Thanks soooo much this was exactly what I was looking for . There is so much advanced Pipeline stuff out there when it comes to solaris but the simple things are rare. Thanks 😁
Hey, thank u for the great tut! So far i was able to follow everything in this video. Do u have any video where i can get an idea how to import my Textures... i tried to use the node "mtlxUsdUVTexture" before the mtlxstandard_surface but i cant see any of my details in texturing and i don´t know if i have to click somewhere for udim workflow or does it works automatic
Hello, thanks for your amazing tutorial! I'm using Houdini 19.0.383 right now, but I can't find the material subnet node. Is it because of the version of the Houdini or I miss something? 🥲
ahh yes, it looks like the USD MaterialX Subnet was added in 19.5 - but you should be able to get by with the Karm MaterialX subnet in Houdini 19. Hope this helps!
Thanks soooo much this was exactly what I was looking for . There is so much advanced Pipeline stuff out there when it comes to solaris but the simple things are rare. Thanks 😁
Hey, thank u for the great tut!
So far i was able to follow everything in this video. Do u have any video where i can get an idea how to import my Textures... i tried to use the node "mtlxUsdUVTexture" before the mtlxstandard_surface but i cant see any of my details in texturing and i don´t know if i have to click somewhere for udim workflow or does it works automatic
Material system overview was presented very well. Looking forward to contrasting this with using RS. Cheers!
amazing tutorial! thank you so much🤗
Thank you!
Hi, can you tell how to render shdow catcher(shadow only) in Karma? Thank you
I’ll look into it!
Please do more material x stuff indepth
it is a lot of manipulation just to assign material lol.. houdini make it complicated lol
Hello, thanks for your amazing tutorial! I'm using Houdini 19.0.383 right now, but I can't find the material subnet node. Is it because of the version of the Houdini or I miss something? 🥲
ahh yes, it looks like the USD MaterialX Subnet was added in 19.5 - but you should be able to get by with the Karm MaterialX subnet in Houdini 19. Hope this helps!
@@MarkFancherFX thank you so much!
Thank you!