Gimme monies: My Patreon (bit.ly/3xXZYP3) and Ko-Fi (bit.ly/3HRAnw1) In case you wondering I didn't manage to pull Ellen or Von Lycaon wich makes me sad. This video was a spontaneous one. I saw how well that first ZZZ stream was doing and decided now would be a good time to capitalize on the popularity. Up next should finally be that Beast Complex video, but I'm honestly still trying to figure out how I want to structure it. I know I don't want to do a regular review. Maybe it'll be a follow up to the 10 furry manga but that's to be decided later.
I am not quite aware of your sources for picking the games, so I'll just give it a shot right in this comment section. "Anomaly Collapse" is a straightforward furry Darkest Dungeon, but in sci-fi setting and it resembles the ZZZ universe in so many moments that It's just laughable. I sincerely hope that you will notice this game one day so it will gain some more audience it truly deserves.
@d.g.2199 ...I know. I already streamed Anomally Collapse. I managed to reach the true ending with the journalist. I plan to make a video about it at some point
I like this game, because of its colour roster of characters and the slice of life when you get to walk around new eridu. my brother pointed out that this game has the vibe of another game called persona 5 (I guess the slice of life part?. regardless, it's interesting how hoyoverse decided to add non-human characters to the game. and best be my luck, I got this game's version of Snow what makes it the reason why I played this game in the first place.
aight, some things: lack of codex on general info is indeed annoying, but most gacha players specifically skip the lore and instead research lore on youtube; drop rates while indeed horrendous on paper, but they are sadly the standart of mihoyo; basis of combat is deceptively easy, as there are mechanics that are not intuitive and personal to each agent mechanics. tl;dr - combat is as hard as you make it, but the ceiling is no dmc, nor should it be. also grace envy.
Tl;dr at end Yes the combat might be simple, but honestly it really depends on how you use those mechanics to be able to make new things. For example people online has been finding new techs and so on and so forth, also you say there aren't any combos in the game, however im pretty sure ellen has a few and it also has to do a lot with her special, also also there are a few juggling combos that have been found. Additionally honest the rate is normal, it's like that for most mihoyo games irc. Also u have a pity system so it's not like you have to bet on the 0.600%. Moreover, you're mad because the game doesnt tell you anything about the movesets but doesnt that just makes finding put about them while playing better and incorportating them into your combos, rotations, etc. and if u dont find them you can also learn online. Tl;dr: you do have some points that i agree with, though i feel like you just havent played long enough or you just dont like the game enough to find out more about it ig, idk how to say
In regards to syncing up with the Bangboo; it's not a common skill. According to the story so far, Phaethon appears to be the only Proxy capable of doing this, and they are kinda secretive about it. It's likely to be explored more at a future plot point.
5:10 I don't see people complaining Elden Ring didn't info dump their world building lore directly onto the players as they play, I don't see this as an issue. We don't want convoluted expositions in a story telling.
Left a like because you skipped a bit that probably would have annoyed with. As far as Gatcha goes, I've definitely seen worse. The pity systems are the same as what I've seen in HSR, which in one way isn't as horrid as other games (that an s rank is guarenteed at all is a blessing, and hopedully pity on limited banners carry over to the next), but can get frustrating if you want standard banner stuff (I STILL don't have Clara in HSR, and I've been playing since 1.0). Also, the stanima feels stingy. Even with the coffee boost, you can completely deplete it in 3 runs for gribding, except I have so many other things to grind for as well. I do like the plot hints and charafters so far. I just got to Victoria Housekeeping's introduction, and that was a hoot.
Played for the bear too, my biggest gripe combat wise is the switch mechanic, I never get to enjoy playing the character I want cause I'm always switching every 2 seconds. Also as a dumbass, not having to learn 20 sequence combos per character is a gift from god
This is a game I wish I had a console that I could play it and buy stuff through console credits I can buy cards for instead of needing a debit card I don't have, because I just want to say to Hoyo "Thank you for FINALLY adding ACTUAL non-human playables to your game."
I understand if this is a bit awkward to do, but this review somewhat reminded me of another review by a channel called “The Backlogs.” He had been given an early build of the game to challenge run and review, and one of the two big points he brought up was the gatcha and the grind. He also inadvertently highlighted how mid the games combat was through how he played the game. As I mentioned he did a challenge run of the game, but that challenge was to specifically play it as a single character and never preform a swap for any reason. He ended up zeroing in on the bear characters parry and passive as his way to beat the game, and by the end he was nearly one shoting the final boss for the most difficult hollow that existed inside of the early game build. Even though he did recommend the game it came with the massive caveat that people should wait and see how stingy the grind was gonna be in the final game. I just sucks to think that the grind somehow got worse from what could’ve been. (Edit) forgot to mention the second point he had, he was also not a fan of the stamina system. But he did say that he understood why it was there since it was a mobile game.
The game looks fun, but I can't force myself to play another F2P with gacha. There are so many others games that can scratch that action/daily life itch. Like, go play Sakuna of Rice and Ruin. It is pretty good
F2P??? Not really I already have 4 S character with free 160pull and 3 S w-engine also 2 S Bangboo. One player already strong enough beat enemy no need build Team assist My fav is Ben and Corin (so strong) I don't even need use S character 😂
Just as a side note: If you love the rush of gambling...Well, I guess this gacha is for you. Also interesting to note, while Nicole does have that hidden special that the community had to find out on their own where she sits on her briefcase gun, the VR tutorial does at least show you some of the combos that you can do with the characters. But like the pacing of this game, you have to unlock the VR tutorial, which means playing the game a lot until it becomes available. As an example, Soldier 11 actually benefits from timing your button presses over mashing. Her EX special attack temporarily makes her do fire damage for a couple combos, but timing your attacks allows you to do fire damage all the time. Another example is Ben Bigger. His EX special attack is actually a 2-button press attack when most everyone else only uses 1 button press.
9:56 yes there are special inputs for every character to do both more damage and get better elemental effects, but the game does a very bad job of telling you this one thing, to READ THE CHARATER TOOL TIPS IN THERE SKILL MENU, for real i was bumbling around doing sub optional damage for a while before reading about how they actually work, for example koala belobog both inflicts more damage and more stun if ben bigger is in the party, as well as having a stronger ultimate, and solder 11 being able to inflict more burn if you time the attacks in a rhythm
also btw, once you hit proxy rank 2, you can make your own battle sim decks, with max out the stamina usage to 100, aka if you grab the coffee for the batterie, you only need to play 3 times to drain your stamina meter, making it easier to finish the spend batterie quest
I do actually check out those tool tips. That's how I found out that Ben's counter does more damage when it actually blocks something. I do think ZZZ has one of the worst on-boarding processes I've seen. Those pop-up tutorials are not only not engaging, but appear too frequently to the point that your eyes begin to glaze over and information isn't really absorbed.
@@FuuriKuuri99 sorry if i came off as, me calling you stupid for not reading the tool tips, i was actually agreeing with you on the fact they do a terrible at protraying what they can do
Well in gameplay it’s a mobile game there’s only a few u can do with a tiny screen it’s why I can’t play wutheringWaves without controller support which they should add asap
Don't telling the secret moves it's actually good, requiere people to actually play and Master the characters because theres combos to be made, the combat is surprisely good for how simple it is (the devs state that they want it to be simple for casual players) The gatcha it's standard and kinda better than Genshin actually hahahaha is still a Mihoyo gatcha so we should knew this already when started the game I think the only complain i have is how late is to unlock the game modes and dailies, in honkai Star Rail took a while too tho This is a good side game, the story and gameplay, dailies and such are meant to be played little by little, like the daily took e minutes since it's just >Login >Open the shop >Talk to the doggy >Drinks 1 coffe Done
Weirdly enough, IMO the game not going out of its way to explain things like Thierens, Bangboos or the HIA, makes it more immersive. Do note that we have been dropped in the POV of someone who's lived in this world their entire life, and if they go around explaining things for the player; things that's considered common knowledge... it kinda ruins the immersion. There are some in game notes that explains some of these things if you can be bothered to look it up. I guess they're taking the Soulsborne approach to world building.
Well the game play is boring or annoying sometimes, the developers are trying to fix and hear what the people want so we just have to wait see. (Also got Elle yesterday and the damage is great)
Tbh I couldn't care less about the gacha, I've played one with SO MUCH WORSE odds (I'm looking at you, Raid) that at this point I am scarred for life. But one thing I (personally) disagree with you here is the gameplay, I loved it. It's shallow, no doubt, but it leans so much on the hack in slash that it makes it really good, specially to my neurospicied brain. But one thing for sure, most gacha dailies are hell, this game is in no way a exception.
The hack and slash quality was sacrificed to make the "RPG" elements stronger and easier for use on phones. But also the RPG aspect is there to help out the stupid Gacha. Imagine actually being able to use skill to get past it 🙄
Y'know, I actually miss when games/movies/TV shows, etc, didn't drop everything at the slightest hint of something new being introduced in the story, JUST to give a wiki-article's worth of exposition. That and the big bear, MIGHT have been enough for me to check this out. Buuuut, after you explained how grind-y and time consuming it is just to get sub-par units and at ridiculously low drop rates? Nah! I'll be sticking with Housamo and Anothereidos. So, thanks Fuuri, the video was certainly informative and much appreciated. :-)
@@FuuriKuuri99 just not that good? Housamo I struggled with...it felt...how shall I put it....repetitive. But also same could be said for afk journey. Also afk journey is suffering from a major setback....not enough Odie and Smokey.
@@duckhuntdynasty6562 Yeah, I don't there's anyone who plays Housamo who will tell you the gameplay is even "good". I don't even think the creators like it that much given how most story fights are borderline automated in events and the like. Housamo's strength is having a REALLY good story
I played this for like 6 hours and the game was still telling me what to do all the fucking time, i hate these never ending tutorials gen alpha calls games nowadays
I love how even big mainstream companies like hoyoverse are just starting to realize they can take advantage of the lack of furry representation in the mainstream for their own monetary gain.
Gimme monies: My Patreon (bit.ly/3xXZYP3) and Ko-Fi (bit.ly/3HRAnw1)
In case you wondering I didn't manage to pull Ellen or Von Lycaon wich makes me sad.
This video was a spontaneous one. I saw how well that first ZZZ stream was doing and decided now would be a good time to capitalize on the popularity. Up next should finally be that Beast Complex video, but I'm honestly still trying to figure out how I want to structure it. I know I don't want to do a regular review. Maybe it'll be a follow up to the 10 furry manga but that's to be decided later.
I am not quite aware of your sources for picking the games, so I'll just give it a shot right in this comment section. "Anomaly Collapse" is a straightforward furry Darkest Dungeon, but in sci-fi setting and it resembles the ZZZ universe in so many moments that It's just laughable. I sincerely hope that you will notice this game one day so it will gain some more audience it truly deserves.
@d.g.2199 ...I know. I already streamed Anomally Collapse. I managed to reach the true ending with the journalist. I plan to make a video about it at some point
@@FuuriKuuri99 That's good news then
I played for the bear only but me and my friend ended up being addicted to playing to the point where in 3 days we had 33 hours played
I played for the wolf and the bear lol
Psst. Team Ben up with Koleda and you have an amazing team synergy.
I don't think it's a bad thing that they don't tell you the secret moves.It's something for the community to discover, similar to most fighting games.
bro just used to be spoon-fed everything.
Old-school fighting games, you mean. Every modern fighting game tells you the controls, and even basic combos😅
The game has a very huggable looking bear character…instant 10/10
I like this game, because of its colour roster of characters and the slice of life when you get to walk around new eridu.
my brother pointed out that this game has the vibe of another game called persona 5 (I guess the slice of life part?.
regardless, it's interesting how hoyoverse decided to add non-human characters to the game. and best be my luck, I got this game's version of Snow what makes it the reason why I played this game in the first place.
Yeah it does kinda have that urban theme of Persona 5
aight, some things: lack of codex on general info is indeed annoying, but most gacha players specifically skip the lore and instead research lore on youtube;
drop rates while indeed horrendous on paper, but they are sadly the standart of mihoyo;
basis of combat is deceptively easy, as there are mechanics that are not intuitive and personal to each agent mechanics. tl;dr - combat is as hard as you make it, but the ceiling is no dmc, nor should it be.
also grace envy.
Tl;dr at end
Yes the combat might be simple, but honestly it really depends on how you use those mechanics to be able to make new things. For example people online has been finding new techs and so on and so forth, also you say there aren't any combos in the game, however im pretty sure ellen has a few and it also has to do a lot with her special, also also there are a few juggling combos that have been found.
Additionally honest the rate is normal, it's like that for most mihoyo games irc. Also u have a pity system so it's not like you have to bet on the 0.600%.
Moreover, you're mad because the game doesnt tell you anything about the movesets but doesnt that just makes finding put about them while playing better and incorportating them into your combos, rotations, etc. and if u dont find them you can also learn online.
Tl;dr: you do have some points that i agree with, though i feel like you just havent played long enough or you just dont like the game enough to find out more about it ig, idk how to say
But it does tell you, that's why the VR training is for.
@@ThePurpleFantum exactly, a bunch of people are using vr to find new stuffs, but what i mean here is like the nicole move
In regards to syncing up with the Bangboo; it's not a common skill. According to the story so far, Phaethon appears to be the only Proxy capable of doing this, and they are kinda secretive about it.
It's likely to be explored more at a future plot point.
Loving the game so far.
I'm at Level 35 now 🥰
@HanniPham_NewJeans it's good to hear that people like the game even if I don't
5:10 I don't see people complaining Elden Ring didn't info dump their world building lore directly onto the players as they play, I don't see this as an issue. We don't want convoluted expositions in a story telling.
For some ZZZ is as advertised: A cool street themed game with Devil May Cry lite gameplay.
For others ZZZ is as named:
Sleepy time.
One of my patrons recommended I make a joke around that fact
Left a like because you skipped a bit that probably would have annoyed with.
As far as Gatcha goes, I've definitely seen worse. The pity systems are the same as what I've seen in HSR, which in one way isn't as horrid as other games (that an s rank is guarenteed at all is a blessing, and hopedully pity on limited banners carry over to the next), but can get frustrating if you want standard banner stuff (I STILL don't have Clara in HSR, and I've been playing since 1.0).
Also, the stanima feels stingy. Even with the coffee boost, you can completely deplete it in 3 runs for gribding, except I have so many other things to grind for as well.
I do like the plot hints and charafters so far. I just got to Victoria Housekeeping's introduction, and that was a hoot.
Played for the bear too, my biggest gripe combat wise is the switch mechanic, I never get to enjoy playing the character I want cause I'm always switching every 2 seconds. Also as a dumbass, not having to learn 20 sequence combos per character is a gift from god
"Let's go gambling"🔥🔥🔥🗣️🗣️
This is a game I wish I had a console that I could play it and buy stuff through console credits I can buy cards for instead of needing a debit card I don't have, because I just want to say to Hoyo "Thank you for FINALLY adding ACTUAL non-human playables to your game."
I understand if this is a bit awkward to do, but this review somewhat reminded me of another review by a channel called “The Backlogs.” He had been given an early build of the game to challenge run and review, and one of the two big points he brought up was the gatcha and the grind. He also inadvertently highlighted how mid the games combat was through how he played the game. As I mentioned he did a challenge run of the game, but that challenge was to specifically play it as a single character and never preform a swap for any reason. He ended up zeroing in on the bear characters parry and passive as his way to beat the game, and by the end he was nearly one shoting the final boss for the most difficult hollow that existed inside of the early game build. Even though he did recommend the game it came with the massive caveat that people should wait and see how stingy the grind was gonna be in the final game. I just sucks to think that the grind somehow got worse from what could’ve been.
(Edit) forgot to mention the second point he had, he was also not a fan of the stamina system. But he did say that he understood why it was there since it was a mobile game.
Hey! I actually know who the Backlogs is! I enjoy watching his Fromsoftware challenge run videos!
@@FuuriKuuri99yeah his challenge runs are a blast, and you learn so much form his playthroughs about those games.
Ugh I'm no fan of adventure mode so just give me combat with Ben and Lycaon with Koleda to boost Ben
The game looks fun, but I can't force myself to play another F2P with gacha. There are so many others games that can scratch that action/daily life itch.
Like, go play Sakuna of Rice and Ruin. It is pretty good
F2P??? Not really I already have 4 S character with free 160pull and 3 S w-engine also 2 S Bangboo.
One player already strong enough beat enemy no need build Team assist
My fav is Ben and Corin (so strong)
I don't even need use S character 😂
It's Persona 3 with a Chase Hunter skin....
You're the first person to comment about that. My friend made the mod. It's great.
Just as a side note: If you love the rush of gambling...Well, I guess this gacha is for you.
Also interesting to note, while Nicole does have that hidden special that the community had to find out on their own where she sits on her briefcase gun, the VR tutorial does at least show you some of the combos that you can do with the characters. But like the pacing of this game, you have to unlock the VR tutorial, which means playing the game a lot until it becomes available.
As an example, Soldier 11 actually benefits from timing your button presses over mashing. Her EX special attack temporarily makes her do fire damage for a couple combos, but timing your attacks allows you to do fire damage all the time.
Another example is Ben Bigger. His EX special attack is actually a 2-button press attack when most everyone else only uses 1 button press.
Is that Persona 3 with a Chase Hunter skin?
Yep. A friend of mine made the mod. It's GOATed,
Oh man, I don't want to say skill issue.
But skill issue...
9:56 yes there are special inputs for every character to do both more damage and get better elemental effects, but the game does a very bad job of telling you this one thing, to READ THE CHARATER TOOL TIPS IN THERE SKILL MENU, for real i was bumbling around doing sub optional damage for a while before reading about how they actually work, for example koala belobog both inflicts more damage and more stun if ben bigger is in the party, as well as having a stronger ultimate, and solder 11 being able to inflict more burn if you time the attacks in a rhythm
also btw, once you hit proxy rank 2, you can make your own battle sim decks, with max out the stamina usage to 100, aka if you grab the coffee for the batterie, you only need to play 3 times to drain your stamina meter, making it easier to finish the spend batterie quest
I do actually check out those tool tips. That's how I found out that Ben's counter does more damage when it actually blocks something.
I do think ZZZ has one of the worst on-boarding processes I've seen. Those pop-up tutorials are not only not engaging, but appear too frequently to the point that your eyes begin to glaze over and information isn't really absorbed.
@@FuuriKuuri99 sorry if i came off as, me calling you stupid for not reading the tool tips, i was actually agreeing with you on the fact they do a terrible at protraying what they can do
Um... There a VERY well made combos and charge attacks sir.. Oh boy you got to look up others talking about the dope charecters
Well in gameplay it’s a mobile game there’s only a few u can do with a tiny screen it’s why I can’t play wutheringWaves without controller support which they should add asap
Don't telling the secret moves it's actually good, requiere people to actually play and Master the characters because theres combos to be made, the combat is surprisely good for how simple it is (the devs state that they want it to be simple for casual players)
The gatcha it's standard and kinda better than Genshin actually hahahaha is still a Mihoyo gatcha so we should knew this already when started the game
I think the only complain i have is how late is to unlock the game modes and dailies, in honkai Star Rail took a while too tho
This is a good side game, the story and gameplay, dailies and such are meant to be played little by little, like the daily took e minutes since it's just
>Login
>Open the shop
>Talk to the doggy
>Drinks 1 coffe
Done
Weirdly enough, IMO the game not going out of its way to explain things like Thierens, Bangboos or the HIA, makes it more immersive.
Do note that we have been dropped in the POV of someone who's lived in this world their entire life, and if they go around explaining things for the player; things that's considered common knowledge... it kinda ruins the immersion.
There are some in game notes that explains some of these things if you can be bothered to look it up. I guess they're taking the Soulsborne approach to world building.
Well the game play is boring or annoying sometimes, the developers are trying to fix and hear what the people want so we just have to wait see. (Also got Elle yesterday and the damage is great)
Tbh I couldn't care less about the gacha, I've played one with SO MUCH WORSE odds (I'm looking at you, Raid) that at this point I am scarred for life. But one thing I (personally) disagree with you here is the gameplay, I loved it. It's shallow, no doubt, but it leans so much on the hack in slash that it makes it really good, specially to my neurospicied brain. But one thing for sure, most gacha dailies are hell, this game is in no way a exception.
The hack and slash quality was sacrificed to make the "RPG" elements stronger and easier for use on phones. But also the RPG aspect is there to help out the stupid Gacha. Imagine actually being able to use skill to get past it 🙄
Honestly, the game's easy enough you can brute force you can way past a lot of things
This video needs more bear.
Woah, engagement!
Very engaging engagement
Y'know, I actually miss when games/movies/TV shows, etc, didn't drop everything at the slightest hint of something new being introduced in the story, JUST to give a wiki-article's worth of exposition. That and the big bear, MIGHT have been enough for me to check this out. Buuuut, after you explained how grind-y and time consuming it is just to get sub-par units and at ridiculously low drop rates? Nah!
I'll be sticking with Housamo and Anothereidos. So, thanks Fuuri, the video was certainly informative and much appreciated. :-)
I do enjoy afk journey...I feel like all gattcha games are just not for you.
Did you review afk journey?
I'm not sure about that. I already play a lot of gatchas like Housamo, Master Duel, Dislyte and Live-A-Hero and that last one isn't even translated.
@@duckhuntdynasty6562 I thought about it but decided against reviewing the game in the end.
@@FuuriKuuri99 just not that good? Housamo I struggled with...it felt...how shall I put it....repetitive. But also same could be said for afk journey. Also afk journey is suffering from a major setback....not enough Odie and Smokey.
@@duckhuntdynasty6562 Yeah, I don't there's anyone who plays Housamo who will tell you the gameplay is even "good". I don't even think the creators like it that much given how most story fights are borderline automated in events and the like. Housamo's strength is having a REALLY good story
I played this for like 6 hours and the game was still telling me what to do all the fucking time, i hate these never ending tutorials gen alpha calls games nowadays
I mentioned it briefly but those endless tutorials did annoy me
I allready checked out when the wolf is boring, dont use his claws and shit.
Please check out Smash Legends for a cool Wolf character
This grammar.... You must One of the gods
I'll take the battle butlers trope over another wolf using claws thanks
I dunno, Raiden from Metal Gear Rising Revengeance's fursona is cool asf
Thank god, they add skip button in this game..i cant stand hoyo side quest story
Honestly, I fidn the story to be the only real thing that makes the game worth playing
Combat is basic. Gameplay is basic. Music is ok, and animation (in cutscenes) is peak. Not worth spending money on
It's just another p2w product.
I love the artstyle and simple yet flashy fights. Although I admit like most of us, 90 percent of my motive is for the furries.
I love how even big mainstream companies like hoyoverse are just starting to realize they can take advantage of the lack of furry representation in the mainstream for their own monetary gain.