@@kANGaming oh boy can't wait. I see it either taking him .002 seconds, or being completely oblivious until you point it out in the last 10 seconds of the video😂
Well I find it funny that you guys are finally are playing in first person and Ive played it in first person since Ive got the Game a little later than when you guys made the second series
Hyce learned why having a doubled-up back-to-back harpe is a bad idea… kAN, you have one at the sawmill as well as between the oil field and ironworks, and they’re a bad idea in game. Sometimes they work fine, but as Hyce learned: they usually don’t. You can be targeting the closer one but the further one will activate-the one your train is sitting on. If you run around to the other side, that same one will still activate, and short of deleting it outright, it will simply refuse to acknowledge the harpe you are actually trying to throw. To solve this, I’ve discovered you have to have one harpe on the left, one on the right. It’s an annoying bug, and hurts to look at as an esthetic, but it prevents the problem Hyce had if you watch his video. He targets the south harpe, but the north one flips and yeets the Zooma into the sky. I had this happen to me, too, and lost my brand new Cooke 2-8-0 completely off the map. The only other fix I’ve found is to put a 5-10 meter straight of track between the switches, else the harpes are in each other’s activation hit box-hence the problem. If you don’t know what I mean, go over to those switches that killed Hyce and just try it a few times and see what I mean. I usually put the “near” switch with the harpe on the right as you approach it, since that keeps the hit boxes apart. I’d also be glad to host you on my railroad to show you the problem too if you if you’d like? Going back to “wings in space” like you and Hyce were mentioning in a previous episode, yes, in Star Wars the ships have “wings”. From the very first movie, the ILM model makers were concerned about how the ships would deal with heat. Space maybe “cold” but there is no air in which to radiate heat out of, since that requires a medium in which to flow for heat to dissipate like air or water, and space is an empty vacuum. Too much heat fries your electronics and cooks your crew to death in real life. The Deathstar’s Achilles Heel was one of its auxiliary heat exhaust ports. The primary heat exhaust port was on the north pole of the station and was big enough to fly a Star Destroyer into, but was heavily defended and triple shielded, so no ship or torpedo could get through. However, the auxiliary ports (of which the physical filming model had 19, each with a trench leading down from the main pole vent) only had “ray shielding” which stops energy weapons, but not proton torpedoes, since no one thought a targeting computer, pilot, or guidance system could guide one down the multi-kilometer long and straight shaft all the way to the reactor without hitting the 2-meter diameter wall and exploding, the ray shields stopping any energy transfer down and debris being cleaned up-they didn’t count on the son of the most powerful Jedi being the one to pull the trigger. Heat Managment is everywhere in Star Wars, but completely ignored in most other franchises, especially Star Trek, which alone puts Star Wars ships into being more realistic in how it depicts space - of all things. The X-Wing is so designed with opening esfoils to create a much larger surface area for heat distribution, because again it’s a lot harder to get rid of that heat. By opening the wings in combat when the thrusters will be firing rapidly, the engines are at max throttle, and the weapons are firing, it now has more than doubled its surface area for heat distribution. The ARC-170 (direct ancestor to the X-wing) and Jedi Starfighters (a direct ancestor to the TIE fighter) in the opening of “Revenge of the Sith” do the same thing entering combat, open up their wings for heat distribution. The Twilight in the early Clone Wars seasons has two spars that again do the same thing, and put the defensive gun on the end of the spar for the same reason of easier heat dissipation than if it was in the main hull. The reason is the original ILM designers in the 70s were kit-bashing the ships from parts of model kits of the Apollo, Gemini, and other space program ships, and they knew those ships had to dissipate heat once down to the actual traveling modules. Half of the “solar panels” on the International Space Station aren’t for absorbing the sun’s rays but for distributing the station’s heat. So as weird as it sounds: wings in space have a purpose rooted in real life. In atmosphere, they can double-up for aerodynamic flight but are often not designed for that purpose. The X-Wing’s leading edge is both flat and a 90 degree angle, so it’s a literal brick. To fly, it would need powerful engines and a repulsor field to “push” the air away because it’s intended to be a space ship, not a aircraft. So, yeah. Not so silly after all. But also a complete fiction. They use solar panels to dissipate heat in real life and catch the sun’s rays to provide power, hence the dual-purpose in real life, and why just a “wing” wouldn’t be anywhere close to working as efficiently like that. It’s the concept and purpose that works and is cool to see on the big screen, and is something 99% of other franchises ignore entirely. Battlestar Galactica: Blood and Chrome did briefly touch on heat distribution, with its “stealth” Battlestar hiding in the nebula. The ship had internal “heat sinks” and is why the shots of the characters inside were shown as being wet from sweat constantly. By hiding the heat internally, it cut down on how much heat the ship put out-making it, in theory, harder for the Cylons to detect since cutting a radar signature means nothing if you glow like a bonfire on a thermal scope. This same idea was applied in “The Expanse” as well to build the Amun Ra Class stealth ships, and was why they were so hard for the Donager to detect, along with the hull scattering radar. But the problem? You can only build up so much heat before it’s too much… seconds at best in space. So, are such “heat sinks” realistic? viable? Not really… you’d cook the crew like a roast and fry your electronics. An interesting concept, though. And to dissipate that heat better, you need more surface area. And in Star Wars, that’s addressed and not ignored with the use of wings that “lock into attack positions”… which also fits the “rule of cool”. Anyway… sorry for the rant. Science fascinates me. And that’s not even touching on the proposed space engine that used nuclear bombs to propel it forward… that was almost actually built. But, “Project Orion” is something you can research yourself, kAN. ;) P.s. you still need to ask Hyce about a sun heated “snake head” rail on the old railroads prior to 1890! I’m sure he knows a story or two about why they were so deadly to trains…
About a month ago i started watching this series, this was the first, I have now gone through the playlist to back to here, I have made 10 clips and have learned lots from you two thank you
Something I’ve always wondered; I believe American locomotives did use water scoops if travelling long distance - were they ever used on the narrow gauge?
I've been doing this challenge for about a week now and it is pretty fun, of course I'm not the one who did it first but it is fun. Also I found and stupidly high speeds the UI controls stop responding and you can't control anything anymore
When I drove a rail crew van one time I got a trip to take a FRED (the Flashing Rear End Device) from our tiny depot to a coal train 2hrs away at a power plant. No crew, just pick up a FRED and drop it off. 20min into my return trip I got a call with a trip to take the crew from our depot to that train. That crew had to put the FRED on after I got them there. BNSF wasted an entire van trip. 😂
I Once played RRO in first erson, and it was quite the mood. though due to the extreme blindspots, i wish they added something similar to Rolling Line, where you could change the "Height" of the player, or simply add an Adjust Height so people like me could actually ride the train in a nice driing spot, without having to lean out of the cab.
FRA doesn't play around. My brother turned in the local short line for not maintaining a crossing, not flagging said broken crossing, and not blowing the horn at said, crossing after a friend about got hit. Investigator came up, hid in the bushes, and caught them at several crossings not blowing the correct patterns. They got fined for each time and for not fixing the crossing.
This is seriously how I play all the time. Im just not a huge fan of the driving UI and frankly it's easier to stand on a car behind Betsy and drive her from there. Maybe once I get a new loco I'll like the UI more. Almost had one today but I'm an idiot who didn't save and the power went out because of a small bit of rain. 3 hours of grinding and rail optimizing gone
Me subscribo, podrían poner subtitulos en español, por favor? Y Cuál es esa locomotora, su nombre?me gusta mucho la cabina de ese tren a vapor, y muy buen trabajo epnsaron en sus detalles, como poder abrir la ventanita, genial!
Kan at some point you need to swap some tenders around and see how long it takes for Hyce to notice, I think it would be pretty funny
True I'll try to find some that match in color so it takes him longer :P
@@kANGaming oh boy can't wait. I see it either taking him .002 seconds, or being completely oblivious until you point it out in the last 10 seconds of the video😂
@@meisawesome12695 do it next vid after you get back to the shop while your there switch the tenders before Hyce joins
@@artybuttonusa9974 They sometimes do videos a bunch at a time so might not get that but nice idea.
My favorite podcast with the most powerful vehicles on land
since hyce works with hi pressure steam you should talk to him about how much pressure water creates when it freezes
Well I find it funny that you guys are finally are playing in first person and Ive played it in first person since Ive got the Game a little later than when you guys made the second series
Hyce learned why having a doubled-up back-to-back harpe is a bad idea… kAN, you have one at the sawmill as well as between the oil field and ironworks, and they’re a bad idea in game. Sometimes they work fine, but as Hyce learned: they usually don’t. You can be targeting the closer one but the further one will activate-the one your train is sitting on. If you run around to the other side, that same one will still activate, and short of deleting it outright, it will simply refuse to acknowledge the harpe you are actually trying to throw. To solve this, I’ve discovered you have to have one harpe on the left, one on the right. It’s an annoying bug, and hurts to look at as an esthetic, but it prevents the problem Hyce had if you watch his video. He targets the south harpe, but the north one flips and yeets the Zooma into the sky. I had this happen to me, too, and lost my brand new Cooke 2-8-0 completely off the map. The only other fix I’ve found is to put a 5-10 meter straight of track between the switches, else the harpes are in each other’s activation hit box-hence the problem. If you don’t know what I mean, go over to those switches that killed Hyce and just try it a few times and see what I mean. I usually put the “near” switch with the harpe on the right as you approach it, since that keeps the hit boxes apart. I’d also be glad to host you on my railroad to show you the problem too if you if you’d like?
Going back to “wings in space” like you and Hyce were mentioning in a previous episode, yes, in Star Wars the ships have “wings”. From the very first movie, the ILM model makers were concerned about how the ships would deal with heat. Space maybe “cold” but there is no air in which to radiate heat out of, since that requires a medium in which to flow for heat to dissipate like air or water, and space is an empty vacuum. Too much heat fries your electronics and cooks your crew to death in real life. The Deathstar’s Achilles Heel was one of its auxiliary heat exhaust ports. The primary heat exhaust port was on the north pole of the station and was big enough to fly a Star Destroyer into, but was heavily defended and triple shielded, so no ship or torpedo could get through. However, the auxiliary ports (of which the physical filming model had 19, each with a trench leading down from the main pole vent) only had “ray shielding” which stops energy weapons, but not proton torpedoes, since no one thought a targeting computer, pilot, or guidance system could guide one down the multi-kilometer long and straight shaft all the way to the reactor without hitting the 2-meter diameter wall and exploding, the ray shields stopping any energy transfer down and debris being cleaned up-they didn’t count on the son of the most powerful Jedi being the one to pull the trigger. Heat Managment is everywhere in Star Wars, but completely ignored in most other franchises, especially Star Trek, which alone puts Star Wars ships into being more realistic in how it depicts space - of all things. The X-Wing is so designed with opening esfoils to create a much larger surface area for heat distribution, because again it’s a lot harder to get rid of that heat. By opening the wings in combat when the thrusters will be firing rapidly, the engines are at max throttle, and the weapons are firing, it now has more than doubled its surface area for heat distribution. The ARC-170 (direct ancestor to the X-wing) and Jedi Starfighters (a direct ancestor to the TIE fighter) in the opening of “Revenge of the Sith” do the same thing entering combat, open up their wings for heat distribution. The Twilight in the early Clone Wars seasons has two spars that again do the same thing, and put the defensive gun on the end of the spar for the same reason of easier heat dissipation than if it was in the main hull. The reason is the original ILM designers in the 70s were kit-bashing the ships from parts of model kits of the Apollo, Gemini, and other space program ships, and they knew those ships had to dissipate heat once down to the actual traveling modules. Half of the “solar panels” on the International Space Station aren’t for absorbing the sun’s rays but for distributing the station’s heat. So as weird as it sounds: wings in space have a purpose rooted in real life. In atmosphere, they can double-up for aerodynamic flight but are often not designed for that purpose. The X-Wing’s leading edge is both flat and a 90 degree angle, so it’s a literal brick. To fly, it would need powerful engines and a repulsor field to “push” the air away because it’s intended to be a space ship, not a aircraft. So, yeah. Not so silly after all. But also a complete fiction. They use solar panels to dissipate heat in real life and catch the sun’s rays to provide power, hence the dual-purpose in real life, and why just a “wing” wouldn’t be anywhere close to working as efficiently like that. It’s the concept and purpose that works and is cool to see on the big screen, and is something 99% of other franchises ignore entirely. Battlestar Galactica: Blood and Chrome did briefly touch on heat distribution, with its “stealth” Battlestar hiding in the nebula. The ship had internal “heat sinks” and is why the shots of the characters inside were shown as being wet from sweat constantly. By hiding the heat internally, it cut down on how much heat the ship put out-making it, in theory, harder for the Cylons to detect since cutting a radar signature means nothing if you glow like a bonfire on a thermal scope. This same idea was applied in “The Expanse” as well to build the Amun Ra Class stealth ships, and was why they were so hard for the Donager to detect, along with the hull scattering radar. But the problem? You can only build up so much heat before it’s too much… seconds at best in space. So, are such “heat sinks” realistic? viable? Not really… you’d cook the crew like a roast and fry your electronics. An interesting concept, though. And to dissipate that heat better, you need more surface area. And in Star Wars, that’s addressed and not ignored with the use of wings that “lock into attack positions”… which also fits the “rule of cool”. Anyway… sorry for the rant. Science fascinates me. And that’s not even touching on the proposed space engine that used nuclear bombs to propel it forward… that was almost actually built.
But, “Project Orion” is something you can research yourself, kAN. ;)
P.s. you still need to ask Hyce about a sun heated “snake head” rail on the old railroads prior to 1890! I’m sure he knows a story or two about why they were so deadly to trains…
Greatest podcast currently. With some soothing train visuals.
Was waiting for this, very nice.
And he binned it hahaha great video kan
20:00 we need lixian or one of the editors to animate this visual. I need to know what that looks like as a cartoon.
About a month ago i started watching this series, this was the first,
I have now gone through the playlist to back to here,
I have made 10 clips and have learned lots from you two thank you
A train conductor is like a helicopter crew chief. He owns that piece of equipment until someone replaces him.
Something I’ve always wondered; I believe American locomotives did use water scoops if travelling long distance - were they ever used on the narrow gauge?
This is the only way I play this game. Inside the cab.
Did you know that this game has a third person hud mode, I think you should do a vid with only that
I've been doing this challenge for about a week now and it is pretty fun, of course I'm not the one who did it first but it is fun. Also I found and stupidly high speeds the UI controls stop responding and you can't control anything anymore
I beg of you to do a co-op series with kosmo in Valheim, would be so cool
Wow. Strasburg is quite close to where I am. It's crazy that you mentioned it. I never knew that they had a actually had steam powered Thomas.
you should try the create mod for minecraft, it has a steampunk feel to it and so many mechanics to play around with
When I drove a rail crew van one time I got a trip to take a FRED (the Flashing Rear End Device) from our tiny depot to a coal train 2hrs away at a power plant. No crew, just pick up a FRED and drop it off. 20min into my return trip I got a call with a trip to take the crew from our depot to that train. That crew had to put the FRED on after I got them there. BNSF wasted an entire van trip. 😂
I Once played RRO in first erson, and it was quite the mood.
though due to the extreme blindspots, i wish they added something similar to Rolling Line, where you could change the "Height" of the player, or simply add an Adjust Height so people like me could actually ride the train in a nice driing spot, without having to lean out of the cab.
I didn’t know there is a Thomas the Tank Engine at the museum where hice works
Kan of course being the Guy binning the Locomotive at the end of the Shift who would have thought. He needs a Bucket for that not a Cup.
Almost first view hehe 😜
Love the video kan
You should ask hyse about the resend Railway accident of the Netherlands in Voorschoten
And the Tempi rail accident
FRA doesn't play around. My brother turned in the local short line for not maintaining a crossing, not flagging said broken crossing, and not blowing the horn at said, crossing after a friend about got hit. Investigator came up, hid in the bushes, and caught them at several crossings not blowing the correct patterns. They got fined for each time and for not fixing the crossing.
Funny thing is kan, I usually use both the GUI & the first person so i’m used to it. Great video though! 😂😂😂
Very funny
Seeing this game being played in first person makes me want to play a vr version of this.
When I first started playing I didn’t even know you could get inside the train
What happened to the class 48? Do you still use it as a back engine?
You should ask Hyce about the Erie triplexes.
Why was this released so late? I thought it was Tuesday and Friday (at least for Hyce not sure about this channel but always a bit later so)
Nice
Last year 3 trains derailed a day in the USA, it is more common then you think.
Late to the party but I would look to the Golden Spike replicas when it comes to air brakes on historic locomotive.s
Bro dat whistle string groovin doe
This is literally just how I play the game lmao
Okay. Now, do all of that again without sticking your head through the solid-wood cabin and jumping on and off the train unrealistically. :)
Hah that Tomas that actually works comes to our local mack truck dealer to get worked on cause that makes sense
This is seriously how I play all the time. Im just not a huge fan of the driving UI and frankly it's easier to stand on a car behind Betsy and drive her from there. Maybe once I get a new loco I'll like the UI more. Almost had one today but I'm an idiot who didn't save and the power went out because of a small bit of rain. 3 hours of grinding and rail optimizing gone
Hello
This is the only way i play, it so much more fun
I always play in first person.
When you turned on the dynamo I didn't even notice because laptop go AAAAAAAAAAAAAAAAAAAAA
Will you guys ever find a way to fix that ridiculous 10% rail?
At the terminating platforms at a station what are the zigzags on the track
they are intended to slow the impacting train down, to reduce damage and casualties in case a train does not stop in time.
Lol just tried to play both yours and Hyce's videos simultaneously on 2 different screens to see both persons views. Didn't work too well.
wow
I really am enjoying the first person
How are feeling about it?
How about a Garret or a Big Boy...
Bread
3 min since launch
Railroads Online needs to have a Thomas and Friends DLC
Hi how are you
Good how are you
Pretty good, have a good day
I'm doing good. How are you?
@@caleblowrance9604 good
@Mr. A the Trigger Galleon good
Is this game engine available on Steam? :D
Yes, it’s called Railroads Online!
Every other or 3rd videos should be in first Person
More 1st person for the rest of the game
21:13 Please do not flash your rear end device. Pretty sure that's illegal. /s
The camera position for the character seems way too high.
i do this all the time
The problem with first person is that is not how you control the trains in this game is not like how you drive.
😘
This didn't age well. BNSF train hit something else again... Yesterday
the writing says i should ad a comment
Me subscribo, podrían poner subtitulos en español, por favor? Y Cuál es esa locomotora, su nombre?me gusta mucho la cabina de ese tren a vapor, y muy buen trabajo epnsaron en sus detalles, como poder abrir la ventanita, genial!
Please playing in third person
First
no one cares
tenth!
stick all your engi es and cars on one consist
first
no one cares