Glad to have gotten the chance to meet you this last weekend man! Excited to see what decks you try out in the future, and for that coming cindra spice.
I'm so excited for Cindra! I'm sure Fai will get some support but I doubt it makes him more interesting than "here are my four head jabs, how would you like to block them?"
At 11:00 … does Mordred Tide + Read the Runes make 6, or 4? I read the card as “whenever you make Runechants, make an extra”, so it should be 4. They aren’t being created separately. I think it’s like Heartbeat of Candlehold? It’s specifically multiple instances of life gain so they can ping separately. If it was “Gain 3 life”, it would be one ping. I could be wrong.
Read the Runes creates four Runechants with the Mordred Tide effect. The other two are created by Viserai's hero power, which creates a Runechant (two with Mordred).
Great running into you and chatting a bit this weekend. Had a lot of our locals that went through the same kind of day 2😅 Kid on our team bubbled 9th though, made all of us feel like we needed to try harder haha. Still, making day 2 is awesome man, congratulations!!
Thank you! I can be and absolutely am proud of making Day 2 while also being disappointed that it went so poorly. It was great to meet you too and hopefully I'll see you at more events in the future!
I ran your list with reasonable success. My biggest change would be sinks in for sigil of suffering. Also, greaves into aurora always imo. Loved the recap! Cant wait for some Fai content!
Replacing Sigil with Sink makes sense if you're worried about consistency, and that swap would've been helpful for fixing some of my losses! The interaction with CLV is so huge though and I've stolen too many games with the ping against 1 hp opponents who couldn't pay for AB to make the switch.
@Lupinefiasco I found that a lot of the zens had resources to spair and didn't event have to play around it. Viserai also. A sink would have stopped break points and let me fix hands. It's a hindsight thing knowing where my matches led me
@@TheWisestofGuys It's kind of a mixed bag. I won my Round 4 Zen game because my opponent couldn't pay for the AB. I also likely lost my Round 11 Prism game in part because Sigil only blocks for 3 against an attacking angel. It's about comparing the floor and ceiling of the card, and Sigil being a 0 for 5 most of the time is very good.
Was nice meeting you at Portland, and good run in the calling! Day 2 sounded rough, but as they say: "shit happens". There's no shame in saying that there are games you simply lose to variance (no matter how well you try and manage that variance) I know I had my fair share of variance happen that weekend (turn 0 10k w/ a shitty hand, all red hands in commoner against iys, etc).
It was great to meet you too! Hopefully we'll meet up again soon. If you're going to London then I'll see you there, otherwise it might be US Nats or Worlds. Blaming variance four times out of five is a big ask, but off days happen. Sucks when they line up with your big Calling performance, but ultimately it's all prep for the next event. You're a fantastic player and as long as you're playing to the best of your ability, getting the high-level reps is still a net positive!
@@Lupinefiasco I am unfortunately passportless, but I will definitely see you around at some events in the future! We definitely got some good practice in, we'll see each other in top 8 eventually, just a matter of time!
It was neat to meet you! Wish day two had given you better hands to work with. 🤕 Have you considered posting videos even when you dont have time to give commentary?(a quick edit to frame, cut length, and slap a little free use light music on top) That way you are still putting out daily gameplay, and perhaps more importantly, get feedback from the good players that are on the same deck as you.(not on aurora myself) All said, thanks for the quality video, keep being awesome!
A lot of the feedback I get is that viewers like my voice and commentary, and posting raw gameplay doesn't provide either one. In a world where people can unsubscribe, posting bad or uninteresting content is worse than posting literal nothing.
@Lupinefiasco interesting. Then don't do that! Maybe make a second channel for raw gameplay?(if the idea seems at all good outside of the not wanting to post less quality videos)
You also can’t clash when blocking angels/companions with Test of whatever and clash of might or trounce. Also, am I crazy or did the thumbnail change?
I knew about the Clash interaction but never had a reason to learn about Sigil of Suffering. Now I know! It did, I thought this new one may be more appealing.
maybe you've already realized this, but it seems like ur placing a decent amount of the blame on losing the die roll. i think deck building to sideboard cards/ratios exclusively for when you are forced to be in the 1st/2nd role that you don't want could help this problem. you still have to open with them, and they should still be cards that don't suck ass later in the game to draw, but playing in a 12+ round tournament means you'll have 6 chances on average to get far ahead early on in the game. Getting 1-2 free wins from just giving yourself the best chance to open the nuts and punish your opponent for their 1st/2nd choice is a great boost to your chances at top cut imo :)
I'm definitely guilty of boarding the same regardless of how the die lands... How do you approach a game where you're starting at a disadvantage? Do you board for higher risk but higher reward, or do you board for more consistency? Does the opposite apply win you win the die roll?
@@Lupinefiasco you’ve hit the nail on why I dislike making strict sideboard guides when I really understand my deck well :) I think there is never answer applicable to all players and all situations, but if I feel like my opponent’s archetype/hero is capable of having hands that are way below rate then I prefer to tune my deck to be more capable of playing out its whole hand of varying sizes, so I can best seize the window of their deck failing on a turn cycle. This can be because they are including many anti-synergistic cards (like a victor playing 6 d reacts and pummels and 6 clash cards, which is determined either by a subjective assessment pre-match or just looking at recent top cut decklists or lurking in the forums for each hero 🤭) or because they require specific cards to function (like aurora requiring a go again starter or azalea requiring multiple pumps/1 arrow). This isn’t always hero specific, these are just ideas to help start the pattern recognition process for what you think your role in the match will be. If I think my opponent’s deck will be capable of using its whole hand for value turn over turn and getting off to a good start so I have the tempo is paramount, I might board in some contradictions if the cards are all individually powerful. The fab community is also still relatively small, so I think it’s reasonable to have seen gameplay of the top 100 or so players that you expect to see at your event, either by watching coverage or the tables next to u or just walking around near the top tables if those aren’t the tables next to u 🙃. You can then evaluate your decisions for whether to be greedy or not based on ur evaluation of your opponent’s skill level and tendencies in gameplay and card selection. And in the first few turn cycles (or even equipment presentation) you can figure out who’s list they netdecked or if they are trying something new. Personally I try not to enter tournaments with decks that have significant disadvantages with 1 outcome of the die roll into meta decks (unless it’s a tier 0 format of course). So it starts there. In my current vis deck it’s pretty easy to just board in more setup cards (like auras) and remove some consistency cards (like blue 3 blocks) because going first I have the chance to make my first attacking turn very strong by filtering turn 0 while not letting them filter, whereas going second I prioritize having a blue in my hand or more cards with inherent go again into matchups that might not attack me turn 0 but will produce a lot of offense on turn 2, so I’m more likely to seize the tempo by having an opening hand that can be converted to on rate offense. I would look to identify those types of roles in your deckbuild, it might not be as easy as just auras vs. blues.
@@noahbeygelman I could never do away with a concrete sideboard guide; if nothing else, it's my biggest money maker on Patreon 😛 If I'm reading your comment correctly, the sideboard (and deckbuilding) choices come down to how often you can afford to brick but still keep tempo. If your opponent has a higher than average chance to draw brick hands, you want to board for consistency so that you outvalue them on the simple fact that each individual card is worth more than theirs by virtue of being playable (for Aurora, this would mean valuing go again rather than dreacts or a high red count that means I risk losing my embodiment activation). If your opponent is likely to be consistent through the entire game, board to be less consistent but more explosive when certain elements align (for Aurora, this would mean valuing interactions like Sigil of Suffering and CLV, Vaporize against enemy Auroras, or Blast to Oblivion against Zen). Is that right? If I'm reflecting on my losses in the context of your comment, then 5/6 of them are directly related to losing tempo or failing to get it at all. That's a result of poor deckbuilding (I played Mercy's Worlds list, which is obviously very good but a known quantity at Portland) or not playing for consistency, which is likely the case. I can see a world where I'm supposed to keep my dreacts out of the deck when I go second in the Aurora mirror and instead count on the power of simply going second to let me outvalue them, especially if I'm boarding in more go again.
You’ve got this next time!!
I'm going to elevate my practice for RTN and London, that's for sure!
Nice to meet you there.
You too! Thanks for saying hi!
Glad to have gotten the chance to meet you this last weekend man!
Excited to see what decks you try out in the future, and for that coming cindra spice.
I'm so excited for Cindra! I'm sure Fai will get some support but I doubt it makes him more interesting than "here are my four head jabs, how would you like to block them?"
For real
Great advice, thanks!
At 11:00 … does Mordred Tide + Read the Runes make 6, or 4? I read the card as “whenever you make Runechants, make an extra”, so it should be 4. They aren’t being created separately.
I think it’s like Heartbeat of Candlehold? It’s specifically multiple instances of life gain so they can ping separately. If it was “Gain 3 life”, it would be one ping.
I could be wrong.
Read the Runes creates four Runechants with the Mordred Tide effect. The other two are created by Viserai's hero power, which creates a Runechant (two with Mordred).
Ahhh. Forgot to take that all the way through. Thanks man!
Great running into you and chatting a bit this weekend. Had a lot of our locals that went through the same kind of day 2😅 Kid on our team bubbled 9th though, made all of us feel like we needed to try harder haha.
Still, making day 2 is awesome man, congratulations!!
Thank you! I can be and absolutely am proud of making Day 2 while also being disappointed that it went so poorly.
It was great to meet you too and hopefully I'll see you at more events in the future!
I ran your list with reasonable success. My biggest change would be sinks in for sigil of suffering. Also, greaves into aurora always imo. Loved the recap! Cant wait for some Fai content!
Replacing Sigil with Sink makes sense if you're worried about consistency, and that swap would've been helpful for fixing some of my losses! The interaction with CLV is so huge though and I've stolen too many games with the ping against 1 hp opponents who couldn't pay for AB to make the switch.
@Lupinefiasco I found that a lot of the zens had resources to spair and didn't event have to play around it. Viserai also. A sink would have stopped break points and let me fix hands. It's a hindsight thing knowing where my matches led me
@@TheWisestofGuys It's kind of a mixed bag. I won my Round 4 Zen game because my opponent couldn't pay for the AB. I also likely lost my Round 11 Prism game in part because Sigil only blocks for 3 against an attacking angel. It's about comparing the floor and ceiling of the card, and Sigil being a 0 for 5 most of the time is very good.
Was nice meeting you at Portland, and good run in the calling!
Day 2 sounded rough, but as they say: "shit happens". There's no shame in saying that there are games you simply lose to variance (no matter how well you try and manage that variance)
I know I had my fair share of variance happen that weekend (turn 0 10k w/ a shitty hand, all red hands in commoner against iys, etc).
It was great to meet you too! Hopefully we'll meet up again soon. If you're going to London then I'll see you there, otherwise it might be US Nats or Worlds.
Blaming variance four times out of five is a big ask, but off days happen. Sucks when they line up with your big Calling performance, but ultimately it's all prep for the next event. You're a fantastic player and as long as you're playing to the best of your ability, getting the high-level reps is still a net positive!
@@Lupinefiasco I am unfortunately passportless, but I will definitely see you around at some events in the future!
We definitely got some good practice in, we'll see each other in top 8 eventually, just a matter of time!
@@Lupinefiasco For sure for sure
Good luck in the coming tournaments, you're gonna win one for sure
@@FleshAndBad Plenty of US events in 2025 for us to see each other again 😃 Hit me up if you ever want a testing buddy!
@@FleshAndBad And you as well! I'll see you in the finals.
Hey I was there! I was the only Bravo player lol
The bravest among us
@Lupinefiasco didn't make it to day two but I finished with 4 wins 3 losses so got into the positives haha
@@MassVlogTv A better outcome than I had! I made Day 2 but who really won?
It was neat to meet you!
Wish day two had given you better hands to work with. 🤕
Have you considered posting videos even when you dont have time to give commentary?(a quick edit to frame, cut length, and slap a little free use light music on top)
That way you are still putting out daily gameplay, and perhaps more importantly, get feedback from the good players that are on the same deck as you.(not on aurora myself)
All said, thanks for the quality video, keep being awesome!
A lot of the feedback I get is that viewers like my voice and commentary, and posting raw gameplay doesn't provide either one. In a world where people can unsubscribe, posting bad or uninteresting content is worse than posting literal nothing.
@Lupinefiasco interesting. Then don't do that!
Maybe make a second channel for raw gameplay?(if the idea seems at all good outside of the not wanting to post less quality videos)
@ you know what, I’m not going to turn down a free suggestion! I’ll post some raw gameplay and see what happens
You also can’t clash when blocking angels/companions with Test of whatever and clash of might or trounce. Also, am I crazy or did the thumbnail change?
I knew about the Clash interaction but never had a reason to learn about Sigil of Suffering. Now I know!
It did, I thought this new one may be more appealing.
maybe you've already realized this, but it seems like ur placing a decent amount of the blame on losing the die roll. i think deck building to sideboard cards/ratios exclusively for when you are forced to be in the 1st/2nd role that you don't want could help this problem. you still have to open with them, and they should still be cards that don't suck ass later in the game to draw, but playing in a 12+ round tournament means you'll have 6 chances on average to get far ahead early on in the game. Getting 1-2 free wins from just giving yourself the best chance to open the nuts and punish your opponent for their 1st/2nd choice is a great boost to your chances at top cut imo :)
I'm definitely guilty of boarding the same regardless of how the die lands... How do you approach a game where you're starting at a disadvantage? Do you board for higher risk but higher reward, or do you board for more consistency? Does the opposite apply win you win the die roll?
@@Lupinefiasco you’ve hit the nail on why I dislike making strict sideboard guides when I really understand my deck well :)
I think there is never answer applicable to all players and all situations, but if I feel like my opponent’s archetype/hero is capable of having hands that are way below rate then I prefer to tune my deck to be more capable of playing out its whole hand of varying sizes, so I can best seize the window of their deck failing on a turn cycle. This can be because they are including many anti-synergistic cards (like a victor playing 6 d reacts and pummels and 6 clash cards, which is determined either by a subjective assessment pre-match or just looking at recent top cut decklists or lurking in the forums for each hero 🤭) or because they require specific cards to function (like aurora requiring a go again starter or azalea requiring multiple pumps/1 arrow). This isn’t always hero specific, these are just ideas to help start the pattern recognition process for what you think your role in the match will be.
If I think my opponent’s deck will be capable of using its whole hand for value turn over turn and getting off to a good start so I have the tempo is paramount, I might board in some contradictions if the cards are all individually powerful. The fab community is also still relatively small, so I think it’s reasonable to have seen gameplay of the top 100 or so players that you expect to see at your event, either by watching coverage or the tables next to u or just walking around near the top tables if those aren’t the tables next to u 🙃. You can then evaluate your decisions for whether to be greedy or not based on ur evaluation of your opponent’s skill level and tendencies in gameplay and card selection. And in the first few turn cycles (or even equipment presentation) you can figure out who’s list they netdecked or if they are trying something new.
Personally I try not to enter tournaments with decks that have significant disadvantages with 1 outcome of the die roll into meta decks (unless it’s a tier 0 format of course). So it starts there. In my current vis deck it’s pretty easy to just board in more setup cards (like auras) and remove some consistency cards (like blue 3 blocks) because going first I have the chance to make my first attacking turn very strong by filtering turn 0 while not letting them filter, whereas going second I prioritize having a blue in my hand or more cards with inherent go again into matchups that might not attack me turn 0 but will produce a lot of offense on turn 2, so I’m more likely to seize the tempo by having an opening hand that can be converted to on rate offense. I would look to identify those types of roles in your deckbuild, it might not be as easy as just auras vs. blues.
@@noahbeygelman I could never do away with a concrete sideboard guide; if nothing else, it's my biggest money maker on Patreon 😛
If I'm reading your comment correctly, the sideboard (and deckbuilding) choices come down to how often you can afford to brick but still keep tempo. If your opponent has a higher than average chance to draw brick hands, you want to board for consistency so that you outvalue them on the simple fact that each individual card is worth more than theirs by virtue of being playable (for Aurora, this would mean valuing go again rather than dreacts or a high red count that means I risk losing my embodiment activation). If your opponent is likely to be consistent through the entire game, board to be less consistent but more explosive when certain elements align (for Aurora, this would mean valuing interactions like Sigil of Suffering and CLV, Vaporize against enemy Auroras, or Blast to Oblivion against Zen). Is that right?
If I'm reflecting on my losses in the context of your comment, then 5/6 of them are directly related to losing tempo or failing to get it at all. That's a result of poor deckbuilding (I played Mercy's Worlds list, which is obviously very good but a known quantity at Portland) or not playing for consistency, which is likely the case. I can see a world where I'm supposed to keep my dreacts out of the deck when I go second in the Aurora mirror and instead count on the power of simply going second to let me outvalue them, especially if I'm boarding in more go again.
@ yeah I think u understand the concept well, I agree with ur summary and reflections :)
@@noahbeygelman Having to use my brain instead of mindlessly following my sideboard guide 😦
Watching at 2x, "IP'd myself" sounds a whole lot like, "I peed myself."
It sounds like that at 1x too
Get off blusky. No one cares about it
What makes you say that? Most of the FaB content I care about has moved to Bluesky. It seems to me that many people care about it a lot.