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Gates of Hell MODDED CAMPAIGN (KING) TIGERS engage HEAVIEST Soviet ARMOUR in 1944 | GoH Closed Beta
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- Опубліковано 1 кві 2021
- More GoH: • Gates of Hell
Mod: cdn.discordapp... (KEEP IN MIND THIS IS WIP + the units in the mod aren't tested for bugs or anything so play at your OWN RISK. )
After waiting for over HALF A DECADE Gates of Hell is finally here and holy balls is it amazing. It's like the AS3 we always wanted with the functionality and frames of Call to Arms. I want to thank the team at Barbedwire studios for handing me one of the very few Closed Beta copy keys!
So again to install the mod; download the zip file, go to your Steam/SteamApps/Common/GatesofHell/Mods and unzip it there. Then go to the "Extra" tab in the main menu and activate the mod! Today we take on the Soviets in mid-late 1944 as we are at the Gates of Moscow (again).. we have to cross the Dnieper and destroy their vast amounts of IS-2s and T-34-85s!
GoH Steam: store.steampow...
ABOUT THIS GAME
Call to Arms - Gates of Hell: Ostfront is aimed to convey the realism that strategy players have always desired: Historically accurate visuals and locations, no health bars, no simplifications, no shortcuts taken. Offering unrivalled immersion to give the most legitimate WWII RTS/RTT to date.
If you have long been waiting for a game that depicts the daring stories read in the books and you crave for a platform that allows you to recreate the battles you imagined from documentaries, then look no further: It is time to enter the Gates of Hell.
The DLC for Call to Arms features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This will take you from June 1941 until the end of the war in May 1945. The game will depict the evolution of the armies and technology during the most devastating conflict of human history.
All the maps and locations have been painstakingly recreated after thorough research from WWII documents combined with satellite and period photo-reconnaissance data.
Single Player missions are based on battle reports and veterans’ stories, delivering authenticity to the maximum extent possible.
Call to Arms - Gates of Hell: Ostfront offers:
12 historical singleplayer & cooperative missions.
PvE Dynamic campaign to develop your army and fight for the whole frontline.
Peer-2-server PvP multiplayer with doctrines to specialize your armies and competitive gamemodes.
Control your units in RTS mode, top down shooter or 3rd person.
Featuring vast arrays of weaponry and 150 vehicles at your disposal.
Air support and naval units to add to the land warfare.
Realistic armoured vehicles with accurate ballistics, historical ammo loadouts and fully modelled internal components and stores.
Land mines, magnetic mines, trenches, bayonets, smokescreens and countless other mechanics to gain the upper hand on your foe.
Authentic sound design and visuals recorded from real WWII armament, vehicles and equipment
Modding, editor and Workshop support.
Connect with me:
●Twitch: / shermanator1
●Twitter: / shermanatoryt
●Discord: / discord
●Instagram: / shermanatoryt
●My PC: bit.ly/2wqYaNH
●About Me
Hi! My name is Samuel, what's up? I am 26 years old and live in Canada (I am Dutch though!). Thanks for checking out my channel. I upload a wide variety of games in 1440p60, including but not limited to Gates of Hell, Men of War (Assault Squad 2), ARMA 3, Red Orchestra 2, Rising Storm 2: Vietnam, The Wargame Series, SQUAD, Post Scriptum, Heroes and Generals & Company of Heroes! I try to maintain a healthy balance between fun and tactical gameplay, mixing videos with tips, tricks and random gameplay that can be from any game!
If you like the content make sure to hit the subscribe button!
~Thanks for watching!
Howdy folks! I listed the mod in the description AND how to activate it in-game. KEEP IN MIND THIS IS WIP + the units in the mod aren't tested for bugs or anything so play at your OWN RISK. Want to see a HARDCORE mod for Gates of Hell in a video soon? Let me know! Happy Easter and stay safe y'all!
Samuel
Play Hardcore Mod
Are you gonna continue this campaign
@@suchbullsh1tbefore893 only the first mission has been edited
Release Date ?
Whats the release date?
IS-2: Hah got ur turret
Tiger 2: Hah got ur whole tank
rip
Its not even out and mods are being made this game has so much pontintal to be great game
Ikr
hype
Confirmation of Panther shot traps: The lower gun mantle of the Panther D and A had a tendency of deflecting tank rounds down towards the weak hull roof into the area in which the driver, radio operator, and transmission were housed. This was rectified in the Panther G with a newly designed gun mantle eliminating the shot trap. A second weak point found early on in the vehicle family's introduction to the war was the exposed lower sides of the hull, between the road wheels and the section of side armor that jutted out sitting above the track, that was eliminated by the application of overhanging side skirts that covered this section spanning the length of the vehicle on all variations of Panther. Hope this helped.
I see, thanks for the input Wilson!
On the Panther:
I think you were trying to say about the AT rifles, is that they were a big problem for the Panther, due to the fact that the Panther's side armor was only a merely 40mm thick. In addition to this, the soviets had a loooot of these AT rifles. This problem was not unique to the Panther however, Panzer 4s, Panzer 3s and all, also had very thin side armor. This issue was fixed by the addition of schürzen, armor plates that hang off the side of the vehicle. (There also was the Panther 2 project, which featured thicker side armor, however the schürzen proved effective, so the panther 2 was scrapped)
On the shot trap. The Panther's mantlet had a particular shape to it, making rounds richochet easier when not hit flush on. If you hit high, enemy rounds would be directed upwards, no problem. But if you hit low, the shot would be directed downwards, possibly into the hull, but more likely, the turret ring. In real life, a jammed turret ring could be reason enough to abandon the vehicle (happened to Tiger 131 for instance). This issue was only fixed in late models with the addition of a "chin" on the mantlet, on version such as the Panther G, however not all G models have it.
Ah I see, well thanks for the explanation Calvin!
That IS2 went Sky hight damn bro awesome video as well
BOOM
last time I came this early, nvm don't wanna do the joke anymore...
lmao
Click on play to see some AWESOME HEAVY ARMOR ACTION, immediately get slapped with a cinematic ad for Warpath. Despite the obvious errors, it's a great start.
I cant help what ads you see :/
Thank you for sharing the mod.
No problem!
@@theShermanator That Kursk mod you are looking for has English localisation mod now.
Ah...King Tigers, not many made, not so easily....welp, there goes the turret and commander with 1 shot.
rip the commander lol
The entire front bottom half of the Panther D and A models gun mantle was a shot trap. That is why they eventually added the chin to the mantle.
Oh damn, good to know
Great Video!
Glad you enjoyed it
The poblem on the Panther D was its gunshield it used to deflect the incoming shells into the top armour where its was easy to pen they Changed this to a gunshield wich was curved on the top and flat at the bottom
I see
Personally I love the Puma, even the modern Puma IFV, it's just such a nice vehicle for flanking and good for dessert missions where most of the tanks would break down due to sand and stuff like that
the Modern one looks so futuristic
It also has the 2nd place as being the best IFV with no competition, I know some people would say that T-14/15 Armada is better but Puma is easy to replace and manufacture than the T-14/15
POV: You just searched "How to make the first mission of GoH even more epic: video narrated by a funny dutch" on youtube
haha
Good video )
Thank you! Cheers!
Stream Gang
YES
WH40K mod, Pacific theather mod, 1980s era mod. CANT WAIT ANYMORE😍😍😍
Star Wars oh yeah
Thank you Shermanator and Raptor for enlightening my eyes. I had seen the truth
its great isnt it
This should have been called King Tiger and stolen T-34's destroy Heaviest Soviet Armour in 1944!👍👍
lmao yes
Thank You
Welcome!
@@theShermanator German First Mission only ? mod Active
I'm addicted to these
hell yea
Realism mod?? YESSSS
coming soon!
I played this mission as in open beta, I must say that I can barely see units (especially enemy) due to the overall grey tone of graphics in the game. Hope they do sth about it before release.
I didnt have that issue myself
Does this game register armor thickness on tanks? Like realistically the Tigers and Panthers should be able to take just about any enemy tanks shots on the front plate but between the gap between the turret and frame.
yes it should
@@theShermanator Thats actually really cool.
when are you gonna, do the full campaign and are you gonna do a coop one?
Currently we are only able to play missions 1-3 of both campaigns, I will do some more down the line, can't do COOP atm
@@theShermanator gonna try a third time on the German defence? love to see you win it by now knowing you can move 88's
well good game
Thanks :D
Great eastern to you. Where can I find this hardcore mod you mentioned? thanks
Its on their Discord
If only this mod has been updated to the latest version of the game. :(
:(
where would we find more mods like this ?
Well they would be on their discord :)
Me, A CoH franchise player and modder; Is this the sequel to CoH?
Its great that's for sure
heres the modded campaign
me: the big prize
haha
The mod does not appear in extras can not get it to work (open Beta)
did you unzip it?
@@theShermanator Hi sorry I got it to work yeah I unzipped it first then tried extract to and it worked then! Just had to mess about with it some what. Many thanks!
I don't see the description some help please.
How can you not see it? Anyway
So again to install the mod; download the zip file, go to your Steam/SteamApps/Common/GatesofHell/Mods and unzip it there. Then go to the "Extra" tab in the main menu and activate the mod! Today we take on the Soviets in mid-late 1944 as we are at the Gates of Moscow (again).. we have to cross the Dnieper and destroy their vast amounts of IS-2s and T-34-85s!
ua-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqa3RGbHE4emkyR2l5MGhWLTh4ZE9ndFhPdjloZ3xBQ3Jtc0ttd0JjemxpYnhZaFV6aGw4amlPTkZBOEZ4UU16QnBTZlF5bi00TGlfTVlOTjBGb3JDQVJYV1NiNWlUS1h3NjRycGlLclhMYWdKbDh0YlRkb2pZSDJUck9LcHNJWWNISm91elJ4TVB0cTlfMmRidWZ6Zw&q=https%3A%2F%2Fcdn.discordapp.com%2Fattachments%2F605748363354177536%2F825959639841636372%2Ftesting.zip
Should have 2021 mod with modern hardware.
So "Call to Arms"? Lmao
Whut
I'll settle for third
pog
Soviet soldier in 1941 :commissary there is an armoured vehicle there wait should we do
Commisar:we wait for tank support for know let's just stared at it
Tank support got knock out
Now Soviets in 1943 :(sees a tank)yuri u got vodka
Yuri:da
The soldier:(lits it)hooraaaa for mother Russia
lmao
Why ain’t they put this stuff in the game… if you use the early assets the mission sucks! You want to play the heavy tanks and not get to until you defend in the last mission…. Very disappointing!
Disagree, I like the earlier war stuff 🤷♂️
second
o7
Hahaha first
noice