@BltzZ exactly, what people need to learn is how to vanish unblockable supers coz me personally have never been his by them coz me and my bro's vanish game is crazy, nobody hitting us with a super 90% of the time
@zakarysantana2635 people complain about afterimage strike only because of super vegito not any of the other characters with it and I get it but there are many ways to deal with it the problem is people don't want to find their own way of playing and complain that ki management is too much because they can't manage ki which shows that you want an easy game that needs no skill to play, the more I play sparking the more it feels like tenkaichi(easy to pickup and hard to master) with the exception of how fast blast stocks recharge, what they need is not to balance the game but add more conditions and effects to custom battles coz that has soon many limits on what you can make the cpu do and if you can make the cpu do more than just be a standard cpu then they make for amazing training dummies like the the 2 my bru and I made to specifically beat afterimage, how to manage ki and deal with anything when you have no ki if you guys want to try it out here they are 2-947-784-125 (for afterimage) 2-980-491-435 (tweaking this abit more coz someone beat it and the new one will have the cpu change is way of playing depending on what you do, have to beat it 1st tho gonna take some time)
Imo, they should give the Debuff that gave In Tenkaichi 3. Were if you used insta Sparking or afterimage strike they would give you slow Ki Charge until you managed to Charge the Ki meter Completely.
the problem with afterimage strike.... is that it have no downside like in the old PS2 games, it should have DEBUFF during the 15 second use, character should have WAY SLOWER KI CHARGE, and cannot charge pass 5 ki bars (like going into sparking mode) otherwise would lose the afterimage effect, ALSO powerup skills that goes into instants sparking mode should have a Debuff too of SLOWER KI CHARGE after sparking ends. afterimage strike is not suppose to be this good... old games had that figured out... devs didnt fully did their research of the old games
Both cooler and his evolution can paralize you with a charged ki blast, for dealing with perception spammers is a bless and literally no one is talking about it 😢
Remove unblockable supers, remove welfare skill gauge for losing a health bar. These two changes right here would fix just about all the problems people are complaining about the most. However, if they adjusted the free skill bar granted when you lose a health bar, they’d need to adjust moves like wheelos unblockable tackle as well since the only real way to deal with that is super perception
Honestly if any thing it needs a buff cause one doge if not two is not that good yes it helps you get out but Everytime I use the skill it's like a last resort and min thing because I know of you use it to early it dose noting but yea two dodges max normally 3 if your lucky still useless against a good player tho
Just remember if you match an op or broken character, try your best to win (use it as practice) but win or lose dont rematch them. Never reward the cheese especially in ranked. You should lose against op characters but if I win I don’t grant them a rematch never
So fun! Countering lame ass tactics with even lamer tactics!! Man...i really hope they continue patching this game because thw state it's in rn is just not very fun to play online.
@@ShikiRyougi05 bro get better at the game. Go practice & stop wanting instant gratification. The game provides all the mechanics to get around that stuff you just don’t wanna put in the work to actually get good
Let’s talk about characters who get spark off using skills and have unblockable supers… that’s whats really broken.. that’s the only time I use afterimage
Afterimage is counter to unblockables supers because it just vanish, and afterimage is also counter to sparking mode, dont go spammin it, use it when your enemy is in sparking mode
Exactly I’m tired of people complaining about the game. It’s lore accurate. Each character is broken in their own way people aren’t taking the time to actually get better at the game
@@Bair-sensei absolutely bro it's a great method to start off in SSJ then later go to base for the unblockable ultimate if you need it. So much utility
Kii spam does kinda work against after image strike, but not always. If they're reflecting, you actually get back into after image very quickly from this. I may know from experience 😌😂
Thats the point. You're trying to have them waste their resources while also waiting for their after image strike timer to poof away. Them reflecting makes them waste time to not approach causing both parties to be stuck in neutral.
Wild sense is not even bad. Is one vanish, but After Image strike is literally 15 seconds of constant dodge. Insta-sparking is not bad when you learn to super counter and Vanish ultimate
@@reapergod6297 Wild Sense is like a instant vanish counter attack while After Image is that without the instant attack. They arent bad and I cannot see people actually complaining about it. After Image Strike instead of poofing once has them last that crap for 15 seconds. And whenever anyone complains about it "git better" lol
yes please keep telling people to spam ki blasts against afterimage strike users🤔😅😁😁... lmfao with 0 hindsight or warning that if they deflect alot or all of your spam, you have effectively given them 2-3 skill gauges back. Because deflecting ki blasts results in THE FASTEST skill gauge earned while in combat
@@BltzZ maybe i should iterate i had fun climbing the ladder with vegito in single battles for a while🤫, and when i learnt my biggest weakness ala enemies playing neutral and ki spamming could be used to my advantage to simply regain skill gauges or play 3d chess with my enemies by not rushing in after using after image strike haha. Im just saiyan... its quite fun the dynamics in battle to be had in ranked
CLICK THIS for More Guides - bit.ly/BltzZYT
**SSJ Trunks DOES have instant spark** but no Projectile Ult
I hope Bandai stops listening to fans cause it’s painfully obvious we don’t know what we want.
They can keep afterimage strike how it is. I'm blowing it up with this method easy
@BltzZ exactly, what people need to learn is how to vanish unblockable supers coz me personally have never been his by them coz me and my bro's vanish game is crazy, nobody hitting us with a super 90% of the time
@@azeemgoolamhoosen404 yes and learning which supers to just block instead of trying to vanish foolishly lol like kefla
yea we do, either shorten the timer of afterimage to 10secs or only give it a certain amount of evades till its done
@zakarysantana2635 people complain about afterimage strike only because of super vegito not any of the other characters with it and I get it but there are many ways to deal with it the problem is people don't want to find their own way of playing and complain that ki management is too much because they can't manage ki which shows that you want an easy game that needs no skill to play, the more I play sparking the more it feels like tenkaichi(easy to pickup and hard to master) with the exception of how fast blast stocks recharge, what they need is not to balance the game but add more conditions and effects to custom battles coz that has soon many limits on what you can make the cpu do and if you can make the cpu do more than just be a standard cpu then they make for amazing training dummies like the the 2 my bru and I made to specifically beat afterimage, how to manage ki and deal with anything when you have no ki if you guys want to try it out here they are
2-947-784-125 (for afterimage)
2-980-491-435 (tweaking this abit more coz someone beat it and the new one will have the cpu change is way of playing depending on what you do, have to beat it 1st tho gonna take some time)
The sword you throw goes through their block and keeps going. When you see the sword blow up behind them that’s when you can throw the next one.
Imo, they should give the Debuff that gave In Tenkaichi 3. Were if you used insta Sparking or afterimage strike they would give you slow Ki Charge until you managed to Charge the Ki meter Completely.
the problem with afterimage strike.... is that it have no downside like in the old PS2 games, it should have DEBUFF during the 15 second use, character should have WAY SLOWER KI CHARGE, and cannot charge pass 5 ki bars (like going into sparking mode) otherwise would lose the afterimage effect, ALSO powerup skills that goes into instants sparking mode should have a Debuff too of SLOWER KI CHARGE after sparking ends. afterimage strike is not suppose to be this good... old games had that figured out... devs didnt fully did their research of the old games
@@AntonRellik1123 yeah instant spark and AIS are wild. But the game is the wild west and the devs want it this way I guess
So what I'm hearing is no one is having fun online? Cause personally I'm having a blast (pun intended)
I'm blasting everyone at will
I am having a lot of fun!
Only the scrubs are complaining and not having fun.
Vegito is the ultimate warrior. He deserves to be the strongest and not be easy to deal with.
Agreed, these rookies should learn to keep up.
Both cooler and his evolution can paralize you with a charged ki blast, for dealing with perception spammers is a bless and literally no one is talking about it 😢
@@thomas19994 inzem is! He's the cooler pioneer at this point. I love charge ki blasting with cooler then super dash behind the opponent
Remove unblockable supers, remove welfare skill gauge for losing a health bar. These two changes right here would fix just about all the problems people are complaining about the most.
However, if they adjusted the free skill bar granted when you lose a health bar, they’d need to adjust moves like wheelos unblockable tackle as well since the only real way to deal with that is super perception
They shouldn't nerf the ability itself. I think what should be adjusted is the rate at which te Skill Guage recovers.
Honestly if any thing it needs a buff cause one doge if not two is not that good yes it helps you get out but Everytime I use the skill it's like a last resort and min thing because I know of you use it to early it dose noting but yea two dodges max normally 3 if your lucky still useless against a good player tho
@@dogfighterzssjb3182nah you can’t be serious, what a bitch.
Just remember if you match an op or broken character, try your best to win (use it as practice) but win or lose dont rematch them. Never reward the cheese especially in ranked. You should lose against op characters but if I win I don’t grant them a rematch never
Fun fact goku gt spirit bomb can't be afterimaged
@@Bair-sensei that's an extremely fun fact I had no idea thanks!
It can also be blinked. Broly Z's 3rd form ult too.
Now people going to play like this even against non afterimage strike characters
So fun! Countering lame ass tactics with even lamer tactics!!
Man...i really hope they continue patching this game because thw state it's in rn is just not very fun to play online.
Don’t ruin the game just play online. Online isn’t everything
@@marcelousneal4641 wtf are you talking about man? Spamming ki blasts and infinite dodges isn't fun, even in a casual setting against friends
@@ShikiRyougi05 bro get better at the game. Go practice & stop wanting instant gratification. The game provides all the mechanics to get around that stuff you just don’t wanna put in the work to actually get good
@@marcelousneal4641 lil bro i'm S rank 💀
@@ShikiRyougi05 yooo lmaooo bro cooked em 🤣
Let’s talk about characters who get spark off using skills and have unblockable supers… that’s whats really broken.. that’s the only time I use afterimage
Yeah this is annoying
@@dR33x instant sparking with unblockable supers is the worse in the game… I still get by but it is broken
Afterimage is counter to unblockables supers because it just vanish, and afterimage is also counter to sparking mode, dont go spammin it, use it when your enemy is in sparking mode
@@malyman316 that’s what I said I do in the comment I put up lol I only use it when they go spark
@@malyman316 but if someone instant spark n you don’t have afterimage n they have a unblockable super you done for
You forgot about Broly Z 1st form and Zarbon. Also, wild sense is essentially the samething.
I main GT Goku and I never once used Afterimage Strike. his Solar Flare is way chessier 😂 BUT I WILL USE if I have to (SSJ4 Gogetas or Vegito's)
after image strike's counter is full power charge
YES, blast them with ki blasts and make them rage quit even faster lol.
No time limit in DP & Super Punish rage quitting THATS ALL THEY NEED TO FIX.
I like how everyone is like "this is broken, that is broken"
Yes its supoose to be
Exactly I’m tired of people complaining about the game. It’s lore accurate. Each character is broken in their own way people aren’t taking the time to actually get better at the game
@@marcelousneal4641 "lore accurate"
yajirobe being the most broken character in the game and the first to get nerfed:
Am i a joke to you?
@@viniciusvini981 lol he’s literally the senzu bean plug in show lol he’s OG Korins foot soldier.
@@marcelousneal4641 videl SHOULD NOT BE DODGING HITS FROM BEERUS WHIS AND GOGETA BLUE
@@AgentLosor 😂😂😂😂
Super saiyan trunks has burning heart for instant spark
@@Bair-sensei yeah check the pinned comment
@@BltzZ gotcha lol
@@Bair-sensei so many trunks my mind is having trouble lol
@@BltzZ ssj dbz trunks is one of my favorites his ult does crazy damage
@@Bair-sensei absolutely bro it's a great method to start off in SSJ then later go to base for the unblockable ultimate if you need it. So much utility
Kii spam does kinda work against after image strike, but not always. If they're reflecting, you actually get back into after image very quickly from this.
I may know from experience 😌😂
Sword character lock them down completely with the unblockable and unreflectable sword slashes 🙏🏾
Thats the point. You're trying to have them waste their resources while also waiting for their after image strike timer to poof away. Them reflecting makes them waste time to not approach causing both parties to be stuck in neutral.
there is also yamcha, tapion, and dabura
This, wild sense and the ones that go sparking right away is so dumb
Bro plz practice & get better at the game
@@marcelousneal4641 bro I am good at the game just saying it’s broken
Wild sense is not even bad. Is one vanish, but After Image strike is literally 15 seconds of constant dodge. Insta-sparking is not bad when you learn to super counter and Vanish ultimate
@@Wijikata isn’t wild sense like a dodge than counter attack
@@reapergod6297 Wild Sense is like a instant vanish counter attack while After Image is that without the instant attack. They arent bad and I cannot see people actually complaining about it. After Image Strike instead of poofing once has them last that crap for 15 seconds. And whenever anyone complains about it "git better" lol
yes please keep telling people to spam ki blasts against afterimage strike users🤔😅😁😁... lmfao with 0 hindsight or warning that if they deflect alot or all of your spam, you have effectively given them 2-3 skill gauges back. Because deflecting ki blasts results in THE FASTEST skill gauge earned while in combat
@@Chillst0rm hey if they don't pick up on that that's on them for the lack of awareness. Same with infinite vanish wars.
@@BltzZ maybe i should iterate i had fun climbing the ladder with vegito in single battles for a while🤫, and when i learnt my biggest weakness ala enemies playing neutral and ki spamming could be used to my advantage to simply regain skill gauges or play 3d chess with my enemies by not rushing in after using after image strike haha. Im just saiyan... its quite fun the dynamics in battle to be had in ranked
After image is only op to the weaklings lol
Spam image Strike 😂
We cheese the cheese till no end 🙏🏾
i don't want perfect balance all i want is ridicoulus characters and lots of fun
First