"If you crash on a terrestrial water world you are automatically required to play Subnautica" I have no idea why that made me laugh so hard, but now I have tea in my keyboard. So I suppose I'll thank you for that.
Since you always speed past planets or slow down way too much, too early, here's a tip: set a button to 75% throttle. When the timer below the lightseconds hits 0.07 just press that button and you will be at the perfect approach speed. Works for stations as well :)
I use this method, except I let it hit 0:05. As you recognize that you're gonna speed past, you can dip fly almost straight down and loop under the planet, without having to fly all the way past. Then align the throttle to the correct approach velocity cruise in. Feels slightly faster than going in at the safe speed everytime
Lol at :6 seconds is when I do it and you're always at the right speed at the right time and can drop w ease....also the throttle meter has a white marker that's the sweet spot of your throttle to whatever you're approaching, go at full throttle till :07 :06 then just decrease throttle in the middle of the white bar and the little throttle bar will glow white as well and bam you're at the right speed or assign the button for 75% but I don't I just eye ball it out supercruise is already boring I don't need the game to drive me all the way there lol I use auto docking as well so if I assigned a button the game would do e erything for me HA
You should be starting with a quick run of the scanner tool when you enter a new system. Lets you detect all the unmarked planets without having to go to them, gives you a bit of extra data to sell.
@@Rena_Skuxy it's on all platforms. Also: I too rarely have the FSS crash the game. In the thousands of systems I've scanned I can say at most two times I can think of that has crashed the game. It is a relatively stable part of the game.
A: get and use the FSS (full system scanner I think?) It'll show you the details of each planet in the system and pay you more than just honking B: after using FSS, check the description of each planet in the system map. Anything terraformable is worth over 1m if you're the first to discover. Even rocky worlds. C: you can map a key to press while in the detailed surface scan to view the scan on the back of the planet so you don't have to fly around. D: Metal rich (not high metal) planets are worth quite a bit too. FSS will tell you the type of planet each one is in the system without flying close to it.
As a new player i can vouch for the roads to riches 18 mil in an hour exploring and tagging planets then selling the data and I love the fact that the guide shows you the total amount of credits you accumulate if you complete all the planet scans it gets a bit tedious but you can also DS all the systems and subsystems along the way possibly doubling your take
I'll say it again, like on the last video. 5 probes are enough for a 6-7 efficiency target. 4 probes in 90 degrees, slightly offset behind the dotted line. One in the middle. Get out of DSS and move to the next body, no need to wait for the scan to finish. It will do so regardless of you being in DSS mode or not.
I use the FSS when I enter the system I’m scanning. I get to know which planets are WW, ammonia, or ELW by their frequency. Gives me the scan bonus too before I head over to them and use the DSS
6:40 There's actually a button you can press that shows you what the back of the planet looks like scan wise so you don't have to fly around it. I'm not too sure what it is on PC, but on Xbox the default button is LB regardless of whether you have the DSS set to 1 or 2. Using that button is *so* much easier than flying around the planet
To progress that should be the first thing, a couple of rounds learning this game mechanic, then to buy and upgrade a decent mining ship. Without having a decent mining build, mining is not as profitable. To gain the credits for this exploration build from the very start instead of doing data delivery missions ad nauseam it is much better to join in multicrew as a fighter pilot, or just sitting and observing. Half a million is easy and fun. Just a note, this build with 3 A fuel scoop is 1 million credits, you can make it work with 3B scoop, there is no difference in weigh just slightly less efficient but the price is cut in half. If you use B rated scoop in the highest slot for the bubble you can be fine, only for deep exploration builds the A scoop makes a real difference. 3A - refuel time for the hauler 22 s with 175 kg/s price 902 950 Cr 3B - refuel time for the hauler 26 s with 151 kg/s price 225 740 Cr so for 4 seconds of better scoop time you pay 4 times more. If you want to cut the price to the absolute minimum on the first run you can even use 2b frame shift drive and 2 c fuel scoop. Also while skimming the sin you may not at all need to stop. So -A rated frame shift drive and A rated fuel scoop: 1 123 820 Cr - Luxury variant -A rated frame shift drive and B rated fuel scoop: 446 410 Cr - Budget variant with high performance -A rated frame shift drive and C rated fuel scoop: 277 310 Cr - The cheapest high jump non engineered ship in the Galaxy full refuel time 30 s. -B rated frame shift drive and C rated fuel scoop: 170 500 Cr - Absolute minimum, And this is without the surface scanner which adds 250 000 more Cr. Last but not least this is a ship build you will never want sell, it is so useful for traveling around in the bubble as a taxi, to pick up ships and deploy your fleet at different locations. I upgraded mine to 45 light years jump range and 600 m/s boost speed.
I'd argue against "you must get the best fuel scoop you can" - for example, the purchase & rebuy price of a 5A fuel scoop is WAY fucking higher than a 5B, and a 5B will serve you absolutely fine. Only consider A-grade fuel scoops if you're buying small ones, or if you have a ton of cash to burn and you know what you're doing. For a new to relatively new player, blowing through your entire purse to buy a large (4+ slot) A-grade fuel scoop is absolutely not necessary, and I highly advise you go for a B-grade.
400000 light seconds? That's a walk in the park. On one of my first missions I had to deliver a message to Alpha Centauri in a very basic Eagle. What they did not tell me is that the destination was actually near Proxima Centauri, 0.21 light years from Alpha Centauri. The Eagle made it with only a few drops of fuel left.
The game does tell you the station's reference distance from the system entry point in the mission details... if you know to look for it (new players in an eagle most likely wouldn't know though, obviously)
I think my favorite part about r2r is that I ALWAYS make more money than I expected, simply because I decide to check other planets it doesn't mention. I never come up short, and am always pleasantly surprised by how much extra I make.
Though I already use all the tricks mentioned what I never considered was surface mapping bubble worlds! I tend to only do that in undiscovered systems OH THE HUMANITY!
Well, the tool is great and all, but I'm digging the old fashioned way, scanning the whole system first while chugging tritium from the star. Awesome ride by the way, the old 'Honda Civic' of the stars. I still have mine :D PS: I usually go for the Mercedes probe pattern. Force of habit I guess. PS2: heavy metal world? They have to put this into the game, with an appropriate soundtrack!
So you are aware, the fss isn't set by default in any instance of the game so you have to set it to something. For instance you have it on ' but I have it on the full stop.
There are a lot more valuable worlds than show up on the route in the current road to riches. At least twice as lucrative so far in the list I'm doing. For some reason it skips a lot of high metal content worlds and metal-rich worlds. For example, I'm on one route that has 4 jumps to the next Water World, but one of those stops has 4 Metal-rich planets in it. I highly recommend scanning every system your ship hits to see if you are missing some hidden gems.
If you want to maintain immersion, try visiting only high population systems using in-game tools. Use the galaxy map and filter by population size; those billions of people are living on Earth-like or terraformed worlds. Mostly these are 100% discovered, so you will need to detail scan the worlds. Scanning 1 Earth like is usually 600k and lots of these systems will yield 2mil or more. Only works in the bubble of course, but is an alternative way to make money with exploration without using external tools.
Hey Geist, how come you didn’t use FSS? If it was for recording less boring content then I completely understand, that and obviously you were gonna surface scan as well. I was just curious as to why?
To avoid speeding past planets and hubs/ spacestations at around 6 or 7 seconds from your destination reduce your throttle to %50. You can set a hotkey.
75% works. If you set your speed to 75% at 7-9 seconds, your "time until destination" will tick down to 6 seconds and stay there until you can safely disengage supercruise. If you set your speed to 75% at or below 6 seconds, it will tick down below "5 seconds until arrival," and in order to safely disengage you MUST be at most AT or preferably ABOVE "5 seconds to arrival." However cutting to 50% is unnecessary and will only slow you down.
For me, This is super useful. If you can do 8 mil with water/earth like worlds, i can FINALLY make profit alone in my DBX! Edit: to get a DBX, i was mining in a wing.
It doesn't show that water world because it isn't Terraformable, which means it is worth quite a bit less than using the DSS on a TWW (terraformable water world). However, in that case you were already in that subsystem and it being that close made sense to map it with the DSS. But in many other cases, its not worth it to fly across the system to map regular water worlds. What I usually do with them is just use the FSS to scan those type of worlds then go ahead and continue on my way.
It's probably more $/hour just following road to riches and using the full spectrum scanner. Flying to each planet and doing a detailed surface scan eats up loads of time and doesn't net an adequate increase in credits.
Go into a high resource extraction site and track bounties that are already getting shot at. Once they are low on armor, open fire on them til they are dead. Best way to get bounty vouchers without much hassle. Since the balance pass, combat overall is highly profitable, more so if you carry a Kill Warrant Scanner along. Besides, you'll need to bring some bounty vouchers to Trophy Camp, Wolf 397 to unlock Tod Blaster McQuin.
“If you crash on a terrestrial water your you are automatically required to play subnaitica” me:BITCH I AINT GOIN BACK THERE AGAIN,EVEN IF MY ALIEN GF IS THERE
I know your pain with anything over a certain amount of ls Anything over 30 is just overkill once had a "Imperial navy rank" at one that was like 350 LS from the drop in star... I was like nah I can find something closer..
The T in TWW is actually terraformable, not terrestrial. The reason road to riches didn't have that water world is because it wasn't in that star's Goldilocks zone, so you probably only got around 64,000 for scanning it as compared to around 1,000,000 for a TWW.
When you watch some newer videos after doing your first road to riches across 60 target systems but didn’t use the surface scanner on any of the targets, only discovery and FSS. 🤦🏼♂️
Doing road to riches right now....OMG forever...LOL...but I'm doing full systems scans. I have found SEVERAL systems that have had 3 or 4 water and earthlike world and all they have told me is a single water world. The time though, OMG the time invested in this is about as bad as mining. LOL.
@@kellerw4800 thanks for the info . . . i figured it out after some times . . . how the Dev's could leave this controls unbound is still a big question to me
Wow! Watched this video several times as well as others. I cannot get the scanner to work. How about some additional info on setting up the fire groups and sensitivity of the scanner.. So far this method does not work.
Thanks for the video, but what do you do in your 'down time' while travelling to where you have to go? Watch videos, play other games like crossy road or something?
I am basically a new player (sans playing some when the game was new), the roads to riches tool is data from previous explorers only? I assume there is no procedural way for a tool to know this info (as in roads to riches will always be to already discovered systems)?
You need to make a Playlist of your Elite Dangerous videos. It's ridiculous the way your channel is set up right now, and it's a pain to find videos for this game, as you have no playlist for it.
Tell me you don’t know you can flip to the backside of the planet in surface scanning mode... you don’t have to fly around the back to find the “bald spots”... I figure you knew this. Also terriformable HMC words aren’t worth 1.4 to 2.5 mil
"If you crash on a terrestrial water world you are automatically required to play Subnautica" I have no idea why that made me laugh so hard, but now I have tea in my keyboard. So I suppose I'll thank you for that.
Dump some rice on it
Hahahahahahaha
🤣
Your Hauler being quietly named "Hardly Know Her" is just amazing.
"you're automatically required to play subnautica" I laughed
I laughed 1 because it is a good joke and 2 I finish subnautica yesterday
Petition for frontier to add hyper drive to the other star in a binary system.
*Huttson Orbital Intensifies*
Yea but you can only buy it at hutton
Nah, as much of a pain it is, its part of the game. Gotta make that pilgrimage to Hutton Orbital
@@Jamesmcgreal hehehehehe
Since you always speed past planets or slow down way too much, too early, here's a tip: set a button to 75% throttle. When the timer below the lightseconds hits 0.07 just press that button and you will be at the perfect approach speed. Works for stations as well :)
I use this method, except I let it hit 0:05. As you recognize that you're gonna speed past, you can dip fly almost straight down and loop under the planet, without having to fly all the way past. Then align the throttle to the correct approach velocity cruise in. Feels slightly faster than going in at the safe speed everytime
For planets I set throttle to 75% at 10sec out. I can dive straight into cruise most of the time.
Lol at :6 seconds is when I do it and you're always at the right speed at the right time and can drop w ease....also the throttle meter has a white marker that's the sweet spot of your throttle to whatever you're approaching, go at full throttle till :07 :06 then just decrease throttle in the middle of the white bar and the little throttle bar will glow white as well and bam you're at the right speed or assign the button for 75% but I don't I just eye ball it out supercruise is already boring I don't need the game to drive me all the way there lol I use auto docking as well so if I assigned a button the game would do e erything for me HA
You should be starting with a quick run of the scanner tool when you enter a new system. Lets you detect all the unmarked planets without having to go to them, gives you a bit of extra data to sell.
Except when the FSS crashes the game... I still use it but with apprehension.
@@solaban8222 I’ve never once had FSS crash my game. Is FSS only on PC? That doesn’t sound right cause the game is the same on all 3 platforms.
@@Rena_Skuxy it's on all platforms.
Also: I too rarely have the FSS crash the game. In the thousands of systems I've scanned I can say at most two times I can think of that has crashed the game. It is a relatively stable part of the game.
I'm Commander Payperheirplain and this is my favorite spatula on UA-cam.
You know there's a hotkey for the rear view of a planet on the DSS, right?
Wait, what?
Well what is it?
Middle mouse by default iirc
It's RB with controller, IDK about mouse.
The game always sets it to Joy 4 on the generic joystick profile
A: get and use the FSS (full system scanner I think?) It'll show you the details of each planet in the system and pay you more than just honking
B: after using FSS, check the description of each planet in the system map. Anything terraformable is worth over 1m if you're the first to discover. Even rocky worlds.
C: you can map a key to press while in the detailed surface scan to view the scan on the back of the planet so you don't have to fly around.
D: Metal rich (not high metal) planets are worth quite a bit too. FSS will tell you the type of planet each one is in the system without flying close to it.
As a new player i can vouch for the roads to riches
18 mil in an hour exploring and tagging planets then selling the data and I love the fact that the guide shows you the total amount of credits you accumulate if you complete all the planet scans it gets a bit tedious but you can also DS all the systems and subsystems along the way possibly doubling your take
I'll say it again, like on the last video. 5 probes are enough for a 6-7 efficiency target. 4 probes in 90 degrees, slightly offset behind the dotted line. One in the middle. Get out of DSS and move to the next body, no need to wait for the scan to finish. It will do so regardless of you being in DSS mode or not.
on PC you can toggle between the back and the front in the DSS with the middle button/roller wheel on your mouse.
I use the FSS when I enter the system I’m scanning. I get to know which planets are WW, ammonia, or ELW by their frequency. Gives me the scan bonus too before I head over to them and use the DSS
I draw the line at using the FSS and calling it a day :)
@Sepulcher Geist - btw, Raxxla is in the newbie system, hiding in plain sight.
Shhh, don't tell anyone! :D
makes perfect sense, dont know to look or can never go back. found! rxx-la f u 2
6:40 There's actually a button you can press that shows you what the back of the planet looks like scan wise so you don't have to fly around it. I'm not too sure what it is on PC, but on Xbox the default button is LB regardless of whether you have the DSS set to 1 or 2. Using that button is *so* much easier than flying around the planet
To progress that should be the first thing, a couple of rounds learning this game mechanic, then to buy and upgrade a decent mining ship. Without having a decent mining build, mining is not as profitable. To gain the credits for this exploration build from the very start instead of doing data delivery missions ad nauseam it is much better to join in multicrew as a fighter pilot, or just sitting and observing. Half a million is easy and fun. Just a note, this build with 3 A fuel scoop is 1 million credits, you can make it work with 3B scoop, there is no difference in weigh just slightly less efficient but the price is cut in half. If you use B rated scoop in the highest slot for the bubble you can be fine, only for deep exploration builds the A scoop makes a real difference.
3A - refuel time for the hauler 22 s with 175 kg/s price 902 950 Cr
3B - refuel time for the hauler 26 s with 151 kg/s price 225 740 Cr
so for 4 seconds of better scoop time you pay 4 times more.
If you want to cut the price to the absolute minimum on the first run you can even use 2b frame shift drive and 2 c fuel scoop. Also while skimming the sin you may not at all need to stop.
So
-A rated frame shift drive and A rated fuel scoop: 1 123 820 Cr - Luxury variant
-A rated frame shift drive and B rated fuel scoop: 446 410 Cr - Budget variant with high performance
-A rated frame shift drive and C rated fuel scoop: 277 310 Cr - The cheapest high jump non engineered ship in the Galaxy full refuel time 30 s.
-B rated frame shift drive and C rated fuel scoop: 170 500 Cr - Absolute minimum,
And this is without the surface scanner which adds 250 000 more Cr.
Last but not least this is a ship build you will never want sell, it is so useful for traveling around in the bubble as a taxi, to pick up ships and deploy your fleet at different locations. I upgraded mine to 45 light years jump range and 600 m/s boost speed.
I'd argue against "you must get the best fuel scoop you can" - for example, the purchase & rebuy price of a 5A fuel scoop is WAY fucking higher than a 5B, and a 5B will serve you absolutely fine. Only consider A-grade fuel scoops if you're buying small ones, or if you have a ton of cash to burn and you know what you're doing. For a new to relatively new player, blowing through your entire purse to buy a large (4+ slot) A-grade fuel scoop is absolutely not necessary, and I highly advise you go for a B-grade.
The 8A is where it's at though. That extra 170 per second helps with the flex.
Me: crashes in a water world
Also me: switches game to subnautica
There are worse things than being forced to play Subnautica. It's a game I would recommend to most.
400000 light seconds? That's a walk in the park. On one of my first missions I had to deliver a message to Alpha Centauri in a very basic Eagle. What they did not tell me is that the destination was actually near Proxima Centauri, 0.21 light years from Alpha Centauri. The Eagle made it with only a few drops of fuel left.
The game does tell you the station's reference distance from the system entry point in the mission details... if you know to look for it (new players in an eagle most likely wouldn't know though, obviously)
I was not prepared for a Subnautica reference. Now I'm worried that my Dolphin looks a bit like a Seamoth. There aren't any leviathans in ED, right?
I think my favorite part about r2r is that I ALWAYS make more money than I expected, simply because I decide to check other planets it doesn't mention. I never come up short, and am always pleasantly surprised by how much extra I make.
3x the credits for 2 weeks! I'm gonna try a 200 scan run tonight.
Your Subnautica comment made me sub. That's such an amazing game :D
Though I already use all the tricks mentioned what I never considered was surface mapping bubble worlds! I tend to only do that in undiscovered systems OH THE HUMANITY!
Well, the tool is great and all, but I'm digging the old fashioned way, scanning the whole system first while chugging tritium from the star.
Awesome ride by the way, the old 'Honda Civic' of the stars. I still have mine :D
PS: I usually go for the Mercedes probe pattern. Force of habit I guess.
PS2: heavy metal world? They have to put this into the game, with an appropriate soundtrack!
You should really be using the Full System Scanner! It's built in. Just be in supercruise, throttle to zero, and press '
So you are aware, the fss isn't set by default in any instance of the game so you have to set it to something. For instance you have it on ' but I have it on the full stop.
@@MinistryOfMagic_DoM That's not true, it is default set to '. I started playing a couple of weeks ago and never bound it manually
Ty this is helping me to get off to a great start
There are a lot more valuable worlds than show up on the route in the current road to riches. At least twice as lucrative so far in the list I'm doing. For some reason it skips a lot of high metal content worlds and metal-rich worlds. For example, I'm on one route that has 4 jumps to the next Water World, but one of those stops has 4 Metal-rich planets in it. I highly recommend scanning every system your ship hits to see if you are missing some hidden gems.
Agree. Lots of folks act like they are in a race following the route someone else scouted for them.
If you want to maintain immersion, try visiting only high population systems using in-game tools. Use the galaxy map and filter by population size; those billions of people are living on Earth-like or terraformed worlds. Mostly these are 100% discovered, so you will need to detail scan the worlds. Scanning 1 Earth like is usually 600k and lots of these systems will yield 2mil or more. Only works in the bubble of course, but is an alternative way to make money with exploration without using external tools.
Hey Geist, how come you didn’t use FSS? If it was for recording less boring content then I completely understand, that and obviously you were gonna surface scan as well. I was just curious as to why?
Wait... I was in the same systems This week!
Liebig Station is my home in Ehecatl, and i was mining LTDs in Smethells!
To avoid speeding past planets and hubs/ spacestations at around 6 or 7 seconds from your destination reduce your throttle to %50. You can set a hotkey.
75% works. If you set your speed to 75% at 7-9 seconds, your "time until destination" will tick down to 6 seconds and stay there until you can safely disengage supercruise. If you set your speed to 75% at or below 6 seconds, it will tick down below "5 seconds until arrival," and in order to safely disengage you MUST be at most AT or preferably ABOVE "5 seconds to arrival." However cutting to 50% is unnecessary and will only slow you down.
Good morning (?) to you, Cmdr Geist.
For me, This is super useful. If you can do 8 mil with water/earth like worlds, i can FINALLY make profit alone in my DBX!
Edit: to get a DBX, i was mining in a wing.
It doesn't show that water world because it isn't Terraformable, which means it is worth quite a bit less than using the DSS on a TWW (terraformable water world). However, in that case you were already in that subsystem and it being that close made sense to map it with the DSS. But in many other cases, its not worth it to fly across the system to map regular water worlds. What I usually do with them is just use the FSS to scan those type of worlds then go ahead and continue on my way.
No keybind for DSS planet rear view on PC?
In the interface you can see he doesn't have a button mapped to it. I'm kinda surprised a "career explorer" doesn't know about this feature
Oh man I am searching for that option when I'm next online, thanks!
@@abexuro I reckon he is just unfamiliar with the pc controls, and didn't bother combing through them to set everything up fully.
Wait... you can move the curser while dss is active? how?
You could also crosscheck the worlds in a system with sites like EDSM to know what each world is, or of course FSS (Since FSSing gives money too)
Does anything happen when. You go over the probe efficiency number when using the DSS?
It's probably more $/hour just following road to riches and using the full spectrum scanner. Flying to each planet and doing a detailed surface scan eats up loads of time and doesn't net an adequate increase in credits.
It's worth it. They nerfed the fss scanning so it dosent give anywhere near as much as youd get if you used the detailed surface scanner.
Why don't you use FFS scaner
It shows all the planets types in your system
Edit: some one else said about the FFS (on xbox it is activated by
Y+RB)
Time to enjoy this video... Damn... Sorry I missed your stream, hope you've a good night.
I'm guessing there's a video I need to watch before this one so that I can earn my first 2.7 mil of credits and get the Hauler. Any recommendations?
Bit late, but just doing some mining or just some odd jobs and missions
Go into a high resource extraction site and track bounties that are already getting shot at. Once they are low on armor, open fire on them til they are dead. Best way to get bounty vouchers without much hassle. Since the balance pass, combat overall is highly profitable, more so if you carry a Kill Warrant Scanner along. Besides, you'll need to bring some bounty vouchers to Trophy Camp, Wolf 397 to unlock Tod Blaster McQuin.
Shoot I think I missed the stream.
“If you crash on a terrestrial water your you are automatically required to play subnaitica”
me:BITCH I AINT GOIN BACK THERE AGAIN,EVEN IF MY ALIEN GF IS THERE
thats THRITE!
I know your pain with anything over a certain amount of ls Anything over 30 is just overkill once had a "Imperial navy rank" at one that was like 350 LS from the drop in star... I was like nah I can find something closer..
The T in TWW is actually terraformable, not terrestrial. The reason road to riches didn't have that water world is because it wasn't in that star's Goldilocks zone, so you probably only got around 64,000 for scanning it as compared to around 1,000,000 for a TWW.
Why are you not using FSS??
When you watch some newer videos after doing your first road to riches across 60 target systems but didn’t use the surface scanner on any of the targets, only discovery and FSS. 🤦🏼♂️
why this guy not using ffs scanner, but flies to objects? strange guide.
@12:43 those are Terraformable water worlds, I'm guessing that third one wasn't terraformable.
Still worth!
I went to APSU! IRL! Let's Go PEAY! lololol
]
Doing road to riches right now....OMG forever...LOL...but I'm doing full systems scans. I have found SEVERAL systems that have had 3 or 4 water and earthlike world and all they have told me is a single water world. The time though, OMG the time invested in this is about as bad as mining. LOL.
does the road to riches course take you back or near to your start point?
rice--raxlar, I don't know. Sounds similar
4:00 how can i steer the ship while in "probe-mode"? i still did not figure that one out
If you're on pc, you might have to go into Options>Controls>DSS> and set mouse axes to yaw and pitch
@@kellerw4800 thanks for the info . . . i figured it out after some times . . . how the Dev's could leave this controls unbound is still a big question to me
Wow! Watched this video several times as well as others. I cannot get the scanner to work. How about some additional info on setting up the fire groups and sensitivity of the scanner.. So far this method does not work.
Thanks for the video, but what do you do in your 'down time' while travelling to where you have to go? Watch videos, play other games like crossy road or something?
Noticed you weren't honking the systems why is that?
> Spread-sheets
I draw the line at 5 digits
I’m afraid I missed the stream by a little bit
Yeah its fun when you go 6 million light seconds and theres no free anaconda:(
I am basically a new player (sans playing some when the game was new), the roads to riches tool is data from previous explorers only? I assume there is no procedural way for a tool to know this info (as in roads to riches will always be to already discovered systems)?
If you have a goal, and you notice that someone has paved a road there. Of course, somebody else already went there. So, yes. You are correct.
You need to make a Playlist of your Elite Dangerous videos. It's ridiculous the way your channel is set up right now, and it's a pain to find videos for this game, as you have no playlist for it.
I refuse to play subnautica lol
you should use a hotas and vr
That was... not so much of a RICHES. Mining still a bit profitable then exploring rout.
i think im a little late for the stream XD
Tell me you don’t know you can flip to the backside of the planet in surface scanning mode... you don’t have to fly around the back to find the “bald spots”... I figure you knew this.
Also terriformable HMC words aren’t worth 1.4 to 2.5 mil
You're right, THMC worlds are worth 1.6-2.5 million.
Apsu lnao
first
actually second
hey @sepulcher geist on pc you can change the hud colour to purple