just like you
check the "clear" custom event, make sure that current character variable is connected the same as in the video at 9:30 I had the same issue but this was the fix for me
Nice tutorial, I hope you will cover (don’t know if it’s finally possible - as I’m not there yet with my own project) travelling with your lobby to a dedicated server.
Whenever a player joins it seems the onlogin event runs but I have it set to print how many pcs are in the PCs variable and it always returns array length of 1. No matter what I do it is always like this and there is only ever 1 player on the podium. I have number of players set to 3 and get 3 windows oppened but it still thinks there is only 1. I get the array length printed 3 times so maybe it isn't syncing?
and can you please make a tutorial on how can i make the replicated system like when everything happen in the player it's going to show to all other players!
Thank you for your tutorials. Thanks to them I almost made the lobby for my game. Only I do it for dedicated sever and have to do much things differently. I wanted to ask how can I start the game without all clients being in party and then invite each other?
When I launch the game, the host camera works and shows all characters spawn in as its supposed to, but the clients screens will not attach to the actor camera and points in a completely different direction. Any fix or direction for this?
I ran into a problem with the spawned actors spawning in larger than normal... To fix this I split the struct in "get world transform" and "spawn actor" and left "spawn transform scale" unconnected...
Is there a way to make each player play a different Idle animation based on where they are placed? i want to make them stay in a pickup truck (Some of them on the roof and some in the back) so I was wondering if it is possible to change their skins and animation based on the paltform tag
Hi, did you try the invite link in the description below this video? I just checked it and it worked. But you send me a direct message on Discord and I send you a new invite (@niceshadow on Discord)
Did you figure this out? I'm going through this atm and am looking to spawn 1 of 2 blueprints on each platform (essentially Team1 & Team2) so I've just added an exposed boolean to the player platform BP and then add a check in the Update Players function just before the spawn function to only add BP_Team1 if the boolean is checked (then vice versa). Not sure it's going to work as I have the rest of the tutorials to go, and have to test the packaged build etc.
@@edp180perkie03 Any luck with this? I've got multiple pawns that can be chosen from a character select screen and then stored in the game instance, I cant figure out how to cast that to the platform to get the appropriate pawn.
@@NiceShadow I also thought that I did something wrong there, well, no, I remember everything and I know very well, IT's EXACTLY AT 4.25, everything works AT 4.24
I'm using version 5.4 of UE5 and the character doesn't appear when I press Play. The character does not appear on the platform. I've already reviewed the code twice and it conforms to the tutorial.
FOR PEOPLE WHO CANT GET THE OTHER PLAYERS TO SHOW UP AND THE PCs ARRAY IS NEVER MORE THAN 1 ENTRY:
FIXED:
The tutorial doesnt show it but you have to set the net mode to listen server underneath where you set the number of players.
Can you give a prebuild looby to copy&paste to my game?
Could you please explain what exactly you meant and where it can be found? Like a reference to the video time? Cause I have no idea where to search for that. Thanks.
@@Yunishaa1 I think it can be changed in the project settings. Maybe google how to change netmode ue5
@@Rduino Ah, found it, thanks! Got what you meant now, ty for the quick reply. Sadly it didn't fix my issue. Did everything work for you when you entered the "Lobby" from a default map like MainMenu?
@@Yunishaa1 I honestly dont remember, sorry :(
I'm using version 5.4 of UE5 and the character doesn't appear when I press Play. The character does not appear on the platform. I've already reviewed the code twice and it conforms to the tutorial.
haven't done any of your tutorials yet but looking at your channel you are super underrated and we need more people like you ! and especially its free not no bs paid censorship
man pleaaase do the full serie without stopping please it will help us so much bro thank you so much you're a blessing!!!!
Yes I'll do the 4th part and have a good base then. I'll do additional parts later that you can then optionally add to the lobby system like character select or a chat system.
@@NiceShadow omg that would be AWESOME!! I see a lot of people like me struggling to find a good chat system tutorial and you explain so well!! By the way, if I code in c++, do you think I could follow with C++ ? Or rather use Blueprint for this part, like you ?
@@Test-xt3ys If youcould follow that depends on your knowledge of both "languages" and your abilities to translate that. But you can try that and as Plan B make it in blueprints
@@NiceShadow thank you so much for your help you're a boss :))
I have completed the tutorial and checked it twice but I have no characters appearing on the platforms
Is your character class set to replicates in its class defaults
@@NiceShadow yeah it is
Check if you've connected Last Index properly if you only see one player or none at all.
12:33
Thank u so much for the vids u really helped me big time with steam integration since there are basically no tutorials for lobby and invites cases ❤
can confirm that this works %100 in 5.4 you may want to do the create and join sesssion and steam friends list tutorials first that can be found on NiceShadow video list
hey I want to start this awesome looking tutorial series but I have one question before starting is everything free in this tutorial series or do I have to buy something thank you very much and does that also work with als v 4 or game animation samples
i have a porblem when i launch a game it just spawn 1 character and other screens are black and they are not on the platforms
Amazing tutorial! Odd question but is there a way we good display a different order of players for each client? For example the client is always in the center of the screen on the first podium. Would be awesome
i really love it nice work bro but please if u don't mind i want another part as soon as possible i really love your work and i made a games with online with following your tutorial
Yes will do asap. If everything works out how I imagine it should be published tomorrow 😅
that's will be awesome Thank you for your trouble @@NiceShadow ❤
Thank you very much! I can't wait to see the next episode!! I'm so excited to find my best teacher on UA-cam! Can you show us a LOL-like system implementation up to the part where you select a character and press Ready during the next episode?😀😀😀😀
You're welcome 😁
This system now is going a bit in a different direction. But I'll create tutorials to show ways how to replicate things in a lobby. And will cover systems as well that are good to know for selection. If I'll tutorials specifically to the Lol system I don't know atm. But I try to create my tutorials in a way that people learn something and can then implement things like that on their own, that's my goal
@@NiceShadow Thank you! I think I can do it just by learning how to clone it in the lobby! I'll enjoy today's lecture, too!
Thank You So much
Nice tutorial Man!
Really cool! Can you maybe add a system that you can maybe play an emote in the lobby or customize your character! Thanks for this tutorial
Thank you, good idea! I make a note for that :)
@@NiceShadow thanks! You are the best
doesnt this work on UE5.3? I cant get it to work. I get errors from all the branches in update players on platform funcion and on the clear event.
yup I think there's a problem with the version, because I made it work in another version the 1st time i did it, but now it's throwing me errors in the branches just like you
check the "clear" custom event, make sure that current character variable is connected the same as in the video at 9:30
I had the same issue but this was the fix for me
just validate the ArrayElement before the branchs, in the player platforms loops.
Nice tutorial, I hope you will cover (don’t know if it’s finally possible - as I’m not there yet with my own project) travelling with your lobby to a dedicated server.
Thank you! That would be very nice indeed but also much work for me to wrap that into beginner friendly tutorials
@@NiceShadow understandable 💪👍 as always, great work on this video.
u ever find a tut on this?
im convinced this guy made fortnite single handedly. How the flip did he figure this stuff out. Love the video
Whenever a player joins it seems the onlogin event runs but I have it set to print how many pcs are in the PCs variable and it always returns array length of 1. No matter what I do it is always like this and there is only ever 1 player on the podium. I have number of players set to 3 and get 3 windows oppened but it still thinks there is only 1. I get the array length printed 3 times so maybe it isn't syncing?
and can you please make a tutorial on how can i make the replicated system like when everything happen in the player it's going to show to all other players!
Things like that are definitely things I want to make beginner friendly tutorials about. So stay tuned for the future 😉
when is the next videos arriving
Thank you for your tutorials. Thanks to them I almost made the lobby for my game. Only I do it for dedicated sever and have to do much things differently. I wanted to ask how can I start the game without all clients being in party and then invite each other?
When I launch the game, the host camera works and shows all characters spawn in as its supposed to, but the clients screens will not attach to the actor camera and points in a completely different direction. Any fix or direction for this?
My character not following arrow. I tryed everything but he looks always same direction
I ran into a problem with the spawned actors spawning in larger than normal... To fix this I split the struct in "get world transform" and "spawn actor" and left "spawn transform scale" unconnected...
Where in the structure does it call to client aswell as server?
Guy's please help me i just see on player
Is there a way to make each player play a different Idle animation based on where they are placed? i want to make them stay in a pickup truck (Some of them on the roof and some in the back) so I was wondering if it is possible to change their skins and animation based on the paltform tag
You are the best bro, I have a question, how can I join your Discord ? is giving me invalid invite links. Thank you so much.
Hi, did you try the invite link in the description below this video? I just checked it and it worked. But you send me a direct message on Discord and I send you a new invite (@niceshadow on Discord)
yeah the link in your youtube profile , will try that
@@NiceShadow
Thanks 😊 can you please make mobile multiplayer system
W
very good
very thanks bro
how do i connect this to my main menu?
nice tut
does it work without lan? I mean if my friend is not on my network, can I play game with him/her?
Yes, over steam
The Characters arent showing up for me when i start
Heyo!Have u solved this problem?
Check if you've connected Last Index properly if you only see one player or none at all.
12:33
Hey is there a way how I can spawn different player character blueprint on each platform?
Did you figure this out? I'm going through this atm and am looking to spawn 1 of 2 blueprints on each platform (essentially Team1 & Team2) so I've just added an exposed boolean to the player platform BP and then add a check in the Update Players function just before the spawn function to only add BP_Team1 if the boolean is checked (then vice versa). Not sure it's going to work as I have the rest of the tutorials to go, and have to test the packaged build etc.
@@edp180perkie03 Any luck with this? I've got multiple pawns that can be chosen from a character select screen and then stored in the game instance, I cant figure out how to cast that to the platform to get the appropriate pawn.
Quite keen to learn this myself.
Object Reference (by ref) is not compatible with Actor Object Reference. ?
Is that a question related to some time in this video?
@@NiceShadow Hi, I have a 4.26, there is no steam banner working
@@Kyrsant209 check you default engine ini file like I made it in my set up tutorial
@@NiceShadow I also thought that I did something wrong there, well, no, I remember everything and I know very well, IT's EXACTLY AT 4.25, everything works AT 4.24
@@Kyrsant209 maybe try 4.27?
bro make the lobby tutorial for unreal 4 please
It works the same for ue4. I use the same nodes
Bro..how to create main menu choose character and level menu before start the game..😅😅
I'll do a tutorial for character selection in the lobby, same as map/level selection in the lobby
today part 2? pls
I try, if not today then tomorrow 😄
@@NiceShadow ok thanks i love your tutorials!
@@nand-studios btw uploading it atm :)
i can`t see the players :)
Heyo!Have u solved this problem?
Note for me: 18:49
what doesn't work for you?
@@NiceShadow Not important, I just took a note of that part to review later. I didn't expect you to see this. Still, thanks for asking.😅
I'm using version 5.4 of UE5 and the character doesn't appear when I press Play. The character does not appear on the platform. I've already reviewed the code twice and it conforms to the tutorial.