Godot 4: Dot matrix effect (shader tutorial)
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- Опубліковано 25 тра 2024
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Hi everybody! In this video, I would like to create a simple and effective shader that can significantly change the appearance of a selected sprite or even the entire screen. The effect you are seeing now can certainly have many uses, such as disabling a specific UI element or simulating an image in an old newspaper article. Let's do it.
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This was superbly useful! Smoothly changing the parameters you provided make this actually perfect for making a stylized transition screen between scenes. Thank you so much!
You are welcome. And thanks for sharing your experience. 😎
Thank you so much for what you do! Your shaders are always top notch. This channel deserves so much more attention!
a color halftone effect would be super cool by the way. It sounds difficult, but I'm also not good with shaders
OK, let's try a color halftone effect next time. 😎 We'll see.
Your tutorials have been a big help for me in learning Godot. Thanks for making these videos =)
It always makes me happy to read a comment like that. Thanks! 😎
That was fun! thank you so much for sharing.
You are welcome!
Nice...can you make a tutorial about - how to create SONAR scanning effect for First Person Shooter game.
So that when i pressed button, a wave emanates from the character, reflecting objects around, like sonar on submarines.
That would be a bit more advanced than simple 2D effects. 😀 But I'll think about it.