How I Made This Stylized Render with Motion Capture in Blender!

Поділитися
Вставка
  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 23

  • @KeelanJon
    @KeelanJon 27 днів тому +3

    Great breakdown Logan, incredibly insightful!

    • @FruitZeus
      @FruitZeus  27 днів тому +1

      Thanks so much dude!! Glad you found it insightful!

  • @ryannasri6271
    @ryannasri6271 26 днів тому +3

    wow , what an amazing breakdown , such good explanation , amazing channel im surprised you dont have more views

    • @FruitZeus
      @FruitZeus  26 днів тому

      Thanks so much!! Any part in particular that stood out to you the most? 😊

  • @DreamRex
    @DreamRex 17 днів тому

    Incredible!!!!!

  • @blenderheadxyz2418
    @blenderheadxyz2418 26 днів тому

    Thanks for sharing ! The style is very nice !

  • @markokovacevic3225
    @markokovacevic3225 22 дні тому

    Always great seeing you post, Logan!
    Great video! :)
    Would love to see your tutorial take on the hair system.

    • @FruitZeus
      @FruitZeus  22 дні тому

      Thanks so much!! That would be a fun one yeah. I’ve been loving the new hair system

  • @SakamiMura
    @SakamiMura 27 днів тому

    thanks for amazing and well explained work

    • @FruitZeus
      @FruitZeus  27 днів тому

      You’re very welcome!

  • @johanleion
    @johanleion 27 днів тому

    Awesome work Logan!

    • @FruitZeus
      @FruitZeus  27 днів тому

      @@johanleion Thanks!!

  • @lightsout630
    @lightsout630 27 днів тому

    Fantastic

    • @FruitZeus
      @FruitZeus  27 днів тому

      I'm glad you liked it!

  • @b0gie
    @b0gie 27 днів тому

  • @ffviicloud23
    @ffviicloud23 26 днів тому +1

    Thanks for this! just wanna ask how did you managed to put Auto rig pro to rigify? 10:50

    • @FruitZeus
      @FruitZeus  26 днів тому

      Great question! So it actually doesn’t matter for the re-targeting tool. Auto Rig Pro just incorporates the retargeting tool as part of its package. So all it’s looking for is some kind of an armature object and it doesn’t have to be ARP.
      And also fun fact - same goes for the auto binding features. You don’t need to have an ARP rig. The binding will work with any rig and any mesh. It’s like having a better “automatic weights solver” just built into ARP that works for any rig.

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL 25 днів тому

    you made me pull the trigger what size of suit are you using !

    • @FruitZeus
      @FruitZeus  25 днів тому

      That’s awesome!! I got an XL!

  • @sniper_miope
    @sniper_miope 21 день тому

    Hello, Logan. I don't know if you will see my comment in the older video, then I will replicate here again:
    I get an error everytime I click on Build Swapper. I'm using Blender 4.1 and the latest version of FZSwapper add-on. Can you help me?
    IndexError: bpy_prop_collection[index]: index 4 out of range, size 4
    Some details about my setup:
    I had created the mouth, teeth and so on, then I created a new collection for each one of those mouths. In "Add Swap Shape" I can pick up only one object and not a folder, then I tried to create a collection with only one object. I couldn't solve the problem anyway.

  • @juizmeuovo
    @juizmeuovo 19 днів тому

    Hi, Logan! I'm using it on Blender 4.2 now. I saw in another video that we can use more controllers. I tried to use FZSwapper to change the brow too, but I couldn't add another controller. Is this resource disabled in this version?

    • @FruitZeus
      @FruitZeus  19 днів тому +1

      You can make more controllers! I should make an updated video explaining how it’s done. Just make sure you have a different object which acts as the new controller. Don’t try to put it on the same object.

    • @juizmeuovo
      @juizmeuovo 19 днів тому

      @@FruitZeus Thanks for answering so fast.
      So I will wait for this video instead of boring you asking here :)
      Thank you!