Thanks for the vid. Anytime I adjust the speed, the whole pattern resets. Is there a way to make the starfield slow down, speed up, or even change direction without jumping around?
Thank you for watching! The problem you're describing happened to me as well, but only in the editor. When I ran the scene and changed the shader parameters using GDScript, the speed changes were smooth. So, I am not sure if it is a problem of Godot or something else.
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