Well, you kind of.... killed off the Rogue Squadron hero unit, basically the last surviving members of Rogue and even Red Squadron is... Luke. Oh yeah, I remember you managed to have Wedge die too.
@CodowolfkillGaming I dont know what would be worse: Getting killed by a hyper velocity canon or Getting sucked out of the Command Center of a Rebel Flag Ship(which is also a Captial Ship) being attacked by 2 ties and Kylo Ren
Lol. Rouge Squadorn in this mod is lead by Tycho Celchu (he is dead I think) but they don't give as much benefit as in the base game as their only "special ability" is really only to kill Death Stars. They do get a bonus against fighters but not so much as you will miss them (now that they are gone).
Hey Shack, friendly reminder that a few of your heros are good for space and ground Combat, half are Jedi. Kyle Katarn has the Moldy Crow in space and is a Jedi on the ground. Corran Horn has his personal X-Wing he used in Rouge Squadron and on the ground is also a Jedi, he later became a Jedi Master on Luke's Council.
23:34 "You have your orders!" Yes they do, but their orders keep changing because their leader keeps clicking all over the place like a 5 year old hopped up on ALL the caffeine.
Have Lea and Landoat seperate planets. And build much more economy buildings. With the amount of planets you have you should have about double the income. If you have one ship as command you can jump in behind an enemy superstardestroyer and shoot him from behind were he is weak. You can give command to a ship when the battle is already shown. Don't forget when you defend with a shipyards, you can recruit ships in mid battle if you need to.
shack bastion was the last capital of the empire , you need to look far left side for the empire of the hands main worlds, syca,nirauan, csllia are the hands capital worlds
Hey Shack! On your next Space Battle, put a Scout-class ship or a squadron of fast fighters in the command slot, then fly them up close to the enemy, then pause and bring in your actual attack fleet, then unpause. Like how you did with Han that one time. That's an awesome maneuver that I could totally see the Rebels/New Republic using.
Best way about this game in space battles, put a fighter squadron in charge of your fleets, so you won't lose anything, if they got hyper velocity cannons. And bring your weakest warships in to test the waters first. Then your main battle groups.
since you asked about the hand's key planets, Syca is their main shipyard with a lv 3 spacestation. from Syca there will the be two planets in a line northeast (the names escape me), both with lv 2 spacestations, the second will be their main home planet
3:56 reminds me of the island hopping strategy America used in the Pacfic War. Shacked hopped from island to island like the Americans did and secured the points as he got closer to his goal
quick tip, when u take build pads, especially near the starting area, place a lot of different turrets to weaken your enemies while they r still preparing
IIRC pantolomin's resorts were under water submarine casino's. Popular because there was the added benefit of some apparently beautiful coral reefs near the travel routes of said subs. I believe it was mentioned in the second Thrawn trilogy book Dark Force Rising.
The Hand are located to the far north west, Bastion is one of the Pentastar Alignment's main planets. Lore wise, the Hand are actually good guys, as well as nice, completely existent for the purpose of defending against the Uzong Vong, who the New Republic have to deal with later on. Thrown didn't trust the New Republic to acknowledge the Vong and therefore never bothered to tell them about the Vong
you need to build a fleet of Nebula star Destroyers they're designed to defeat an isd one on one so keep a fleet of them nearby on the front lines if you run into a big star Destroyer Fleet
Awesome videos! In the Legends Novels, Bastion is the capital world of the Imperials in the Hand of Thrawn series. I would definitely concentrate on taking that!
Shack build more mines in your worlds you have a lot of empty slots that you can fill with mines and have more income and dont queue too many units in one planet do it in more to produce them faster xD
"Pantolomin is a well known tourist resort... the planet offered great sightseeing and gambling opportunities." - "This looks like a swamp. And this is the vacation destination?" Florida. The word you're looking for is Florida.
Makin progress so far Shack but I think your space fleets lacks something very important: a proper fleet composition and leaders for said fleets because they are incredibly unevenly split right now. You need to have at least 5 operational space fleets with each fleet being led by a Viscount capital ship then you just have to decide on a composition, the reason being you will know more efficiently what losses you have to replenish and the destructive potential of each fleet as an identical composition from fleet to fleet makes the calculations more accurate.
Alex Bove So 3 main fleets with Viscount leads and 2 other fleets led by something slightly less tanky, close enough. What matters is the fleet composition, it is an unspeakable mess right now x)
Hey Shack, could you do a "top ten mods" style video for Stellaris like you did for Space Engineers? I'm sure newer Stellaris players (myself included) would really enjoy such a video. I'm actually buying Stellaris because of your series. I'm sad to see the XPG Alliance go as I really enjoyed the series but I am looking forward to the "Imperial" playthrough.
Duuuuuuuuude, I was really really hoping this would be out today!!! :D Dunno why, but I've begun to really really like this series! Even more then Stellaris. ;D
You have multiple capital ship yards, use them. Also, when you incorporate a ship that is not a fighter squadron into a squadron fleet and that fighter is incapacitated, you loose the battle; the ship is seen as the essential carrier for that fleet and when destroyed the game see's that as an absolute loss. Remember, 3 space stations is indicative of a capital shipyard.
You have a hero who can stealth travel the map and sit on any world, spying on it, revealing ground and space troop and defense/ building composition. I don't know his name, but he's old man next to Leia on the hero bar who looks like an overly happy, senile old grandpa. You really need to make better use of him!
Bastion is the pentastar alignment's Capitol, niruaun is empire of the hand Capitol, syca is their shipyard. Also, make an e-wing fleet, they are the equivalent of a tie defender, put an endurance in the fleet so it doesn't count as a loss for a dumb reason.
Did you know you could change the direction a ship's facing when giving a 'move' order? Just hold and drag the right mouse button. It might be helpful, when trying to position bigger ships.
I'm playing as the Imperial remanant and i had to take Corruscant. There were 3 Golan III stations and a Golan II and a fleet...lost a bunch of Stardestroyers and around 10 Defender squadrons.
A lot of the hero characters come from the X wing series of books, at least in this era of the game, booster got his star destroyer when a group of former rebel pilots, led by wedge Antilles, and Corran Horn liberated Thyferra(bacta, or medical gel producers) from Ysanne Isard, and Booster, whos daughter married Corran Horn eventually, tricked a star destroyer into surrendering by grappling it with several hundred tractor beams and locking several hundred torpedo launcher computers onto it, even though he had no torpedos. This also incidentally was the opening stage of the battle where Wedge captured the Lusankya Super Star Destroyer that he commanded earlier in this series.
@TheXP Gamers fyi the one hero you have sitting at Mon Calamari that looks like gary johnson is a spy you can send him to enemy planets without fighting or being seen. Very helpful for knowing what you are going to run into before attaching.
With all the assumptions about stuff he doesn't know, the refusal to stop building outdated ships out of nostalgia, and the needless loss of heroes for stupid reasons, I am genuinely surprised that he hasn't gotten his face pounded in by the Empire of the Hand yet. STOP AUTORESOLVING FOR THE LOVE OF YOUR CAPITAL SHIPS
I just played this game on Admiral level and by maximizing my mines and concentrating my ground unit production on certain planets my income on each week was over 25000 with the same number of planets he had.
You weren't really wrecked by the speederbikes, but by their artillery unit. Luke doesn't have Rogue Squadron with him because he doesn't lead them at this point in the continuity.
Hey Shack, I recommend downloading this interface mod. It doesn't change any of the games mechanics it just changed the blobs for hardpoints, bombing runs, bombardments, and changes the circles around units. It makes a lot of the HUD less invasive and offers for a more cinematic gaming experience. Plus it looks cooler. www.nexusmods.com/starwarsempireatwar/mods/1/?
looking for a space rts because of all the gameplay ive seen on this channel, would anyone suggest stellaris, sins of a solar empire, or this first considering I am an experienced rts player?
shack, your winning every battle. maybe you must play multiplayer campaign. and maybe story in that campaign. thats more fun and harder. (I know how to play every mod online btw)
Personally I would advise to increase your infantry . DO NOT AUTO RESOLVE. Bring in some air units, and tanks. Keep the plan, but I think he might be a jedi, and what happened when the emperor was on the ground? He took over half the forces. This could be bad
TheXPGamers about what you said about the rebels having no tanks in the new battlefront, if EA was trying to make the game as close to the movies as possible, then they did a good job, because if you watch the movies, we don't see and rebel tanks what so ever.
you really cant do this now, but sometimes the ai leave planets they recently take from each other lightly/ void of defenses early on. In my hand campaign i took 5 worlds, incluiding courscant with that cheeky strategy.
Unless the mod changed it, completed turrets stay on a planet after the battle. (Turrets that don't complete before the victory/defeat screen are not saved)
i wonder why so many people see fit to say what shack "Needs to do" rather than saying "I suggest that he does" because shack has survived a number of hard fought campaigns on a number of games with the way he plays let the man waste a star destroyer if he chooses he's has more than enough credits to buy five more
shack a really cool idea would be putting all of your commandeered imperial ships in one fleet with a good support fleet and some moncal capital ships but very few and it would be a small but very forceful fleet that will grow every time you commandeer a ship
Shack : (about Booster Terrik) how did you manage to get that ship? Well, according to the actual lore, not the disney crap, Rogue Squadron lured the Lusankya to a heavily armed space station. They threathened to destroy it or something like that, but captain Sair Yonka, aboard a regular Imperial class Star Destroyer, interposed his vessel between the stations tractor beams and the Lusankya, freeing the latter, but getting his ship captured by the administrator of the station, which was none other than Booster. These events happened in the Krytos Trap by Michael Stackpole, if I'm not mistaken.
Hey CaptainShack, how did you get the mod to install, I had problems, where the file didn't copy and if I tried to transfer them they glitched out and deleted themselves
Does it really matter tho? hes not claiming he created it so i dont see it as a problem i mean give him some slack hes got a real life unlike most of the comments below
Shack for the love of GOD please go and get the Rogue Squadron book series and start reading them! You'll love it and it'll start to make this stuff make sense.
Head or syca, there should be a level 3 shipyard there... Also it kinda hints because the hand bomber unit is the syca bomber. I normally play empire of the hand because I think their fkn mad as but when i fight the rebels 2 things annoy me to no end. The ground unit air ships are better fot the rebels and t3bs have really strong armour, I find it easier to kill t4bs when righting rebels.
so is there still a way to get star wars galaxy? i'd love to be part of you're group but I never got to play it when it was going ps - Im already on discord
Well, you kind of.... killed off the Rogue Squadron hero unit, basically the last surviving members of Rogue and even Red Squadron is... Luke. Oh yeah, I remember you managed to have Wedge die too.
civilwarfan12 and Han and chewy
Joey Angotti also Akbar
Yes, these are all true.
@CodowolfkillGaming I dont know what would be worse: Getting killed by a hyper velocity canon or Getting sucked out of the Command Center of a Rebel Flag Ship(which is also a Captial Ship) being attacked by 2 ties and Kylo Ren
Shack: Where's the rest of Rouge Squadron?
Well you killed Wedge so...
Sad times Hah
Lol. Rouge Squadorn in this mod is lead by Tycho Celchu (he is dead I think) but they don't give as much benefit as in the base game as their only "special ability" is really only to kill Death Stars. They do get a bonus against fighters but not so much as you will miss them (now that they are gone).
Rouge Squadron - highlighting those cheekbones since the Old Republic days
Season 1: New Republic
Season 2: Remnant
Season 3: Hand
Season 4: Pentastar
The Sentinel yes
The Sentinel Don't forget the other imperial factions in the 2.2 update... that is coming sometime
Cooli167 Well for the time being, that is the timeline I predict
Hey Shack, friendly reminder that a few of your heros are good for space and ground Combat, half are Jedi. Kyle Katarn has the Moldy Crow in space and is a Jedi on the ground. Corran Horn has his personal X-Wing he used in Rouge Squadron and on the ground is also a Jedi, he later became a Jedi Master on Luke's Council.
"You'll be fine Luke!" he kills him, I'm calling it now!
23:34 "You have your orders!" Yes they do, but their orders keep changing because their leader keeps clicking all over the place like a 5 year old hopped up on ALL the caffeine.
Mon Calamari ships when clicked on sounds like: "Loser standing by."
Shack: Hey Luke where's the rest of Rogue Squadron
Me: Dead, they all dead cause of you.
Have Lea and Landoat seperate planets. And build much more economy buildings. With the amount of planets you have you should have about double the income. If you have one ship as command you can jump in behind an enemy superstardestroyer and shoot him from behind were he is weak. You can give command to a ship when the battle is already shown. Don't forget when you defend with a shipyards, you can recruit ships in mid battle if you need to.
"(The hand has impressive technology)."
Empire of the Hand tech department: let's put plex launchers on speeder bikes.
Genius!
shack bastion was the last capital of the empire , you need to look far left side for the empire of the hands main worlds, syca,nirauan, csllia are the hands capital worlds
Hey Shack! On your next Space Battle, put a Scout-class ship or a squadron of fast fighters in the command slot, then fly them up close to the enemy, then pause and bring in your actual attack fleet, then unpause. Like how you did with Han that one time. That's an awesome maneuver that I could totally see the Rebels/New Republic using.
Best way about this game in space battles, put a fighter squadron in charge of your fleets, so you won't lose anything, if they got hyper velocity cannons. And bring your weakest warships in to test the waters first. Then your main battle groups.
since you asked about the hand's key planets, Syca is their main shipyard with a lv 3 spacestation. from Syca there will the be two planets in a line northeast (the names escape me), both with lv 2 spacestations, the second will be their main home planet
3:56 reminds me of the island hopping strategy America used in the Pacfic War. Shacked hopped from island to island like the Americans did and secured the points as he got closer to his goal
quick tip, when u take build pads, especially near the starting area, place a lot of different turrets to weaken your enemies while they r still preparing
IIRC pantolomin's resorts were under water submarine casino's. Popular because there was the added benefit of some apparently beautiful coral reefs near the travel routes of said subs.
I believe it was mentioned in the second Thrawn trilogy book Dark Force Rising.
The Hand are located to the far north west, Bastion is one of the Pentastar Alignment's main planets. Lore wise, the Hand are actually good guys, as well as nice, completely existent for the purpose of defending against the Uzong Vong, who the New Republic have to deal with later on. Thrown didn't trust the New Republic to acknowledge the Vong and therefore never bothered to tell them about the Vong
Thrown lmfao
you need to build a fleet of Nebula star Destroyers they're designed to defeat an isd one on one so keep a fleet of them nearby on the front lines if you run into a big star Destroyer Fleet
Awesome videos! In the Legends Novels, Bastion is the capital world of the Imperials in the Hand of Thrawn series. I would definitely concentrate on taking that!
Shack build more mines in your worlds you have a lot of empty slots that you can fill with mines and have more income and dont queue too many units in one planet do it in more to produce them faster xD
do an empire at hand campaign after this series
like if you agree
"Pantolomin is a well known tourist resort... the planet offered great sightseeing and gambling opportunities." - "This looks like a swamp. And this is the vacation destination?" Florida. The word you're looking for is Florida.
Makin progress so far Shack but I think your space fleets lacks something very important: a proper fleet composition and leaders for said fleets because they are incredibly unevenly split right now.
You need to have at least 5 operational space fleets with each fleet being led by a Viscount capital ship then you just have to decide on a composition, the reason being you will know more efficiently what losses you have to replenish and the destructive potential of each fleet as an identical composition from fleet to fleet makes the calculations more accurate.
He can't build that much viscounts tho.
Péter Ittzés only 1 at a time can be built with a lifetime build limit of 3
it will never happen shack is very unorganized when it comes to this game
Alex Bove So 3 main fleets with Viscount leads and 2 other fleets led by something slightly less tanky, close enough.
What matters is the fleet composition, it is an unspeakable mess right now x)
The "smuggler" with the star dastroyer is Booster Terrik - father-in-law of Jedi Master Corran Horn. IMO one of the funniest char in EU.
Why do you keep building old ships? I mean MC40a really?
Hey Shack, could you do a "top ten mods" style video for Stellaris like you did for Space Engineers? I'm sure newer Stellaris players (myself included) would really enjoy such a video.
I'm actually buying Stellaris because of your series. I'm sad to see the XPG Alliance go as I really enjoyed the series but I am looking forward to the "Imperial" playthrough.
Duuuuuuuuude, I was really really hoping this would be out today!!! :D Dunno why, but I've begun to really really like this series! Even more then Stellaris. ;D
(giggle) "That's so many fighters..........that would be so dangerous...."
You have multiple capital ship yards, use them. Also, when you incorporate a ship that is not a fighter squadron into a squadron fleet and that fighter is incapacitated, you loose the battle; the ship is seen as the essential carrier for that fleet and when destroyed the game see's that as an absolute loss. Remember, 3 space stations is indicative of a capital shipyard.
shack it wasn't the speeder bikes, there was a big tank in the for back that was a type of artillery.
Nashtheenderman ! Although the Eoth speeders are still no joke, beware of them...
No it was the speeders they are anti-tank speeders only the empire of the hand gets them
You have a hero who can stealth travel the map and sit on any world, spying on it, revealing ground and space troop and defense/ building composition. I don't know his name, but he's old man next to Leia on the hero bar who looks like an overly happy, senile old grandpa. You really need to make better use of him!
Bastion is the pentastar alignment's Capitol, niruaun is empire of the hand Capitol, syca is their shipyard. Also, make an e-wing fleet, they are the equivalent of a tie defender, put an endurance in the fleet so it doesn't count as a loss for a dumb reason.
Did you know you could change the direction a ship's facing when giving a 'move' order? Just hold and drag the right mouse button. It might be helpful, when trying to position bigger ships.
I'm playing as the Imperial remanant and i had to take Corruscant. There were 3 Golan III stations and a Golan II and a fleet...lost a bunch of Stardestroyers and around 10 Defender squadrons.
Build up your shipyards at Byss. You only have a Tier 1 station there.
When you finish you should play the Empire of the hand, they are awesome.
A lot of the hero characters come from the X wing series of books, at least in this era of the game, booster got his star destroyer when a group of former rebel pilots, led by wedge Antilles, and Corran Horn liberated Thyferra(bacta, or medical gel producers) from Ysanne Isard, and Booster, whos daughter married Corran Horn eventually, tricked a star destroyer into surrendering by grappling it with several hundred tractor beams and locking several hundred torpedo launcher computers onto it, even though he had no torpedos. This also incidentally was the opening stage of the battle where Wedge captured the Lusankya Super Star Destroyer that he commanded earlier in this series.
i love theese videos
"Hello Luke! Where's the rest of Rogue Squadron?"
Well let's hope Luke never finds out what Shack did to them.
@TheXP Gamers fyi the one hero you have sitting at Mon Calamari that looks like gary johnson is a spy you can send him to enemy planets without fighting or being seen. Very helpful for knowing what you are going to run into before attaching.
You have Coran Horn. He is a living sensor array. You dont need stealth commandos with him. And even if you do need one, Luke has force stealth.
I'm praying hero units don't die in this vid
With all the assumptions about stuff he doesn't know, the refusal to stop building outdated ships out of nostalgia, and the needless loss of heroes for stupid reasons, I am genuinely surprised that he hasn't gotten his face pounded in by the Empire of the Hand yet. STOP AUTORESOLVING FOR THE LOVE OF YOUR CAPITAL SHIPS
SHACK PLEASE BUILD NEBULA CLASS DESTROYERS
Damn, those MC90's are tough as balls for their size...
In that first land battle when he was saying how he wants to scout out the enemy base I kept saying "BRING A COMMAND VEHICLE! JUST USE THE PING!"
Hello again
Nirauan is the homeworld of the empire of the hand.
I just played this game on Admiral level and by maximizing my mines and concentrating my ground unit production on certain planets my income on each week was over 25000 with the same number of planets he had.
21:00 "PLEASE!!!! NOT THE BEES!!!!!!! AAAAAAAAAAAAAAAAHEEEEEEEEEEEEUGGGGGGHAAAAAAAAA!!"
You have like 5 planets still under Remnant control on the ground in the east, by/under Mon Calamari. They could be making you money.
It's always the coffee's fault isn't it XPGamers?
I can somewhat relate, just that it's my lack of sleep's fault.
Yawns revenge! I like the series but I also like calling it Yawn's revenge.
Shack, you haven't faced Chiss Flame tanks yet. Those are probably the nastiest units the Hand has. They are devastating to both infantry AND armor.
You weren't really wrecked by the speederbikes, but by their artillery unit. Luke doesn't have Rogue Squadron with him because he doesn't lead them at this point in the continuity.
Hey Shack, I recommend downloading this interface mod. It doesn't change any of the games mechanics it just changed the blobs for hardpoints, bombing runs, bombardments, and changes the circles around units. It makes a lot of the HUD less invasive and offers for a more cinematic gaming experience. Plus it looks cooler. www.nexusmods.com/starwarsempireatwar/mods/1/?
Shack I think you should at least one Mon Cal with your ground stacks for support.
looking for a space rts because of all the gameplay ive seen on this channel, would anyone suggest stellaris, sins of a solar empire, or this first considering I am an experienced rts player?
its funny that his version of poke involves a mon cal ship and all fighters
oooh, I've needed a reason to jump back on SWGEmu
i love this series!
Syca is the main shipyard of the hand.
shack, your winning every battle. maybe you must play multiplayer campaign. and maybe story in that campaign. thats more fun and harder. (I know how to play every mod online btw)
Build All the alcoholics anonymous pads.
1:30 "Let's move Luke Skywalker up..."
RIP Luke.
Personally I would advise to increase your infantry . DO NOT AUTO RESOLVE. Bring in some air units, and tanks. Keep the plan, but I think he might be a jedi, and what happened when the emperor was on the ground? He took over half the forces. This could be bad
You keep acknowledging you should never auto resolve yet you keep auto resolving
+KyoZero in RAW. Seems to work well in this.
TheXPGamers in raw, when I auto resolve when I'm already in combat it seems to make sense.
TheXPGamers about what you said about the rebels having no tanks in the new battlefront, if EA was trying to make the game as close to the movies as possible, then they did a good job, because if you watch the movies, we don't see and rebel tanks what so ever.
you really cant do this now, but sometimes the ai leave planets they recently take from each other lightly/ void of defenses early on. In my hand campaign i took 5 worlds, incluiding courscant with that cheeky strategy.
do you just fight the remnant and thrawns empire or does the yuzhong vong (spelled it way wrong) come in later?
If I had a dollar every time shack said battlegroup, fighter wing or support fleet I'd be rich lol.
Unless the mod changed it, completed turrets stay on a planet after the battle. (Turrets that don't complete before the victory/defeat screen are not saved)
i wonder why so many people see fit to say what shack "Needs to do" rather than saying "I suggest that he does" because shack has survived a number of hard fought campaigns on a number of games with the way he plays let the man waste a star destroyer if he chooses he's has more than enough credits to buy five more
They are seriously dug in man, I agree With mathew
bastion is the capitol of the pentastar alignment
I really wanted to see that mammoth tank looking emp tank but unfortunately a certain orbital strike took it out before I could get a good look
shack a really cool idea would be putting all of your commandeered imperial ships in one fleet with a good support fleet and some moncal capital ships but very few and it would be a small but very forceful fleet that will grow every time you commandeer a ship
like if you want this too or reply
The Bothan cruiser kinda looks like the Pillar of Autumn from Halo
Shack : (about Booster Terrik) how did you manage to get that ship?
Well, according to the actual lore, not the disney crap, Rogue Squadron lured the Lusankya to a heavily armed space station. They threathened to destroy it or something like that, but captain Sair Yonka, aboard a regular Imperial class Star Destroyer, interposed his vessel between the stations tractor beams and the Lusankya, freeing the latter, but getting his ship captured by the administrator of the station, which was none other than Booster. These events happened in the Krytos Trap by Michael Stackpole, if I'm not mistaken.
I love this game
Please please please fix the audio. It's like a full second ahead of the video. Just pull back the audio a tick. Love these. Keep em coming please.🖖✌
Empire of the hand home world is Syca it's to the far north west. it is their capital shipyard equivalent to Mon Calamari
*Important world. don't know of its a capital world
Bastion is the pentastar capital and you should be heading for syca it has the only capital ship yard controlled by the hand
Hey CaptainShack, how did you get the mod to install, I had problems, where the file didn't copy and if I tried to transfer them they glitched out and deleted themselves
thrawns very powerful and if he keeps fighting you well you might lose the war
Hey shack, how do you make it so that you can bring in your forces on your own instead of having the AI do it for you?
Which Mod are you using? I downloaded the Awakening of the Rebellion 2.6 through Steam, and it does not look anything like this.
he totally took the thumbnail for this video off of google because its been the background for my computer for the past year and a half
As if he custom makes his own thumbnails for each video
Dr. dentist XD Guessing you haven't noticed from the other ones?
Does it really matter tho? hes not claiming he created it so i dont see it as a problem i mean give him some slack hes got a real life unlike most of the comments below
Syca is a important system it is their capital ship prouduction system.
welkl can get the game at all ? and is on PC DVD? or xbox 36o ?
The endurance is a carrier!!!!
Shack you know Byss can also build capital ships if you upgrade the shipyard there
Shack for the love of GOD please go and get the Rogue Squadron book series and start reading them! You'll love it and it'll start to make this stuff make sense.
I took one look at metellos and thought: "Fresh meet for the grinder"
I also like how now a "little poke" = commit the fleet
Luke at 17:50 "I don't know about this..."
hey shack don't forget about your little jedi army on yavin 4 i think
Head or syca, there should be a level 3 shipyard there... Also it kinda hints because the hand bomber unit is the syca bomber. I normally play empire of the hand because I think their fkn mad as but when i fight the rebels 2 things annoy me to no end. The ground unit air ships are better fot the rebels and t3bs have really strong armour, I find it easier to kill t4bs when righting rebels.
+TheXPGamers could you play as imperial remnant after this or battlefront commander with the elite conflict mod please?
Shack where are getting these epic thumbnails? Just got a computer and i want a new background!
so is there still a way to get star wars galaxy? i'd love to be part of you're group but I never got to play it when it was going
ps - Im already on discord
Shack when is the final episode of stelaris season 1?
probably just before the 20th