Thanks so much for having me on the BGDL show, Gabe! I had a great time chatting about games with you, it’s always fun to hear about the games other designers think are important to play from a design perspective. I’d love to hear about any other games people think designers should play in the comments 🙌
@Pam. Really do bring Concordia up on your list. It's a VERY well polished experience. I played it early on in my gaming life and it looked HUGE to me... And it looked COMPLEX... and it really was not... simply because of how well designed and (I assume) well tested. Brilliant experience even if you only play it once (or twice in a row). You know how ticket to ride is smooth? Concordia is a similar smoothness. It flows like a good wine (pun intended).
Any game with a novel idea is worth playing I think! And in general, you can find novel ideas in almost every game. So my thinking is: play a lot of games!
I played all of them. And I have only played within my family and with friends. I haven't been a game tester yet or in a club. So for me this was spot on ^^
I think Ticket to Ride was my friends and I first introduction to modern gaming as well. We then started playing Catan and it was a flood of games after that.
I need to go to sleep but I just saw this video on my feed and so I added to the watchlist for tomorrow. I wonder if these games are to be played specifically with Pam 🤔😁
I know it would be a lot of work, but would be cool to timestamp where you talk about each of the games in the list in the description. Thanks for the work you do for the board game community!
There are instances of adding tokens to the bag in Arkham Horror: The Card Game. The "A thing happened in the scenario that is good or bad, so add X to the bag" happens, but it is not an every scenario thing and is often limited to happening between scenarios of a campaign. One expansion also has Blesses (+2 and draw another token) and Curses (-2 and draw another token) tokens that are added in game as a result of card effects. Which adds an interesting layer to card evaluation as you have cards that are less powerful in their immediate effect but add blesses to the bag and on the other side more powerful effects than normal but add curses to bite you later.
Thanks so much for having me on the BGDL show, Gabe! I had a great time chatting about games with you, it’s always fun to hear about the games other designers think are important to play from a design perspective. I’d love to hear about any other games people think designers should play in the comments 🙌
Great show yet again Pam! Also wow I've never seen Gabe's face before despite his voice being in my head for quite some time.
@@padmewan thanks so much for watching!
Great episode, thank you both for sharing your experience
@Pam. Really do bring Concordia up on your list. It's a VERY well polished experience. I played it early on in my gaming life and it looked HUGE to me... And it looked COMPLEX... and it really was not... simply because of how well designed and (I assume) well tested. Brilliant experience even if you only play it once (or twice in a row). You know how ticket to ride is smooth? Concordia is a similar smoothness. It flows like a good wine (pun intended).
Bonus drinking game: take a drink every time I say “100%”
💯 💯 💯
There’s a funny Key & Peele skit where a football player being interviewed keeps answering “Oh, 100%”
@@ludwigmises ha! 😂
Any game with a novel idea is worth playing I think! And in general, you can find novel ideas in almost every game. So my thinking is: play a lot of games!
100% 😂
I haven't played any of the 4 that brings 90% of designers into the hobby 😬
I played all of them. And I have only played within my family and with friends. I haven't been a game tester yet or in a club. So for me this was spot on ^^
I think Ticket to Ride was my friends and I first introduction to modern gaming as well. We then started playing Catan and it was a flood of games after that.
I need to go to sleep but I just saw this video on my feed and so I added to the watchlist for tomorrow.
I wonder if these games are to be played specifically with Pam 🤔😁
Yes, of course😅
Such a good listen.
I got my wife playing board games by buying our daughter Azul as a Christmas gift. The beauty and quality of the tiles drew her in.
Robo Ralley and Colt Express are missing in the description
I think Chess is an interesting one of those 4.....I would think pandemic and catan are on the same level IMO...Chess is wildly different.
I've always heard that players want to feel smart, rich or powerful. Leave it to Pam to discover the FOURTH THING players want to feel! FUNNY!
Extreme asymmetry: villainous
I know it would be a lot of work, but would be cool to timestamp where you talk about each of the games in the list in the description. Thanks for the work you do for the board game community!
20:30 You did it! You did the thing! You said "mechanism", not "mechanic"! Yay! 🎉🙂
I totally felt that way about Century Golem Edition too! ✨✨✨
hahaha you didn't have her introduce herself XD Pam is awesome, but I thought it was just odd lol. Was so used to you introducing the speakers.
Btw. Snakes and Lattes is a genius name for a bg cafe
There are instances of adding tokens to the bag in Arkham Horror: The Card Game.
The "A thing happened in the scenario that is good or bad, so add X to the bag" happens, but it is not an every scenario thing and is often limited to happening between scenarios of a campaign.
One expansion also has Blesses (+2 and draw another token) and Curses (-2 and draw another token) tokens that are added in game as a result of card effects. Which adds an interesting layer to card evaluation as you have cards that are less powerful in their immediate effect but add blesses to the bag and on the other side more powerful effects than normal but add curses to bite you later.
Ah, brilliant. That game's bag system provides so many cool ways to mix up gameplay!
D&D was created in 1974, not the 90’s 🤣
I think he was talking about Magic the Gathering at that moment, which came out in 1993/1994.
Yeah, I was referring to Magic coming out in the early 90s, lol