Tutorial: Eden 3D Editor Making AI Sit [Arma 3]

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  • Опубліковано 11 вер 2024
  • Commands:
    For using arrow..
    [this,"SIT1","ASIS",arrow1] call BIS_fnc_ambientAnim;
    For wooden chair..
    [this,"SIT1", "ASIS"] call BIS_fnc_ambientAnim;
    0 = this spawn {waitUntil {behaviour _this == "combat"};
    _this call BIS_fnc_ambientAnim__terminate;}
    Btw, I noticed when watching the vid that I pasted the wooden chair command onto the wooden chair instead of the ai and that's why he didn't sit the first time. Lol. Didn't feel like rerecording this vid to fix that but I think you got it anyway. Cheers.

КОМЕНТАРІ • 61

  • @TMace
    @TMace  8 років тому +5

    Made this vid for a guy on Reddit who had the same troubles as I did when trying to place an ai on a chair. After trying different commands, this is what worked best for me. If this helps anyone else out, awesome.

  • @giggs9848
    @giggs9848 2 роки тому

    I know this video is older than the heavens but I have been coming back here ever since this video was just a few months old
    Thanks for the code my ol' dude

  • @shin4220
    @shin4220 8 років тому +6

    Thank you much! I tried this with folding chair and camping table, and the command with the arrow thing worked perfectly!

    • @TMace
      @TMace  8 років тому +5

      +y-shin Sweet. For some reason it's so satisfying when this stuff works lol.

  • @Flow-.-
    @Flow-.- Рік тому

    I really appreciate these videos man, been away from my gaming rig for a year now and was dying to play some sim games. Found out Arma 3 ran on my work laptop and gave it a shot! Never worked with a game editor before but been having good fun with this one! Appreciate the help man!

  • @VooDoo191110
    @VooDoo191110 8 років тому +3

    THANK YOU SO MUCH!! Been trying to do this since Arma 2 =D. You are awesome!

    • @TMace
      @TMace  8 років тому +1

      Glad it helped. Thanks for the sub!!

    • @VooDoo191110
      @VooDoo191110 8 років тому

      =D

  • @snorfs5850
    @snorfs5850 2 роки тому

    6 years later you still helped me! thanks man!

  • @MrDjl4
    @MrDjl4 7 років тому +16

    Chair simulator 2017.

  • @iGame360fficial
    @iGame360fficial 8 років тому

    Finally. Commands that work.

  • @T3inChrist
    @T3inChrist 7 років тому

    Just wanted to say thanks for the video.

  • @DrinkersWithGamingProblems
    @DrinkersWithGamingProblems 5 років тому

    Thanks mate - really helpful!

  • @Cottttte
    @Cottttte 8 років тому +1

    Thanks alot! Great vid

  • @br0mley597
    @br0mley597 5 років тому +1

    attachTo is also a way, just you need much more scripting to make AI react to enemy and die

    • @AshleyLarkin
      @AshleyLarkin 5 років тому

      Just use Achilles lol on the fly instead of before mission

  • @clementkong8133
    @clementkong8133 10 місяців тому

    But what if you at some point want them to get out of their chair when they get shot at?

  • @rambo387
    @rambo387 6 років тому

    Mega thanks for this video!

  • @MrWax
    @MrWax 8 років тому +1

    been using 3d editors since 2014, this has it bonuses but is not fully there, no gamemode is compatible with it yet, i still use my 3d editor, and plus now everyone has assess to a easy 3d editor , its harder to find paid jobs for map editing

  • @hitmanhartman1394
    @hitmanhartman1394 Рік тому

    Wait so why wouldn't you just name the chair "chair1" and do the same command?

  • @Vesell11
    @Vesell11 8 років тому

    How this works: [your unit name(or just _this), 'animation name', 'gear settings(you can delete his weapon+vests and stuff by setting 'NONE' or leave as it is with 'ASIS'), 'optional parameter which sometimes doesn't work properly'. ] call_function.
    But the problem is, that even if engaged, this unit will not leave this animation state, sometimes even make it after death. So, what you are doing at 04:34 is giving him default animation when engaged(going to combat state). But, most of animations delete character weapon, so you can either write a ton of code to store/restore it, or just spawn magazines+weapon on his back while doing first animation.
    All in all, you could just call animation and adjust the soldier to the chair/table/stone/etc manually. You can see full list of animation at tools - functions viewer, select A3 in 1st checkbox, ambient in the second one.

  • @GmoneyMozart
    @GmoneyMozart 2 роки тому

    How would I have enemy AI react? They are brain dead in this state.

  • @erivanel
    @erivanel 8 років тому

    the unit I placed siting on the chair, starts sinking in the ground, it just passes through trought the chair, building and ground

  • @tschaeggbauer
    @tschaeggbauer 7 років тому

    awesome,m8...many thx

  • @marciodantasjunior6299
    @marciodantasjunior6299 6 років тому

    Nice video, thanks por posted it! But I have a dubt: how can I say to them stand up? I try the comands "move there", "regroup" and they do not movie. Thanks!

  • @virtualriot6923
    @virtualriot6923 7 років тому

    Hey dude - Brand new to A3 Editing, creating a scenario where a interrogator (Opfor) is interrogating Survivor (Blufor). When the mission starts the Opfor immediately gets out of the chair and runs away. Any Suggestions to keep him sitting?
    Thanks In advance - quick & easy tutorial - subbed.

    • @dingleberry9068
      @dingleberry9068 7 років тому

      Just give an OPFOR leader to the Bluefor survivors. Make the OPFOR leader's probability of presence "0"(it's a slider from 100 to 0) . The survivors Won't be recognised as an "enemy"

  • @Steggman
    @Steggman 2 роки тому +1

    Why bother with the 'pointer'? Just name the chair and use that variable name instead.

  • @chaons
    @chaons 8 років тому

    nice vid. helped me out. just one question. is there a way to place a dead unit on a chair aswell? cheerz!

    • @TMace
      @TMace  8 років тому +1

      Not sure but that would be cool.

    • @chaons
      @chaons 8 років тому

      +T.Mace yeah, a friend and i trying to figure it out. when we got a solution i will let you know ;)

    • @TMace
      @TMace  8 років тому

      +chaons Cheers, def hit me back if you find out.

    • @Chris-gy5gb
      @Chris-gy5gb 8 років тому

      +chaons that will be so cool if you find the solution ;)....

    • @chaons
      @chaons 8 років тому

      +Chris it seems like it dosn't work. i tried different things, talked to few people who are really into scripting and stuff, but noone had an solution.

  • @djoni4858
    @djoni4858 5 років тому

    I'm making a scenario where player survived the crash needs to get up from ground. Do you cnow how to make that?

  • @VaSKovach
    @VaSKovach 7 років тому

    what would be a code if you want to place civilian to sit? I mean would you change anything?
    [this,"SIT1","ASIS",arrow1] call BIS_fnc_ambientAnim;
    I assume only this would be changed( call BIS_fnc_ambientAnim; ) right?

    • @TMace
      @TMace  7 років тому

      I don't think you will have to change anything. Give it a try!

    • @VaSKovach
      @VaSKovach 7 років тому

      I tried but my Character is half of him under ground

  • @WIKDDD
    @WIKDDD 8 років тому

    thanks mate

  • @jdot46235
    @jdot46235 8 років тому

    how do you get them to face certain directions?

  • @RASCORTG
    @RASCORTG 7 років тому

    Good Thanks

  • @1234uchi
    @1234uchi 8 років тому +1

    does this work in Multiplayer mission as well?

    • @TMace
      @TMace  8 років тому +1

      Ya should work fine. I'm not sure if you can make the sitting ai playable though. That would be worth testing.

  • @gregjones4179
    @gregjones4179 7 років тому

    when i try the lean on table aim he falls through the table

  • @nebulanz8232
    @nebulanz8232 8 років тому

    Get the mod 3den enhanced. A lot of easy to use features including combat and non combat animations.

  • @officialdrowsy
    @officialdrowsy 8 років тому

    Now, if you really want to get creative, you can fiddle around with AttachTo commands and you could potentially make them sit on vehicles and stuff while its moving. Idk, really, I'm a noob.

    • @TMace
      @TMace  8 років тому

      That's an interesting idea but I'm not sure it would for for moving objects. If you try it let us know!

  • @OperationDEEZ
    @OperationDEEZ 7 років тому

    How to make them get up?

  • @sharonxhazan
    @sharonxhazan 8 років тому

    it dosent work for me

    • @vapecanada5407
      @vapecanada5407 8 років тому

      Make sure you use the code he put in for the office chair not the wooden chair because he slightly messed up the wooden chair as you can see lol.