5:11 HMC skill is 50 toughness, the same as boothill. The 10 in the description is the base, doubled to 20 by a trace. The rest of the hits do 5 each for 20 + 6*5 = 50 total.
Something that'll also be a fun option is Fugue with Xueyi. Allows her to delete any toughness bars with her skill as well as giving exo toughness for Xueyi to build more FuA stacks while also dealing superbreak damage.
I don’t have any characters that will benefit from Sunday but I’m worried that skipping him will be a massive L with all the 3.0 units. On the other hand I have a bunch of characters that would benefit from fugue but it’s hard to fully acknowledge her value since we’ve all got decently built harmony MC’s. Gonna be a tough patch!
I have the same concern, my stance is that power creep is so big in hsr that investing in new units on new metas (so Sunday) is a better investment than optimising old ones (Fugue)
yah that’s a fair concern, seeing how ruan mei honestly was a must for break and was released right before a new version. though he likely will be a must for the summon, i would saying getting the best character for ur account at that time isnt a bad idea(fugue). i think that if u upgrade ur current teams to stand up to the challenge, youll be just fine, even if u cant fully access the “meta” playstyle.
Is it worth spending 180 pulls (worst case scenario) just for exo-toughness and weakness ignore with a little bit more BE on top? Did the break teams fail to perform well from previous patches without Fugue? Rethink your decisions. Personally, I believe she's only optimal for Boothill alone. FF has implant and Galla or Lingsha is there to support her break enemies faster. Rappa has weakness ignore, and the only way she can benefit from Fugue is to buff another unit like Lingsha in able to help Rappa break the enemies. Only Boothill can fully utilize Fugue's kits and mechanics more than any other break unit that we currently have.
@@Zemos_zermos exactly, e2 dhil on release was considered to be a god and you would not need anything else for the rest of the existence of this game. Now it's considered a baseline to even make him relevant, even then you would need some support eidolons like e2 sparkle and e1 robin lol. Investing in older units is not worth it anymore, especially with the hp inflation going on. There will be a future when the bosses have like 10 million hp and you would need like e6 dhil and e6 sparkle to even clear.
Awesome video with clear explanation of game mechanics, just what i was looking for. Will be pulling for fugue, ty man. Subscribed, keep up the good work.
I'll be pulling her too. I need to free up my superbreak team so that I can remove some members to fit a different team when two teams are needed, like in MoC. Also, I like she has multiple tails. As someone who is familiar with some of the Asian folktales and beliefs, this makes me happy.
Fugue's signature is anything but crazy, at least with Firefly. At a base level Firefly gets 20% Vulnerability from her ultimate and 24% from her signature. This means even without a Lingsha the stat is relatively diluted already. With Lingsha and Fugue's signature you actually go over 100% vulnerability, losing the cone even more value. In comparison Resolution offers def shred. Without any eidolons you only get 25%+18% def shred. This means at a baseline we have a less diluted stat, but even then def shred actually gets exponentially better as you go closer to 100% whereas vuln has linear growth. I calculated about a 7-10 percent damage increase going from resolution to sig, without any limited eidolons which for the basic team do nothing but boost resolution. This makes it about the worst support lightcone in the game in the context of a Firefly team, and so incredibly lesser than Fugue's E1.
@lurkera7351 My comment was perhaps slightly misleading. According to the Vulnerability multiplier formula it does NOT cap. It does however see what is commonly thought of as diminishing returns as with any non Def-Shred multiplier. Def Shred gets better and then hard caps.
so ren pen and vuln actually shouldnt ever be “diluted”. going from 20%>40% vuln will be the same as 80>100%, a flat 20% increase in initial dmg. firefly’s ult also is not a vulnerability and aligns with a dmg bonus i believe. def shred will start getting higher gains than res pen/vuln after a 40>60 jump. BUT, even at 60% def shred, while vuln is a 60% increase in dmg, def shred sits at 47. unless the def shred is at 85%ish, res pen is better :)
@@yun3_ You fully misunderstand what stats getting diluted or what the (non-mathematical) idea of diminishing returns means *specifically in this comp*. Firefly Super Break is a team where you will inevitably have source(s) of defense shred, which becomes exponentially better as you build more of it. Resolution is an easy way of doing just that. In that sense, as you said yourself, def shred does become more valuable up until it caps. The entire point was that the increase that def shred provides *specifically in this comp* even with no 5 star Eidolons to weigh the scales is so competitive that Fugue's signature is a sub 10 percent damage increase over resolution effectively always, which is exactly what I said. I didn't say resolution was better, I said the signature is very very bad. This is a mathematical fact. To illustrate the comparison, did you know that in a full sustainless E0 team with Fugue on resolution getting Firefly's signature (24% vuln) is only a 1.2% bigger of a super break damage increase over getting Ruan Mei's E1 (20% def shred)? Or that replacing resolution with Fugue's signature is worse than getting either? And yes, Firefly's ultimate is counted as a vulnerability.
as a Boothill main its gonna be hard trying to get both😭... i have 103 pulls right now for whoever i pick. I think I might get Fugue and get Sunday on his rerun😢
I honestly would rather get Sunday especially if you don't have bronya at e2. I find myself not even using superbreak with him and just going for bronya + Ruan mei and maybe pela if I'm going sustain less. Fugue will be good for him but with how good Sunday is on sp and his energy regen it's hard not to think he's more important when HMC already exists and has a stronger superbreak buff. The major benefit of fugue is pocket trickshot stacks, but the extra initial break damage is not very important and again is likely offset by HMC having a higher superbreak buff anyway. Fugue seems like she might be a bit more comfortable for boothill, but Sunday in general will see more use on your account and again when it comes to how much better Sunday is than bronya and how much better fugue is than HMC, Sunday does come out on top.
@EyesDontCry Her exo toughness is very valuable for Boothill, more damage and delay is great. And you can still use Sunday with Fugue if you go sustainless. Sunday is more valuable for the whole account, but for him specifically, Fugue is better
@@bloonbrawler9872 first of all you have to compare fugue to HMC here. In terms of damage, HMC is likely better. They provide a higher superbreak damage multiplier than fugue and fugue only give boothill an extra initial break damage with exo toughness. Most of his damage is based on his personal scaling from pocket tricks hot and the actual superbreak damage when using HMC/fugue. Since fugue has a lower superbreak scaling I think it's more likely that extra damage is more than the extra damage from that bonus break. For action delay it's the same thing, HMC already has the action delay in their kit and boothill has a 40% action delay when he ults the enemy he wants to shoot. Boothill + HMC and Ruan mei is in no short supply of action delay, the benefit fugue provides in this regard is negligible because the team already has so much. So again the only real major benefit of fugue is the extra potential pocket trick shot stack for more boothill energy and quicker initial stack building against elite enemies (you will probably be killing mob enemies before you break them twice anyway, sometimes you'll be able to break them twice but by that point you've used 2 skill to get 3 picket trick shots before attacking the elite/boss when it's probably better to get the 2 stacks from skill and target the elite/boss with that second skill since the last stack only improves your toughness damage by 25% from 2 stacks anyway). The last benefit is that she can make him do toughness damage even when they aren't physical weak at half the rate and this might be the only truly impactful one in my opinion. Boothill relies on his ult to implant physical but with this he can start doing toughness damage against non weak enemies immediately. However again boothill at the start has no pocket tricks hot anyway. He will only do a basic attack worth of toughness damage with this attack since it's only half as effective with fugue so he will need that enemy to get broken by another character anyway. Fugue is unlikely to have her ult on the first turn due to her high ult cost so your best bets are with gallagher/lingsha if they are fire weak or pela if they are ice weak etc. So EVEN with that, it's only truly useful once you've already got pocket trickshot stacks, which by that point you've definately cleared the mobs and have enough energy to ult the elite/boss you want to shoot rendering her 50% toughness on non weak enemies useless for boothill since they are now implanted with physical weak and take the full 100% toughness damage. Do not take a characters kit at face value, when you look deeper and consider the more minute in game details of how a characters kit interacts with another you will see more of what I've explained here. Now that I've laid it all out for myself actually, I think you should avoid fugue entirely and stick with HMC if you're goal is to use her with boothill. I think alot of her buffs are either negligent compared to what HMC boothill and Ruan mei already do or worse just straight up don't do anything for boothill because of how his kit functions. If you want to use fugue with rappa or firefly she's probably actually an upgrade there but for boothill I'm starting to see some glaring issue here and can only recommend that you pick Sunday instead who will actually help boothill and is a direct upgrade over using bronya at e1 or e0 and maybe e2 since I'm not sure how important that 30% speed buff is compared to everything else Sunday provides. For example he hives 20% crit rate and one of boothills issues is having not enough damage to kill minions sometimes and needing more true damage over break damage. Boothill already gets 30% crit rate and 150% crit damage from building break effect for free leaving him at 35%/200% and 55% with Sunday. If you use a crit rate body on boothill that already gives him nearly 90% crit rate with no sub stats and alongside Sunday upto 250% crit damage plus Sundays baseline damage boost. Boothill actually has solid scaling on normal damage with his ult and enhanced basic while his skill also puts on a 30% vulnerability so it all adds up so he does really solid true damage while ofcourse getting those extra turns that allow him to effectively double his damage output.
@@bloonbrawler9872 sorry for the wall of text but it's a very thorough break down of why fugue is actually really not worth it at all for boothill and Sunday is actually a much better upgrade for him. In short, fugue buffs are negligible and don't help boothill very much compared to what HMC + Ruan mei already do and Sunday helps more for true damage due to his crit rate buff so you can run a crit rate chest on boothill to have more true damage (which he still has good scaling on his ult and eba for) on top of the energy regen and extra turns effectively doubling his damage output just like bronya.
After seeing the drip marketing for Herta, I'm thinking to just pull for either Sunday or Fugue since they got nerfed. They're still strong but the changes kinda makes me don't want to pull for both of them anymore.
im in the same spot. Personally was never gonna pull for sunday, I just dont like his design or kit. Was very excited for fugue, but watching her get nerfed repeatedly and how much of her kit doesn't make sense or help firefly, I'm just gonna wait. If herta has cool animations Ill get her instead cause I dont have a limited erudition yet for PF, shes an emenator so likely gonna be broken or at least powercreep semi proof like acheron, and it would just be funny to play her with baby herta on the same team
fugue is looking like a massive sidegrade compared to my hmc the only reason im considering getting her is because of remembrance mc rmc will probably be busted so im gonna need to replace hmc with fugeu
I see a lot of people confident in rmc’s strength, where is it coming from? I get it hmc was really good, but it’s heavily doubtful in my opinion they’ll make something like that again. Without a doubt, if hmc was to release weaker, Fugue’s sales would’ve gone skyrocketing. Perhaps they’ll refrain from making rmc strong then? that’s just my opinion though.
@muhamedbarzan873 based on leaks rmc is gonna be a summoner character so he is probably gonna be a key part for summon meta along with sunday just like it was for hmc+ruan mei for break
@@muhamedbarzan873 I mean as of rn it's all assumptions from leaks, bc it looks like rmc will be a subdps/support. But they could also suck too with really low numbers 😅 I guess it's best to wait until 3.0 beta comes around before making assumptions, and we should have a good idea on how good or how bad they will be before patch 2.7 is even halfway done.
I would benefit from both of them but I am going with Sunday. As much as I would like fugue, I dont need her as my FF is E2 and is and probably will still easily clear content for a while. With Sunday I have Jing Yuan, Yunli and Jingliu who he benefits and also am planning on saving my pulls after Sunday for the fate collab and I assume he will be very good with them.
I am still baffled that Fugue's own skill "Foxian Prayer" buffs, DO NOT APPLY to her too. Her EBAs are basically lacking....No Colorless toughness break and no self Def shred add on (which could have been great for Acheron stacks. But no, she would still need the Resolution LC on her to do so, while also building 67% Hitrate for it 😡)..... ONLY the linked partner gets them. And her EBAs and Ult still scales only with ATK% instead of BE.
Honestly I just want Fugue. I don't mind the few 10s in decreased Superbreak but I also want a sub DPS for Rappa, as I need her to break quickly enough for her to take full advantage of her ULT.
I would not say that fugue is a must pick for boothill bcs boothill performes better with bronya than htb but for non sustain comps it sure is an upgrade
I have a Rappa team with E1 Lingsha and I hope to get E1 Fugue, with Ruan Mei. That way Lingsha will have 150% weakness break efficiency, giving rappa hella stacks. I feel like for Rappa teams putting Foxian Prayer on other people is much better than Rappa, just to generate more stacks
Thx for the explanation, you gained a sub. Just to be sure, Fugue is not a big upgrade for FF ? (With 3.0 right around the corner i need to be careful with my jade ^^) If it's the case Sunday seems the better choice for me and the future.
what u said is true, not the biggest gain for firefly as opposed to someone rappa or boothill. can be a slight increase to both hmc if you play it right tho. but yes, sunday may be the better investment inregards to 3.0. the only issue is if u want o continue to play break, youll need to use hmc instead of rmc. so keep that in mind :)
@yun3_ yeah that's why i'm still deciding on what to do and yeah i still want to play break (my FF is E2S1) but i'm doing thé content just fine and with Sunday incan bring Jingliu and other dps back
i understand many ppl dislike where ive placed yunli and i get. i dont think that tier is bad at all and quite the opposite. everyone there is strong af esp with the addition of sunday. IK yunli performs very well in our current end game modes, but in regards to dmg, it’s along side what jl, jy, and dhil can do(in a hypercarry). in a fua team, while she’s can work, i dont believe it’s as synergystic as a ratio or feixiao
Honestly good analisis, you explained the points very well but man, why are you still against of raising yunli to point 1? Jingliu,Lunae and Jing yuan places are fair because sunday upgrade But sunday also improves Yunli by a whole 20~%(maybe even more) compared to her previous 4th slot teammate (aka Jiaoqiu) and considering the fact her best Healer is already Huohuo and best teammate is robin you have the perfect combination of Harmony brothers+ Huohuo energy for everyone She should be in huge upgrade tier for the Sunday improvement tier list
i swear i’m not a yunli hater and i understand she can be very powerful. my main thing is from what i’ve personally seen, watching yunli in her ideal comp, she does roughly 200-300k counters. JL and dhil from what ive seen from 2.7 leaks and roughly hit 2-300k. when vs very fast enemies or large quantities, yunli likely outperforms, but against slower or enemies that don’t attack, she’ll do slightly worse. as such, i brother they overall are on the same tier
@@VG_Yugi jesus what are u feeding her? I literally cannot find any footage of her hitting anywhere past 400k mark that has a sustain. watching footage of her optimal team with a sustain, robin, huohuo, and ty core, just 200-300k. and some a lot less too -_-
Hey bro. Nice vid! I subbed. I have question: I got rappa with S3 charmony lc so im 100% pulling for Fugue (Tingyun my fav). Do i need E1 fugue (or her sig)? and what kind of team setup would be the best?
so realistically speaking, e0s0 is more than enough for rappa. if you had to choose between e1 and sig, id say e1 bc there are great options to use for lcs such as (herta lc, tutorial, and resolution). TBH, i think Rappa best team rn is HTB, ruan mei, and fugue. BUT, if u dont go sustainless, itd be Fugue, RM, and (sustain of choice)
yah i would say so. a big part of his kit is that energy he gives, so itd be a waste to not utilize it. as such, id likely give similar results to just using bronya id assume
I really liked your video, definitely worth my like and subscription. I especially liked the explanation on how to play break and the little circles on the wall of text. For clarity's sake and for future videos: at 5:10 you mention that HMC does 10+40+20 Toughness dmg. That's not quite right. Her first hit deals 20 because of her A4 and then all subsequent hits deal 5 instead of 10. So it would be 20+20+10=50 Toughness dmg. At 6:38 you got me good with the intentional Boothill "typo" :D And lastly, wouldn't S0 Sunday (assuming no S3+ bronya LC) do -1/3 SP per turn since his ult lasts for 4 turns instead of 3 (unless you get the enemy hit rng or other means)? S1 Sunday is +2/3 respectively. I don't agree with Yunli's placement on your tierlist but I'll have to watch your tierlist video for the full reasoning first. Either way, nice vid. Thumbs up! P.S. My first comment got deleted by UA-cam for some reason - probably cuz of external linking to the star rail wiki regarding HMCs bounce toughness dmg? - so this is my second attempt :(
hello, thx for the subscription :D I will change the current pinned comment to what you mention as some have pointed out my mistake with HTB's toughness reduction. yah i def goofed that part up. as for sunday, yes, he'll be slightly sp negative without the 2 LCs As for Yunli, i have gotten so much flak for my placement for her. I didnt go over why i place yunli in my tier list video as it was mostly in the comments if u wanna ctrl f and find every mention of yunli xd. But basically, from what ive seen, her damage is comparable to dhil and JL. all roughly sit around that 200-300k mark if using their ideal team. and yah, youtube does not like links besides youtube. I believe it's bc of scammers before? if u ever need to send me a link or something along those lines, email works :)
Ngl even with the nerfs, they're fine. They're not as bad as Jiaoqiu's nerfs (he's still usable but not suitable for most teams, HARMony is that broken unfortunately). But gosh, seeing the new drip market, I am thinking skipping Fugue because THE HERTA and Herta's current kit basically guarantees a Jade rerun and Jade is my TOTGA and I want her- No, I NEED HER. Fugue will just have to wait until her rerun 😭😭😭 As always, good analysis and easy to digest. Keep up the good work!
yah in the grand scheme of things, a few% here and there isnt that bad. id actually would say the same thing for JQ as they were mostly skills/ult multiplier nerfs iirc which he doesnt rly care abt. but yah, that herta looks great 😭but i already have a decked out herta and dont need another ice erudition. gl getting those two 🐍 🖼️
so basically, the start of a run is absolutely crucial. generally IF the enemies are faster than you, you ideally need the enemies to hit robin so she can skill into ult immediately. so for that run, the ideal run would be robin actually hits twice into ult. while the sunday one had robin hit once and need 2 teamate attack to ult, which isnt fully ideal but still gud, the sparkl run did not have this at all. regardless, the sunday run had robin ult much sooner which helped helped her get energy we can see how robin in the sunday run on wave 2 start had 50% energy and sparkles run was at like 20%. sundays run had robin have 100% uptime and sparkle like 50%. the amount of times dhil used eba without robin buff for the sparkle run was 🥲the first time out of robin ult, they shouldve sparkled robin but did it on dhil instead. if they played both well, they wouldve performed around the same. instead, the sunday run was 1 cycle faster
My Current Yunli basically has no speed and refarming her relics seems like a pain so a very fast Sunday was the plan Currently I have his speed at 150 (Himeko has the same base speed so I can compare) and my Yunli has the 80 minimum CR for his skill that gives 20% so guaranteed crit counters with his skill looks great
E2 Fugue, a nihility unit with built-in DDD interesting honestly, might regret rolling for it knowing 3.0 is the next patch after 2.7 but you knowwwww, it's built-in DDD I think Sunday's SP refund is just way too good, with 4 turn ult rotation mean he only consume 1 SP assuming he skill the hypercarry everytime, or never use an SP with 3 turn ult rotation, wild honestly. I don't really care about Sunday being better option for most hypercarry than Sparkle, I run sustainless anyway, I can just use both xddd
honestly im in the same boat. i COULD go for sunday, fugue, and aglaea but my monke brain gonna just go for e2 TY. what sustainless team do u go besides break?
@ these days instead of sustain I’ll just slap Robin if I can xd, Feixiao Robin Bronya/Sparkle M7,DHIL/Seele with Robin,Acheron Welt RM JQ/Pela etc,just swapping around supports. Sustain is only used in AP for me these days, I can do Sustainless or semi-sustain with Welt RM or Yunli in MoC/PF.
Thanks for giving your overall opinions of both characters! Quick question, regarding HMC + Fugue synergy. Whenever exo toughness breaks does trigger the MC’s talent and A6 trace? If I’m understanding that correctly wouldn’t her 40% increase stack with the HMC’s and 30%?
yep it works for both the talent and trace. u can go test it rn in the moc with the toughness :) yes, i assume it should stack with hmc as well so a total of 25 base + her 15+ 30 from hmc. testing it myself with just hmc, the delay for a break is around 65 av👍
@@yun3_I appreciate the response! I completely forgot I could test this in MOC LOL One last quick question regarding Sunday, how big of an upgrade is Sunday for Seele specifically over Sparkle?
@@KumaKing i cant quantify how big cuz that'd require some simulations but id assume that going -1spd sunday would be better than a 160 spd sparkle as ud let seele go twice instead of just once. + the energy too.👍
I'm still waiting for confirmation of whether Silverwolf can 1 turn Ult with Fugue's Technique or not. It works with E1 Lingsha, so I do hope it works with Fugue as well.
i dont know how SW can 1 turn ult besides with RM LC and using tutorial and hitting a def shredded enemy.(unless ur talkimg about this scenario xd) I would assume it would work as the enemies should be def shreded when the enter battle, but im not 100% certain
@@yun3_ You don't need RM LC with E1 Lingsha. Her E1 is actually a permanent DEF Shred that changes value when the enemy is weakness broken (from 0% -> 20% DEF Shred). 0% DEF Shred is still a DEF Shred apparently. So Tutorial can be activated using Technique. Interestingly enough, the game only considers it a debuff after it changes to 20% DEF Shred. So things like the Pioneer set will only activate if the enemy is weakness broken. (The Schrödinger's DEF Shred)
ive heard of that “bug/feature??” before, but what i meant was silverwolf cant rly turn 1 ult cuz she’s missing barely enough energy even with her sig lc and er ornament. she needs a lil push which is what rm lc gives. unless u mean using silverwolfs technique with lingsha procs tutorial lc then dang, that interesting. the thing with it needing to be 20% def shred is new to me tho
Wait, I'm confused about what you said about ehr on fugue. Why does that specific debuff only rely on enemy eff res compared to all the other debuffs nihilities can inflict?
so many of the debuffs we inflicts(the crowd control ones like freeze/imprison/etc) have to get past enemies 40% effect res and also some enemies cc res as well which makes CCing them nearly impossible. 2 factor authentication yk With things like dot or def shred, there is no second check for these types of debuffs, as such, generally much easier to inflict
@yun3_ is there any current nihility characters that I might be building too much ehr then? I assume someone like Welt, it's probably worth it to punt on EHR since his ultimate debuff is CC, you might as well just build him all in on crit/atk and ignore ehr.
I dont exactly know which nihility character u have so ill ive give a general run down. generally, u just need to get to the correct threshold based on the attacks base hit rate. for a 100% chance, u need 67 ehr. and for a a 67% chance, u need 152 ehr for something like welt skill and (iirc blackswan arcana) and yes id agree for wely but will say a hybrid build may be best for welt. he ideally should get around 67% ehr to guarantee the imprison. imo, any more is a waste bc bosses with imprison resist make it nearly impossible to cc them anyway. those subs could be used for dps :)
i totally forgot, my bad. here u go www.reddit.com/r/DanhengMains/comments/1gomku9/e2s1_dhil_e1s1_sunday_and_e2s0_sparkle_in/?share_id=x55B6Xt0j-xHCgbRm5DGW&
Tutorial mission on an E2 build looks like a ridiculous amount of dance advance. Shame I probably won’t save up enough pulls in time to get it, especially if this good luck streak with 50/50 wins ends. Although I’ve never used tutorial on a character with aoe so does the energy regen per target or just once per attack? If it’s once per attack Solitary will probably be better in Pure Fiction at the very least.
it is just one instance of 8 energy regardless the targets hit. although, the herta lc, if she break like 4 enemies, 24+ free energy right there from the lc alone
I think the main thing for BH in particular would be the SP and energy. If u don't have issues with sp currently and don't care for that extra energy, i would say not a must for bh. Fugue on the other hand😤
I already know exactly what im doing, pulling for sunday (im guarenteed, 40ish pity rn), im not gonna get his light cone, gonna slap him with dance dance dance, then im gonna get herta with light cone, then aglaea, if i don't get her im gonna just use remembrance trailbalzer >:)
@@yun3_ with rappa lc you need to aim 157 SPD ( 167 SPD if u don't have RM) to get 3 times basic attack in 1 cycle ( basically 0 cycle) Google doc can be find in rappamains Reddit server
I was always for Tingyun as an HMC Replacement. But since her Kit is so bad in a FF Team im going for Sunday and build Summon Meta. I really wished Tingyun would be the propper HMC Replacement to make this Team perfect.
@yun3_ oh tbh i absolute dont want him xD but we all know how broken Harmony Characters are and im pretty sure he will be Keyfigure in the upcoming Summon Meta like Robin is for Follow up. I think if you dont have him you propably dont even have to Roll for any upcoming Summon Characters since without Sumday there super Weak.
@@DantoriusD ah gotchu. i kinda felt the same way about robin. But after playing her. #1 fan smh. I personally think theyll release a team wide summon AA support but say only 50%.(or just another summon support)
20:13 i have the exact same problem! all my dds have 90+ CR (usually 95-99), so for me it's a waste or i will have to farm more relics to change my sets (i don't have time for this)
Man I’m skipping Acheron to try to get Sunday and fugue, I currently have 11,000 stellar jades and 10 tickets I hope with the events that will be enough to get both
@@yun3_ u are not lying but as someone who only has e1 bronya, and 4 star tingyun at e6 my harmony roster is super lacking I have fexiauo, adventurine , rappa, boothill and other great dps but no busted harmony or support character. To not have ruan mei or robin really sucks for me
@@dark9ightff775 I gotchu. the postion ur in honestly is tough. getting fugue honestly should be ur priority as not having RM is really detrimental to rappa. (plus HTB+ fugue likely will be her best team). On the other hand, if u do make that team stacked, BH is left in a bad situation and u still need to help ur feixiao team. Hope u get both :)
@@bloonbrawler9872 I think he'll only show up in a triple banner and once they release someone related to break. That's going to be a long wait, and he might potentially get powercrept by some summon based unit that specializes on break during that time... so...
if you replace rm and htb, itll likely be a small upgrade due to the trade offs. taking out rm means slower breaks and less team wide dmg but more dmg for ur dps. while removing htb will be a fairly straightfoward increase due to fugues exo toughness and other buffs to match with htb
If the new MC is a another amazing support like Harmony MC that supports a new playstyle then you are kinda forced to pull for Fugue if you want to still play superbreak while trying the summon meta
I assume a lot more info will come out in the coming weeks so we'll know if we need to pull fugue so we can still play break. Perhaps theyll be a dps, who knows ^^
i think be rope is better than energy for fugue i’d rather have that 220be for that trace then getting her ult 1-2 turns earlier which doesn’t do anything anyway
i dont think so but you could maybe make it work. I think the issue with welt sustain is actually his energy and sp needed to have high uptime on his ult. sadly, ty wont help that
That's true. The main thing u sacrifice break efficiency so u will break enemies slower, meaning missing out on a turn of dps. as such, theyll likely perform very similar. Me personally, just gonna use all 3
Thanks for the video. It is so difficult to decide between e9s1 sunday or e1s1 sunday... I don't think I need fugue having e2 firefly but with sunday is a bit of dilemma for me. It is clear I want to go all in for summon meta but that e1 of sunday, without other def shred or ignore might be a trap.
for summon carries, it'll always be at least a 27% dmg increase which is great if u 100% want to lean into the summoner playstyle. 27% dmg increase will basecially be the least amt u gain so u can only go up. perhaps they have built in def ignore in the future.
i have been saving for fugue since feixiao outside of a quick aventurine side quest. Was very excited for her as I love firely and she has been my main dps on my best team. Very disappointed with how fugue turned out for firefly users. so much of her kit makes no sense. Why does she do so little toughness damage? that was a big appeal since shes the same element as firefly. Why keep nerfing her break effect team buffs? Whyyyyy does she enable significantly less super break damage for the team than HTB? Also a little unfortunate that breaking the enemy a second time doesn't help firefly that much. But the rainbow break for the skill does not help firefly at all. Good for her kit and other characters i get that, but not as a firefly owner. and obviously her ultimate is horrifically bad. Rainbow break on the ult is kinda nice I guess but it actually does like 2 toughness damage, its pathetic, and that's all its good for. she has some good things obviously. always active super break is really nice for quests and quick battles, but not a real bonus in end game content. The second break is a nice damage boost, but not huge (for firefly). Delay after breaking the enemy is nice too. Defense reduction solid as well. I think thats all from what I remember. She also can't use dance dance dance or the watchmaker set which takes away from her support capabilities. Her e1 is very good, if that was in her base kit I could forgive the other shortcomings, but I don't want to have to get her E1 to feel like I'm actually getting an upgrade at the end of the day, she doesnt suck, shes actually pretty solid. But if you have Ruan Mei and HTB, she's at best a marginal upgrade for firefly. And considering we're about to hit 3.x, she does not look like she's worth pulling for at all. If you have boothill or rappa, or love her design, its a no brainer, but I will sadly be holding off.
very solid points and detailed reasonings. Seeing how firefly is the best breaker currently, i understand why they had to build her kit this way. she practically fixes BH and Rappa and gives them the biggest boost. If they did ANYTHING that was more universal for break like say (ult giving energy(to fix FF energy issue) or any funny effect like team lifesteal), this potentially could boost firefly even more and push her even further at the top
Sorry, Sunday, but from the beginning I said I would pull for Fugue and so it will be. And I hope to win the 50/50 because that's what I'll have. And I hope Herta is in the second part of 3.0
I might just get Sunday since just in case if the meta shift to summon. Otherwise, I just stick with my Firefly and Feixiao team comp. Since I can clear end game mode with these characters already without activating their eidolon.
I dont think out current comps will competely be outshined by the new carries, unless theyre completely overtuned. Sunday may be a good option to prepare for the future but also means ur gonna build a 3rd team now if ur willing to invest
Dang. The FOMO here for F2P is kinda nuts. On one hand, getting Sunday is going to be good for a decent portion of the 3.X characters and RMC. But, if I go that route, my Firefly break effect team won’t have its support unless I pull for Fugue. Which means I’ll probably end up not having enough tickets to get the collab characters or any new summon characters… of which is the point of grabbing Sunday. On the other, we do get a decent portion of new events and tons of stellar jades when X.0 updates drop. But again these characters will probably need their LCs to be viable.
You almost implanted FOMO in me, but then I realized I have another team that isn’t Break, so I just need to swap Summon and Break teams around depending on which I feel like using.
@ yeah, I have an Acheron team(although, I didn’t pull for Jiaoqiu so not as meta as it could be), as I liked the idea of her ultimate filling constantly(of course we learned it was per skill rather than per debuff when she dropped), so I’m kinda stuck on primarily BE teams(because of my investments) with some sub teams. I’ve never been one on the FUA teams, so I don’t have Topaz or Aventurine or Jade or any of those. I don’t really know what to do now which kind of concerns me, and I can’t find any discords that talk about leaks so I can’t pre-plan with anyone. I’ve got a pretty diverse box, minus some characters I’m not too interested in, but I don’t know how to keep my account meta-leaning with how much can change per update(without spending hundreds of dollars per update).
I thought Firefly teams were like *the* f2p team though, no? Firefly, HMC, Gallagher, and Ruanmei? You could replace Ruanmei with Asta, Himeko break, Hanya, etc. Firefly superbreak is already kind of set in stone even without five star supports. Fugue doesnt seem entirely necessary or impactful to Firefly atm so it’s fine if you skip her
@ it’s the replacement of HMC that’s the issue due to how much she provides. If Sunday/RMC(and whatever other summon characters/supports drop) becomes a viable enough team, I’d need to replace HMC. Fugue seems to be her only replacement. I say this concerned about more difficult MoC like content requiring more than 1 team.
@ Ah I see. Yeah I could see how that opens up a dilemma. In all fairness though, even though Sunday is uncontested best hypercarry support next to Robin, he’s not like insanely so good that there’s gonna be noticeable difference in powercreep thanks his kit also boosting a lot of 1.X dpses to viability and comfort. Star Rail has powercreep but most of the time it’s highly exaggerated and tailored to the released dpses ceiling which makes sense but also skews a lot of data to make it seem like past dpses are worse or better simpky because they’re artificially propped up by blessings or favorable enemy lineups.
How does fugue's exo toughness work? Do we get to break it first or after the original toughness? Will we be able to deal super break dmg after breaking the exo toughness if we get to break it first? Is she huge/worth it upgrade compared to a free unit HMC? Help xD
So this works the exact same way as it does in MOC rn. 1. U can only begin to break it after the orginal white one is broken. It will be a red color 2. while breaking the "exo/red" bar, u will continue to do super break dmg 3. U need to break the bar before the enemy wakes up to get the big inital break dmg U can look at the chart i made at 15:35. Those 3 in the red, i highly recommend getting and it would be a big upgrade. But if ur a ff main, not the biggest but still one none the less
it can make applying the def shred a bit more consistent but at even 0% ehr, you still have a 60% chance to apply the shred. and personally, id perfer to get more spd,BE, and hp/def than worrying about the shred. BUT, you def can build into it if u want
The new prediction chart I think looks very accurate, although Jing Yuan might go a little higher up given just how massively Sunday buffs him, I still think it’s a fair prediction. Himeko probably creeps up to usable with fugue but that’s splitting hairs. And yes, I do remember it’s a MoC chart. Hence why Himeko might be usable, barely.
the main thing imo for e2 ff is to go sustainless with fugue. FF is basically immortal with her self healing which soaks a lot of dmg when she is in the 2/3 slot. as such, if u build ur supports fairly tanky, the break should be more than enough sustain
@@yun3_ how you can imagine ordinary not sweaty player dealing with some 7 mil hp or even more in future boss in AS without sustain even with e2 Firefly. A have e2 firefly and without sustain, no matter how tanky you would've build your teammates, someone will eventually die in AS or in some cases in PF. And I'm not talking about huge hp buffs enemies receive every patch
@ for many players, i understand how going sustainless may not be possible. i guess as enemies get harder and harder, we’ll simply need to pull newer units to compensate and especially for a sustainless playstyle. me personally, ive been running sustainless ever since firefly has been out but i do have e2s1. there hasnt been too big of a threat for me with even hoolay not being too bad. the only time i run a sustain is during the DU expansions(maybe) or just testing diff characters
God I'm in the same situation. I should have a pretty good amount of jades when 2.7 hits, but I'm not on guaranteed, low pitty and 2 50/50 to win. Sunday is a must pull for me, so if all goes to shit, at least he is guaranteed.
@@yun3_ that's probably for the better, sleep is good for you man I have enough to guarantee Sunday, and since I'm a Boothill main it would be stupid not to get Fugue, especially when Tingyun is one of my favorite characters
I want to comment on some Sunday things. 1. Comparing Sunday as 0.5 sp per turn and Sparkle as 0.33 sp per turn is not really fair. It's just not practical. Sparkle sps are heavily frontloaded, while Sunday's are backloaded. In first 2 turn sparkle technique gives +3 and sparkle ultimate gives +3, she herself uses 2 so she is +4 on second turn. While e0s1 sunday have to use his skill on non-betified target first and on second turn he will restore 1 sp from lc, he aslo gain 1 sp from lc on first ult which will make him sp neutral (because of used 2 sp on skills) on 2nd turn. It will require around 10 turns for Sunday to reach same amount of gained sp and sunday team use more sp due to 100% advance. (It's not make Sparkle better but it's important to note that in most cases sparkle still deal better with sp) 2. "Sunday generate more energy than tingyun", it also funny thing from 1.0 - "Bronya is better energy support because she gives 3 additional turns to dps which is 60-90 energy, while tingyun is only 60 energy per 3 turn". It dont really works like this. Important is how many turns character need to get ultimate, not AV. If character have 90 energy and 6 turns you expect him to use 2 ultimates, it's not energy given by bronya, it's just part of character "rotation" to deal damage, he still need 3 turns to use ult. Faster rotation is not equal to energy battery.
Fair points. The main thing in regards skill point is that this only really applies to DHIL and Qingque. while you're right, for most teams currently, this isn't really a noticeable difference as teams dont consume that much sp i believe. I'm not well versed enough about qq to make a good judgement call, but I do know "enough" for DHIL. For Dhil, due to the energy and the doubling of turns for him that is provided by sunday, we can techincally consider that as giving him "extra skill points" as his ults give him 2 sp. as such, i believe for dhil specially, it will take much less for sunday to make up the sp. But for what ur talking about, ur absoluetly correct I got what ur saying but let's think about it in a cycle context. If we we limited to say 4 cycles and only got 4 turns for simplicity sake, we'd just get 4 attacks worth energy. But if we were to double this with a sunday/bronya, then we'd get 8 attacks worth of energy. so while in the literal sense, yes sunday/bronya does not give them more energy. The fact they get more turns in the same ammount of time does :) so a faster rotation would subsequently lead to more energy battery.(speedy gally also works)
^^ what they said. id personally say fugue bc i believe it would be better to finish 1 main team and make it very strong before moving on to ur next one
If you don't have S1 Acheron, then Fugue basically gives the debuff on skill proc that her S1 gives. Though it might just be better to use Fugue skill on your Lingsha or Aventurine for them most stacks.
My idea was pulling for fugue E1 to being able to have 2 break teams and keep using bronya instead of sunday for boothill idk...what do u think ? my problem with sunday and the summon meta is that i dont like herta personality at all and i know she is the next dps coming to the game so im super super fucked tbh cuz i pulled for rappa E1 and S1 cuz galaxy rangers imo are the best faction in the lore so idk what to do tbh. Do u think my decision is a good way to go ? i dont like the idea of leave my fav characters in the bench just because there is a new archtype coming.
sounds good. if u dont have issues with sp using bronya for BH, then sunday isnt really necessary. the main thing is just the AA they both provide. but, sunday gives energy which bh actually can use, but again, he’s not “needed” herta will be the next dps but she is not a summoner when looking at her kit. if u wanna play who u like, go for it. im still gonna use Jingliu even when the summoner playstyle comes out. in the end, its just abt dmg, so if u can make it work, go for it
For Sunday’s damage% buff, I think it got a lot more nerfed than you implied. It used to be 40% + 40% = 80% for summon characters, but with the new wording I think it’s suggesting that for summon characters it is increasing the aforementioned DMG% by 50%, making it 30% * 1.5 = 45% damage increase for summon characters. Edit: Guess this is a translation error? If it is 30 + 50 then they should change the phrasing to “increases this buff by an additional 50%” instead of “additionally increases this buff by 50%”. As it is currently translated (second one) the word “additionally” doesn’t read mathematically, more like “in addition to this” rather than actually summing the given values. As a Jingliu main I’m just kinda underwhelmed with Sunday. I think I’m actually going to skip him and just get Fugue this patch. Sunday’s skill buff lasting 2 turns is an improvement but one of Jingliu’s enhanced skills is still going to be unbuffed on a -1 speed setup no matter how you slice it. The energy won’t be able to extend her state by another turn if you already have HuoHuo to help. The crit rate over cap is just the nail in the coffin.
I dont think they would nerf his skill dmg buff that hard, even sparkle and bronyas are stronger than that. Its probably just an error in translation or wording that will be corrected later on
I do agree with these buffs Sunday is way more appealing…however as a E2S1 Sparkle haver and an E6S3 Bronya haver he just isn’t for me. Also his E1-2 looks less Lunae applicable than Sparkle’s amazing E1-2. While he does give more SP than sparkle in a very very long run as you showed, Sparkle starting the battle with 3 more SP and increasing the cap to prevent overflow is a big deal for exactly Lunae teams.
Building some EHR on Fugue probably won’t be that hard since it’s the body piece. I would probably recommend people keep an eye out for a good EHR body piece just for consistency in the future. I wonder if Moze can snapshot Fugue’s buff when entering the departed state so you can double dip by switching the buff to someone else or something. I am also looking forward to using Fugue with Jingliu/Ruan Mei. I know Jingliu isn’t a Break DPS, but she has always performed better in ice weak content for a reason and already gives herself a lot of crit and attack which makes it easier to go hybrid.
that actually is an interesting af question and havent heard of this before. probs not the most “optimal” even if it does work with moze but def interesting xd.
@ It could open a door for a Break & FUA hybrid character to be cool, Lingsha is already kinda that. I was thinking Moze/March/Lingsha/Fugue could be cool if this works.
@@yun3_ I completely forgot that she has a FUA… holy crap this team could go hard, assuming I didn’t overcook with my Moze speculation haha. I’m suddenly glad that some of Fugue’s BE buffing is teamwide. Thinking about it, Fugue could skill on Moze, Moze skills and enters the state, then Fugue could skill on Lingsha so both Lingsha and Moze can generate stacks for Xueyi. Xueyi doesn’t need the omnibreak buff and appreciates the 40% crit damage buff from Moze a lot so she could just do her thing. Maybe I cooked here haha. I’ll for sure try it.
Fugue is just useless before summon meta lmao, I'm talking as FF e2s1, rm and lingsha haver. She is barely stronger then hmc, like 5% as I've seen on calcs. But her personal dmg is ass lol, not even talking about useless ult and eba
5:11 HMC skill is 50 toughness, the same as boothill. The 10 in the description is the base, doubled to 20 by a trace. The rest of the hits do 5 each for 20 + 6*5 = 50 total.
Something that'll also be a fun option is Fugue with Xueyi. Allows her to delete any toughness bars with her skill as well as giving exo toughness for Xueyi to build more FuA stacks while also dealing superbreak damage.
Thanks for the idea
Fugue on Aventurine with Trends LC
Nuff said
sunday so strong he buffed arlan into tier 0
Into elder god tier.
Wym? Arlan was always T0.
arlan has been so strong that we couldnt even see him on the tier list
Prydwen about to eat their words after 3.0, my man Arlan's gon a powercreep Acheron & even Aglaea before she's out
Yup 100% correct, u should still pull Sunday or fugue after the nerf😊
Oh lord bless my boothill with E1 Fugue
yah BH and rappa are about to be eating so gud😤 if ur able to snag a sunday as well, youll be cookin
I don’t have any characters that will benefit from Sunday but I’m worried that skipping him will be a massive L with all the 3.0 units. On the other hand I have a bunch of characters that would benefit from fugue but it’s hard to fully acknowledge her value since we’ve all got decently built harmony MC’s. Gonna be a tough patch!
I have the same concern, my stance is that power creep is so big in hsr that investing in new units on new metas (so Sunday) is a better investment than optimising old ones (Fugue)
yah that’s a fair concern, seeing how ruan mei honestly was a must for break and was released right before a new version. though he likely will be a must for the summon, i would saying getting the best character for ur account at that time isnt a bad idea(fugue). i think that if u upgrade ur current teams to stand up to the challenge, youll be just fine, even if u cant fully access the “meta” playstyle.
Is it worth spending 180 pulls (worst case scenario) just for exo-toughness and weakness ignore with a little bit more BE on top? Did the break teams fail to perform well from previous patches without Fugue? Rethink your decisions.
Personally, I believe she's only optimal for Boothill alone. FF has implant and Galla or Lingsha is there to support her break enemies faster. Rappa has weakness ignore, and the only way she can benefit from Fugue is to buff another unit like Lingsha in able to help Rappa break the enemies. Only Boothill can fully utilize Fugue's kits and mechanics more than any other break unit that we currently have.
@@Zemos_zermos exactly, e2 dhil on release was considered to be a god and you would not need anything else for the rest of the existence of this game. Now it's considered a baseline to even make him relevant, even then you would need some support eidolons like e2 sparkle and e1 robin lol. Investing in older units is not worth it anymore, especially with the hp inflation going on. There will be a future when the bosses have like 10 million hp and you would need like e6 dhil and e6 sparkle to even clear.
There will be another harmony character in 3.1 the question is will they be the aoe version of Sunday or not related to summon.
This is such a thorough vid, thanks so much. Im saving to pull for sunday and fugue so any and all in-depth info is appreciated:’)
np :) glad u enjoyed
Awesome video with clear explanation of game mechanics, just what i was looking for.
Will be pulling for fugue, ty man.
Subscribed, keep up the good work.
I'll be pulling her too. I need to free up my superbreak team so that I can remove some members to fit a different team when two teams are needed, like in MoC. Also, I like she has multiple tails. As someone who is familiar with some of the Asian folktales and beliefs, this makes me happy.
ty :) gl on ur pulls
Amazing video thank you, I’ve never been more exited for two goobers
heck yeah :) 2.7 is gone be such a fun patch for everyone. i can’t wait to see what the players 🧑🍳 up with them
Fugue's signature is anything but crazy, at least with Firefly.
At a base level Firefly gets 20% Vulnerability from her ultimate and 24% from her signature. This means even without a Lingsha the stat is relatively diluted already. With Lingsha and Fugue's signature you actually go over 100% vulnerability, losing the cone even more value.
In comparison Resolution offers def shred. Without any eidolons you only get 25%+18% def shred. This means at a baseline we have a less diluted stat, but even then def shred actually gets exponentially better as you go closer to 100% whereas vuln has linear growth.
I calculated about a 7-10 percent damage increase going from resolution to sig, without any limited eidolons which for the basic team do nothing but boost resolution. This makes it about the worst support lightcone in the game in the context of a Firefly team, and so incredibly lesser than Fugue's E1.
Oh so vulnerability also has diminishing returns after 100% just like def shred/ignore?
@lurkera7351 My comment was perhaps slightly misleading.
According to the Vulnerability multiplier formula it does NOT cap. It does however see what is commonly thought of as diminishing returns as with any non Def-Shred multiplier. Def Shred gets better and then hard caps.
so ren pen and vuln actually shouldnt ever be “diluted”. going from 20%>40% vuln will be the same as 80>100%, a flat 20% increase in initial dmg. firefly’s ult also is not a vulnerability and aligns with a dmg bonus i believe.
def shred will start getting higher gains than res pen/vuln after a 40>60 jump. BUT, even at 60% def shred, while vuln is a 60% increase in dmg, def shred sits at 47. unless the def shred is at 85%ish, res pen is better :)
@@yun3_ You fully misunderstand what stats getting diluted or what the (non-mathematical) idea of diminishing returns means *specifically in this comp*.
Firefly Super Break is a team where you will inevitably have source(s) of defense shred, which becomes exponentially better as you build more of it. Resolution is an easy way of doing just that. In that sense, as you said yourself, def shred does become more valuable up until it caps.
The entire point was that the increase that def shred provides *specifically in this comp* even with no 5 star Eidolons to weigh the scales is so competitive that Fugue's signature is a sub 10 percent damage increase over resolution effectively always, which is exactly what I said. I didn't say resolution was better, I said the signature is very very bad. This is a mathematical fact.
To illustrate the comparison, did you know that in a full sustainless E0 team with Fugue on resolution getting Firefly's signature (24% vuln) is only a 1.2% bigger of a super break damage increase over getting Ruan Mei's E1 (20% def shred)? Or that replacing resolution with Fugue's signature is worse than getting either?
And yes, Firefly's ultimate is counted as a vulnerability.
@@intigim5861 so in the nutshell if u can assist me that fugue sig is better yet slightly under resolution?
Omg dude. Finnaly some much needed info.Instead crying fugue-sidegrade mc show all pros and cons.My like respect and sub for you.
as a Boothill main its gonna be hard trying to get both😭... i have 103 pulls right now for whoever i pick. I think I might get Fugue and get Sunday on his rerun😢
Good Luck for the Good looking Cowboy
I honestly would rather get Sunday especially if you don't have bronya at e2.
I find myself not even using superbreak with him and just going for bronya + Ruan mei and maybe pela if I'm going sustain less.
Fugue will be good for him but with how good Sunday is on sp and his energy regen it's hard not to think he's more important when HMC already exists and has a stronger superbreak buff.
The major benefit of fugue is pocket trickshot stacks, but the extra initial break damage is not very important and again is likely offset by HMC having a higher superbreak buff anyway.
Fugue seems like she might be a bit more comfortable for boothill, but Sunday in general will see more use on your account and again when it comes to how much better Sunday is than bronya and how much better fugue is than HMC, Sunday does come out on top.
@EyesDontCry Her exo toughness is very valuable for Boothill, more damage and delay is great. And you can still use Sunday with Fugue if you go sustainless. Sunday is more valuable for the whole account, but for him specifically, Fugue is better
@@bloonbrawler9872 first of all you have to compare fugue to HMC here. In terms of damage, HMC is likely better. They provide a higher superbreak damage multiplier than fugue and fugue only give boothill an extra initial break damage with exo toughness. Most of his damage is based on his personal scaling from pocket tricks hot and the actual superbreak damage when using HMC/fugue. Since fugue has a lower superbreak scaling I think it's more likely that extra damage is more than the extra damage from that bonus break.
For action delay it's the same thing, HMC already has the action delay in their kit and boothill has a 40% action delay when he ults the enemy he wants to shoot. Boothill + HMC and Ruan mei is in no short supply of action delay, the benefit fugue provides in this regard is negligible because the team already has so much.
So again the only real major benefit of fugue is the extra potential pocket trick shot stack for more boothill energy and quicker initial stack building against elite enemies (you will probably be killing mob enemies before you break them twice anyway, sometimes you'll be able to break them twice but by that point you've used 2 skill to get 3 picket trick shots before attacking the elite/boss when it's probably better to get the 2 stacks from skill and target the elite/boss with that second skill since the last stack only improves your toughness damage by 25% from 2 stacks anyway).
The last benefit is that she can make him do toughness damage even when they aren't physical weak at half the rate and this might be the only truly impactful one in my opinion. Boothill relies on his ult to implant physical but with this he can start doing toughness damage against non weak enemies immediately. However again boothill at the start has no pocket tricks hot anyway. He will only do a basic attack worth of toughness damage with this attack since it's only half as effective with fugue so he will need that enemy to get broken by another character anyway. Fugue is unlikely to have her ult on the first turn due to her high ult cost so your best bets are with gallagher/lingsha if they are fire weak or pela if they are ice weak etc.
So EVEN with that, it's only truly useful once you've already got pocket trickshot stacks, which by that point you've definately cleared the mobs and have enough energy to ult the elite/boss you want to shoot rendering her 50% toughness on non weak enemies useless for boothill since they are now implanted with physical weak and take the full 100% toughness damage.
Do not take a characters kit at face value, when you look deeper and consider the more minute in game details of how a characters kit interacts with another you will see more of what I've explained here.
Now that I've laid it all out for myself actually, I think you should avoid fugue entirely and stick with HMC if you're goal is to use her with boothill. I think alot of her buffs are either negligent compared to what HMC boothill and Ruan mei already do or worse just straight up don't do anything for boothill because of how his kit functions.
If you want to use fugue with rappa or firefly she's probably actually an upgrade there but for boothill I'm starting to see some glaring issue here and can only recommend that you pick Sunday instead who will actually help boothill and is a direct upgrade over using bronya at e1 or e0 and maybe e2 since I'm not sure how important that 30% speed buff is compared to everything else Sunday provides. For example he hives 20% crit rate and one of boothills issues is having not enough damage to kill minions sometimes and needing more true damage over break damage. Boothill already gets 30% crit rate and 150% crit damage from building break effect for free leaving him at 35%/200% and 55% with Sunday.
If you use a crit rate body on boothill that already gives him nearly 90% crit rate with no sub stats and alongside Sunday upto 250% crit damage plus Sundays baseline damage boost. Boothill actually has solid scaling on normal damage with his ult and enhanced basic while his skill also puts on a 30% vulnerability so it all adds up so he does really solid true damage while ofcourse getting those extra turns that allow him to effectively double his damage output.
@@bloonbrawler9872 sorry for the wall of text but it's a very thorough break down of why fugue is actually really not worth it at all for boothill and Sunday is actually a much better upgrade for him.
In short, fugue buffs are negligible and don't help boothill very much compared to what HMC + Ruan mei already do and Sunday helps more for true damage due to his crit rate buff so you can run a crit rate chest on boothill to have more true damage (which he still has good scaling on his ult and eba for) on top of the energy regen and extra turns effectively doubling his damage output just like bronya.
I can't wait to E1 S1 Sunday Then I will save for Wandi, male imaginary destruction. Then for the Fate colalb, Archer and Gilgamesh
After seeing the drip marketing for Herta, I'm thinking to just pull for either Sunday or Fugue since they got nerfed. They're still strong but the changes kinda makes me don't want to pull for both of them anymore.
im in the same spot. Personally was never gonna pull for sunday, I just dont like his design or kit. Was very excited for fugue, but watching her get nerfed repeatedly and how much of her kit doesn't make sense or help firefly, I'm just gonna wait. If herta has cool animations Ill get her instead cause I dont have a limited erudition yet for PF, shes an emenator so likely gonna be broken or at least powercreep semi proof like acheron, and it would just be funny to play her with baby herta on the same team
I love how calm your video is
tyty :) im glad most the ppl that watch my vids or at least comment are too
fugue is looking like a massive sidegrade compared to my hmc the only reason im considering getting her is because of remembrance mc rmc will probably be busted so im gonna need to replace hmc with fugeu
I see a lot of people confident in rmc’s strength, where is it coming from?
I get it hmc was really good, but it’s heavily doubtful in my opinion they’ll make something like that again.
Without a doubt, if hmc was to release weaker, Fugue’s sales would’ve gone skyrocketing.
Perhaps they’ll refrain from making rmc strong then? that’s just my opinion though.
@muhamedbarzan873 based on leaks rmc is gonna be a summoner character so he is probably gonna be a key part for summon meta along with sunday just like it was for hmc+ruan mei for break
As far as I concern, new Trailblazer could be like the Traveler Hydro form 😅
@muhamedbarzan873
Key point is RMC will be a budget Robin for summon
@@muhamedbarzan873 I mean as of rn it's all assumptions from leaks, bc it looks like rmc will be a subdps/support. But they could also suck too with really low numbers 😅 I guess it's best to wait until 3.0 beta comes around before making assumptions, and we should have a good idea on how good or how bad they will be before patch 2.7 is even halfway done.
Fuege feels really harmony character with her whole deal affecting ally buffs instead of Nihiliy
Hoping for E2/S1 for Fugue and also Firefly's LC since I didn't have enough for it earlier.
My team is Lingsha (E1/S1), Ruan Mei (E1), Firefly (E2).
oh based. def get ur fugue cracked out before ff lightcone. i believe the jump from Fugue lc vs ff would be greater in regards to team dmg.
That opening made me think I clicked on a D2 lore video or something😂
I would benefit from both of them but I am going with Sunday. As much as I would like fugue, I dont need her as my FF is E2 and is and probably will still easily clear content for a while. With Sunday I have Jing Yuan, Yunli and Jingliu who he benefits and also am planning on saving my pulls after Sunday for the fate collab and I assume he will be very good with them.
One thing to consider its once HMC gets a new path you might not be able to use her for super break and then Fugue would balance that out
@AMJ22222 that's only if new MC is as good for summons as HMC is for break
I am still baffled that Fugue's own skill "Foxian Prayer" buffs, DO NOT APPLY to her too.
Her EBAs are basically lacking....No Colorless toughness break and no self Def shred add on
(which could have been great for Acheron stacks. But no, she would still need the Resolution LC on her to do so, while also building 67% Hitrate for it 😡).....
ONLY the linked partner gets them.
And her EBAs and Ult still scales only with ATK% instead of BE.
Honestly I just want Fugue. I don't mind the few 10s in decreased Superbreak but I also want a sub DPS for Rappa, as I need her to break quickly enough for her to take full advantage of her ULT.
toughness wise, fugue isnt the best but can potentially be if u abuse Solitary healing lc
I would not say that fugue is a must pick for boothill bcs boothill performes better with bronya than htb but for non sustain comps it sure is an upgrade
I have a Rappa team with E1 Lingsha and I hope to get E1 Fugue, with Ruan Mei. That way Lingsha will have 150% weakness break efficiency, giving rappa hella stacks. I feel like for Rappa teams putting Foxian Prayer on other people is much better than Rappa, just to generate more stacks
seems about right. with rappa already ignoring the element, now u can have lingsha ignore them too
your videos are comfy as hell, keep it up rahhhh
tyty, will do. rahhhhhhh
Thx for the explanation, you gained a sub. Just to be sure, Fugue is not a big upgrade for FF ? (With 3.0 right around the corner i need to be careful with my jade ^^) If it's the case Sunday seems the better choice for me and the future.
what u said is true, not the biggest gain for firefly as opposed to someone rappa or boothill. can be a slight increase to both hmc if you play it right tho. but yes, sunday may be the better investment inregards to 3.0. the only issue is if u want o continue to play break, youll need to use hmc instead of rmc. so keep that in mind :)
@yun3_ yeah that's why i'm still deciding on what to do and yeah i still want to play break (my FF is E2S1) but i'm doing thé content just fine and with Sunday incan bring Jingliu and other dps back
Please reconsider Yunli's position as she is just as viable as dr Ratio imo. She plays well into both hypercarry and duel FuA archetypes.
i understand many ppl dislike where ive placed yunli and i get. i dont think that tier is bad at all and quite the opposite. everyone there is strong af esp with the addition of sunday. IK yunli performs very well in our current end game modes, but in regards to dmg, it’s along side what jl, jy, and dhil can do(in a hypercarry). in a fua team, while she’s can work, i dont believe it’s as synergystic as a ratio or feixiao
Honestly good analisis, you explained the points very well but man, why are you still against of raising yunli to point 1? Jingliu,Lunae and Jing yuan places are fair because sunday upgrade
But sunday also improves Yunli by a whole 20~%(maybe even more) compared to her previous 4th slot teammate (aka Jiaoqiu) and considering the fact her best Healer is already Huohuo and best teammate is robin you have the perfect combination of Harmony brothers+ Huohuo energy for everyone
She should be in huge upgrade tier for the Sunday improvement tier list
i swear i’m not a yunli hater and i understand she can be very powerful. my main thing is from what i’ve personally seen, watching yunli in her ideal comp, she does roughly 200-300k counters. JL and dhil from what ive seen from 2.7 leaks and roughly hit 2-300k. when vs very fast enemies or large quantities, yunli likely outperforms, but against slower or enemies that don’t attack, she’ll do slightly worse. as such, i brother they overall are on the same tier
@@yun3_my yunli is hitting like 500K counters is this without Sig?
@@VG_Yugi jesus what are u feeding her? I literally cannot find any footage of her hitting anywhere past 400k mark that has a sustain. watching footage of her optimal team with a sustain, robin, huohuo, and ty core, just 200-300k. and some a lot less too -_-
@ oops you said sustain, I play her sustainless when I’m feeling crazy 🫡
@@VG_Yugi ah ok. the 0 cycle sustain clears ive watched go hella hard. I saw one hitting like 700k against hoolay. bro just died lol
Hey bro. Nice vid! I subbed. I have question: I got rappa with S3 charmony lc so im 100% pulling for Fugue (Tingyun my fav). Do i need E1 fugue (or her sig)? and what kind of team setup would be the best?
so realistically speaking, e0s0 is more than enough for rappa. if you had to choose between e1 and sig, id say e1 bc there are great options to use for lcs such as (herta lc, tutorial, and resolution). TBH, i think Rappa best team rn is HTB, ruan mei, and fugue. BUT, if u dont go sustainless, itd be Fugue, RM, and (sustain of choice)
@@yun3_ i just heard that fugue e1 is gonna make Rappa insane
I would assume sparkle is still better than sunday for e2 acheron right?
yah i would say so. a big part of his kit is that energy he gives, so itd be a waste to not utilize it. as such, id likely give similar results to just using bronya id assume
@yun3_ unfortunate but at least i'll be able to save for 3.X characters
I really liked your video, definitely worth my like and subscription. I especially liked the explanation on how to play break and the little circles on the wall of text.
For clarity's sake and for future videos: at 5:10 you mention that HMC does 10+40+20 Toughness dmg. That's not quite right. Her first hit deals 20 because of her A4 and then all subsequent hits deal 5 instead of 10. So it would be 20+20+10=50 Toughness dmg. At 6:38 you got me good with the intentional Boothill "typo" :D And lastly, wouldn't S0 Sunday (assuming no S3+ bronya LC) do -1/3 SP per turn since his ult lasts for 4 turns instead of 3 (unless you get the enemy hit rng or other means)? S1 Sunday is +2/3 respectively. I don't agree with Yunli's placement on your tierlist but I'll have to watch your tierlist video for the full reasoning first.
Either way, nice vid. Thumbs up!
P.S. My first comment got deleted by UA-cam for some reason - probably cuz of external linking to the star rail wiki regarding HMCs bounce toughness dmg? - so this is my second attempt :(
hello, thx for the subscription :D I will change the current pinned comment to what you mention as some have pointed out my mistake with HTB's toughness reduction. yah i def goofed that part up.
as for sunday, yes, he'll be slightly sp negative without the 2 LCs
As for Yunli, i have gotten so much flak for my placement for her. I didnt go over why i place yunli in my tier list video as it was mostly in the comments if u wanna ctrl f and find every mention of yunli xd. But basically, from what ive seen, her damage is comparable to dhil and JL. all roughly sit around that 200-300k mark if using their ideal team.
and yah, youtube does not like links besides youtube. I believe it's bc of scammers before? if u ever need to send me a link or something along those lines, email works :)
Ngl even with the nerfs, they're fine. They're not as bad as Jiaoqiu's nerfs (he's still usable but not suitable for most teams, HARMony is that broken unfortunately). But gosh, seeing the new drip market, I am thinking skipping Fugue because THE HERTA and Herta's current kit basically guarantees a Jade rerun and Jade is my TOTGA and I want her- No, I NEED HER. Fugue will just have to wait until her rerun 😭😭😭
As always, good analysis and easy to digest. Keep up the good work!
yah in the grand scheme of things, a few% here and there isnt that bad. id actually would say the same thing for JQ as they were mostly skills/ult multiplier nerfs iirc which he doesnt rly care abt.
but yah, that herta looks great 😭but i already have a decked out herta and dont need another ice erudition. gl getting those two 🐍 🖼️
@yun3_ thanks and good luck on your pulls too!
very good video 👍👍
It’d be interesting for Acheron to run a bit of break like himeko to increase dmg
16:00 Could you explain why/how bad is the comparison with E6 Sparkle vs Sunday?
so basically, the start of a run is absolutely crucial. generally IF the enemies are faster than you, you ideally need the enemies to hit robin so she can skill into ult immediately. so for that run, the ideal run would be robin actually hits twice into ult. while the sunday one had robin hit once and need 2 teamate attack to ult, which isnt fully ideal but still gud, the sparkl run did not have this at all. regardless, the sunday run had robin ult much sooner which helped helped her get energy
we can see how robin in the sunday run on wave 2 start had 50% energy and sparkles run was at like 20%. sundays run had robin have 100% uptime and sparkle like 50%. the amount of times dhil used eba without robin buff for the sparkle run was 🥲the first time out of robin ult, they shouldve sparkled robin but did it on dhil instead.
if they played both well, they wouldve performed around the same. instead, the sunday run was 1 cycle faster
As an E3S1 Yunli main I am hype for Sunday
jeez. do u plan on running a spd build for yunli or just make sunday super slow? Or a super slow yunli with a very fast sunday? 🤔
My Current Yunli basically has no speed and refarming her relics seems like a pain so a very fast Sunday was the plan
Currently I have his speed at 150 (Himeko has the same base speed so I can compare) and my Yunli has the 80 minimum CR for his skill that gives 20% so guaranteed crit counters with his skill looks great
perfect intro
Ive thought this for a while and e1 fugue + ruan mei = turns anyone into a break dps lol
Wait you don’t even need an effect hit rate chest? That is hilarious.
E2 Fugue, a nihility unit with built-in DDD
interesting honestly, might regret rolling for it knowing 3.0 is the next patch after 2.7
but you knowwwww, it's built-in DDD
I think Sunday's SP refund is just way too good, with 4 turn ult rotation mean he only consume 1 SP assuming he skill the hypercarry everytime, or never use an SP with 3 turn ult rotation, wild honestly. I don't really care about Sunday being better option for most hypercarry than Sparkle, I run sustainless anyway, I can just use both xddd
honestly im in the same boat. i COULD go for sunday, fugue, and aglaea but my monke brain gonna just go for e2 TY.
what sustainless team do u go besides break?
@ these days instead of sustain I’ll just slap Robin if I can xd, Feixiao Robin Bronya/Sparkle M7,DHIL/Seele with Robin,Acheron Welt RM JQ/Pela etc,just swapping around supports. Sustain is only used in AP for me these days, I can do Sustainless or semi-sustain with Welt RM or Yunli in MoC/PF.
Thanks for giving your overall opinions of both characters!
Quick question, regarding HMC + Fugue synergy. Whenever exo toughness breaks does trigger the MC’s talent and A6 trace? If I’m understanding that correctly wouldn’t her 40% increase stack with the HMC’s and 30%?
yep it works for both the talent and trace. u can go test it rn in the moc with the toughness :) yes, i assume it should stack with hmc as well so a total of 25 base + her 15+ 30 from hmc. testing it myself with just hmc, the delay for a break is around 65 av👍
@@yun3_I appreciate the response! I completely forgot I could test this in MOC LOL
One last quick question regarding Sunday, how big of an upgrade is Sunday for Seele specifically over Sparkle?
@@KumaKing i cant quantify how big cuz that'd require some simulations but id assume that going -1spd sunday would be better than a 160 spd sparkle as ud let seele go twice instead of just once. + the energy too.👍
i was gonna pull for fuegue and i still will, i rather have her be a decent character than powercreep the game even more
I'm still waiting for confirmation of whether Silverwolf can 1 turn Ult with Fugue's Technique or not. It works with E1 Lingsha, so I do hope it works with Fugue as well.
i dont know how SW can 1 turn ult besides with RM LC and using tutorial and hitting a def shredded enemy.(unless ur talkimg about this scenario xd) I would assume it would work as the enemies should be def shreded when the enter battle, but im not 100% certain
@@yun3_ You don't need RM LC with E1 Lingsha.
Her E1 is actually a permanent DEF Shred that changes value when the enemy is weakness broken (from 0% -> 20% DEF Shred). 0% DEF Shred is still a DEF Shred apparently.
So Tutorial can be activated using Technique.
Interestingly enough, the game only considers it a debuff after it changes to 20% DEF Shred. So things like the Pioneer set will only activate if the enemy is weakness broken. (The Schrödinger's DEF Shred)
ive heard of that “bug/feature??” before, but what i meant was silverwolf cant rly turn 1 ult cuz she’s missing barely enough energy even with her sig lc and er ornament. she needs a lil push which is what rm lc gives.
unless u mean using silverwolfs technique with lingsha procs tutorial lc then dang, that interesting. the thing with it needing to be 20% def shred is new to me tho
Wait, I'm confused about what you said about ehr on fugue. Why does that specific debuff only rely on enemy eff res compared to all the other debuffs nihilities can inflict?
so many of the debuffs we inflicts(the crowd control ones like freeze/imprison/etc) have to get past enemies 40% effect res and also some enemies cc res as well which makes CCing them nearly impossible. 2 factor authentication yk
With things like dot or def shred, there is no second check for these types of debuffs, as such, generally much easier to inflict
@yun3_ is there any current nihility characters that I might be building too much ehr then? I assume someone like Welt, it's probably worth it to punt on EHR since his ultimate debuff is CC, you might as well just build him all in on crit/atk and ignore ehr.
I dont exactly know which nihility character u have so ill ive give a general run down.
generally, u just need to get to the correct threshold based on the attacks base hit rate. for a 100% chance, u need 67 ehr. and for a a 67% chance, u need 152 ehr for something like welt skill and (iirc blackswan arcana)
and yes id agree for wely but will say a hybrid build may be best for welt. he ideally should get around 67% ehr to guarantee the imprison. imo, any more is a waste bc bosses with imprison resist make it nearly impossible to cc them anyway. those subs could be used for dps :)
Where's DHIL e2 + Sunday optimal video you mentioned? I wanted to see that since I'm planning to use them together 😢
i totally forgot, my bad. here u go www.reddit.com/r/DanhengMains/comments/1gomku9/e2s1_dhil_e1s1_sunday_and_e2s0_sparkle_in/?share_id=x55B6Xt0j-xHCgbRm5DGW&
Tutorial mission on an E2 build looks like a ridiculous amount of dance advance. Shame I probably won’t save up enough pulls in time to get it, especially if this good luck streak with 50/50 wins ends.
Although I’ve never used tutorial on a character with aoe so does the energy regen per target or just once per attack? If it’s once per attack Solitary will probably be better in Pure Fiction at the very least.
it is just one instance of 8 energy regardless the targets hit. although, the herta lc, if she break like 4 enemies, 24+ free energy right there from the lc alone
@ Ah. Seems like the Herta lightcone is gonna usually be better then, except in edge cases.
Sunday worth the upgrade over e1s1 bronya for boothill or nah?
I think the main thing for BH in particular would be the SP and energy. If u don't have issues with sp currently and don't care for that extra energy, i would say not a must for bh. Fugue on the other hand😤
Ugh I am gonna have to get Sunday to E0S1 for DHIL purposes, and rumor has it he's running with Jing Yuan who I want in my team with a fiery passion 😭
💳 is about to get cooked ;-;
@yun3_ 😭😭 yeah
Saving for mommy herta
I already know exactly what im doing, pulling for sunday (im guarenteed, 40ish pity rn), im not gonna get his light cone, gonna slap him with dance dance dance, then im gonna get herta with light cone, then aglaea, if i don't get her im gonna just use remembrance trailbalzer >:)
👍 sounds like a solid plan. gl with ddd tho. i dunno how bronya mains do it. im too stupid and just ur her sig lol
@ im also too stupid lol :P
What do you think about FF hmc pela Gallagher in 1 side and another side rappa fugue RM lingsha
sounds good :) u can just switch RM around based on which team needs the most help
@yun3_ rappa needed RM more than FF imo cause 10 SPD needed for 167 SPD rappa
@@Mehemmed65 is there something special for 167 spd? i know 160. or is it something to deal with rappa's lc?
@@yun3_ with rappa lc you need to aim 157 SPD ( 167 SPD if u don't have RM) to get 3 times basic attack in 1 cycle ( basically 0 cycle) Google doc can be find in rappamains Reddit server
@@yun3_ I got E1 ff I could use her with bronya:)
I was always for Tingyun as an HMC Replacement. But since her Kit is so bad in a FF Team im going for Sunday and build Summon Meta. I really wished Tingyun would be the propper HMC Replacement to make this Team perfect.
Well gud luck with that then. dont got funds for sunday so good to see ppl wanting to get him :)
@yun3_ oh tbh i absolute dont want him xD but we all know how broken Harmony Characters are and im pretty sure he will be Keyfigure in the upcoming Summon Meta like Robin is for Follow up. I think if you dont have him you propably dont even have to Roll for any upcoming Summon Characters since without Sumday there super Weak.
@@DantoriusD ah gotchu. i kinda felt the same way about robin. But after playing her. #1 fan smh.
I personally think theyll release a team wide summon AA support but say only 50%.(or just another summon support)
20:13 i have the exact same problem! all my dds have 90+ CR (usually 95-99), so for me it's a waste or i will have to farm more relics to change my sets (i don't have time for this)
same. i have great cr bodies but just gud cdmg bodies which i dont wanna use 🥲
Fugue on Aventurine with Trends LC
Nuff said
can i do firefly, HTB, lingsha, and fugue, since i dont have ruan mei yet
yes, that works just fine 👍 u trade off Break effeciency for another superbreak multiplier so theyd perform “relatively” similar
Man I’m skipping Acheron to try to get Sunday and fugue, I currently have 11,000 stellar jades and 10 tickets I hope with the events that will be enough to get both
i think def boable if u win both. though itll be a bit iffy if u lose once and rly cooked if u lose both
@@yun3_ u are not lying but as someone who only has e1 bronya, and 4 star tingyun at e6 my harmony roster is super lacking I have fexiauo, adventurine , rappa, boothill and other great dps but no busted harmony or support character. To not have ruan mei or robin really sucks for me
@@dark9ightff775 I gotchu. the postion ur in honestly is tough. getting fugue honestly should be ur priority as not having RM is really detrimental to rappa. (plus HTB+ fugue likely will be her best team). On the other hand, if u do make that team stacked, BH is left in a bad situation and u still need to help ur feixiao team.
Hope u get both :)
@@yun3_ thanks for advice i think your right I will definitely make fugue the priority better for my overall account currently
What I have learned from this video:
2.7 is a Boothill upgrade patch at 15:12 and 24:40
2.7 is boothill’s world now 🤠
yet we ain't getting a Boothill rerun... hilarious
@@Sakamoto_1535E3 At least more time to save I guess. Probably he will get a rerun around 3.0 - 3.1. Hopefully he won't get Ratioed
@@bloonbrawler9872 I think he'll only show up in a triple banner and once they release someone related to break. That's going to be a long wait, and he might potentially get powercrept by some summon based unit that specializes on break during that time... so...
@Sakamoto_1535E3 I feel like even when he is powercrept, he would still be a good pull if you want him
i have FF E2S0 RM E1S0 Lingsha E1S0 So fugue wil improve my team than hmc or not?
if you replace rm and htb, itll likely be a small upgrade due to the trade offs. taking out rm means slower breaks and less team wide dmg but more dmg for ur dps. while removing htb will be a fairly straightfoward increase due to fugues exo toughness and other buffs to match with htb
If the new MC is a another amazing support like Harmony MC that supports a new playstyle then you are kinda forced to pull for Fugue if you want to still play superbreak while trying the summon meta
Might be a summon dps based on leaks cause they were saying MC uses a summon for Rememberance path
I assume a lot more info will come out in the coming weeks so we'll know if we need to pull fugue so we can still play break. Perhaps theyll be a dps, who knows ^^
i think be rope is better than energy for fugue i’d rather have that 220be for that trace then getting her ult 1-2 turns earlier which doesn’t do anything anyway
is welt sustain better now due to fugue?
i dont think so but you could maybe make it work. I think the issue with welt sustain is actually his energy and sp needed to have high uptime on his ult. sadly, ty wont help that
But lets talk about this
FF/Fugue and HMC together they do more dmg than
FF/Ruan mei/HMC.
I feel like fugue is upgrade to ruan mei and not HMC
Not true
That's true. The main thing u sacrifice break efficiency so u will break enemies slower, meaning missing out on a turn of dps. as such, theyll likely perform very similar. Me personally, just gonna use all 3
Thanks for the video. It is so difficult to decide between e9s1 sunday or e1s1 sunday... I don't think I need fugue having e2 firefly but with sunday is a bit of dilemma for me. It is clear I want to go all in for summon meta but that e1 of sunday, without other def shred or ignore might be a trap.
for summon carries, it'll always be at least a 27% dmg increase which is great if u 100% want to lean into the summoner playstyle. 27% dmg increase will basecially be the least amt u gain so u can only go up. perhaps they have built in def ignore in the future.
i have been saving for fugue since feixiao outside of a quick aventurine side quest. Was very excited for her as I love firely and she has been my main dps on my best team.
Very disappointed with how fugue turned out for firefly users. so much of her kit makes no sense. Why does she do so little toughness damage? that was a big appeal since shes the same element as firefly. Why keep nerfing her break effect team buffs? Whyyyyy does she enable significantly less super break damage for the team than HTB? Also a little unfortunate that breaking the enemy a second time doesn't help firefly that much. But the rainbow break for the skill does not help firefly at all. Good for her kit and other characters i get that, but not as a firefly owner. and obviously her ultimate is horrifically bad. Rainbow break on the ult is kinda nice I guess but it actually does like 2 toughness damage, its pathetic, and that's all its good for.
she has some good things obviously. always active super break is really nice for quests and quick battles, but not a real bonus in end game content. The second break is a nice damage boost, but not huge (for firefly). Delay after breaking the enemy is nice too. Defense reduction solid as well. I think thats all from what I remember. She also can't use dance dance dance or the watchmaker set which takes away from her support capabilities. Her e1 is very good, if that was in her base kit I could forgive the other shortcomings, but I don't want to have to get her E1 to feel like I'm actually getting an upgrade
at the end of the day, she doesnt suck, shes actually pretty solid. But if you have Ruan Mei and HTB, she's at best a marginal upgrade for firefly. And considering we're about to hit 3.x, she does not look like she's worth pulling for at all. If you have boothill or rappa, or love her design, its a no brainer, but I will sadly be holding off.
very solid points and detailed reasonings. Seeing how firefly is the best breaker currently, i understand why they had to build her kit this way. she practically fixes BH and Rappa and gives them the biggest boost. If they did ANYTHING that was more universal for break like say (ult giving energy(to fix FF energy issue) or any funny effect like team lifesteal), this potentially could boost firefly even more and push her even further at the top
Sorry, Sunday, but from the beginning I said I would pull for Fugue and so it will be. And I hope to win the 50/50 because that's what I'll have. And I hope Herta is in the second part of 3.0
we got around 4ish weeks i believe to prepare for tingyun, so i think we def got it>:)
Tbh after drip marketing might just skip the normal sb team rlly dont need fuge unless you have rappa
I might just get Sunday since just in case if the meta shift to summon. Otherwise, I just stick with my Firefly and Feixiao team comp. Since I can clear end game mode with these characters already without activating their eidolon.
I dont think out current comps will competely be outshined by the new carries, unless theyre completely overtuned. Sunday may be a good option to prepare for the future but also means ur gonna build a 3rd team now if ur willing to invest
I want my fugue and sunday !
Sunday and his cone are the strongest things in the game
11:56 I don't think a F2P player would be able to get E2 Fugue but i get what you mean 😭
oh yah i guess it wouldnt affect them at all huh xd
is sunday lightcone effect can be triggered by sparkle ultimate?
i dont believe it would as it states “s/u on ONE ally character” 🥲
@yun3_ can u try it please?
i don’t have access to the beta so i cannot 😞
Dang. The FOMO here for F2P is kinda nuts. On one hand, getting Sunday is going to be good for a decent portion of the 3.X characters and RMC. But, if I go that route, my Firefly break effect team won’t have its support unless I pull for Fugue. Which means I’ll probably end up not having enough tickets to get the collab characters or any new summon characters… of which is the point of grabbing Sunday. On the other, we do get a decent portion of new events and tons of stellar jades when X.0 updates drop. But again these characters will probably need their LCs to be viable.
You almost implanted FOMO in me, but then I realized I have another team that isn’t Break, so I just need to swap Summon and Break teams around depending on which I feel like using.
@ yeah, I have an Acheron team(although, I didn’t pull for Jiaoqiu so not as meta as it could be), as I liked the idea of her ultimate filling constantly(of course we learned it was per skill rather than per debuff when she dropped), so I’m kinda stuck on primarily BE teams(because of my investments) with some sub teams. I’ve never been one on the FUA teams, so I don’t have Topaz or Aventurine or Jade or any of those. I don’t really know what to do now which kind of concerns me, and I can’t find any discords that talk about leaks so I can’t pre-plan with anyone. I’ve got a pretty diverse box, minus some characters I’m not too interested in, but I don’t know how to keep my account meta-leaning with how much can change per update(without spending hundreds of dollars per update).
I thought Firefly teams were like *the* f2p team though, no? Firefly, HMC, Gallagher, and Ruanmei? You could replace Ruanmei with Asta, Himeko break, Hanya, etc. Firefly superbreak is already kind of set in stone even without five star supports. Fugue doesnt seem entirely necessary or impactful to Firefly atm so it’s fine if you skip her
@ it’s the replacement of HMC that’s the issue due to how much she provides. If Sunday/RMC(and whatever other summon characters/supports drop) becomes a viable enough team, I’d need to replace HMC. Fugue seems to be her only replacement. I say this concerned about more difficult MoC like content requiring more than 1 team.
@
Ah I see. Yeah I could see how that opens up a dilemma. In all fairness though, even though Sunday is uncontested best hypercarry support next to Robin, he’s not like insanely so good that there’s gonna be noticeable difference in powercreep thanks his kit also boosting a lot of 1.X dpses to viability and comfort.
Star Rail has powercreep but most of the time it’s highly exaggerated and tailored to the released dpses ceiling which makes sense but also skews a lot of data to make it seem like past dpses are worse or better simpky because they’re artificially propped up by blessings or favorable enemy lineups.
How does fugue's exo toughness work? Do we get to break it first or after the original toughness? Will we be able to deal super break dmg after breaking the exo toughness if we get to break it first? Is she huge/worth it upgrade compared to a free unit HMC? Help xD
So this works the exact same way as it does in MOC rn.
1. U can only begin to break it after the orginal white one is broken. It will be a red color
2. while breaking the "exo/red" bar, u will continue to do super break dmg
3. U need to break the bar before the enemy wakes up to get the big inital break dmg
U can look at the chart i made at 15:35. Those 3 in the red, i highly recommend getting and it would be a big upgrade. But if ur a ff main, not the biggest but still one none the less
@yun3_ Thanks for the explanation man. 👍
Wait, no EHR stats at all for her?
it can make applying the def shred a bit more consistent but at even 0% ehr, you still have a 60% chance to apply the shred. and personally, id perfer to get more spd,BE, and hp/def than worrying about the shred. BUT, you def can build into it if u want
I think they make Sunday weaker for hypercarry intentionally because RMC is so strong, assuming that the leaks about them dealing true dmg is true
I got Rappa hoping fugue would work with her…guess not
oh she will :) fugue will be rappa’s best teammate 👍
im so sad they butchered fugues usage with firefly 😭
@@yin1567 not the worst in my eyes but certainly not the best 🥲
The new prediction chart I think looks very accurate, although Jing Yuan might go a little higher up given just how massively Sunday buffs him, I still think it’s a fair prediction.
Himeko probably creeps up to usable with fugue but that’s splitting hairs.
And yes, I do remember it’s a MoC chart. Hence why Himeko might be usable, barely.
i can def see dedicated himeko mains performing well depending on the moc, but i have no doubt she is about to clap pure fiction tho
himeko keeps on winning and winning tho, so i bet shes gonna be pretty good
So if you have e2 firefly, there is even less reason to pull for fugue to replace harmony MC? since you don't have SP issue.
the main thing imo for e2 ff is to go sustainless with fugue. FF is basically immortal with her self healing which soaks a lot of dmg when she is in the 2/3 slot. as such, if u build ur supports fairly tanky, the break should be more than enough sustain
@@yun3_ how you can imagine ordinary not sweaty player dealing with some 7 mil hp or even more in future boss in AS without sustain even with e2 Firefly. A have e2 firefly and without sustain, no matter how tanky you would've build your teammates, someone will eventually die in AS or in some cases in PF. And I'm not talking about huge hp buffs enemies receive every patch
@ for many players, i understand how going sustainless may not be possible. i guess as enemies get harder and harder, we’ll simply need to pull newer units to compensate and especially for a sustainless playstyle.
me personally, ive been running sustainless ever since firefly has been out but i do have e2s1. there hasnt been too big of a threat for me with even hoolay not being too bad. the only time i run a sustain is during the DU expansions(maybe) or just testing diff characters
Oh yeah, I'm real early
Gonna pull Sunday definitely and hopefully have enough over for my wife Fugue after that
i saw you and jblitz comment very early but i had to crash cuz i pulled an all nighter for the vid lol. well gud luck on ur ty pulls after sunday 👌
God I'm in the same situation. I should have a pretty good amount of jades when 2.7 hits, but I'm not on guaranteed, low pitty and 2 50/50 to win. Sunday is a must pull for me, so if all goes to shit, at least he is guaranteed.
@@yun3_ that's probably for the better, sleep is good for you man
I have enough to guarantee Sunday, and since I'm a Boothill main it would be stupid not to get Fugue, especially when Tingyun is one of my favorite characters
pass on fugue, ff dont need her unless E2 IG, sunday Im gonna go for (pretty sure hes better than sparkle for hypercarry unironically)
BLADE RERUN FOR 3.0 PLEASE IM BEGGING U CAN HAVE MY HOUSE CAR AND WHOLE BANK ACCOUNT ANYTHIGN FOR BLADE
i saw homdgcat notes say they should be releaseing some hp scalers in 3.0. so perhaps there will be an hp buffer finally too
@@yun3_ :D yay thanks for the news :D
I want to comment on some Sunday things.
1. Comparing Sunday as 0.5 sp per turn and Sparkle as 0.33 sp per turn is not really fair. It's just not practical. Sparkle sps are heavily frontloaded, while Sunday's are backloaded. In first 2 turn sparkle technique gives +3 and sparkle ultimate gives +3, she herself uses 2 so she is +4 on second turn. While e0s1 sunday have to use his skill on non-betified target first and on second turn he will restore 1 sp from lc, he aslo gain 1 sp from lc on first ult which will make him sp neutral (because of used 2 sp on skills) on 2nd turn. It will require around 10 turns for Sunday to reach same amount of gained sp and sunday team use more sp due to 100% advance. (It's not make Sparkle better but it's important to note that in most cases sparkle still deal better with sp)
2. "Sunday generate more energy than tingyun", it also funny thing from 1.0 - "Bronya is better energy support because she gives 3 additional turns to dps which is 60-90 energy, while tingyun is only 60 energy per 3 turn". It dont really works like this. Important is how many turns character need to get ultimate, not AV. If character have 90 energy and 6 turns you expect him to use 2 ultimates, it's not energy given by bronya, it's just part of character "rotation" to deal damage, he still need 3 turns to use ult. Faster rotation is not equal to energy battery.
Fair points. The main thing in regards skill point is that this only really applies to DHIL and Qingque. while you're right, for most teams currently, this isn't really a noticeable difference as teams dont consume that much sp i believe. I'm not well versed enough about qq to make a good judgement call, but I do know "enough" for DHIL. For Dhil, due to the energy and the doubling of turns for him that is provided by sunday, we can techincally consider that as giving him "extra skill points" as his ults give him 2 sp. as such, i believe for dhil specially, it will take much less for sunday to make up the sp. But for what ur talking about, ur absoluetly correct
I got what ur saying but let's think about it in a cycle context. If we we limited to say 4 cycles and only got 4 turns for simplicity sake, we'd just get 4 attacks worth energy. But if we were to double this with a sunday/bronya, then we'd get 8 attacks worth of energy. so while in the literal sense, yes sunday/bronya does not give them more energy. The fact they get more turns in the same ammount of time does :) so a faster rotation would subsequently lead to more energy battery.(speedy gally also works)
Should I summon for fugue or save for herta🤔
i guess it depends on what u need. if u got bh or rappa, probs fugue. if not, maybe waiting till 3.x will be ur best bet
ITS HEEERRREEEE
Moze 1? Damn I didn't think my C6 was so good but maybe not
Omg d2 forsaken haii
was a great expansion :) sadly dropped the game near witch queen
Final shape is very good imo, but I played through it once on a single character and couldn't manage to do it again.
@ waiittt. i actually played to lightfall, not just witch queen-_- the story for lightfall was not it ngl, but stand hunter was so fun 🥲
sunday cannot give you 4 skill points tho
All at once, ya. But for characters that don’t rely on using that many all at once (DHIL & QQ) he still produces more overall when you have his LC
Can someone suggest who I should get? fugue or Sunday. These are my 5 stars: (rappa, himeko e1, gepard with sig lc, welt, htbz)
For your current team Fugue
But if you want to be more future proofed then get sunday
^^ what they said. id personally say fugue bc i believe it would be better to finish 1 main team and make it very strong before moving on to ur next one
ahh tysm you both!
i was hoping to use her with acheron
If you don't have S1 Acheron, then Fugue basically gives the debuff on skill proc that her S1 gives. Though it might just be better to use Fugue skill on your Lingsha or Aventurine for them most stacks.
@polygentle5679 I have s1 and was gonna use skill on lingsha
Why did they nerf Fugue?😭 She wasn't broken or anything. I don't understand this, they just want to rob us out of our joy...
If she would have been busted, break teams would forever be meta😭😭
My idea was pulling for fugue E1 to being able to have 2 break teams and keep using bronya instead of sunday for boothill idk...what do u think ? my problem with sunday and the summon meta is that i dont like herta personality at all and i know she is the next dps coming to the game so im super super fucked tbh cuz i pulled for rappa E1 and S1 cuz galaxy rangers imo are the best faction in the lore so idk what to do tbh. Do u think my decision is a good way to go ? i dont like the idea of leave my fav characters in the bench just because there is a new archtype coming.
sounds good. if u dont have issues with sp using bronya for BH, then sunday isnt really necessary. the main thing is just the AA they both provide. but, sunday gives energy which bh actually can use, but again, he’s not “needed”
herta will be the next dps but she is not a summoner when looking at her kit.
if u wanna play who u like, go for it. im still gonna use Jingliu even when the summoner playstyle comes out. in the end, its just abt dmg, so if u can make it work, go for it
For Sunday’s damage% buff, I think it got a lot more nerfed than you implied. It used to be 40% + 40% = 80% for summon characters, but with the new wording I think it’s suggesting that for summon characters it is increasing the aforementioned DMG% by 50%, making it 30% * 1.5 = 45% damage increase for summon characters.
Edit: Guess this is a translation error? If it is 30 + 50 then they should change the phrasing to “increases this buff by an additional 50%” instead of “additionally increases this buff by 50%”. As it is currently translated (second one) the word “additionally” doesn’t read mathematically, more like “in addition to this” rather than actually summing the given values.
As a Jingliu main I’m just kinda underwhelmed with Sunday. I think I’m actually going to skip him and just get Fugue this patch. Sunday’s skill buff lasting 2 turns is an improvement but one of Jingliu’s enhanced skills is still going to be unbuffed on a -1 speed setup no matter how you slice it. The energy won’t be able to extend her state by another turn if you already have HuoHuo to help. The crit rate over cap is just the nail in the coffin.
holy ur absolutely right. gonna pin this cuz i totally missed this
it says additional 50% in CN so it's 30+50, same wording as v4, so it seems like EN's wording is just confusing
I dont think they would nerf his skill dmg buff that hard, even sparkle and bronyas are stronger than that. Its probably just an error in translation or wording that will be corrected later on
It's the same and don't you regret once they introduce enemies that lock their weakness surely not leaks
@@hrdldy9869 got it 👍
i need fugue for my xueyi 💅 and i need sunday to impregnate him 🤤
So confusing when you keep mentioning Tingyun.
mb, she's still tingyun in my eyes. I only mention og tingyun once in the video i think when comparing the energy during the sunday part
I do agree with these buffs Sunday is way more appealing…however as a E2S1 Sparkle haver and an E6S3 Bronya haver he just isn’t for me.
Also his E1-2 looks less Lunae applicable than Sparkle’s amazing E1-2.
While he does give more SP than sparkle in a very very long run as you showed, Sparkle starting the battle with 3 more SP and increasing the cap to prevent overflow is a big deal for exactly Lunae teams.
put all three on the same team >:)
Building some EHR on Fugue probably won’t be that hard since it’s the body piece. I would probably recommend people keep an eye out for a good EHR body piece just for consistency in the future.
I wonder if Moze can snapshot Fugue’s buff when entering the departed state so you can double dip by switching the buff to someone else or something.
I am also looking forward to using Fugue with Jingliu/Ruan Mei. I know Jingliu isn’t a Break DPS, but she has always performed better in ice weak content for a reason and already gives herself a lot of crit and attack which makes it easier to go hybrid.
that actually is an interesting af question and havent heard of this before. probs not the most “optimal” even if it does work with moze but def interesting xd.
@ It could open a door for a Break & FUA hybrid character to be cool, Lingsha is already kinda that. I was thinking Moze/March/Lingsha/Fugue could be cool if this works.
@@Shane_A_M hey we got xueyi if ur looking for that Break & FUA character :D
@@yun3_ I completely forgot that she has a FUA… holy crap this team could go hard, assuming I didn’t overcook with my Moze speculation haha. I’m suddenly glad that some of Fugue’s BE buffing is teamwide. Thinking about it, Fugue could skill on Moze, Moze skills and enters the state, then Fugue could skill on Lingsha so both Lingsha and Moze can generate stacks for Xueyi. Xueyi doesn’t need the omnibreak buff and appreciates the 40% crit damage buff from Moze a lot so she could just do her thing. Maybe I cooked here haha. I’ll for sure try it.
@@Shane_A_M lemme know the results :)
Anyone aiming for E2S1 Sunday? I might settle for E1S1, so I can save for the upcoming 3.0 characters.
i assume most ppl that go for sunday, itll at least e0s1 with some getting e1. i dont think e2 is that good for many tbh
Fugue is just useless before summon meta lmao, I'm talking as FF e2s1, rm and lingsha haver. She is barely stronger then hmc, like 5% as I've seen on calcs. But her personal dmg is ass lol, not even talking about useless ult and eba
for ff, that’s understandable. seeing how ive been using asta for my last slot since ff’s release, she’ll be great for me xd
Most pointless nerfs ever smh