Physical Animation Hit Reaction w/ Inverse Kinematics UE5

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  • Опубліковано 14 лют 2024
  • This is a short preview of a prototype of a physics based animation system i'm currently working on!
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КОМЕНТАРІ • 50

  • @KibakoDev
    @KibakoDev  3 дні тому +1

    I completely overhauled this system in a new video I just posted!
    Here it is: ua-cam.com/video/gviw6J86kWY/v-deo.html

  • @galvendorondo
    @galvendorondo 5 місяців тому +3

    One thing I’d like to point out - if you’re getting shot in the left shoulder, there’s no way you’re going to use your LEFT HAND to check the wound. Most people would use their dominant hand, and this would imply 50% of the population is left handed.

    • @aarepelaa1142
      @aarepelaa1142 5 місяців тому

      Lol there's no way you'd cover your right shoulder with your right hand either, just try it you literally can't get any good pressure lol

    • @galvendorondo
      @galvendorondo 5 місяців тому

      @@aarepelaa1142 that’s what I’m saying. In the video, there’s only examples of being shot on the left side, and all of them use their left hand. I’m just saying they should use the opposite hand compared to where they’re getting shot.

    • @KibakoDev
      @KibakoDev  2 місяці тому

      @@galvendorondo yeah thanks im gonna fix this and do another demo soon. Thanks!

  • @mx_th_0111
    @mx_th_0111 9 днів тому +1

    wow crazy
    good work

  • @hobojoehomeless917
    @hobojoehomeless917 5 місяців тому +6

    looking nice g

  • @REALITYBEHOLDER
    @REALITYBEHOLDER 4 місяці тому +1

    Good luck!

  • @modo_anonymato
    @modo_anonymato Місяць тому +1

    Kibabo, what if, you try to make a procedural physical animations? It would be as follows: this would work in modules, the losing balance module, the tripping module, and each module would have different calculations to simulate different things, like euphoria

    • @KibakoDev
      @KibakoDev  20 днів тому +1

      it is a good idea! but for a single développer it is too much work 😅

    • @modo_anonymato
      @modo_anonymato 20 днів тому +1

      @KibakoDev How about opening this open source initiative?

    • @KibakoDev
      @KibakoDev  13 днів тому

      @@modo_anonymato actually that would be a good idea but all of this work is for a game i’m working on so i’m trying to keep my work for the game only

  • @SusForces
    @SusForces 10 днів тому

    what gun system is that, it's the exact feel i've been looking for

  • @brutalbutslaps
    @brutalbutslaps 2 місяці тому +1

    This is exactly what ive been trying to create, and ive been hopeless

    • @KibakoDev
      @KibakoDev  2 місяці тому

      Don’t worry with some time and dedication i’m sure you’re gonna achieve a similar result!

  • @talistrahan6374
    @talistrahan6374 5 місяців тому +2

    Are they moving their hand to the wound, or is that just like, physics happening

    • @KibakoDev
      @KibakoDev  4 місяці тому +1

      It's both. It is called physical animation. The body is simulated by the physics but it uses animations at certain parts of the body at the same time to achieve this result.

  • @chelovek-jpeg
    @chelovek-jpeg 20 днів тому +1

    I felt sorry for these mannequins, they looked so defenseless :(

    • @KibakoDev
      @KibakoDev  20 днів тому +1

      don’t worry I will make them defend themselves in the future 😂😂

  • @wilkconman
    @wilkconman 12 днів тому

    Did you make these FPS animations, or did you get them? Because if so I want them!

  • @k12rising
    @k12rising 4 місяці тому +1

    What do you use to make your grey box shooting range area?

    • @KibakoDev
      @KibakoDev  4 місяці тому

      Hey, althought i know there are tools in the marketplace to do greyboxing but I haven't experimented with those, I simply used the procedural materials that come in engine with ue5, and I placed planes where I wanted the walls to be. It can be useful to start with using unlit mode because otherwise, you won't see a thing in the scene.

  • @KIZARUJUSTFOOL
    @KIZARUJUSTFOOL 5 місяців тому +22

    This comment will be the first to be forgotten.

  • @breakncrazy
    @breakncrazy 5 місяців тому +3

    Radical red

  • @aarepelaa1142
    @aarepelaa1142 5 місяців тому +3

    Is it very epic supercool mega awesome extremely spicy absolutely gorgeous ultimately breathing procedural animation?

    • @KibakoDev
      @KibakoDev  4 місяці тому

      Thanks I guess hahaha 😂

  • @MrTroll-fk7ci
    @MrTroll-fk7ci 4 місяці тому +1

    try making ragdoll pysics like hes gonna try standying up and add blood!!

    • @KibakoDev
      @KibakoDev  4 місяці тому

      Thanks! I appreciate you giving me ideas!

  • @SaymonElian
    @SaymonElian 10 днів тому +1

    What is the name of the video game????

  • @infinite-animations.
    @infinite-animations. 4 дні тому +1

    a game?

  • @darkhummy
    @darkhummy 3 місяці тому +1

    Where's the IK being used? On the arm/hand placement for the hit location?

    • @KibakoDev
      @KibakoDev  2 місяці тому +1

      The hand placement uses IK, the way it works is that once the mannequin gets shot, it gets the shot location and I then set a arm IK using that location. I then use physics based animations to only animate that arm with some weight on it.

  • @heldanl7202
    @heldanl7202 5 місяців тому +1

    fnaf 3 purple guy death scene or sth, idk. I haven't played Five nights at Freddy's

  • @Officer-Hackney
    @Officer-Hackney 3 місяці тому +2

    Will this be mobile? Please say yes!

    • @KibakoDev
      @KibakoDev  2 місяці тому

      No i’m sorry making a unreal engine 5 game for mobile is kind of hard because of the optimization. My game will be for pc and maybe in the future for next gen consoles.

  • @asdfghjkl-jk6mu
    @asdfghjkl-jk6mu Місяць тому +1

    is the recoil animztion procedural?

    • @KibakoDev
      @KibakoDev  20 днів тому

      in this video, it is not but i am planning a big upgrade for this system where it is procedural

  • @vinnyaquino_
    @vinnyaquino_ 4 місяці тому +1

    nice job. could you share this project?

    • @KibakoDev
      @KibakoDev  4 місяці тому

      Thanks, unfortunately this prototype is for a game i’m working on so I can’t share it

  • @lolololololnoobs
    @lolololololnoobs 4 місяці тому +1

    we need this on marketplace

    • @KibakoDev
      @KibakoDev  4 місяці тому +1

      Thanks!, I worked a bit on it and it's even better now. Unfortunately I'm working on a full release game right now, so I will keep it for myself but thanks for the idea!

    • @k12rising
      @k12rising 4 місяці тому +1

      @@KibakoDev Surely releasing it on the market would help fund your game?

  • @AmirShakhrudinov
    @AmirShakhrudinov 4 дні тому +1

    game name ?

    • @KibakoDev
      @KibakoDev  2 дні тому

      This project is named Execution. This is a very early prototype.

  • @modo_anonymato
    @modo_anonymato 2 місяці тому +2

    Euphoria physics?!?!?!? 😮

  • @mohamedelhaddade6371
    @mohamedelhaddade6371 5 місяців тому +2

    first