Build the Deadliest Compact Fighter Ship in STARFIELD!

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  • Опубліковано 28 чер 2024
  • How to build this deadly, compact fighter ship in Starfield. It is class B, has lots of particle beam and missile weapons, a powerful reactor, conduction grid, scan jammer, comm spike, cargo storage, and all in a very compact package with only 2 hab modules. It is vast and has high mobility for fast efficient ship to ship combat!
    #starfield #starfieldgame #bethesda
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КОМЕНТАРІ • 58

  • @user-ij9cv4wx7e
    @user-ij9cv4wx7e 8 місяців тому +2

    For weapons, best combination I've found so far is PBO-175 Auto Helion Beam for main damage and range. Jishaku Fe RF rapid railgun turrets for ballistic and short range (they're the best ballistic turret, don't get fooled by their C-class coumterpart because it's actually worse). And Firebolt 4000 Supressor for EM.
    The reason for thos combination is that Jishaku turrets will only finish close -and most probably already damaged- enemy ships, taking them down in few shots and removing weak objectives to get the best of PBO-175. As they fire situationally, they never deplete their energy even with just one point from your reactor, what allows you to have a fully functional, situational weapon at max damage with the minimal investment possible. This way you can have all 3 weapon systems at their maximum strength at the same time.
    Missiles are not that bad, they fill the same situational pool than ballistic turrets but they're much slower, they have a taste for missing unless you take the time to fully lock the target, they can only cover your front, and they need to be fully powered to be fired more than once per fight.

  • @ameliarhodes5000
    @ameliarhodes5000 19 днів тому +1

    Many thanks! Just built this ship. Amazing. Still have to gain access to the CF additions. But she's deadly as is. Can't see having a full crew in this space but it's fine for me, two human crew members and Vasco. Vasco almost never makes an appearance onboard my ships. I'll be going back to a build called the Space Buick eventually but for the foreseeable future, this is my ship!

  • @wedliketotalkabout4267
    @wedliketotalkabout4267 8 місяців тому +6

    I must say, so far, that this is my most favorite build to date. I have two characters right now in various stages of development and I have noticed that neither have what I would call a fighter. I can't wait to tear down one of my most recent captures to make this ship. Thank you very much for your efforts.👏

    • @Darkdally
      @Darkdally  8 місяців тому

      You bet! Thanks

    • @oscargarciablesa1462
      @oscargarciablesa1462 8 місяців тому

      Lo e usado lo copie del vídeo con algunos cambios la pintura vanguardia imita no me salió funciona muy bien zona de 75 en muy difícil te lo recomiendo.

  • @blackfish95
    @blackfish95 8 місяців тому +6

    FYI the missile launcher is pronounced Attle Attle. Its the name of an ancient tool used to throw spears. Its basically a stick with a hook at the back end, you put the spear there and the leverage of the stick (or Atlatl) greatly increases the speed/power/distance you can throw a spear. Pretty ingenious. So yeah, its a great name for a missile launcher. (My archaeology degree comes in handy for once!!) :)

    • @Darkdally
      @Darkdally  8 місяців тому +2

      lol good to know. I'm familiar with the ancient tool, but didn't know that was the name of the missile system. haha

  • @TheHandsGamingCommunity
    @TheHandsGamingCommunity 8 місяців тому +3

    I'll have to give this game a shot.

  • @randymicallef3545
    @randymicallef3545 8 місяців тому +5

    I love checking out the builds people have come up with, and this is a solid little ship! Thanks for sharing!

  • @michaelstrong9382
    @michaelstrong9382 8 місяців тому +1

    Love this ship build. Thanks for sharing

  • @Doudou27930
    @Doudou27930 8 місяців тому +2

    Look really cool. Usually I glitch my Grav Drive and my Reactor together and sometime, even glitch again cargo module too. I like compact vessel like that. ❤

  • @tyrelanderson6713
    @tyrelanderson6713 8 місяців тому +6

    Have you tried using SA-4330 Engines? They're A engines so you get a higher top speed, but only use 2 Power each, so you can have up to 6. Might need to sacrifice a little cargo space as you lose a about 2k Thrust total, but the extra top speed is pretty sexy. They also look really good with the Shroud-Eklund cowlings. Looks good!

    • @oscargarciablesa1462
      @oscargarciablesa1462 8 місяців тому

      Yo tengo naves con motores a con más 3k carga 100 movilidad la velocidad y aceleración son increíbles tienes mucha razón la gente deja de lado motores clase a demasiado pronto. Yo consegui la stareagle demasiado tarde pero una vez descubrí empieza usar esos motores a en naves con reactores serie c .

    • @Honor_and_Steel
      @Honor_and_Steel 7 місяців тому

      You get even better bang for your buck using the Nova 3015's. 180 base top speed which is the highest in the game, but they're A class.

    • @tyrelanderson6713
      @tyrelanderson6713 7 місяців тому

      @@Honor_and_Steel Speed wise, sure, but you'll loss a lot of mobility because the 3015's require 3 power Each. He would have to dump more mass before it would be worth the switch and to achieve that stop speed would require 12 pips instead of 8 for top speed. Probably not a deal breaker

    • @Honor_and_Steel
      @Honor_and_Steel 7 місяців тому

      @@tyrelanderson6713 fair points all round

  • @eternaldarkness3139
    @eternaldarkness3139 8 місяців тому +3

    Glitch methods: (works on PC & Consoles)
    Rule #1: Item to be placed must first be created, does not work directly from menu.
    Rule #2: There must be a separate attach point for each piece.
    Flip Glitch:
    (Red state item, flip "Z" it back and forth, cancel "Tab")
    Drop Down Glitch:
    Place a snap point, ie. a Hab above (or below) desired Snap point. Attach part to it, Grab part (Green state), Move item ("F" or "R") and release Grab at same time (takes a little practice)
    Copy Glitch:
    Make a stack of Snap points (ie. Deimos Bracers, Attach an item to it. Highlight item, but do Not Grab it.. Now Copy it. You'll see. This or Drop Down are best for your Cockpit dilemma.
    Starfield is Broken Glitch: Rule #2 Does Not apply.
    I'm not even going to discuss it. As a pretty decent builder, it frustrates me that something so game breaking exists.
    Nice build

  • @liquidflorian
    @liquidflorian 5 місяців тому +1

    I'm pretty sure the Va'run Hymn is the Stroud-Eklund Privateer. Its one of my favorite ships.

    • @Darkdally
      @Darkdally  5 місяців тому +1

      It's for sale at the New Atlantis shipyard under the name "Gallileo", that's the only other variant of it I've seen

    • @liquidflorian
      @liquidflorian 5 місяців тому

      @@Darkdally I just checked I was thinking of the Vigil. I want to try a liberate one so I don't have to buy it. lol

  • @Honor_and_Steel
    @Honor_and_Steel 7 місяців тому +1

    Another way to do connect the landing bay is using the dupliction down glitch with the cockpit. Stack a second hab or a Deimos hull A above where the cockpit attaches to the hab, have the landing bay already in place below it, attach the cockpit so that theres a 1 block gap between it and the landing bay below, duplicate the cockpit. It will automatically duplicate it in the gap and attach perfectly to the hab below.

    • @Darkdally
      @Darkdally  7 місяців тому +1

      Good to know. I've only figured out flipping or cycling through variants, I'll remember that duplicating works too :)

    • @Honor_and_Steel
      @Honor_and_Steel 7 місяців тому

      @@Darkdally forgot to mention to just delete the extra bits, but I figured that was self explanatory.

  • @ikeduno7973
    @ikeduno7973 8 місяців тому +3

    Cool shape. Great focused design.

  • @timothypridell357
    @timothypridell357 8 місяців тому +1

    Great looking build!

  • @nativeoriginsent.entertain9637
    @nativeoriginsent.entertain9637 8 місяців тому +1

    I love seeing what the community has been designing I can't wait for more ship/outpost dlc for this game can't wait to build this in my game 😮

  • @judgment-rt6150
    @judgment-rt6150 7 місяців тому +1

    Look at you coming back up bro

  • @TenaciousGaming123
    @TenaciousGaming123 7 місяців тому +1

    I like this a lot, even just for it's looks and personality lol nicely built

  • @torrencetate1484
    @torrencetate1484 7 місяців тому

    Thank you for sharing. I am always impressed by your imagination, a d your videos.

  • @Kirivera
    @Kirivera 7 місяців тому

    Tf. That ship looks sick 😍

  • @Didier98
    @Didier98 3 місяці тому

    You can replace those b-class engines with Sal4330 A-class engines and get a boost to top speed while maintaining 100 mobility and also keep the aesthetic of the ship intact.

  • @MrGrimsmith
    @MrGrimsmith 7 місяців тому

    I have the huge ships, I prefer to keep things smaller (under 1300 mass) and class B where possible. Personally I use the 44T shield as it requires 3 less power and I find the 1035 to be enough but I agree on cargo, 2180 is fine for me. I prefer the Vanguard Obliterators over the PBO-175 Auto Helions but that's because for slightly less damage I get a higher ROF and use 2/3 of the power. Then again, I also run 5 particle turrets as I'm not looking for more ships. 43 power requirement, reactor of 39 and with skills you easily pass that.
    You probably already know this but you can use the flip glitch to cover over fuel tanks and shields with structural components as well. Helps keep things sleeker.

  • @blackfish95
    @blackfish95 8 місяців тому

    Nice build... try it in the Serpentis system for some higher level ship fights :)

  • @miguelsantiago4610
    @miguelsantiago4610 8 місяців тому +1

    The "Dwight" from shrutte industries

  • @bugsy159ify
    @bugsy159ify 7 місяців тому

    I built you ship but with my level not everything is available to me. Had to use 4 the smaller engines which was better as mobility increased and stacked them on the wings 2 each side. And could not disable ships. With weapon types so treaked the weapons slightly. But great ship.

  • @brianwalker7771
    @brianwalker7771 7 місяців тому

    B class is the sweet spot for me. C class is "stronger" but it is not a big enough boost over B to brag about and those C reactors are just too damned bulky and often rather ugly. As for stopping power I really enjoy the Vanguard weapons the obliterator particle guns and Hellfire ballistics both use only 2 power each and have low requirements to add to your build. The obliterators are a bit pricy for very early game but say swapping out the frontier's lasers for 2 obliterators will give a MASSIVE boost in power.

  • @SILV0S
    @SILV0S 8 місяців тому

    I think i going to copy your design but gonna place an hope bridge at back instead . ( my way aroud with weird ship camera centered on cockpit)

  • @ethanhouse11
    @ethanhouse11 6 місяців тому

    Does it not have a docker?

  • @montys8th
    @montys8th 8 місяців тому

    wow. How much did it cost to build?

  • @KAZhasBandaids
    @KAZhasBandaids 8 місяців тому

    I gotta upgrade my final piloting skill. What's the best way to do that?

    • @user-ij9cv4wx7e
      @user-ij9cv4wx7e 8 місяців тому +1

      Vanguard piloting simulator in New Atlantis is the easiest way

    • @oscargarciablesa1462
      @oscargarciablesa1462 8 місяців тому

      Hay dos maneras modo fácil simulador modo macho te diriges serpentis luchas en ese sistema está 5 o 6 parte arriba ala derecha pon dificulta adecuada a tu gusto te aseguro tienes 75 por ciento o mas posibilidad de combate por saltó entre planetas además podrías pillar algunas buenas naves.

    • @user-ij9cv4wx7e
      @user-ij9cv4wx7e 8 місяців тому

      @@oscargarciablesa1462 Si no está alineado con la flota carmesí, también está la opción de ir a La Llave de tanto en tanto. Son de menos nivel, pero es más difícil por la gran cantidad de naves

  • @Khalifrio
    @Khalifrio 8 місяців тому

    While I love the interior of that Stroud Ekland cockpit I play in first person and the view out of that cockpit is horrible. I prefer the Nova Galactic cockpit that has a similar layout but with only two crew stations simply because the view is much better. I have two others I use a lot. The Taiyo cockpit and the Nova Galactic Cabot double decker with the stairs. I really hate the ladders so the Cabot is a must have for larger ships. My interiors tend to be the captains cabin and a all in one crew module version B. Always the Nova Galactic versions since I like their interiors the best. Version B all in one because it has three bunks which just makes sense because I do a lot of passenger carrying missions from the mission boards.
    On a side note, I generally don't use more than two crew so the lack of crew stations doesn't bother me. The incessant chatter annoys me, you can only hear the same conversations so many times before you want to scream. So I have cut my crew down to just two, my love interest, always Andreja at this point, and Vasco.

  • @oscargarciablesa1462
    @oscargarciablesa1462 8 місяців тому

    Estos pequeños asesinos . E usado este diseño me funciona muy bien yo instalé algunas torretas y mi armamento preferido 10 cañones partículas alta cadencia y metido motor gravitacional dentro reactor junto con una única superior combustible todo mismo sitio je je . Tengo decir mi pequeña pulga de serie c con cinco motores serie a y 17 m largo es superior en todo velocidad movilidad y pegada pero está es más bonita.

  • @nathangregory_
    @nathangregory_ 8 місяців тому

    Is there a reason you're building a class B ship over a class C? Or are you just making killer builds of each class? Question. How can you view your entire ship during flight? Is it a keybinding or a setting in gameplay? Also, I only know how to flip parts using the Z keybinding. I have tried other ways but can't make it work. Observation. If you're going to show your ship in combat, you may want to pick a higher level than 14. If I'm going to show the strength of my weapons, I would start out going against (at least) 60 lvl ships. LVL 14 ships you can destroy with a pea shooter.

  • @IVAO04ify
    @IVAO04ify 6 місяців тому

    We can build ships but only fly in space. We have no control over take offs or landings. That's the highlight of this game. Building ships.

  • @mosconisadepto6172
    @mosconisadepto6172 8 місяців тому

    GR wildlands vids were nice, but this crap ... another clickbait bs build.

  • @michael-kc7el
    @michael-kc7el 8 місяців тому

    Did you have to get parts at multiple vendors.

  • @DisgruntledDisabledCombat_Vet
    @DisgruntledDisabledCombat_Vet 8 місяців тому

    Here is my link to add me on steam, just in case you didn’t get the invite. I have all of the ghost recon games as well. So if you wanted to play a hardcore no hud tactile game, or do a SCP, ready or not, and other tacitcal coop games let me know. I really hope they have a mod for star field that lets pve and pvp combine, because I think it would make the game much more challenging, and chaotic as well. Your bases can me attacked and stolen from you which makes you lose money and resources etc. then they can add better base defensives and my builds where I have my engines protected by multiple weapon systems mounts to take less damage from any attacks, and hiding my grab drive with shield as well. I wish we could choose the booster power to make our ships pull high G flip’s using CO2 or thrusters/boosters. Anyway you’ll probably won’t read this entire 20 chapter comment, but I’ll be on speed running my new elden ring account to post hilarious pvp content. Some PC players are sour ass men with breasts bigger than some women. They message some hilarious death messages over pvp, because I killed 3 of them using the terrain as my advantage, or straight up traded blows and they got yeet! So they use the im lag switching, hacking, using exploits, or got lucky cause the NPCs attacked them. However most times it’s was me being invaded and the NPC hit them while aiming for me, lol.
    I sent you a invite on steam. Idk if you got it, but many multiplayer games that you have, I have as well. Also I have a group of military and friends who like many of the multiplayer open world type games.
    Arma 3 I was Zeus on my server where I had 50 guys playing a mission that was almost exactly like one of the missions that I had done in Afghanistan, and we had two OP4 fireteams/squads setting up ambushes, and 5 of them spoke Pashto and Farsi. So they had to play the civilian villagers setting them up for a triple daisy chain IED followed by a suicide bomber with a vest. While I controlled the rest of the NPCS with the exact amount of fighters we had encountered during that ambush, and how we were stuck fighting for almost 4 days straight, because the enemy fighters had night vision that they stole from a base they had overtaken a few months prior, before we took it back.
    Anyway on my free time I’ve been helping create and develop characters for the “ Squad (Starship Troopers Mod)” and now I’m working on making mods for some other games once they release the creation engine.
    Idk if you ever looked at Star citizen, but I have a shitload of ships, but not enough people who play when I’m on. I was going to buy the 80+ player operated ship, but it’s a waste of money if I don’t have at least 40 people to man the powerful turrets on the largest Military battle cruiser in game. Since the new patch came out, we have modules that we need to protect/ repair because we can lose gravity inside the ship, etc. they’re also going to add base building and later on custom ship builds. However the ships I have right now a crew of two guys we can take out most fighters. But when it comes down to bigger ships, I use my stealth ship, go full speed towards my target from where the brightest stars/sun is blocking their view, and then kill my power before I get into scan range. Then when I boot up, I’ll blind fire a torpedo and prepare to warp just in case I missed. If I miss and they didn’t figure out that I fired a torpedo, I’ll go to the side of the ships where no guns are able to shoot at me until the maneuver, and then get a lock on target and shoot the torpedo within 2,000 to 5,000 meters away based on the ship’s ability to maneuver around.
    The huge Military ship has 16 max level cannons that fucken shreds any fighter if they get hit, and they also launch lots of mini fighters that clans/guilds will park inside. If you want to play a pirate or do some fun pvp, that game is the one you want. Jump town is a raid where good loot and drugs is what people will fight for because the payout is worth it. Most people will have a group of 8 players. They will use a heavy bomber to drop big ass nuke type bombs and kill everyone outside, then have two people on a fast ship with enough cargo space to load up the drugs, and the group of 4 will be on the ground loading the drugs while the cargo ship has someone in the turret watching out for people trying to snipe from the ground, and they will have an all around capable fighter cover the the air, and once the cargo is loaded everyone jumps in and gets out of atmosphere. Then usually they will jump out of the side door and all go to their ships if it’s not stolen in space and cover the ship from any sour groups who will make the 8 players lose millions of credits, best armor, and weapons, lol.

    • @Darkdally
      @Darkdally  8 місяців тому

      I did read your comment. I'll look at your Steam request. I don't play with others much, and I rarely do pvp. I have Star Citizen, but last I played it my PC would barely run it. I don't have it or Arma installed atm. I'm really pretty boring and kinda just play Starfield and Farming Simulator and American Truck simulator atm.

    • @BertLundie
      @BertLundie 8 місяців тому

      ATS is a lot of fun

  • @loveforever5687
    @loveforever5687 8 місяців тому

    I hear this game is shit. You can use the ship to explore like a real open world

    • @eternaldarkness3139
      @eternaldarkness3139 8 місяців тому +2

      It's not "Shit" (obviously subjective) but it has limited exploration. Aside from small scale ship battles, your spaceship is a means of fast travel.
      The ship builder however, is unbelievably good. Personally, I have made: A-10 Thunderbolt, SU-34, F-16, Space Shuttle w/ Fuel & Boosters, NMS Golden Vector, various Alien Fighters.
      If the rest of the game was this good, it would be GOTY. But it's not. It's a solid 7/10, but exploration is likely it's weakest point.
      Is it worth playing. Absolutely. Is it worth $70, that's up to the individual.

    • @IN-tm8mw
      @IN-tm8mw 7 місяців тому

      Most want the game to be an openworld shooter or simulator but its an Exploration RPG. So the design and gameplay loop is story/Missions/Ship Building and Outpost Building. All of this revolves around cash/credits and character level, So most that used money glitches to get cash, skipped most of the gameloop. Since the theme of the game is Explorations and discovery, you have to find stuff by traveling, THIS is where most gamers with short attention spans who are used to "30-second rule" or the "30-second engagement window" have a problem with Starfield. Most action theme games try to keep players engaged in action every 30seconds but Explorations games don't. Explorations games always catch the same type of heat because its the hardest theme to sell to the general audience. Even Mass Effect abandoned its explorations and RPG functions to appeal to the general audience. Know what type of gamer you are and what you find engaging in games you play. As for the gameplay of Starfield with the ship, Its a used as a mobile command center for each "game map instance" can be used for fast travel and the most control you have over it is during "planetary orbit" while exploring. I personally like to do transport missions with my ship. Collect People or materials and deliver them. This makes outpost have more utility.