@@shintenkai1648 Yeah, I was going to say something to this effect too- when a facility houses apocalypse level viruses and other extremely dangerous BOWs, the fact that it can destroy itself so effectively is a very good thing and can hardly be considered a waste- and it definitely wasn't destroyed by Leon and Claire. It's just unfortunate that the outbreak had already happened.
I played this game hundreds of times and I still didn't know about the B.O.W gas, or the fact you could use the lighter to kill the plant. Your videos always teach me something new Kai, thank you!
i've literally played randomizer yesterday and thought i was softlocked (door randomizer as well) cause i had no flamethrower or flame rounds and the plant shaft was the only route left to go..... i had a lighter from the start tho..... coincidential tutorial video xd
I loved the NEST in the remake, it felt like a crime scene waiting to be discovered, especially finding the security tapes and dead USS officers. You really got to piece together the mystery with tangible evidence and clues to fully realize the outbreak was incidentally perpetrated by the company. That was some damning evidence up in flames! I always get shivers right before I grab the vaccine in Birkin’s lab, because I look up and see where HUNK broke through the ceiling to intercept the deal and think “Yep, this is precisely when and where hell broke loose”
I wanted to add a little easter egg you can see in the original RE2, which happens while doing Leon A. Right after seeing Annette get slammed by the pipe and obtaining the G Virus, when going to the West side you have the cutscene of Ada catching up to you and demanding the sample. BUT, if you stand by the door where the camera angle points at the metal corridor (right after leaving the power core) you can see Ada's model standing above you. It probably is there to load the cutscene, but once I saw it i couldn't unsee it.
Man Outbreak was such a unique RE game. I really hope we get a proper remake of it. With all these alternate endings and scenarios depending who makes it or if your character is alone etc
It's main walkway area is just ridiculously huge. Imagine the sheer amount of rubble that would have to be removed and the resources to create that space.
It was apart of the newer artstyle. I like the style but have to agree the main atrium was nuts. I remember thinking damn umbrella is advanced for 98. But in corporate America, massive conglomerates have been tunneling underground with big bertha drilling rigs since 1954 maybe earlier if its classified ,so its not that farfetched.
The way I see it, that’s kind of the whole point. These guys are experimenting with mutagens that have minds of their own. It would be smart to construct a type of facility that can keep a leaked virus contained.
@@MZ-zu7wk looks good ok, but not the best looking on PS2, take a look at True Crime NYC, Reservoir Dogs, Driver 3 & Parallel Lines, Ghosthunter, Splinter Cell Chaos Theory & Double Agent, Hitman Blood Money, Forbidden Siren 1 & 2, Peter Jackson's King Kong
The surprising twist with that puzzle at number 6 was really cool. Not to mention the other entry where you can get rid of the tentacles by using Leon's lighter to burn them. I've been playing Resident Evil 2 for years and I never knew you could get rid of those tentacles that way. I'll have to try that next time I play the game. Thanks for the video, Kai. Love finding out about stuff I didn't know about my favorite game series.
This’s always been my most favourite part of RE2. The NEST is indeed a good name for this level,cause this place is literally surrounded by living bio organic plant monsters and spread them like a real nest.
Absolutely love RE2's rendition of the NEST. The super modern white sterile cleanroom look is not unlike the higher level biosafety labs in real life. Things like the plant room are questionable but overall a more believable design than the industrial look of OG RE2
The remake version is one of the most boring lab designs I've ever seen. It looks like it was made by Dr Evil. I half expected to see sharks with laser beams attached on their backs. "But it's made by Umbrella, of course it would look evil" Yeah, that's a good point but still, this was way over the top if you ask me. Especially the bottomless pits. Granted, the original had a bottomless pit too but it was overshadowed by the spectacle that was Plant 43. Meanwhile in the remake, Plant 43 was a garden. Lmao.
@@galghoul3042what are you talking about? its 1998 not 1888,1998 is a modern period.alot of labs since the 50s looked similar to the nest labs lmao. also umbrella is a billion dollar company so they will definitely have tech atleast 50 years ahead of their current decade. if you dont trust me look at ww2 tech especially the Soviets. they had remote control tanks for gods sake!
@@KingSlayer-ug4dt Interestingly, drone aircraft have been in use since around world war 1. Yet those same drones looked nothing like the ones we have today. Expecting the aesthetic to be different is totally reasonable, imo. NASA mission control which sent people to the moon sort of fits into the cassette futurism vibe from the original NEST.
9:11 Resistance is set in NEST 2, a second facility underneath Racoon City itself that's dedicated to BoW and T-Virus research and testing. NEST was constructed for G-Virus research and development. We visit it in Resident Evil 3's remake: it's underneath Racoon City Hospital.
If they only spent enough time to recreate the areas in future games! Both Dino Crisis 2 and Resident evil 0,1,2 and 3 is so far ahead in terms of enviroment design and concept that I´m to this day getting amazed all over seeing these games. Just the sheer detail and compatability of the environment assets and elements is just crazy. Those games must have been a complete dream to work on. True AAA games. Only game I can say have done anything similar now most be "The Ascent". Top notch enviroment design there as well. Yeah almost forgot Parasite Eve 2, but that one is old.
The disposal plant in RE3 was at the outskirt of the town, Jill only had to cross the Raccoon Park to reach it. While RE2 lab was inside the mountain range. They're pretty far from each other.
your passion for resident evil always sparks my passion for silent hill - the way you love Resident Evil through the highs and lows is truly inspiring. I love all your videos even tho ive never played a RE game
I've been playing Resident Evil 2 since I was 9 years old and this is the first time that I knew about using Leon's lighter in the lab room to kill the Ivy plant in the duct instead of using a Flamethrower.
I really wish they would have let you explore the lab during RE0 I think that would have been awesome. I am a fan of the original RE2 lab. The Outbreak games expanded on it by a few levels and I loved that. I always wanted to explore more of the lab.
never knew about the impact the b.o.w gas has on the other scenario.😮 awesome to find out new stuff after all those years. keep up the great work. you‘re pretty good👉🏻👉🏻
Extra fact in my school vr game Goalius and silver were 2 stolen non aggressive bows from other companies that escaped from the nest silver via the pokemon hopa and Goalius who was picked up by wolf pack
reminds me, the remake lacks that connection between 2 scenarios, where your action in scenario A, matters to benefit or affect scenario B, such a missed opportunity
Tidbit here. The song in B4F Culture room, is from Resident Evil 2 Prototype. One of the only few things to survive from that amazing game and carry on into Resident Evil 2, which is equally great ofcourse.
It wasnt just RE that had mispellings. Alot of Japanese games do it. In kingdom hearts they misspelled money,and just roled with munny in the finished product and sequels.
6:29 Him: "They can then use it on the giant plant blocking the ladder to make the plant do something you regularly see in different video website" Me: 👀
One of the happiest things for me is a similarity i found between Resident Evil and Half-Life (all these secrets, underground bases / laboratories, experiments and monsters (even the end of Resident Evil 2 transporter cabin is very similar to the transporter cabin that Gordon Freeman comes to work with at the beginning of Half-Life 1). witch two of them are very favorite for me games. The most favorite of all.
I always taught nest lab from zero is different one. Like there's two of them. Its weird that in zero lab is very close to mansion. But again in re2 it feels like its under rpd,not under arklay mountins.
There's a geography mapped out somewhere online. It all adds up. But you can think of it as a triangle, 3 points. One with the Mansion, one with theTraining Facility from Zero and one with RPD. The Training Facility and RPD dots connect via the lab which is the middle of both dots, while the Mansion one doesnt connect to neither. But the Mansion dot and Training Facility dots exist in the mountains and obviously RPD doesnt. The lab areas you explore in Zero are 100% identical to RE2s lab areas. Training Facility and RPD are far from eachother but you get to NEST lab in Zero via a cable car, so that's why you're able to travel the distance in a short while. The cable car system exists in RE2 but you just dont use it.
I guess they have made a full map now but maybe because of sd perry I always thought the arklay lab was separate from what became ‘the hive’ under raccoon city. I was kind of hoping they would be separated but it doesn’t make a lot of sense.
How do you hide a huge tunnel and railway tracks? I kept those bio gases XD When you climb long ladders, you can hear "Snake eater" from the future. I think they have bio heal potions for field agents like Ada.
I’ll never forget back in like 2010 when I was 10 years old playing re2 on n64 looking through my re2 guide book looking for the computer code and it said to use guest and it didn’t work I started trying all sorts of stuff and then I saw an add in the last page for re3 nemesis and I typed “nemesis” and it worked I felt like I had cracked the Davinci code 😂 I was SHOCKED tbh
Never knew that about the B.O.W. Gas ammo. I never really used it because it was outclassed by every other ammo type, but I had no clue that it could actually make the game harder for me. That’s a really cool aspect, that it can mutate the enemies in Scenario B if you use the ammo in Scenario A, but I hate to think my dumbass was inadvertently making the game harder for myself lol.
Gas ammo and gas system in the lab are not the same. Gas or acid round used by grenade launcher are highly effective against any non-zombie, non-plant enemies. While gas system had to be activated at the scientist nap room, at the glowing terminal near the door.
@@policeguy64 Np, I'm glad ppl know about RE2 2.5/Prototype. I wish the guy behind this channel knew about it, as he missed a few details about the game like the song from B4F Culture room is from 2.5/Prototype.
Great content. I always enjoy your posts. I’ve always been curious about the island compound in Code Veronica. And thanks for hours of enjoyment. I appreciate it and you, take care.
There are so many comments about not knowing about burning the plant with the oil and lighter, but it made sense in my head back in 1998. What was the scientist trying to do with the oil near the plant if he WASN'T trying to burn it, make a salad with a nice vinaigrette?
@@henripentant1120 I think you know what you’re talking about! I think Ada is somehow biologically enhanced. It’s how she completes such maneuvers unique only to her, can survive such drastic odds, and somehow defies death! Of course she could just be the most accomplished spy in their universe, but it still lacks a lot of explanation for her piqué agility.
I think the ONLY scene I genuinely rated in any RE film was in the original when it explained the mansion and the HIVE lab, such a shame they couldnt do the series justice when they had such good source material
Amazing facts Kay! Your videos never fail to surprice me. Are you planning to make some other video about Parasite Eve 2? It wold be really awsome Keep Up the good work! Saludos desde Argentina
I know giving it a actual name of NEST in the remake of 2 makes more sense than just calling it the generic name of the Umbrella Labs but as someone who grew up with the original 3 RE games on PS1, I'll always stick with Umbrella Labs
I have also noticed at 2:40 that there are writings in greek alphabet on the walls, "Δ Ε Σ K 0 2" that is DESK02 litterally,and the same greek writings are displayed on the wall in the Dino Crisis scientist dormitory at the 2B floor where there is the secret passage to the heliport.
Imagine the resources and money it took to make The Nest only to be destroyed by a Rookie Cop and College Student.
Well it's designed that way. It has the self-destruct system installed in case of viral outbreak or/and ger rid of all evidence.
That's funny
Umbrella moment
Self destruct was an umbrella counter measure for the g virus being taken out of its place. Leon and Claire did not trigger it on purpose.
@@shintenkai1648 Yeah, I was going to say something to this effect too- when a facility houses apocalypse level viruses and other extremely dangerous BOWs, the fact that it can destroy itself so effectively is a very good thing and can hardly be considered a waste- and it definitely wasn't destroyed by Leon and Claire. It's just unfortunate that the outbreak had already happened.
I played this game hundreds of times and I still didn't know about the B.O.W gas, or the fact you could use the lighter to kill the plant. Your videos always teach me something new Kai, thank you!
I thought this thing is not a secret since I watched the game playthrough by Turkishbullet.
i've literally played randomizer yesterday and thought i was softlocked (door randomizer as well) cause i had no flamethrower or flame rounds and the plant shaft was the only route left to go..... i had a lighter from the start tho..... coincidential tutorial video xd
I loved the NEST in the remake, it felt like a crime scene waiting to be discovered, especially finding the security tapes and dead USS officers.
You really got to piece together the mystery with tangible evidence and clues to fully realize the outbreak was incidentally perpetrated by the company. That was some damning evidence up in flames!
I always get shivers right before I grab the vaccine in Birkin’s lab, because I look up and see where HUNK broke through the ceiling to intercept the deal and think “Yep, this is precisely when and where hell broke loose”
I wanted to add a little easter egg you can see in the original RE2, which happens while doing Leon A. Right after seeing Annette get slammed by the pipe and obtaining the G Virus, when going to the West side you have the cutscene of Ada catching up to you and demanding the sample.
BUT, if you stand by the door where the camera angle points at the metal corridor (right after leaving the power core) you can see Ada's model standing above you. It probably is there to load the cutscene, but once I saw it i couldn't unsee it.
Ada used a first aid spray, that's how she survived.
Man Outbreak was such a unique RE game. I really hope we get a proper remake of it. With all these alternate endings and scenarios depending who makes it or if your character is alone etc
It would flop like outbreak 2.
Man outbreak 2 was my fav. Something about the first one i never liked. But thrn again i ended up play outbreak 2 first @jackjax7921
I felt like the re2 remake’s design is futuristic for a 90’s lab 😂 From the huge open atrium to Ada’s hacking device thing.
GPS existed for over 30 yesrs before being released to the general public.
It's main walkway area is just ridiculously huge. Imagine the sheer amount of rubble that would have to be removed and the resources to create that space.
Plus those are some crazy high prices in the cafe for 1998
It was apart of the newer artstyle.
I like the style but have to agree the main atrium was nuts.
I remember thinking damn umbrella is advanced for 98.
But in corporate America, massive conglomerates have been tunneling underground with big bertha drilling rigs since 1954 maybe earlier if its classified ,so its not that farfetched.
The way I see it, that’s kind of the whole point.
These guys are experimenting with mutagens that have minds of their own. It would be smart to construct a type of facility that can keep a leaked virus contained.
never noticed this but, can we appreciate that William all of a sudden became a martial arts god at 10:08
Probably watched a couple of Kung Fu flicks before the outbreak
@@BSSandman let’s be real, everyone has tried a tornado roundhouse at some point in their life
thats the Jeanne Claude Van Damme form of birkin lol
Dang. #7 blew my brain out when I tried to remember the shapes for both A & B routes. Now that makes it a lot easier to memorize! Thanks, Kai!
Same here. I can’t believe I didn’t notice that
Glad you included Outbreak. I have a Steamdeck and it's been a blast playing that game handheld - It's probably one of the best looking PS2 games too.
Outbreak is most beautiful ps2 games graphics wise. I upscaled it on my pc for first time and drooled lol
I love outbreak so much. If they remake it or even just re-release it I will die
@@InkRibbon same here! the fact that fans made a server is such a testament to outbreak fans dedication! Outbreak 4ever!
Definitely looks amazing for PS2 standards. One of the best, along with Silent Hill 3, and Resident Evil 4.
@@MZ-zu7wk looks good ok, but not the best looking on PS2, take a look at True Crime NYC, Reservoir Dogs, Driver 3 & Parallel Lines, Ghosthunter, Splinter Cell Chaos Theory & Double Agent, Hitman Blood Money, Forbidden Siren 1 & 2, Peter Jackson's King Kong
The surprising twist with that puzzle at number 6 was really cool. Not to mention the other entry where you can get rid of the tentacles by using Leon's lighter to burn them. I've been playing Resident Evil 2 for years and I never knew you could get rid of those tentacles that way. I'll have to try that next time I play the game. Thanks for the video, Kai. Love finding out about stuff I didn't know about my favorite game series.
This’s always been my most favourite part of RE2. The NEST is indeed a good name for this level,cause this place is literally surrounded by living bio organic plant monsters and spread them like a real nest.
Absolutely love RE2's rendition of the NEST. The super modern white sterile cleanroom look is not unlike the higher level biosafety labs in real life. Things like the plant room are questionable but overall a more believable design than the industrial look of OG RE2
The remake version is one of the most boring lab designs I've ever seen. It looks like it was made by Dr Evil. I half expected to see sharks with laser beams attached on their backs.
"But it's made by Umbrella, of course it would look evil" Yeah, that's a good point but still, this was way over the top if you ask me. Especially the bottomless pits. Granted, the original had a bottomless pit too but it was overshadowed by the spectacle that was Plant 43. Meanwhile in the remake, Plant 43 was a garden. Lmao.
I think that's precisely one of the two problems with it. It looks bit too modern for 1998.
Edit: the other problem is the lack of security gates.
@@galghoul3042what are you talking about? its 1998 not 1888,1998 is a modern period.alot of labs since the 50s looked similar to the nest labs lmao. also umbrella is a billion dollar company so they will definitely have tech atleast 50 years ahead of their current decade. if you dont trust me look at ww2 tech especially the Soviets. they had remote control tanks for gods sake!
@@KingSlayer-ug4dt Interestingly, drone aircraft have been in use since around world war 1. Yet those same drones looked nothing like the ones we have today. Expecting the aesthetic to be different is totally reasonable, imo. NASA mission control which sent people to the moon sort of fits into the cassette futurism vibe from the original NEST.
3 men, gorilla stance might actually be a holdover texture from re 1.5. the gorillas were probably pretty common in the lab.
Correct (:
In defense of the cafeteria, those could be biologically engineered "junk foods" to be both tasty AND healthy
Good morning InkRibbon, hope you're having a rad day. The new video is perfectly timed for my lunch break. Thank you!
9:11 Resistance is set in NEST 2, a second facility underneath Racoon City itself that's dedicated to BoW and T-Virus research and testing. NEST was constructed for G-Virus research and development.
We visit it in Resident Evil 3's remake: it's underneath Racoon City Hospital.
If they only spent enough time to recreate the areas in future games! Both Dino Crisis 2 and Resident evil 0,1,2 and 3 is so far ahead in terms of enviroment design and concept that I´m to this day getting amazed all over seeing these games. Just the sheer detail and compatability of the environment assets and elements is just crazy. Those games must have been a complete dream to work on. True AAA games. Only game I can say have done anything similar now most be "The Ascent". Top notch enviroment design there as well. Yeah almost forgot Parasite Eve 2, but that one is old.
Always love more RE content. Thank you!
6:30 had me dying bruh 💀 aint no way the plant got that gorilla grip
The Umbrella cafeteria had some good deals. $1 scrambled eggs. Better than Dennys
The disposal plant in RE3 was at the outskirt of the town, Jill only had to cross the Raccoon Park to reach it. While RE2 lab was inside the mountain range. They're pretty far from each other.
All these years, and I never knew you could get rid of the duct plant thing with Leon's lighter.
your passion for resident evil always sparks my passion for silent hill - the way you love Resident Evil through the highs and lows is truly inspiring. I love all your videos even tho ive never played a RE game
I would love 50 fact videos about the 3rd energy research facilities in Dino crisis 1 and 2
I loved RE2 Remake’s iteration of The Nest. I don’t know why but it gave me serious 28 Days Later vibes.
I've been playing Resident Evil 2 since I was 9 years old and this is the first time that I knew about using Leon's lighter in the lab room to kill the Ivy plant in the duct instead of using a Flamethrower.
I really wish they would have let you explore the lab during RE0 I think that would have been awesome. I am a fan of the original RE2 lab. The Outbreak games expanded on it by a few levels and I loved that. I always wanted to explore more of the lab.
I didn't realize you can burn the plant in the vent with the lighter. I've always looked for the flamethrower. I learned something new today Kai.
You blew my mind on #7 ! At first I couldn’t see the numbers at all, now I can’t un-see them lol
10:27 its worth noting that it is the same puzzle that was used to disarm the fountain bomb in Die Hard 3
never knew about the impact the b.o.w gas has on the other scenario.😮 awesome to find out new stuff after all those years. keep up the great work. you‘re pretty good👉🏻👉🏻
Love these facts video! Hoping you do all the characters on Resident evil outbreak. That was me and my brother’s favorite game as kids
Extra fact in my school vr game Goalius and silver were 2 stolen non aggressive bows from other companies that escaped from the nest silver via the pokemon hopa and Goalius who was picked up by wolf pack
reminds me, the remake lacks that connection between 2 scenarios, where your action in scenario A, matters to benefit or affect scenario B, such a missed opportunity
The ribbon strikes again, with another awesome vid full of stuff I didn't know. Thanks again man.
I'm glad I opened youtube today
Tidbit here.
The song in B4F Culture room, is from Resident Evil 2 Prototype. One of the only few things to survive from that amazing game and carry on into Resident Evil 2, which is equally great ofcourse.
It wasnt just RE that had mispellings.
Alot of Japanese games do it.
In kingdom hearts they misspelled money,and just roled with munny in the finished product and sequels.
6:29
Him: "They can then use it on the giant plant blocking the ladder to make the plant do something you regularly see in different video website"
Me: 👀
There are like 18 labs in and outsides the skirts good ole raccoon city😂 dang Spencer was really that determined
3:52 it was used in RE 1.5 and also remixed as Wesker theme in Umbrella Chronicles
One of the happiest things for me is a similarity i found between Resident Evil and Half-Life (all these secrets, underground bases / laboratories, experiments and monsters (even the end of Resident Evil 2 transporter cabin is very similar to the transporter cabin that Gordon Freeman comes to work with at the beginning of Half-Life 1). witch two of them are very favorite for me games. The most favorite of all.
Not surprised you uploaded this today which is the RE2R 4th anniversary.
Also 10:16 how would anyone even have guessed that?
Awesome thanks ink ribbon.i love the local .it's good to get fresh back storyline
The giant plant blocking the ladder needs to calm down... lol
I read your comment the moment that thing appeared. Good lord, have mercy on us plant thing!
resident evil 2’s nest theme is by far one of the best OST’s the franchise has to offer. oof. takes me back to a better time in my life.
I always taught nest lab from zero is different one. Like there's two of them. Its weird that in zero lab is very close to mansion. But again in re2 it feels like its under rpd,not under arklay mountins.
There's a geography mapped out somewhere online. It all adds up.
But you can think of it as a triangle, 3 points. One with the Mansion, one with theTraining Facility from Zero and one with RPD. The Training Facility and RPD dots connect via the lab which is the middle of both dots, while the Mansion one doesnt connect to neither. But the Mansion dot and Training Facility dots exist in the mountains and obviously RPD doesnt.
The lab areas you explore in Zero are 100% identical to RE2s lab areas.
Training Facility and RPD are far from eachother but you get to NEST lab in Zero via a cable car, so that's why you're able to travel the distance in a short while. The cable car system exists in RE2 but you just dont use it.
@@Hollowdarling oh...thank you. Yeah i know its 100% same lab but it always bugged me geographically. Thanks for explaining. Ill try to find it
@@Hollowdarling found it. Yeah it even show sky tram. Its clearer now. Tx
@@ghostofwar5430 Glad you found it :D and np!
I guess they have made a full map now but maybe because of sd perry I always thought the arklay lab was separate from what became ‘the hive’ under raccoon city. I was kind of hoping they would be separated but it doesn’t make a lot of sense.
I didn’t know there was that much info about the Nest. Nice. Great job Inky! 😊👍🏾
The misspelled elevater was always my favorite!
50 facts about ink ribbon channel next
Great video as usual Kai! Learned quite a few things here…
How do you hide a huge tunnel and railway tracks? I kept those bio gases XD
When you climb long ladders, you can hear "Snake eater" from the future. I think they have bio heal potions for field agents like Ada.
Love these fact videos. Hopefully the other four Outbreak characters come soon.
What's the name of the Little Mermaid's best friend?
I love how Umbrella made their own workers pay for their own meals. Really goes to show crappy of a company they were inside and out.
I’ll never forget back in like 2010 when I was 10 years old playing re2 on n64 looking through my re2 guide book looking for the computer code and it said to use guest and it didn’t work I started trying all sorts of stuff and then I saw an add in the last page for re3 nemesis and I typed “nemesis” and it worked I felt like I had cracked the Davinci code 😂 I was SHOCKED tbh
Right on the 4 year anniversary for the release date of REmake 2 as well (yes, I know NEST featured in a lot of other games)!
It's so informative and satisfying to watch this video. Keep it up kai.😎
Pretty sure the original IVY's in Re2 inspired the Demogorgon.
The inverted numbers make sooo much sense omggg
great content as always Kai 😊 the underground lab was always fascinating and unique.
Never knew that about the B.O.W. Gas ammo. I never really used it because it was outclassed by every other ammo type, but I had no clue that it could actually make the game harder for me.
That’s a really cool aspect, that it can mutate the enemies in Scenario B if you use the ammo in Scenario A, but I hate to think my dumbass was inadvertently making the game harder for myself lol.
Gas ammo and gas system in the lab are not the same. Gas or acid round used by grenade launcher are highly effective against any non-zombie, non-plant enemies. While gas system had to be activated at the scientist nap room, at the glowing terminal near the door.
isn’t the gorilla stance something to do with enemies from 2.5 that were cut? pretty sure they had zombie gorilla type enemies
Yessir :)
i didn’t think i was going crazy, thanks for confirming!
@@policeguy64 Np, I'm glad ppl know about RE2 2.5/Prototype. I wish the guy behind this channel knew about it, as he missed a few details about the game like the song from B4F Culture room is from 2.5/Prototype.
I wonder if bio labs have self destruct stuff for if there's a sample escape or something.
I almost never learn anything from these bc im a resident evil freak, but i still love hearing you talk about the facts kai
you want trophies or something?
@@alcipta4920 what?
We need 50 facts about NEST2 too
Thank you very much for this hugely informative video.
Always a pleasure to hear everything you have to say on BH / RE.
Keep up the good work, Kai.
4:02 If you took the SMG in scenario A then you'll find one in that spot, same if you didn't took it at all.
Now going to remember that rgb andbgr puzzle hahaa
10:20 my mind is blown
"from smelting employees-"
Me doing chemistry hw: yo wut in the-
after so many years i am so glad i finally know how the B.O.W gas works
I always look forward to your videos. Thanks for helping me unwind.
Great content. I always enjoy your posts. I’ve always been curious about the island compound in Code Veronica. And thanks for hours of enjoyment. I appreciate it and you, take care.
There are so many comments about not knowing about burning the plant with the oil and lighter, but it made sense in my head back in 1998. What was the scientist trying to do with the oil near the plant if he WASN'T trying to burn it, make a salad with a nice vinaigrette?
Thank you for always giving so much love to resident evil 2 💕
A file in Survivor explicitly identifies the plant monster as Ivy.
This is interesting! I barely knew any of these but I’m glad I know now.
Wow, simply amazing. Keep up the great work!!
I got shocked when I saw William performed a fan kick as a boss fight 10:08
1:14 Imagine being an Umbrella employee and having to listen to that every time you want to eat.
Life's hard XD.
9:49 there is an explanation in re umbrella chronicles of how she survived
Didn't even think about this as a topic
Can you do the Raccoon City Hospital?
I can try but I think it would have to be 25 facts haha
@@InkRibbon We would all love it either way!
I like to believe plant 43 are offspring of the giant plant. They seem to appear on the ladder platforms
I never knew about the RGB/BGR tip for the fluid puzzle in RE2 remake.
I like to think that the wesker reports explain how Ada survived, but even then it’s still very vague.
She was altered like wesker
@@henripentant1120 I think you know what you’re talking about!
I think Ada is somehow biologically enhanced. It’s how she completes such maneuvers unique only to her, can survive such drastic odds, and somehow defies death!
Of course she could just be the most accomplished spy in their universe, but it still lacks a lot of explanation for her piqué agility.
I think the ONLY scene I genuinely rated in any RE film was in the original when it explained the mansion and the HIVE lab, such a shame they couldnt do the series justice when they had such good source material
Awesome video! Thanks man!
6:42 that gives the explanation of why it wasn't alive or moving in re2 1998
every single movie ever made about a biolab, prior to resident evil, has a self destruct system to destroy the escaped virus.
Pretty crazy I never got to finish the first outbreak and last night I was playing it and I choose deep freeing point.
William and Annette Birkins are both horrible parents.
Honestly. Sherry was better off
Amazing facts Kay! Your videos never fail to surprice me.
Are you planning to make some other video about Parasite Eve 2? It wold be really awsome
Keep Up the good work! Saludos desde Argentina
I know giving it a actual name of NEST in the remake of 2 makes more sense than just calling it the generic name of the Umbrella Labs but as someone who grew up with the original 3 RE games on PS1, I'll always stick with Umbrella Labs
I love your content man, always a good day when I see a new upload from you.
I have also noticed at 2:40 that there are writings in greek alphabet on the walls, "Δ Ε Σ K 0 2" that is DESK02 litterally,and the same greek writings are displayed on the wall in the Dino Crisis scientist dormitory at the 2B floor where there is the secret passage to the heliport.
Will you also do one for Nest 2 as well? I suppose in the remake that is the replacement of the chemical disposal plant right?
"From smelting employees". Kinda feel bad for how much I laughed at this
The inverted number symbols kinda blew my mind. I can't believe I didn't see that lol
Love the look of The Nest in the remake