Frostwhat?! Get back to work ya slacker. Beavers need their timbergod. As well as some hoomans like myself. Btw koodos for sticking with the tight schedule for so long. Cant wait for the ironteeth and whatever you n picture can come up with!
err . . yes there is that. a coal seam in a mine catches fire. and if you previously had children work in the mines, then children still in the mines die, when you decide to cut off the oxygen supply to save the coal seam and the coal ressource.
@SkyeStorme i dont think people cared too much about kids being left in caves. We just like messing with you. Your reaction to our fake outrage made me laugh for days. This is also why i love watching your channel. Your reaction makes me happy. I hope youre not taking anything we say to heart. See you in the next episode.
I very much worried that the increase in scale would shift this from the difficult yet rewarding 'choose your own adventure' of the first game into just 'city builder but it's cold'. I'm jumping in later today, but I feel like I will agree with your take, sadly!
What are you talking about. FP1 was never a choose your own adventure. It very much was a city builder but it's cold. FP2 is the same, but the formula is more evolved.
You nailed it. It lost me when I couldn't see my people trudging about doing their work. Everything is to detached. It's just become another city builder.
The devs did say they wanted to make a completely new game instead of Frostpunk 1.5... and they did that. I look forward to what the future of this game has to offer.
I don't think this release is meant to be a continuation of the first. They can perfectly live in parallel. Frostpunk 2 is about many thousands of citizens, while the first one is in the hundreds, that's why feels more human. I think for many people is also interesting to manage the city from a a wider perspective on all levels
If anything it has made me want re-watch your frostpunk playlists, hearing your passion for the game is very refreshing - this translates to your playlists which is why I am such a fan of your content
Ditto, I am just about to binge your playlists again, currently watching banished colonial charter, life is feudal and trying to squeeze in the epec challenge also, a nice problem to have!
I haven't played a game and a lot of your critique is probably valid. However, Frospunk 2 being different from Frospunk 1 makes sense on an in universe story level. The city has expanded, decades have passed, on a narrative level it makes sense that individual buildings and people are not as significant as in a starting colony battling for it's very survival. The same goes for no immediate reactions. There is no longer a single leader, but rather the people decide, which causes things to be stuck in a bureaucratic process instead of reacting quickly. This also makes sense as a natural evolution of the society within the game. The focuses of the society and mainly the challenger naturally evolved over the 30 years that have passed. You may be right that some or maybe even many of the mechanics are lacking or not as good as they could be, but some of your criticism doesn't fit what they were trying to achieve. This could have been just another typical sequel/remake, where it's the same game, same story again, because it worked. But instead, they took a risk, to do something different and actually advance the story, instead of recycling what was done before. Almost no company takes risks like this nowadays, money being more important than the story. So this is really an applaudable direction to take by them. I'm not saying that this automatically means the game is good. This of course does not excuse if some mechanics are lacking or not fun, and a lot of your criticism is most likely valid (which is a problem with this game and it maybe not doing the continuation of the story as well as it could). But it's unfair to directly compare it to the previous game, as it is not the previous game, it's not trying to copy it, it's rather trying to expand on the story and make something new. This comment is mainly in regards to your comparisons to the previous game, not the criticism of this games mechanics as you may be right on that, again, haven't played it myself.
I don't think this game is about taking care of your people's survival anymore. It is taking care of a few numbers on your screen by placing stuff on a spreadsheet with hexagonal cells. Every bit of immersion and the feeling that you are among the people surviving and making hard decisions is stripped away. This has less personality than the Paper Clip helper on MS Excel.
Yea I have played the game and this review is talking a lot of bullshit maybe it’s not his cup of tea but it’s definitely not as bad or non frost punk like he makes it sound
@@mugiwara1431 He just wanted the same game again. Why? FP 1 got boring fast. You played 1 way and there is no other path. That's boring. FP 2 is trying to break only one way to play path. He didn't like that. He wasn't the brain dead one path way of FP 1. Does it work we will see. I'm sure there with be a best way to play it or the easiest path. People will away take the easiest path in a game. Here they are trying to give you different paths.
Yes you are right. I like that now you are managing districts that single building cuz the city evolved. But he's right that it lost personal touch. I think it's because you are dealing only with 2 big moral events which set a course of society. Tbh I would do there more like personal decisions, like which can end up in protests etc. For example you had there the apendix operation event and than you face consequences of your choice, that was really good but I think it was last of it and than it was flat, It focused only that two main events and that was it. Ale he's right about that overcomplexation, that's true and also that it's forcing you into 2 paths rather than making your own path. But overall I liked the game, try different styles and utopia mode.
Damn this is a real review ... i don't think it's too harsh, it's just real from a fan that loved frostpunk. i haven't seen one like this but i think skye captures what many fans of frostpunk feel right now. This is an advert for Frostpunk. Maybe it's not a bad game but a lot of people loving frostpunk loved the game for specific reasons ... reasons that are missing in the new game. It's really disappointing ...
FP1 is is my hall of fame on steam, and I was expecting a lot from this game. This hurts, but thank you for being honest. I trust you more than the hundreds of generic review websites, from journalists who aren't really fans. I will get the game when it's on sale with all DLCs, but not now.
Your review is exactly how I feel about Frostpunk 2, I am so dissapointed with how they have destroyed what could have been an awesome sequal. I have 540 hours playing Frost Punk 1 and love it, I bought it on the day it was released and I have it installed on my PC at work for rainy lunch times.
Dear Skye, It’s refreshing to know that you don’t only play one game which could lead to burn out. And that you’re looking for other mediums you could use for our entertainment. Knowing that if timberborn was to lose all enjoyment that potentially you had something to fall back on. HOWEVER, some of us are here to watch you play with wet beavers as picture giggles in enjoyment! WE NEED TO KNOW HOW YOU PLAN ON IRRIGATING THE PLAINS!!! Sincerely, despite the circumstances, Beaver watcher.
I just finished the story in FP2 and largely agree with everything you said. I remember quite literally being on the edge of my seat during the final storm in FP1, but the final event in FP2 was just sort of a "who cares" moment - now I can get back to Satisfactory. Overall, it's not a terrible game, but it doesn't have the same thing that FP1 had.
... I totally agree with you Skye ... I am crying that I've lost all my interesting for playing even trying to play this sequel game ... and I expected you to convince me otherwise, but I see we share the exact same feelings 😢😢😢
Hello Fellow Humans, Skye this is why when you asked in Timberborn when you asked if you wanted us to watch you play this game I said no. It isn't that great. Timberborn is way better than this game is now. Had it been an enhancement of the first then sure. But not as it is now. Stick to your Boob and Beaver jokes as Picture giggles in the background.
Thanks Skye , a very thorough breakdown. I am sure you were extremely disappointed knowing how much you liked the first one. I guess we will be playing with more beavers for a wee bit
I was wondering about your take on this. Frostpunk was how I found your channel in the first place, which I assume is true for many of your subscribers. When I played the demo, I felt the people were too abstract, and I was spending too much time negotiating with the parliament factions. Even those MPs are abstract, and lack humanity.
they should've made it more personal but with more detail mechanics, let the player be a person living in the city of the frostpunk universe, this war of mine in frostpunk, with conflicts, problem solving, missions, management, assigning tasks, survival, etc
Hey skye, a few years ago I watched every single one of your frostpunk videos! Unfortunate that fp2 seems to be a bit disappointing (havent watched the vid yet) because i planned on buying it. But i just want to thank you for forming my childhood (i know i said i was in college back then but i was actually lying i was 13 back then haha) and also forming my taste in video games (i spent hundreds of hours in frostpunk, planco, cities skylines, etc) so I appreciate your work and content ❤
I do see your point. Frostpunk 1 is an intimate experience, making you care about your citizens. Frostpunk 2 looks like civilisation on ice. Perhaps making it more in line with grand strategy is the point. I like the look of the voting system, politics and managing multiple settlements. Dealing with thousands of people will give a sense of detachment. Perhaps that is the purpose. Perhaps it deliberately makes the player more likely to be become a dictator and not care as much. I will find out on release.
After the devs basically keeping console players in the dark all the time & acting like we don't even exist I don't have much interest in this game & will probably buy it on deep discount like I did Frostpunk 1.
Thank you Sky, I was about to buy this as I loved the first game. You proceeded to tell me everything that drew me in as a game mechanic is gone. Thank you, saved me from wasting my money
Dear Skye: I came here for hot beaver action, with an urgency for wood. To my dismay, there were only frozen meatcicles... I have un subscribed, deleted UA-cam, and burned my phone after I crashed my car into a telephone pole. Once i awake from my coma, I shall be upset.
From the viewpoint if someone who hasn't played either game, just watched playthroughs from a number of creators (Skye's is still my favorite👍), the TLDR review is that Frostpunk 2 is just...boring. They zoomed out so much that i just plain don't care about what happens. The reason why everyone on this channel still talks about cave incident is that Frostpunk did such a great job making us legitimately affected by Skye's heartless decision to abandon 30 helpless children in a frozen cave because he couldn't be bothered to feed them. I'm totally over it BTW.
I knew it. And so far you're the only one who's come out and said it. What's worse is I could detach it from the original and view it as it's own thing, which I think is what it turned out to be, but I just doesn't seem compelling enough to try it. Maybe when it's on sale I'll give it a go. 11 Bit is not done making great games. And this miss may help them return to form on their next go.
It seems like someone with a very vague idea about what Frostpunk was turned it into a boring overly complex hexagonal board game. I absolutely loved the first game, but man, I'm gonna pass on Frostpunk 2.
Stop dithering about in the cold, sir, you got a lot of work to do, the fact that I have to wait a day to see my beloved beavers is preposterous! Get on with it Sirrah! (Love the content)
This game is not anymore about taking care of your people in the midst of apocalyptic winter, leading them through hard choices that leave lasting mark on your conscience, all to ensure the survival of the humanity. This game is all about taking care of a few fiddly numbers in the top-bar of your screen by using spreadsheet interface with vaguely hexagonal cells. Saying that I'm disappointed about this game is a bad understatement.
@@larrylindgren9484 If you don't understand the point, though luck. This is not an argument, this is an opinion and I don't feel any need to try convince people to have the same opinion as me.
Could not have said it better... well spoken and accurate, as expected from you Skye. I also love all the comments telling you to get back to work with your beavers! Ha! cheers mate Hi Pictcha
After playing the game for several hours, I have to say I agree with your assessment. Frostpunk 2 is quite tedious and detached from what the first game used to be. It went from a game about the people to a game about numbers. It's not all bad though, the research system is quite interesting, and the visuals are stunning for example. But overall, I was quite disappointed by this sequel. It's more of a city management game, and less of a survival game.
They got lazy. It would have been really hard to retain the intimate depth of the first game while expanding on the building mechanics and overall scale... so they didn't. They chose scale and a more generic city builder approach, and forsook a lot of what made Frostpunk unique and intimate.
Oh no! Looks like the Sequel Curse striked again! Odd weird humour aside, that's a true bummer, since I was looking forward to a playthrough. But I suppose on the good side, the sequel only emphasises what made the first game so great. Oh well, we'll always have Frostpunk 1. And Timberborn. Although I wonder if this would've worked better as a short DLC to the first game. Probably not, and the impression would still have been the same, but I'm just thinking out loud anyway. P. S. I also quite appreciate the clear and concise review. Cheers!
I will acept the forgiveness to individual life. But for that we will be allowed to have mods and for that you will be able to have lots of specific made scenarios that fit your liking.
@@SkyeStorme love your comedy and big builds. Glad you have Picture to keep you grounded. This game doesn't have creative building? Have you ever tried Space Engineers? Wastedspace but he is burnt out on SE
I watched all of your Original Frostpunk Gameplay. When I see someone FP2 Gameplay, i have also same reaction about the Buildings and the scouts are not shown travelling, i immediately remember you, I thought you're already playing it, well, now I'm also here watching your same disappointments to the New FP2😂
As someone who has played Frostpunk but has not yet bought/tried Frostpunk 2, this is a surprisingly deep review with great analysis. It is however disappointing to see the direction Frostpunk 2 took. The way you described the changes it very much sounds like it is a game that looks stunning and can be fun as well as find a fanbase, but that is not quite the game existing players of Frostpunk would have liked to get. I wish them success, but I don't think I will buy it.
I feel the same. Fairly let down by this. Sucks because I loved the first game, as well as This War Of Mine. Still hoping that there will be a sequel to that one. Guess I am just getting old. Just wanted to add I have enjoyed your content for years now. Banished, I believe is where I first came across your channel. That is another game I wished had a proper sequel. Now get off my lawn!
Hopefully now that there will be mod support FP2 someone will make an overhaul that expands the original game but still make use of this polished snowball. For me i love FP but i was waiting for honest reviews like this before i bought it... I think I'll wait for it to go on discount at this rate.
100% I wish this vid hadn’t come out and more timberborn had! I felt like this one wasn’t gonna be a great game, still I appreciate you not just calling it utter crap all the way through haha! Don’t forget the final transport fever 2 update lands in a week! 😂
Reality is that nr 2 is aimed at the audiance who have aged a bit now after playing 1. We now have kids etc. more work less time. I dont have a spare 5 min to think how I wanna place each seperate building. I like what game doeas visualy for me, I dont need extra dramas or burdens now, to dip in to a game that presents me with choices of bad vs worse and plays on my conciousnes etc. Its a new game, for older me just perfect. Its still the same world, but its less taxing on my adrenal glands and less time consuming in regards to meticulus aerial planning. Its more then okay, its nice ;D Its not frost punk one. but jeeez xD
Great review. I absolutely love Frostpunk, and it's disappointing to see how different the sequel is. Very early on in development, it seemed like it would be more of the same, but with more resources and greater depth, but it seems that isn't the case. I also love Civ, however, so i might still give this a go as it'll be on Gamepass, but I doubt I'll be buying it. Such a shame. 😔
I was so looking forward to Frostpunk 2, but after watching a few gameplay videos, I'm kinda disappointed. The districts and the voting system are a major turn off. What made Frostpunk so great is that every single point of every resource was extremely important. Because if you don't manage to collect that last point of steel or wood you need for a house, and the clock strikes 8 pm, that means that somebody will be freezing tonight and will be sick tomorrow, so now I'm short a house AND a medical post... Aaahhhh, Frostpunk, the good old days...
Everything has gone up a level .. it's not wood, steel,etc .. just Materials .. it's not minutes and hours .. it's Weeks .. it's not individual people .. just Factions ... it's sterile and impersonal :/
Yeah I agree. I watched a couple of videos and its exactly the same as I thought. Like in the prologue - a set of wanderers with 3000 people. What? 3000 Wanderers in this frosty weather. You gotta be kidding me. And yeah I like the building of a home or a factory, this nebulas district thing is meh. As another thing how does a greenhouse run out of farming land, also why does a greenhouse need to be built on fertile soil. Its a greenhouse. I can build it in a rocky desert. So yeah, I agree.
Thank you for your review I am feeling the same that it lost its touch and its overcomplicated. I do like that it evolved from buildings to districts like its true you survived and now what, there is politics peoples desires and everything. The merely surviving is enough we want more we want to thrive. So the mechanics implemented are excellent idea but poorly executed. For example the factions and the need to care for your people. For me it's really forcing you into two directions instead of making your own way. So the game can like show you the last mechanic of fighting factions. I would do to let the player choose, for example you are having 4 factions, but through the game the will appear a new one, which will combine your decisions and you will support it and it will take some majority of city, you can than cast out or suppress others etc.. Or the other way, there will be new faction against you which you would try to suppress... But it will be evolving with you with your decisions rather than you are going towards adaptation or progress there is no other way....Also for that personal touch I would do some more personal events, like district strikes, unemployment... I really liked for example that appendix operation event or the mine event. So more of these.... For the matter of urgency, its true that you will find source of oil and that's it, there is no more progress in this way.. its some old cisterns, I thought at first that they will quickly run out I need to find more of it as a source, but in the end It wasn't going to run out.. So I would do that you need to fight for this resource, like the cisterns would be the first stop, they will run out and you need to search for next source, than In research Tree you need to research some solutions, like improve heating, less consumption of oil, better extract of oil etc... So there will be that rush that you need to still provide heat to the city but you need to find permanent solution, not just in 30 minutes of the game you will find oil cisterns and it can support your city like in a long way.... I think they went more into factions story and how to handle people, rather than into we survived but we need to find permanent solution and we want more from living. The faction should be like side story and mechanics and the main one should be find permanent solution cuz sure you rebuild the city with oil but the cisterns are not unlimited.
This is really interesting/dissapointing. I enjoyed the first game. Didn’t follow the development of the second too closely as I presumed it’d be similar- but with some new/reworked ideas. This is kind of a bummer. Will be curious to see how the steam reviews settle out
Sounds like they took a lot of inspiration from the civilization series which means it’s not a city builder survival 😢. I tell u the amount of adrenaline that pumps at times playing frost punk is insane but I love it
I got to know the channel because of the sims 2013 and stayed for Frostpunk. Really sad to know it. I came back here to see what you thought of the new game and looking if it would be a new series for me to watch.
I have looked into the game, yes it might have potential. However, I feel like this game wont capture all of your artist flare. But nothing will stop you from trying so go for it.
It felt like a remake of the original, and not a sequel. Same problems, same factions, same places. No mysteries and even new lore. Last chapter was annoying. In the end, I was bored.
literaly its the best possible sequel you could want for the lore of the world to progress. ofc if you want the same with just better graphics then your loss play 1
I played 600 hours of Frostpunk 1 and yes I wanted more of that .. but I'm happy if another audience can get to enjoy the flavour of Frostpunk in another gameplay genre
Skye, you never made a perfect ending playthrough of the first senario of frostpunk 1 since you were exploring the game nor did you do it on extreme as it didnt exist yet... it would be nice to see (just a thought)!
Some of us are still wondering how you plan to irrigate the plains in Timberborn...
I'm going to use the salty tears of disappointed Frostpunk fans :(
@@SkyeStormeGood, because i have some over... :p
@@SkyeStorme My tears are frozen - now do the irrigation ya lemon 😉
@@SkyeStorme so your tears then 🤣
Frostwhat?! Get back to work ya slacker. Beavers need their timbergod. As well as some hoomans like myself.
Btw koodos for sticking with the tight schedule for so long. Cant wait for the ironteeth and whatever you n picture can come up with!
Ahhhh so no leaving 30 children in the caves.....still one of my favorite moments of watching you play Frostpunk
Haha .. people were SO engaged when that happened .. you won't get any moments like that in FP2 :(
you beat me to that comment, that was the first thing that came to mind when i saw skye reviewing the new game.
I was thinking the same! And then his laugh after
err . . yes there is that.
a coal seam in a mine catches fire.
and if you previously had children work in the mines, then children still in the mines die, when you decide to
cut off the oxygen supply to save the coal seam and the coal ressource.
@SkyeStorme i dont think people cared too much about kids being left in caves. We just like messing with you. Your reaction to our fake outrage made me laugh for days. This is also why i love watching your channel. Your reaction makes me happy. I hope youre not taking anything we say to heart. See you in the next episode.
Skye im glad someone put out a review that put plenty of time in the original to show how that if you want frostpunk it's not this game
If only they had stuck to the original formula .. this is a different genre altogether :/
@@SkyeStorme I agree when I watched the original sneak peak play troughs I was underwhelmed to say the least
Whelp, didn't know a survival game about the ice age could be sent to the burn ward but here we are.
lmao :D
*Yesterday* “Dear viewers, should I play this new game?” -*today* “This new game stinks I’m going back to Timberborn.” 😂
Haha :)
Poor Archie having to sit on the backburner for this DISSAPOINTMENT.
I know right :/
Skye and Archie suffered for us, so we don't have to. We should be grateful!
I very much worried that the increase in scale would shift this from the difficult yet rewarding 'choose your own adventure' of the first game into just 'city builder but it's cold'. I'm jumping in later today, but I feel like I will agree with your take, sadly!
Let me know what you think ...
What are you talking about. FP1 was never a choose your own adventure. It very much was a city builder but it's cold. FP2 is the same, but the formula is more evolved.
I think youl like it
If there's one thing I know about Sky Storme it's that he loves his stories.
I do .. I really do ... and caves ...
You nailed it. It lost me when I couldn't see my people trudging about doing their work. Everything is to detached. It's just become another city builder.
Watching the people truging through the snow was one of the really lasting memories ... that and the whistle blowing for the end of the day :)
The devs did say they wanted to make a completely new game instead of Frostpunk 1.5... and they did that. I look forward to what the future of this game has to offer.
I agree.. a completely new game that is Frostpunk in nothing else than the name.
Then they shouldn't have called it Frostpunk 2 either.
@@anteshellAnd the setting, and the story.
The game is very better than the review is letting on
Well I appreciate them trying something new I guess, but it's a swing and a miss
Maybe the intention of Frostpunk 2 is to make us feel the dark side of politics and going away from real people.
I don't think this release is meant to be a continuation of the first. They can perfectly live in parallel. Frostpunk 2 is about many thousands of citizens, while the first one is in the hundreds, that's why feels more human. I think for many people is also interesting to manage the city from a a wider perspective on all levels
Lol and that is the problem. People WANTED MORE OF THE FIRST!!!
The more people you command, the farther you get from each person. If I wanted a Disaster Political Sim, I'd play one.
You nailed it
If anything it has made me want re-watch your frostpunk playlists, hearing your passion for the game is very refreshing - this translates to your playlists which is why I am such a fan of your content
You just made me miss Frostpunk SOOO much ...
Ditto, I am just about to binge your playlists again, currently watching banished colonial charter, life is feudal and trying to squeeze in the epec challenge also, a nice problem to have!
I haven't played a game and a lot of your critique is probably valid. However, Frospunk 2 being different from Frospunk 1 makes sense on an in universe story level. The city has expanded, decades have passed, on a narrative level it makes sense that individual buildings and people are not as significant as in a starting colony battling for it's very survival. The same goes for no immediate reactions. There is no longer a single leader, but rather the people decide, which causes things to be stuck in a bureaucratic process instead of reacting quickly. This also makes sense as a natural evolution of the society within the game. The focuses of the society and mainly the challenger naturally evolved over the 30 years that have passed.
You may be right that some or maybe even many of the mechanics are lacking or not as good as they could be, but some of your criticism doesn't fit what they were trying to achieve. This could have been just another typical sequel/remake, where it's the same game, same story again, because it worked. But instead, they took a risk, to do something different and actually advance the story, instead of recycling what was done before. Almost no company takes risks like this nowadays, money being more important than the story. So this is really an applaudable direction to take by them.
I'm not saying that this automatically means the game is good. This of course does not excuse if some mechanics are lacking or not fun, and a lot of your criticism is most likely valid (which is a problem with this game and it maybe not doing the continuation of the story as well as it could). But it's unfair to directly compare it to the previous game, as it is not the previous game, it's not trying to copy it, it's rather trying to expand on the story and make something new.
This comment is mainly in regards to your comparisons to the previous game, not the criticism of this games mechanics as you may be right on that, again, haven't played it myself.
I don't think this game is about taking care of your people's survival anymore. It is taking care of a few numbers on your screen by placing stuff on a spreadsheet with hexagonal cells. Every bit of immersion and the feeling that you are among the people surviving and making hard decisions is stripped away. This has less personality than the Paper Clip helper on MS Excel.
Yea I have played the game and this review is talking a lot of bullshit maybe it’s not his cup of tea but it’s definitely not as bad or non frost punk like he makes it sound
@@mugiwara1431 He just wanted the same game again. Why? FP 1 got boring fast. You played 1 way and there is no other path. That's boring. FP 2 is trying to break only one way to play path. He didn't like that. He wasn't the brain dead one path way of FP 1. Does it work we will see. I'm sure there with be a best way to play it or the easiest path. People will away take the easiest path in a game. Here they are trying to give you different paths.
Yes you are right. I like that now you are managing districts that single building cuz the city evolved. But he's right that it lost personal touch. I think it's because you are dealing only with 2 big moral events which set a course of society. Tbh I would do there more like personal decisions, like which can end up in protests etc. For example you had there the apendix operation event and than you face consequences of your choice, that was really good but I think it was last of it and than it was flat, It focused only that two main events and that was it. Ale he's right about that overcomplexation, that's true and also that it's forcing you into 2 paths rather than making your own path. But overall I liked the game, try different styles and utopia mode.
That's honestly what I feared
Our worst fears realized :(
No timberborn today? 😢
You deserve a day off but I'm addicted
Yeah sorry .. but not as sorry as I am about the time I wasted on Frostpunk 2 ... ;)
@@SkyeStormenot wasted, as you’ve just saved me some $.
@@SkyeStorme Lmao hahaha
Damn this is a real review ... i don't think it's too harsh, it's just real from a fan that loved frostpunk. i haven't seen one like this but i think skye captures what many fans of frostpunk feel right now.
This is an advert for Frostpunk. Maybe it's not a bad game but a lot of people loving frostpunk loved the game for specific reasons ... reasons that are missing in the new game.
It's really disappointing ...
And a real comment .. thank you :)
FP1 is is my hall of fame on steam, and I was expecting a lot from this game. This hurts, but thank you for being honest. I trust you more than the hundreds of generic review websites, from journalists who aren't really fans. I will get the game when it's on sale with all DLCs, but not now.
Same!! I'll wait till it's on mega sale 😅
Your review is exactly how I feel about Frostpunk 2, I am so dissapointed with how they have destroyed what could have been an awesome sequal. I have 540 hours playing Frost Punk 1 and love it, I bought it on the day it was released and I have it installed on my PC at work for rainy lunch times.
I was hoping for more of Frostpunk 1 ... but instead it's a different type of game in the same universe :/
Tbf I don’t really like the type of game I prefer building the city rather than keeping a city so I agree with you 😅
I think a lot of people will feel that way tbh
As you now in v2 is a CEO in a large company, not as in v1 a leader for a small group of survivors struggling to see next day.
Dear Skye,
It’s refreshing to know that you don’t only play one game which could lead to burn out. And that you’re looking for other mediums you could use for our entertainment. Knowing that if timberborn was to lose all enjoyment that potentially you had something to fall back on.
HOWEVER, some of us are here to watch you play with wet beavers as picture giggles in enjoyment! WE NEED TO KNOW HOW YOU PLAN ON IRRIGATING THE PLAINS!!!
Sincerely, despite the circumstances,
Beaver watcher.
I just finished the story in FP2 and largely agree with everything you said. I remember quite literally being on the edge of my seat during the final storm in FP1, but the final event in FP2 was just sort of a "who cares" moment - now I can get back to Satisfactory. Overall, it's not a terrible game, but it doesn't have the same thing that FP1 had.
I understand they wanted to go "bigger". But i rather liked a FP1 clone where you build the districts yourself, set up food supply and heating etc
Very nice review. Nicely put together video
Thank you very much! :)
... I totally agree with you Skye ... I am crying that I've lost all my interesting for playing even trying to play this sequel game ... and I expected you to convince me otherwise, but I see we share the exact same feelings 😢😢😢
Sad times :(
So Frostpunk 2 basically became Civilization
I am disappointed that there will be no playthroughs. Was looking forward to this title.
Hello Fellow Humans,
Skye this is why when you asked in Timberborn when you asked if you wanted us to watch you play this game I said no. It isn't that great. Timberborn is way better than this game is now. Had it been an enhancement of the first then sure. But not as it is now. Stick to your Boob and Beaver jokes as Picture giggles in the background.
So Frostpunk2 became LeCorbusier: the Game.
Thanks Skye , a very thorough breakdown. I am sure you were extremely disappointed knowing how much you liked the first one. I guess we will be playing with more beavers for a wee bit
Sure looks that way Rob .. WOOHOO! ;)
@@SkyeStorme
I was wondering about your take on this. Frostpunk was how I found your channel in the first place, which I assume is true for many of your subscribers. When I played the demo, I felt the people were too abstract, and I was spending too much time negotiating with the parliament factions. Even those MPs are abstract, and lack humanity.
Damnit I waited years for you to play this
they should've made it more personal but with more detail mechanics, let the player be a person living in the city of the frostpunk universe, this war of mine in frostpunk, with conflicts, problem solving, missions, management, assigning tasks, survival, etc
Nah that sounds fuckin terrible not gonna lie
There really wasn't anything wrong with the original Frost Punk... don't know why they tried to reinvent the wheel.
I felt the same about Darkest Dungeon 2.
So, no Timberborn today!?!? *Insert Frostpunk 2 tears for irrigation*
LOL .. my irrigation plan is working! ;)
Hey skye, a few years ago I watched every single one of your frostpunk videos! Unfortunate that fp2 seems to be a bit disappointing (havent watched the vid yet) because i planned on buying it. But i just want to thank you for forming my childhood (i know i said i was in college back then but i was actually lying i was 13 back then haha) and also forming my taste in video games (i spent hundreds of hours in frostpunk, planco, cities skylines, etc) so I appreciate your work and content ❤
YOU LIED TO ME?!? .. well that's fair .. I lie to you lot all the time .. like about the irrigation .. doh ;)
well... here it is... sounds about right
Yeah ... :/
Dear sky -
Please turn the pondlets back on.
Sincerely,
a pondlet enjoyer
lol ;)
I do see your point. Frostpunk 1 is an intimate experience, making you care about your citizens. Frostpunk 2 looks like civilisation on ice. Perhaps making it more in line with grand strategy is the point. I like the look of the voting system, politics and managing multiple settlements.
Dealing with thousands of people will give a sense of detachment. Perhaps that is the purpose. Perhaps it deliberately makes the player more likely to be become a dictator and not care as much. I will find out on release.
After the devs basically keeping console players in the dark all the time & acting like we don't even exist I don't have much interest in this game & will probably buy it on deep discount like I did Frostpunk 1.
YES! I been praying you'll do it! Keep up great puns and doing foreplay my play
Thank you Sky, I was about to buy this as I loved the first game. You proceeded to tell me everything that drew me in as a game mechanic is gone. Thank you, saved me from wasting my money
I'm sad because I know this developer put his heart and soul into the game, he just went into the worng direction
This sounds like a 12 minute announcement of a Frostpunk playthrough
Nah :)
Dear Skye:
I came here for hot beaver action, with an urgency for wood. To my dismay, there were only frozen meatcicles... I have un subscribed, deleted UA-cam, and burned my phone after I crashed my car into a telephone pole. Once i awake from my coma, I shall be upset.
I actually completely disagree, yes it's not Frostpunk reskinned, but a completely different take on it and I think it looks really good.
I feel like you’re reviewing me asking my wife of 20 years what she wants for dinner.
From the viewpoint if someone who hasn't played either game, just watched playthroughs from a number of creators (Skye's is still my favorite👍), the TLDR review is that Frostpunk 2 is just...boring. They zoomed out so much that i just plain don't care about what happens. The reason why everyone on this channel still talks about cave incident is that Frostpunk did such a great job making us legitimately affected by Skye's heartless decision to abandon 30 helpless children in a frozen cave because he couldn't be bothered to feed them. I'm totally over it BTW.
The snows of Frost Punk 2 are melting to provide more bad water for Archie. I’ll just have to get 1 and not worry about 2.
Frostpunk 1 was AWESOME .. can't recommend it enough :)
I love the Frostpunk content on this channel! Which makes it sad to see a poor review of the sequel. Oh well, keep up the good content, Skye!
Thanks, will do! :)
I knew it. And so far you're the only one who's come out and said it. What's worse is I could detach it from the original and view it as it's own thing, which I think is what it turned out to be, but I just doesn't seem compelling enough to try it. Maybe when it's on sale I'll give it a go. 11 Bit is not done making great games. And this miss may help them return to form on their next go.
Ahhh so the Honeymoon period is over the Beaver is starting to be withheld!
So… does this mean you’re back to Timberborn tomorrow? Asking for a friend, whose salty tears dream of irrigation…
Reminded me of the difference in feeling between Black and White and its sequel.
It seems like someone with a very vague idea about what Frostpunk was turned it into a boring overly complex hexagonal board game. I absolutely loved the first game, but man, I'm gonna pass on Frostpunk 2.
Stop dithering about in the cold, sir, you got a lot of work to do, the fact that I have to wait a day to see my beloved beavers is preposterous! Get on with it Sirrah! (Love the content)
lol .. I'll get to it right away ;)
This game is not anymore about taking care of your people in the midst of apocalyptic winter, leading them through hard choices that leave lasting mark on your conscience, all to ensure the survival of the humanity. This game is all about taking care of a few fiddly numbers in the top-bar of your screen by using spreadsheet interface with vaguely hexagonal cells.
Saying that I'm disappointed about this game is a bad understatement.
Yep .. all that
The first game was too. So, your point is what?
@@larrylindgren9484 If you don't understand the point, though luck. This is not an argument, this is an opinion and I don't feel any need to try convince people to have the same opinion as me.
Damn that’s kind of a cold take
Hehe ;)
Could not have said it better... well spoken and accurate, as expected from you Skye.
I also love all the comments telling you to get back to work with your beavers! Ha!
cheers mate
Hi Pictcha
Thanks Wreck :)
IGN gave Frostpunk a 9/10. Frostpunk 2 an 8/10. Skye seems to give Frostpunk 2 about a 7.5/10
That's too bad that it fell short, I never got to play the first but it seems like I fun game based on your description, ill check out the first one.
There's a sale .. you can get the original game super cheap .. and it's awesome! :)
@@SkyeStorme THANKS!!! I'm heading over to check it out.
Do it!!! It will forever remain a classic.
Dear Sky! There seems to be a concerning lack of beavers in this video.
After playing the game for several hours, I have to say I agree with your assessment. Frostpunk 2 is quite tedious and detached from what the first game used to be. It went from a game about the people to a game about numbers. It's not all bad though, the research system is quite interesting, and the visuals are stunning for example. But overall, I was quite disappointed by this sequel. It's more of a city management game, and less of a survival game.
Glad to be here early but so sad to hear it's not as good!
I SO wanted it to be good :/
I was waiting for your Timberborn video, but this was a nice found... Really good review and objective.... great job Skye!
Glad you enjoyed it! :)
They got lazy. It would have been really hard to retain the intimate depth of the first game while expanding on the building mechanics and overall scale... so they didn't.
They chose scale and a more generic city builder approach, and forsook a lot of what made Frostpunk unique and intimate.
Oh no! Looks like the Sequel Curse striked again!
Odd weird humour aside, that's a true bummer, since I was looking forward to a playthrough.
But I suppose on the good side, the sequel only emphasises what made the first game so great.
Oh well, we'll always have Frostpunk 1.
And Timberborn.
Although I wonder if this would've worked better as a short DLC to the first game. Probably not, and the impression would still have been the same, but I'm just thinking out loud anyway.
P. S. I also quite appreciate the clear and concise review. Cheers!
I will acept the forgiveness to individual life. But for that we will be allowed to have mods and for that you will be able to have lots of specific made scenarios that fit your liking.
Really well done! Massively impressed with the thoughtfulness and storytelling woven into your script!
Thank you :)
DEAR SKY...
Hehe ;)
@@SkyeStorme love your comedy and big builds. Glad you have Picture to keep you grounded.
This game doesn't have creative building?
Have you ever tried Space Engineers?
Wastedspace but he is burnt out on SE
I watched all of your Original Frostpunk Gameplay. When I see someone FP2 Gameplay, i have also same reaction about the Buildings and the scouts are not shown travelling, i immediately remember you, I thought you're already playing it, well, now I'm also here watching your same disappointments to the New FP2😂
Great reviews skye. I would love to see you play City Skylines. ❤
As someone who has played Frostpunk but has not yet bought/tried Frostpunk 2, this is a surprisingly deep review with great analysis. It is however disappointing to see the direction Frostpunk 2 took. The way you described the changes it very much sounds like it is a game that looks stunning and can be fun as well as find a fanbase, but that is not quite the game existing players of Frostpunk would have liked to get. I wish them success, but I don't think I will buy it.
I feel exactly the same
I feel the same. Fairly let down by this. Sucks because I loved the first game, as well as This War Of Mine. Still hoping that there will be a sequel to that one. Guess I am just getting old. Just wanted to add I have enjoyed your content for years now. Banished, I believe is where I first came across your channel. That is another game I wished had a proper sequel. Now get off my lawn!
Hopefully now that there will be mod support FP2 someone will make an overhaul that expands the original game but still make use of this polished snowball.
For me i love FP but i was waiting for honest reviews like this before i bought it... I think I'll wait for it to go on discount at this rate.
This video is an awesome trailer for Frost Punk 1. Leaving here to go watch your old videos on Frost Punk! ;) Never heard of this game before
Hope you enjoy them .. really fun playthroughs! :)
You know what this video has done? It has made me to watch a Frostpunk 1 play through…
Haha! I can help you out there ;)
100% I wish this vid hadn’t come out and more timberborn had! I felt like this one wasn’t gonna be a great game, still I appreciate you not just calling it utter crap all the way through haha! Don’t forget the final transport fever 2 update lands in a week! 😂
Frostpunk 2 looks like a civilization skin more than the original game
Disappointed
I honestly can't believe they totally removed the city building aspect :/
This was very well-worded and put together, and I think it resonates with a huge amount of fans of the first game. Myself included.
Thank you :)
First game was on sale for 2 euros so its a win
LOL :)
Was kind of worried about the changes to the game. Still love the old game? How about Ixion?
I still love Frostpunk .. I think I played a little bit of Ixion .. but I don't really remember it tbh
Reality is that nr 2 is aimed at the audiance who have aged a bit now after playing 1. We now have kids etc. more work less time. I dont have a spare 5 min to think how I wanna place each seperate building. I like what game doeas visualy for me, I dont need extra dramas or burdens now, to dip in to a game that presents me with choices of bad vs worse and plays on my conciousnes etc. Its a new game, for older me just perfect. Its still the same world, but its less taxing on my adrenal glands and less time consuming in regards to meticulus aerial planning. Its more then okay, its nice ;D Its not frost punk one. but jeeez xD
Great review. I absolutely love Frostpunk, and it's disappointing to see how different the sequel is. Very early on in development, it seemed like it would be more of the same, but with more resources and greater depth, but it seems that isn't the case. I also love Civ, however, so i might still give this a go as it'll be on Gamepass, but I doubt I'll be buying it. Such a shame. 😔
Bang on there Skye i'll be sticking with the original....
I was so looking forward to Frostpunk 2, but after watching a few gameplay videos, I'm kinda disappointed. The districts and the voting system are a major turn off. What made Frostpunk so great is that every single point of every resource was extremely important. Because if you don't manage to collect that last point of steel or wood you need for a house, and the clock strikes 8 pm, that means that somebody will be freezing tonight and will be sick tomorrow, so now I'm short a house AND a medical post...
Aaahhhh, Frostpunk, the good old days...
Everything has gone up a level .. it's not wood, steel,etc .. just Materials .. it's not minutes and hours .. it's Weeks .. it's not individual people .. just Factions ... it's sterile and impersonal :/
Yeah I agree. I watched a couple of videos and its exactly the same as I thought.
Like in the prologue - a set of wanderers with 3000 people. What? 3000 Wanderers in this frosty weather. You gotta be kidding me.
And yeah I like the building of a home or a factory, this nebulas district thing is meh.
As another thing how does a greenhouse run out of farming land, also why does a greenhouse need to be built on fertile soil. Its a greenhouse. I can build it in a rocky desert.
So yeah, I agree.
It's a real shame ... I had such high hopes :/
Did you ever get a look at "New Cycle"??
Thank you for your review I am feeling the same that it lost its touch and its overcomplicated. I do like that it evolved from buildings to districts like its true you survived and now what, there is politics peoples desires and everything. The merely surviving is enough we want more we want to thrive. So the mechanics implemented are excellent idea but poorly executed. For example the factions and the need to care for your people. For me it's really forcing you into two directions instead of making your own way. So the game can like show you the last mechanic of fighting factions. I would do to let the player choose, for example you are having 4 factions, but through the game the will appear a new one, which will combine your decisions and you will support it and it will take some majority of city, you can than cast out or suppress others etc.. Or the other way, there will be new faction against you which you would try to suppress... But it will be evolving with you with your decisions rather than you are going towards adaptation or progress there is no other way....Also for that personal touch I would do some more personal events, like district strikes, unemployment... I really liked for example that appendix operation event or the mine event. So more of these.... For the matter of urgency, its true that you will find source of oil and that's it, there is no more progress in this way.. its some old cisterns, I thought at first that they will quickly run out I need to find more of it as a source, but in the end It wasn't going to run out.. So I would do that you need to fight for this resource, like the cisterns would be the first stop, they will run out and you need to search for next source, than In research Tree you need to research some solutions, like improve heating, less consumption of oil, better extract of oil etc... So there will be that rush that you need to still provide heat to the city but you need to find permanent solution, not just in 30 minutes of the game you will find oil cisterns and it can support your city like in a long way.... I think they went more into factions story and how to handle people, rather than into we survived but we need to find permanent solution and we want more from living. The faction should be like side story and mechanics and the main one should be find permanent solution cuz sure you rebuild the city with oil but the cisterns are not unlimited.
This is really interesting/dissapointing. I enjoyed the first game. Didn’t follow the development of the second too closely as I presumed it’d be similar- but with some new/reworked ideas. This is kind of a bummer. Will be curious to see how the steam reviews settle out
Yeah me too ..
If you like that style of Frostpunk1, maybe try out Ixion, it has a similar style but in space.
Sounds like they took a lot of inspiration from the civilization series which means it’s not a city builder survival 😢. I tell u the amount of adrenaline that pumps at times playing frost punk is insane but I love it
I got to know the channel because of the sims 2013 and stayed for Frostpunk. Really sad to know it. I came back here to see what you thought of the new game and looking if it would be a new series for me to watch.
They should have just created more scenarios for the original.
I have looked into the game, yes it might have potential. However, I feel like this game wont capture all of your artist flare. But nothing will stop you from trying so go for it.
It felt like a remake of the original, and not a sequel. Same problems, same factions, same places. No mysteries and even new lore. Last chapter was annoying. In the end, I was bored.
literaly its the best possible sequel you could want for the lore of the world to progress. ofc if you want the same with just better graphics then your loss play 1
I played 600 hours of Frostpunk 1 and yes I wanted more of that .. but I'm happy if another audience can get to enjoy the flavour of Frostpunk in another gameplay genre
what about the shitty gameplay??? i can read lore anywhere....
Was looking forward to your lets play of this game. Guess ill change my mind. Thanks for the review.
Skye, you never made a perfect ending playthrough of the first senario of frostpunk 1 since you were exploring the game nor did you do it on extreme as it didnt exist yet... it would be nice to see (just a thought)!