Rayman 1 - Unused Crazy Drummer boss

Поділитися
Вставка
  • Опубліковано 1 жов 2024
  • I restored unused boss behavior for the Crazy Drummer enemy. The game even has an unused save file flag for making it so this level is skipped on replays (like the other boss levels).
  • Ігри

КОМЕНТАРІ • 42

  • @RayCarrot
    @RayCarrot  2 роки тому +14

    Some information:
    - His health is set to 200 in the final game (I edited it to 5 for the video), but you can still hit him without modifying the game! The problem is once his health goes down to 0 it is set to go back to 1 due to the object type flags. HOWEVER... that code runs AFTER the main object function. So it is possible to actually defeat him normally, and thus end the level, if you hit him during the very last frame of his animation (I somehow managed to do it once, but then never again lol).
    - The code for locking the scrolling to the boss arena is unused, but I restored it for the video. It does however do it in a very different way to other bosses, so I think this boss would have moved around more in the level and not be confined to one small area. He has a bunch of movement code.
    - Once he's defeated the game will just finish the level without a victory animation or anything. No other boss does this. Probably a placeholder, or a leftover from before the victory animation was implemented.
    - The reason why the boss appears to be defeated before his health is depleted is because there's usually a boss icon covering the left side of the bar. The way the health bar works is by shifting it to the left for each hit.

    • @4ndy32
      @4ndy32 2 роки тому +1

      What a nice discovery, and thorough analysis! 👍 I indeed counted 5 'yellow teeth'; indicating you'd not even be halfway defeating him ^^ Also makes sense the boss area would have been bigger, because it's boring, and at the same time tricky this way 😁

  • @Dante_Sparda_DMC
    @Dante_Sparda_DMC 2 роки тому +14

    Rayman 1 unused content is what I live for

    • @RayCarrot
      @RayCarrot  2 роки тому +20

      Last year I was thinking of making a video showing all the unused content I've found for Rayman 1 over the years. Maybe I should revisit that idea.

    • @JoeyLeddzDippin94
      @JoeyLeddzDippin94 2 роки тому +5

      @@RayCarrot Yes you should!

    • @Eurotool
      @Eurotool Рік тому +3

      @@RayCarrot Please do!

  • @artey6671
    @artey6671 2 роки тому +7

    Maybe every area was supposed to have two bosses? And about the health bar: Is it shifted left for optimisation purposes? Anyway, cool to know, thanks.

    • @RayCarrot
      @RayCarrot  2 роки тому +3

      Could be! As for the health bar, it's so it can be a single sprite for the full bar rather than one for each hitpoint. Then it moves it off screen to the left (with the boss icon covering the left part of it) so only the relevant part is shown.

  • @commanderproton7763
    @commanderproton7763 Місяць тому

    I always did think this section of Bongo Hills was weird and that this enemy sticks out like a sore thumb. I wonder if they just ran out of time or didn't think it was interesting enough to be a full mini-boss.

  • @sperrotta91
    @sperrotta91 11 місяців тому

    So you can actually defeat him as a regular enemy in the PS1 game?

  • @jackmoon824
    @jackmoon824 2 роки тому +2

    I wonder if this was the first idea of Band Land boss or just was a mini boss as space mama in eraser plains

    • @RayCarrot
      @RayCarrot  2 роки тому +8

      Probably the latter since he was still going to appear in the last part of Bongo Hills. This enemy also appears in early SNES concept arts, so could still have been an early boss idea though!

    • @FindingsOfAnArmouredMind
      @FindingsOfAnArmouredMind 10 місяців тому

      @RayCarrot I went out of my way to search for such "SNES concept art" and found absolutely nothing (none about this "boss" nor the SNES version of this game), so you are either mistaken or plainly lying..

    • @RayCarrot
      @RayCarrot  10 місяців тому +1

      @@FindingsOfAnArmouredMind Dude, instead of coming into my comment section to accuse me of lying you could just ask where it's from. The concept art in question is in the L'Histoire de Rayman book which includes a lot of concepts from the cancelled SNES version.

  • @mrocznyhb866
    @mrocznyhb866 2 роки тому +1

    This was a hard game

  • @Skypatroller_BenCD
    @Skypatroller_BenCD Рік тому

    Interesting Ryemanni reworked him for Rayman Redemption that's nice to know that he were supposed to be a boss cause in Rayman 1 he's "nothing"

  • @muffet1536
    @muffet1536 2 роки тому +1

    That is very interesting. Nice find!

  • @NotRay1995
    @NotRay1995 Рік тому

    This boss looks like a character from the 2d prototype of Rayman 2

  • @CaesarNeptuneStudios
    @CaesarNeptuneStudios 2 роки тому +1

    Really cool! I had no idea this enemy was supposed to be a boss

  • @Hitomora
    @Hitomora 2 роки тому

    I remember the first time I saw this guy, I tried to beat land a hit on him for like 15 minutes

  • @mrwizzardknight
    @mrwizzardknight Рік тому

    If only Rayman Redemption included this! :/ Did they?
    It’s been a long while since I saw it on UA-cam! XD
    And hey RayCarrot buddy?
    What do think of that Rayman Revolution speed run?
    It is absolutely mental! 😂😂😂
    Being able to fight Razorbeard way too early! 😂😂😂

    • @RayCarrot
      @RayCarrot  Рік тому +1

      Rayman Redemption did actually turn this enemy into a boss, so yeah it basically has this fight restored by coincidence :p
      Reg. a speedrun I'm not sure which one you mean. I've seen some a while back where they abuse the save system to warp to the end which is pretty fun to watch!

    • @mrwizzardknight
      @mrwizzardknight Рік тому +1

      @@RayCarrot This speed run! 😃ua-cam.com/video/Vl8xhhmS67I/v-deo.html

  • @ancestrall794
    @ancestrall794 2 роки тому

    Do you reverse engineer the game to find these ? I think i'd be great if you make tutorials about how you find your discoveries :p

    • @RayCarrot
      @RayCarrot  2 роки тому

      I do, yeah. I'm not really good at making tutorials, but I'm always happy to answer any questions about it. These things are also very game dependant and sometimes I find things by pure coincidence.

  • @TheGoetiaSquirrel
    @TheGoetiaSquirrel Рік тому

    He was used in mobile version of Rayman 1 and in Rayman Redemption

    • @RayCarrot
      @RayCarrot  Рік тому +4

      The mobile version is identical to the PC version. Like all other versions he was just an obstacle there, not a boss.

  • @Mrnostalgiacplayer
    @Mrnostalgiacplayer Рік тому

    that the crazy drummer boss is in redemption

  • @woutidoudfm6618
    @woutidoudfm6618 2 роки тому +1

    uh you can do a tutorial how to use ubi canvas video because ubicanvas don't appear in toolbar in my pc

    • @RayCarrot
      @RayCarrot  2 роки тому +2

      There's a tutorial in the readme on GitHub

    • @woutidoudfm6618
      @woutidoudfm6618 2 роки тому +1

      @@RayCarrot yeah I know but I tried and ubi canvas don't appear in toolbar after than I opened map viewer solution please ?

    • @RayCarrot
      @RayCarrot  2 роки тому +2

      @@woutidoudfm6618 Are you sure you're on the correct Unity version? Otherwise no idea.

    • @woutidoudfm6618
      @woutidoudfm6618 2 роки тому +1

      @@RayCarrot yeah I am use unity 2019 I swear

    • @RayCarrot
      @RayCarrot  2 роки тому +3

      @@woutidoudfm6618 You need version 2021.3.6f1