That opening level music never fails to give me goosebumps... The whole soundtrack is genius. So many good memories of playing that game on my beloved C64. Take me back to those days please.
The SID chip is unmatched by any other 8-bit console or computer that brings out the music and harmonics and quality that this chip does. He is 40 years old ! and still continues to amaze many his music was a work of art and a pleasure to listen to his music
It was such a pleasure to have made that track when I actually was at the office of System 3 together with the guys of Cyberdyne Systems (who made the intro). Only thing I 'regret' is that since I was in London when I made this one I didn't had Falco to 'fix' the sounds. I reckon the sounds could have sounded better if he was around, or had a second glance on it back in Holland.
I must admit it was a bit of a fluke. I was so in awe with Bjerregaard at the time who was so strong with harmonies. I remember working on that chord progression of Void for so long. As I believe the emotion you mentioned is really due to the 'odd' chord progression. Exactly why I love Johannes' music so much. so emotionally.
Last Ninja 3 opening scene and music is absolutely brilliant. Puts you in the game immediately. You know nothing of this lone ninja approaching the castle, but you are already with him that moment when the cape drops and the music kicks in.
never played the 3rd. played the first and second to death when I was 10. This music is so faithful to the originals though. Well done that man uploading.
Andrew Arsenault "He's riding the pulse width parameter to simulate phase shifting, which is what you get with two oscillators slightly out of tune." Yup. That what I thought..
Ethereal in it's beauty. This soundtrack is amazing. It blew me away when I played Last Ninja 3 and listening to it now to this day it still does. Each tune matches it's corresponding element really well. The composer truly is a genius
Nice visualization of PWM in the first track. On my poor 8-Bit Atari these rectangle wouldn't move at all :) I guess there is nothing to say about the music. It has all been said in the last 20 years. AWESOME! :)
he born in 1973, the game release was in 1991, when he was eighteen, but surely hw composed the track earlier than '91. anyway he was and still is a kind of alien composer
It'd be cool to see a higher fps version. For me also having played with sid decades ago, it's a delicacy to see the waveforms of different tones in one of my favorite tracks from back then.
Yeh, I wish I had those in those days, so you could actually see what you were doing. But luckily I had Falco Paul who wrote the music routine and is a sound genius.
How on earth did he get a really fat sound from just one voice? I remember having to play at least 2 voices at slightly different frequencies to get a fat sound.
Hey Steve. : ] If you jump to 8:10 you'll see the trick used for the phat bass sound in channel 3. He's riding the pulse width parameter to simulate phase shifting, which is what you get with two oscillators slightly out of tune. Reyn's also riding the lowpass filter's cut off freq up and down as well, but at a slower rate for a sort of tremolo effect. Have a great day. : ] --Ace
A long time ago I used to own a Roland SH-101 that could do the same thing - it only had one oscillator, but you could set the clock to modulate the pulse width (and add a suboscillator). It sounded huge and really aggressive.
This is essentially a device that generates a waveform (sine wave typically) at a requested or given frequency. Being limited to just one means that all derived frequencies are from that one frequency.
Like almost everything about the C64, the hardware was pushed about 160x past what it was designed to do. They pushed the floppy drive to be 10x faster, they figured out how to get 64 sprites out of 8, and display impossible colours. The SID was supposed to have 16 voices but due to rush to market, it ended up with only 3. That probably forced composers to get *more* creative than they otherwise would have been.
Would you be able to run Matt Gray's Central Park Loader from Last Ninja 2? It's been going through my head a lot recently and I'm curious how he breaks down the three channels.
Hehe, perfectly understandable. Last Ninja always was for a huge part about its presentation, the music of LN1-3 is still the best C64 *ever* made and the graphics was also always great.
Hey, it's not really called anything. It's a complete score I wrote for R. Paul Wilson's movie. And sadly there is no soundtrack album of the score.. :-(
Hi. do you take requests? :-) Lightforce would be a cool thing to see. But pay attention, I don't know which SID the java player emulates. Lightforce only sounds correct on a first generation SID. Compare the 2 versions as mp3 on soasc. R2 is ok, R4 sounds just bad.
for me best was ben daglish last ninja 1 im not saying others were bad they good too but for me always 1 will be best of the best.i never manage play game becouse of music i keep opening lot of screen use cheat or before i get disc i even load at casete music and obivously several hour i left without play at wilderness
I'm one of the very few I'm sure that didn't really rate the first two Ninja games in terms of their music. Obviously they weren't horrible and actually very accomplished but they didn't work at a level that I enjoyed them with gusto. I rather like the soundtrack to the third game though
That opening level music never fails to give me goosebumps... The whole soundtrack is genius. So many good memories of playing that game on my beloved C64. Take me back to those days please.
Back to memory lane! :-)
The SID chip is unmatched by any other 8-bit console or computer that brings out the music and harmonics and quality that this chip does. He is 40 years old ! and still continues to amaze many his music was a work of art and a pleasure to listen to his music
My favourite piece here must be "Water". It is a masterpiece! The square-wave arpeggio harmonies gives me the chills every time.
Same here, water :)
The last Ninja 3 Intro (not just the music, but the entire presentation) still remains one of my top 5 favourite video game intros of all time.
with tears in your eyes first saw this in my youth. can remember this moment like i recorded it in my head
1:32
From then on it's more epic. This song is inspiring me somehow
It was such a pleasure to have made that track when I actually was at the office of System 3 together with the guys of Cyberdyne Systems (who made the intro). Only thing I 'regret' is that since I was in London when I made this one I didn't had Falco to 'fix' the sounds. I reckon the sounds could have sounded better if he was around, or had a second glance on it back in Holland.
A C64 game with a full featured intro? These were good times indeed!
Yeh, and made by the guys from Cyberdyne Systems (Armalyte)!
Freaking amazing music. The SID chip rules!
Much better than AY ... pity that zx spectrum used beeper an later ay. SID was amazing at that time.
sound interface device chip
I wish someone would reproduce it...I've had the crazy idea of doing it myself without things like FPGAs and whatnot. It has a legendary sound.
It does..
Void is my absolute fav from this bunch. I'm just completely amazed by how much emotion there can be in a song made with a bunch of simple waveforms.
Less is more! Fantastic music!
And what’s more “embarrassing” is that back then at the release, Reyn was just 18. True talent.
I must admit it was a bit of a fluke. I was so in awe with Bjerregaard at the time who was so strong with harmonies. I remember working on that chord progression of Void for so long. As I believe the emotion you mentioned is really due to the 'odd' chord progression. Exactly why I love Johannes' music so much. so emotionally.
@@sandormiglecz1186 not even....
I listen to this every night every night before i go to sleep
still?... ;-)
Incredible sounds and great pieces of music. Really ahead of its time. Hats off.
Last Ninja 3 opening scene and music is absolutely brilliant. Puts you in the game immediately. You know nothing of this lone ninja approaching the castle, but you are already with him that moment when the cape drops and the music kicks in.
Brings back cool memories from C-64 :)
I can't recall how many times I loaded the game just to listen and watch the intro movie and music...
never played the 3rd. played the first and second to death when I was 10. This music is so faithful to the originals though. Well done that man uploading.
The 3 was awesome because it had a real intro, which was quite rare for a C64 game
Andrew Arsenault
"He's riding the pulse width parameter to simulate phase shifting, which is what you get with two oscillators slightly out of tune." Yup. That what I thought..
the SID is amazing
cheers!
my favorite was matt gray’s ln2 soundtrack, but i have to say, reyn’s pn3 is pure genius as well. a timeless masterpiece, withstood the trial of time.
:-)
This soundtrack changed my life, every tune is perfect and it feels really like soundtrack from a movie.
Ethereal in it's beauty. This soundtrack is amazing. It blew me away when I played Last Ninja 3 and listening to it now to this day it still does. Each tune matches it's corresponding element really well. The composer truly is a genius
Cheers!!
Nice visualization of PWM in the first track. On my poor 8-Bit Atari these rectangle wouldn't move at all :)
I guess there is nothing to say about the music. It has all been said in the last 20 years. AWESOME! :)
OMG SID Tunes GALORE
Loved this game & the music.
Interesting fact: Reyn was only 16 when he composed this music
If that is true that is amazing
I still find that unreal. This music blows me away even to this day. He must have had a mental channelling to a higher deity or something
he born in 1973, the game release was in 1991, when he was eighteen, but surely hw composed the track earlier than '91. anyway he was and still is a kind of alien composer
ua-cam.com/video/PTSUR3RHh9M/v-deo.html ale giu for you :)
Respect!
wind is so goooood
Cheers!
just amazing this is a real master preace
Cheers!
the best of Reyn.
:-)
Magic happening just right here.
22:46 Outro - starting like Airwolf composed by Sylvester Levay and Udi Harpaz
Ah shit! It does! I never realised that.. hahaha. Guilty!!
Always so nice when the bass drops, like at 6:23
This is so good it should be illegal lol.
I'm surprised it's even still there.. sooo long ago.
The intro is the biggest banger and I didnt even play the game before.
It'd be cool to see a higher fps version. For me also having played with sid decades ago, it's a delicacy to see the waveforms of different tones in one of my favorite tracks from back then.
Yeh, I wish I had those in those days, so you could actually see what you were doing. But luckily I had Falco Paul who wrote the music routine and is a sound genius.
Earth has a very Led Storm bass to it
How good is this!
Lovely memories :-)
The first time I saw the intro, I was like WOOOOOOOOOOW!!!
It just OOZED ATMOSPHERE...
The "Earth" track reminds me at the ingame-flight-music of "Unreal" on the Amiga :)
No wonder, as that tune's also composed by Reyn Ouwehand.
True@@seuck1870
THX!!!
I love the way the 6581 can sound like an 8580 sometimes.
Yeh, filters, filters, filters... all different on the 64
@@REYNmusician indeed. it’s so versatile
(side note: didn’t expect to get a response from the man himself! awesome)
How on earth did he get a really fat sound from just one voice? I remember having to play at least 2 voices at slightly different frequencies to get a fat sound.
Hey Steve. : ]
If you jump to 8:10 you'll see the trick used for the phat bass sound in channel 3.
He's riding the pulse width parameter to simulate phase shifting, which is what you get with two oscillators slightly out of tune.
Reyn's also riding the lowpass filter's cut off freq up and down as well, but at a slower rate for a sort of tremolo effect.
Have a great day. : ]
--Ace
A long time ago I used to own a Roland SH-101 that could do the same thing - it only had one oscillator, but you could set the clock to modulate the pulse width (and add a suboscillator). It sounded huge and really aggressive.
Can you explain it like I'm someone who doesn't know what an oscillator is?
This is essentially a device that generates a waveform (sine wave typically) at a requested or given frequency. Being limited to just one means that all derived frequencies are from that one frequency.
Andrew Arsenault
Exactly
Jeroen Tel was also a master of that trick
A creative cornucopia of fluttering frequencies.
prachtig!
dank je wel..
Great idea!
I know it was written on a 6581, but because of the filters it makes more sense on a 8580.
Yeh, filters are tricky on a C64. They are all different..
void track has so much emotion in it for a sid track
oh, thanks you. that means a lot
this kill all modern computers and phones!!!!
This my ringtone.... I never answer my phone!
This is fantastic!
cheers!
more, I need more SID hapens
I thought LN2 was awesome, but I have to say that all pieces of this soundtrack kick ass!! Highest quality ever!
Wind is MEGA :D
THanks Ludwig!
This.
What about stereo version like CH#1 both, CH#2 - left, CH#3 right ?
are these the original waveforms of the sid? I never thought they're that complex...
DIYMicha they’re original waveforms that can be created with enough filtering and programming
Like almost everything about the C64, the hardware was pushed about 160x past what it was designed to do. They pushed the floppy drive to be 10x faster, they figured out how to get 64 sprites out of 8, and display impossible colours. The SID was supposed to have 16 voices but due to rush to market, it ended up with only 3. That probably forced composers to get *more* creative than they otherwise would have been.
Hehe, good job! :)
What's the name of the tune at 12:25? That's my top favorite song.
Water
Mine too.
*H* *O* *W*
Try the run stop grim Mahoney. It's a badass sid
Can we have time stamps for convienience?
Done.
Rolf R Bakke
Thank you!
+000 “hexibeldecibel” 000 ??????
Some parts of the song looks like a villager dying
10+
Would you be able to run Matt Gray's Central Park Loader from Last Ninja 2? It's been going through my head a lot recently and I'm curious how he breaks down the three channels.
25:19 is the GAME OVER music (when you died too often).
ah, thanks! :)
+Lofote I've never heard it. Crack!
+Viplexify Then you were either too good, or had a trainer with unlimited lives ;)...
+Lofote yep, it was trainer. It was boring that way but we played for the mood and to hear the music.
Hehe, perfectly understandable. Last Ninja always was for a huge part about its presentation, the music of LN1-3 is still the best C64 *ever* made and the graphics was also always great.
What is the music played through the film Con Men called.
Hey, it's not really called anything. It's a complete score I wrote for R. Paul Wilson's movie. And sadly there is no soundtrack album of the score.. :-(
Why would anyone vote this down?
Hi. do you take requests? :-) Lightforce would be a cool thing to see. But pay attention, I don't know which SID the java player emulates. Lightforce only sounds correct on a first generation SID. Compare the 2 versions as mp3 on soasc. R2 is ok, R4 sounds just bad.
for me best was ben daglish last ninja 1 im not saying others were bad they good too but for me always 1 will be best of the best.i never manage play game becouse of music i keep opening lot of screen use cheat or before i get disc i even load at casete music and obivously several hour i left without play at wilderness
Rolf B: How do you create these cool osc. videos? - I'm kinda hoping you're measuring on the actual SID chip - but I somehow doubt it :)
Is the sound from a real C64 or an emulator?
720p50 would be ideal for those :)
lol 64 comments
"the Adventure of Batman and Robin" (megadrive) please *_*
Hey!
What tool are you useing todo videos like this?
//regards DMTM
think he's used jsidplay2 to isolate the voices and sidwiz which is a oscilloscope program he himself wrote
I'm one of the very few I'm sure that didn't really rate the first two Ninja games in terms of their music. Obviously they weren't horrible and actually very accomplished but they didn't work at a level that I enjoyed them with gusto. I rather like the soundtrack to the third game though
wow...
Thank you, not C64, "Stereo" :_
do 60fps
the void..... masterpiece...
Cheers! :-)