New Plans | Revealing 1 Feature (V2.2 Coming Soon)

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  • Опубліковано 28 гру 2024

КОМЕНТАРІ • 39

  • @nuzzmusic9859
    @nuzzmusic9859 8 місяців тому +2

    Thank you so much for providing such amazing tool to the community!

  • @quazeemoto
    @quazeemoto 8 місяців тому +1

    Can't wait! I already know this will be the best content for metahumans!

    • @artsnspells
      @artsnspells  8 місяців тому

      Thank you for the kind words and support!!! :))

  • @MR3DDev
    @MR3DDev 8 місяців тому +2

    Very impressive content. Looking forward to your tutorials and metapipe 2.2
    For those who are new let me tell you Uzay is the most dedicated developer I've seen. The amount of constant support he keeps pouring on metapipe, discord, etc is amazing.

    • @artsnspells
      @artsnspells  8 місяців тому +1

      I'm honored, thank you so much!! :))

    • @nicholass3430
      @nicholass3430 7 місяців тому +2

      Uzay is the Muad'Dib of the 3d community!😂 (Dune 2 Reference)

    • @artsnspells
      @artsnspells  7 місяців тому +1

      @@nicholass3430 Ahhhh I didn't watch it, and I didn't get it. Hope its a good thing haha :))

    • @nicholass3430
      @nicholass3430 7 місяців тому +1

      @@artsnspells He became the Messiah, leading rebels to victory!

  • @aadityagirdhar6300
    @aadityagirdhar6300 7 місяців тому +1

    Awesome uzay ! This is great and also for recommendation can also introduce how to add tails and extra arms which is rigged for more complex characters maybe in future update??

    • @artsnspells
      @artsnspells  7 місяців тому

      I will add those tutorials in next videos over time

  • @JonCG
    @JonCG 8 місяців тому +1

    Nice to hear that bro.Good luck and keep rocking!

  • @aytajimanova3676
    @aytajimanova3676 8 місяців тому +1

    The best!

  • @Mr_Dee
    @Mr_Dee 6 місяців тому +1

    This looks like an awesome update regarding the extra meshes! Any release dat yet? 😋

    • @artsnspells
      @artsnspells  6 місяців тому +1

      It is already released :)) V2.2.0

    • @Mr_Dee
      @Mr_Dee 6 місяців тому

      @@artsnspells I’m so stupid. I have it installed allrwady and it works great! Also the 3dscanstore function is awesome😜

  • @serverland
    @serverland 8 місяців тому +1

    Umarım hedeflediğin başarıyı elde edersin. Metahuman eğitimlerini dört gözle bekliyorum. Bol şanslar!

    • @artsnspells
      @artsnspells  8 місяців тому

      Teşekkürler, keşke zaman bulabilsem de Türkçe kaynak da oluşturabilsem bir gün.

  • @PowerfullUs
    @PowerfullUs 8 місяців тому +1

    awesome Uzay! also a recomendation, check unreal 5.4 to add bones to metahuman, it might not break the rig and be simpler to do directly in the engine!

    • @artsnspells
      @artsnspells  8 місяців тому +1

      Yes, this is in my mind!! Thank you

  • @Mr3Dmutt
    @Mr3Dmutt 7 місяців тому +1

    So, to be clear; I can use any custom toppo for the head or the body and it will still maintain all Metahuman functionality inside UE as long as I maintain rig pose angles and am willing to polish the blendshapes?

    • @artsnspells
      @artsnspells  7 місяців тому +1

      Yes it is correct, you can do all of that. Metapipe for its current update (2.1) provides only the head transfer (Tho it is hareder than the body) You need to do the body process manually. However Body process only requires the skinning transfer because it doesnt have any blendshapes and also you need to match the seam area. In the next updates there will be proper workflow for both.

    • @Mr3Dmutt
      @Mr3Dmutt 7 місяців тому

      @artsnspells nice that sounds awesome. This will definitely find a place in my personal pipeline. Looking forward to the body features!

  • @DonBurroni
    @DonBurroni 8 місяців тому +1

    yes, yes and yes

  • @JUYAN16
    @JUYAN16 7 місяців тому +1

    I just wanna used my OWN custom head a body using the Metahuman skeleton. Is that too much to ask?

    • @artsnspells
      @artsnspells  7 місяців тому

      No it is not, Metapipe can help you with that :))

  • @ernieduck1233
    @ernieduck1233 7 місяців тому +1

    awesome

  • @unrealengine-emira3480
    @unrealengine-emira3480 8 місяців тому +1

    Hi Uzay, I am glad to see a UA-cam channel is detected from Metahumn, Can you please do a tutorial series for creating a Metahuman character then update the body shape and make a new outfit using Marvelous Designer or Zbrush, then substance Painter exporting it to Unreal Engine 5.4 to be ready to be used in Game. That will be great Thanks

    • @artsnspells
      @artsnspells  8 місяців тому

      Hi, this is definately in the list! Couple of videos later this may be our topic, thank you!

  • @dasnico13
    @dasnico13 8 місяців тому +1

    but no 3ds max option

    • @artsnspells
      @artsnspells  8 місяців тому

      Hahahahahahahaha, correct....

  • @sekker2k446
    @sekker2k446 7 місяців тому +1

    I’m crazy because im 3ds max user. And seems metahuman workflow is not for us or very rare… sad

    • @artsnspells
      @artsnspells  7 місяців тому

      Unfortunately Unreal Engine doesnt support 3ds Max

  • @Kirill28465
    @Kirill28465 8 місяців тому +1

    👍

  • @blendemir
    @blendemir 8 місяців тому +1

    😮