I've just watched all of your 360x180° Panorama Tutorials and just wanna say: AWESOME!! Everything really well and clearly explained!! Makes me want to do some panorama pics straight away to start practising and reach your level ASAP!! Super well done!! Congrats Florian!
Just been through all 7 fascinating videos in this series. Thanks so much for sharing your valuable time and skills. Its all a bit daunting for a novice like me but at least now I know what is possible. Its something I'll surely want to try out someday.
That's correct. A 16-bit workflow only makes sense if you want to do some heavy (color/contrast-) post-processing of the final, stitched panorama. But since I tend to do all of that at the raw-development stage, I can safely export from Lightroom to 8-bit and stay 8-bit for the rest of the processing chain, and thus have a faster stitching process and much smaller file sizes everywhere...
Thanks! I've recently been shooting 360s and have found your tutorials very helpful, as with panoguide and nodal ninja forums. I've found interior shots extremely challenging and have stitching errors even on a tripod, and npp optimized. The errors I believe are mostly introduced by the nodal patch shot. I've also learned that I should work more on the PTGui stitch on photoshop (I normally try to fix stitching errors in PTGUI), and that is so very difficult.
The tif file is not for distribution, it's only to store the raw material. When you display the panorama, you'd typically use something like the KRPano player, which comes with its own sets of tools and procedures to chop up your image data into small (jpeg compressed) chunks and then serves them out as needed. This is also exactly how gigapixel panoramas are shown on the webs...
I skipped this the last time when I went through all tutorials, and then obviously I got stuck on editing :P Indoor floor picture would never match properly, ceiling would flip flop around, etc. I got some new tidbits to work with here, and I understand now why things can look so good with the photoshop editing :) I thought I had calibrated my rig nicely but got a nice cut in my window anyway. Doh!
Yes well, I did use smooth's method to verify, as well as the toothpick method to check again. But I did notice the stopper on the NN does move ever so slightly. Yes I do use viewpoint correction for the nadir shot.
thanks m8, ive come back to your videos multiple times. One suggestion for better edits is to increase the amount of control points you generate with Tools > Options > Control Point Generator Then 60 control points per image pair and 20000 control points per project (found this from someone elses video)
@RogerKiwi Thanks mate! The reason why she appears twice is that I can't take shoot everything at once, I have to shoot the images sequentially. The girl was probably walking around my back while I was taking the four shots around the horizontal and that's how she got capture twice.
Great tutorial Florian!!! Keep up the good work... I saw in the previews videos that the final castle tiff image was about 85 GBs large... !!! How can tour builder handle such a big file? Since a panorama like this is going to be uploaded to somebody's website, i would take about 5 minutes to preview online... I hope you understand what i mean... What further steps can someone take so that he has a high quality , low sized panorama? Thanks in advance for your answers!
Thanks Florian! So the logical series of actions is: 1. Shoot raw images of scene. 2. Retouch them in Lightroom and export them as 8-bit tif files 3. Stich the images in PTGui and save the panorama as a tif file. Is that correct? Does it makes such a big difference to save to 8-bit or 16 - bit tif files for the post proccessing ? One 16-tif file from my camera is about 100 MBs large ... So imagine having 8 images of them! Thanks again!
Not sure what's wrong there. Are you sure your pano head is calibrated correctly? Also, unless the nadir-shot is also taken from the least-parallax point, you will have to use viewpoint correction to fit it into the image. For that, however, you must only select points on a common plane (see my earlier videos . . .)
Thanks for your kind words, but sorry, I really don't have time to create a video just for that, you'll have to go scrubbing... Here's the original place I took the idea from: goo.gl / pBK4Z
Yeah, I wish I'd have come up with that, but full credits due to the "Mending parallax errors with the shear tool" tutorial on the panotools wiki . . . (Google it)
I made it using Automator and the following Apple Script: on run {input} set mypath to POSIX path of input set mypath to "open /Applications/PanoGLView.app --args '" & mypath & "'" do shell script mypath return mypath end run
burning the layer instead of the background was entertaining gave me a chuckle that I was talking to the screen. Lots of great information Thanks.
Thanks for the tutorial. this one specially made me happy because of the problem solving. Nice to have people on youtube helping the others!
Definitely one of the most helpful tutorials in this series. Thank you.
I've just watched all of your 360x180° Panorama Tutorials and just wanna say: AWESOME!! Everything really well and clearly explained!! Makes me want to do some panorama pics straight away to start practising and reach your level ASAP!! Super well done!! Congrats Florian!
Just been through all 7 fascinating videos in this series. Thanks so much for sharing your valuable time and skills. Its all a bit daunting for a novice like me but at least now I know what is possible. Its something I'll surely want to try out someday.
Long and great tutorial. Something i had been searching for.
I am so gonna get the tripod head and the program soon.
Excellent, mate! Thanks so much for this.
Thank for share, i see all your videos for panorama, all are great for learling.
Great job and thanks for sharing this information 👍
the best pt gui tut i ever seen. ty
This was perfect. Thank you very much.
That's correct. A 16-bit workflow only makes sense if you want to do some heavy (color/contrast-) post-processing of the final, stitched panorama. But since I tend to do all of that at the raw-development stage, I can safely export from Lightroom to 8-bit and stay 8-bit for the rest of the processing chain, and thus have a faster stitching process and much smaller file sizes everywhere...
Thanks! I've recently been shooting 360s and have found your tutorials very helpful, as with panoguide and nodal ninja forums.
I've found interior shots extremely challenging and have stitching errors even on a tripod, and npp optimized. The errors I believe are mostly introduced by the nodal patch shot. I've also learned that I should work more on the PTGui stitch on photoshop (I normally try to fix stitching errors in PTGUI), and that is so very difficult.
Thanks for the Bend It Like Beckham tip
The tif file is not for distribution, it's only to store the raw material. When you display the panorama, you'd typically use something like the KRPano player, which comes with its own sets of tools and procedures to chop up your image data into small (jpeg compressed) chunks and then serves them out as needed. This is also exactly how gigapixel panoramas are shown on the webs...
thanks a lot for this tutorial, its really helpful.
thanks for the tutorial,, new useful features I've learnt in ptgui
I skipped this the last time when I went through all tutorials, and then obviously I got stuck on editing :P Indoor floor picture would never match properly, ceiling would flip flop around, etc. I got some new tidbits to work with here, and I understand now why things can look so good with the photoshop editing :) I thought I had calibrated my rig nicely but got a nice cut in my window anyway. Doh!
Yes well, I did use smooth's method to verify, as well as the toothpick method to check again. But I did notice the stopper on the NN does move ever so slightly. Yes I do use viewpoint correction for the nadir shot.
thanks m8, ive come back to your videos multiple times. One suggestion for better edits is to increase the amount of control points you generate with Tools > Options > Control Point Generator Then 60 control points per image pair and 20000 control points per project (found this from someone elses video)
Great tutorials! Maybe in the future you could create tutorial about 360 panoramas in HDR :)
thanks so much for this video
@RogerKiwi Thanks mate! The reason why she appears twice is that I can't take shoot everything at once, I have to shoot the images sequentially. The girl was probably walking around my back while I was taking the four shots around the horizontal and that's how she got capture twice.
Great tutorial Florian!!! Keep up the good work... I saw in the previews videos that the final castle tiff image was about 85 GBs large... !!! How can tour builder handle such a big file? Since a panorama like this is going to be uploaded to somebody's website, i would take about 5 minutes to preview online... I hope you understand what i mean... What further steps can someone take so that he has a high quality , low sized panorama? Thanks in advance for your answers!
That's done with the KRPano panorama viewer (in case of my website).
Thanks for excellent tutorials! Could you explain how you made a service for opening a panorama in PanoGLView?
Thanks Florian! So the logical series of actions is:
1. Shoot raw images of scene.
2. Retouch them in Lightroom and export them as 8-bit tif files
3. Stich the images in PTGui and save the panorama as a tif file.
Is that correct?
Does it makes such a big difference to save to 8-bit or 16 - bit tif files for the post proccessing ? One 16-tif file from my camera is about 100 MBs large ... So imagine having 8 images of them! Thanks again!
Thank you very much!
thanks so much excellent
Not sure what's wrong there. Are you sure your pano head is calibrated correctly? Also, unless the nadir-shot is also taken from the least-parallax point, you will have to use viewpoint correction to fit it into the image. For that, however, you must only select points on a common plane (see my earlier videos . . .)
great tuto.
what about vertical pano tuto?
Thanks for your kind words, but sorry, I really don't have time to create a video just for that, you'll have to go scrubbing... Here's the original place I took the idea from: goo.gl / pBK4Z
Of course, as with all retouching jobs, you can spend an infinite amount of time perfecting it.
@Kemal Biser see FAQ video (next tut in the series...)
I think there is one more issue with this gentelman foot. It is too dark, is't it?
I correction!!!! SORRYYY!!! I meant 85 MBs!!!
Yeah, I wish I'd have come up with that, but full credits due to the "Mending parallax errors with the shear tool" tutorial on the panotools wiki . . . (Google it)
I made it using Automator and the following Apple Script:
on run {input}
set mypath to POSIX path of input
set mypath to "open /Applications/PanoGLView.app --args '" & mypath & "'"
do shell script mypath
return mypath
end run